godot/scene
2024-05-22 11:17:43 +03:00
..
2d Remove some TileMap dependencies from TileMapLayer 2024-05-21 11:32:14 +02:00
3d Replace List with LocalVector on Skeleton3D's bone transform update. 2024-05-20 11:58:36 -03:00
animation Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
audio Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Fix PopupMenu focus issues after Viewport::set_embedding_subwindows is changed. 2024-05-22 11:17:43 +03:00
main Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
resources Merge pull request #92179 from aaronp64/image_import_memory 2024-05-22 09:26:53 +02:00
theme Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
property_list_helper.cpp Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_list_helper.h Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
scene_string_names.h Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
SCsub