..
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
a_star.cpp
Enchance the performance of AStar by using a LocalVector(2)
2023-01-27 16:28:11 +03:00
a_star.h
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
a_star_grid_2d.cpp
Allow negative coordinates in `AStarGrid2D`
2023-04-26 09:29:33 +03:00
a_star_grid_2d.h
Allow negative coordinates in `AStarGrid2D`
2023-04-26 09:29:33 +03:00
aabb.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
aabb.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
audio_frame.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
basis.cpp
Make acos and asin safe
2023-05-11 08:34:34 +01:00
basis.h
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
bvh.h
BVH - fix lockguards for multithread mode
2023-02-20 15:15:18 +00:00
bvh_abb.h
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
bvh_cull.inc
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
2022-03-04 23:29:38 +01:00
bvh_debug.inc
Use String.repeat() in more places
2023-05-01 02:27:46 +02:00
bvh_integrity.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_logic.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_misc.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_pair.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_public.inc
Fixup BVH debugging statements
2022-07-25 18:21:53 +02:00
bvh_refit.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_split.inc
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
bvh_structs.inc
Fix array-bounds warning in BVH
2022-09-22 16:06:25 +01:00
bvh_tree.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
color.cpp
Add API for HSL conversion
2023-05-09 17:43:10 +02:00
color.h
Add API for HSL conversion
2023-05-09 17:43:10 +02:00
color_names.inc
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
convex_hull.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
convex_hull.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
delaunay_2d.h
Optimize 2D Delaunay and make it more readable
2023-04-09 00:52:15 +02:00
delaunay_3d.h
Use range iterators in LocalVector loops
2023-01-21 18:44:42 +01:00
disjoint_set.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
dynamic_bvh.cpp
Fix various typos with codespell
2023-02-01 08:45:41 +01:00
dynamic_bvh.h
Fix various typos with codespell
2023-02-01 08:45:41 +01:00
expression.cpp
Add support for Unicode identifiers in Expression class
2023-01-21 13:39:42 -03:00
expression.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
face3.cpp
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
face3.h
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
geometry_2d.cpp
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
geometry_2d.h
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
geometry_3d.cpp
Fix range loop iteration regressions
2023-01-26 00:14:39 +02:00
geometry_3d.h
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
math_defs.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
math_fieldwise.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
math_fieldwise.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
math_funcs.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
math_funcs.h
Make acos and asin safe
2023-05-11 08:34:34 +01:00
plane.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
plane.h
Rename `center` method to `get_center` in Plane.
2023-01-15 17:18:50 +01:00
projection.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
projection.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
quaternion.cpp
Make acos and asin safe
2023-05-11 08:34:34 +01:00
quaternion.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
quick_hull.cpp
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00
quick_hull.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
random_number_generator.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
random_number_generator.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
random_pcg.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
random_pcg.h
Fix randfn to prevent generating of nan values
2023-03-03 16:43:48 +03:00
rect2.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rect2.h
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
rect2i.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rect2i.h
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
static_raycaster.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
static_raycaster.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
transform_2d.cpp
Expose `determinant` in Transform2D, rename internal method
2023-04-22 13:44:14 -05:00
transform_2d.h
Expose `determinant` in Transform2D, rename internal method
2023-04-22 13:44:14 -05:00
transform_3d.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
transform_3d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
triangle_mesh.cpp
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
triangle_mesh.h
Cleanup unused engine code v2
2023-01-19 13:02:18 +01:00
triangulate.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
triangulate.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vector2.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vector2.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vector2i.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vector2i.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vector3.cpp
Bias octahedral tangent y axis to avoid errors around 0
2023-02-13 19:24:14 -08:00
vector3.h
Added component-wise `min` and `max` functions for vectors
2023-02-11 15:03:11 -05:00
vector3i.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vector3i.h
Added component-wise `min` and `max` functions for vectors
2023-02-11 15:03:11 -05:00
vector4.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vector4.h
Added component-wise `min` and `max` functions for vectors
2023-02-11 15:03:11 -05:00
vector4i.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vector4i.h
Added component-wise `min` and `max` functions for vectors
2023-02-11 15:03:11 -05:00