godot/scene
Juan Linietsky 62cdfeaf58 Merge pull request #5881 from neikeq/pr-fix-propagation
Viewport: Replace obsolete "windows" group calls
2016-07-24 12:37:59 -03:00
..
2d Merge pull request #5447 from RandomShaper/parallax-layer-fix-tidy 2016-07-24 12:19:27 -03:00
3d Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
animation Merge pull request #5352 from m4nu3lf/master 2016-07-10 13:40:56 -03:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Merge pull request #5746 from Ovnuniarchos/FileDialogExposed 2016-07-24 12:36:05 -03:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Merge pull request #5881 from neikeq/pr-fix-propagation 2016-07-24 12:37:59 -03:00
resources Merge pull request #5832 from Algrin6/patch-1 2016-07-24 11:44:42 -03:00
register_scene_types.cpp put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00