godot/servers/physics
Rémi Verschelde f33d9dab5b Fix can_move_to and rename it for more clarity
Fixes #2416.
The KinematicBody::can_move_to function was likely designed for two behaviours:
 - discrete: check if the body can "teleport" to the destination
 - continuous: check if the direct path to the destination is valid
The continuous behaviour was however not implemented, and the discrete behaviour was broken too due to a wrong call to intersect_shape.

The discrete behaviour has thus been fixed and the function renamed to can_teleport_to for more clarity.
2015-11-22 14:14:07 +01:00
..
joints Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
area_pair_sw.cpp added ability for Area (3D) to detect other areas 2015-06-12 15:52:21 -03:00
area_pair_sw.h added ability for Area (3D) to detect other areas 2015-06-12 15:52:21 -03:00
area_sw.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
area_sw.h merged some stuff for okam 2015-09-03 23:24:55 -03:00
body_pair_sw.cpp Merge pull request #2479 from firefly2442/cppcheck-unusedvars 2015-10-17 10:25:36 -03:00
body_pair_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
body_sw.cpp Added gravity scale, and linear/angular damp override to 3D physics. 2015-08-30 18:57:17 -03:00
body_sw.h Added gravity scale, and linear/angular damp override to 3D physics. 2015-08-30 18:57:17 -03:00
broad_phase_basic.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_basic.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_octree.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_octree.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
broad_phase_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_object_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_object_sw.h optional formal changes 2015-05-06 01:22:31 +02:00
collision_solver_sat.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_solver_sat.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_solver_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
collision_solver_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
constraint_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
constraint_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
gjk_epa.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
gjk_epa.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
joints_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
joints_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
physics_server_sw.cpp Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
physics_server_sw.h Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
shape_sw.cpp fixes crash related to empty concavecollisionshape, fixes #1709 2015-04-26 13:03:01 -03:00
shape_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
space_sw.cpp Fix can_move_to and rename it for more clarity 2015-11-22 14:14:07 +01:00
space_sw.h newline fixes 2015-10-08 15:00:40 -03:00
step_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
step_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00