godot/scene
2015-02-21 01:35:06 -08:00
..
2d -improved pathfinding accuracy 2015-02-19 00:27:02 -03:00
3d fixed math in Camera::project_position 2015-01-31 18:02:49 +01:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main added option to disable automatic clearing of viewport render buffer 2015-02-21 01:35:06 -08:00
resources Merge pull request #1327 from romulox-x/polygonPathFinderClosestPoint 2015-02-11 07:12:15 -03:00
register_scene_types.cpp support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
scene_string_names.h Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00