Godot Engine – Multi-platform 2D and 3D game engine
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Rémi Verschelde f8f3f30248 Merge pull request #5893 from akien-mga/pr-invisible-col
Fix non-visible col number in text editor
2016-07-24 17:55:12 +02:00
bin Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
core Merge pull request #5524 from pkowal1982/master 2016-07-24 12:21:29 -03:00
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drivers RtAudio: Update to upstream version 4.1.2 2016-07-23 13:25:25 +02:00
main Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
modules Set proper line into operators when parsing GDScript, fixes #5822 2016-07-22 09:23:26 -03:00
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servers Fix for incorrect velocity report due to a typo. 2016-07-24 12:53:07 +02:00
tools Fix non-visible col number in text editor 2016-07-24 17:12:11 +02:00
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.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
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LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
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version.py Bump version to 2.1-beta \o/ 2016-07-12 08:24:09 +02:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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