2014-02-10 01:10:30 +00:00
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import os
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import sys
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2023-09-20 08:03:44 +00:00
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from methods import detect_darwin_sdk_path, get_compiler_version, is_vanilla_clang
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2023-12-11 18:50:44 +00:00
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from platform_methods import detect_arch, detect_mvk
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2014-02-10 01:10:30 +00:00
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2022-08-23 13:21:46 +00:00
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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2023-11-24 19:31:05 +00:00
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from SCons.Script.SConscript import SConsEnvironment
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2022-08-23 13:21:46 +00:00
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2014-02-10 01:10:30 +00:00
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def get_name():
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2022-07-20 06:28:22 +00:00
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return "macOS"
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2014-02-10 01:10:30 +00:00
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2016-10-30 18:05:14 +00:00
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2014-02-10 01:10:30 +00:00
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def can_build():
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2020-03-30 06:28:32 +00:00
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if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ):
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2016-10-30 17:44:57 +00:00
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return True
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2014-02-10 01:10:30 +00:00
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2016-10-30 17:44:57 +00:00
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return False
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2014-02-10 01:10:30 +00:00
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2016-10-30 18:05:14 +00:00
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2014-02-10 01:10:30 +00:00
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def get_opts():
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2018-01-26 20:39:08 +00:00
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from SCons.Variables import BoolVariable, EnumVariable
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2014-02-10 01:10:30 +00:00
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2016-10-30 17:44:57 +00:00
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return [
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2020-07-20 18:30:40 +00:00
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("osxcross_sdk", "OSXCross SDK version", "darwin16"),
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2020-03-30 06:28:32 +00:00
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("MACOS_SDK_PATH", "Path to the macOS SDK", ""),
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2022-07-03 12:58:07 +00:00
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("vulkan_sdk_path", "Path to the Vulkan SDK", ""),
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2020-12-16 15:29:32 +00:00
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EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")),
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2020-03-30 06:28:32 +00:00
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BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
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2020-08-01 06:35:37 +00:00
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BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
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BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False),
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2021-10-28 22:00:19 +00:00
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BoolVariable("use_coverage", "Use instrumentation codes in the binary (e.g. for code coverage)", False),
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2021-11-12 12:49:49 +00:00
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("angle_libs", "Path to the ANGLE static libraries", ""),
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2023-12-11 18:50:44 +00:00
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(
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"bundle_sign_identity",
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"The 'Full Name', 'Common Name' or SHA-1 hash of the signing identity used to sign editor .app bundle.",
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"-",
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),
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BoolVariable("generate_bundle", "Generate an APP bundle after building iOS/macOS binaries", False),
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2016-10-30 17:44:57 +00:00
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]
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2014-02-10 01:10:30 +00:00
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2016-10-30 18:05:14 +00:00
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2023-04-19 09:23:22 +00:00
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def get_doc_classes():
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return [
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"EditorExportPlatformMacOS",
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]
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def get_doc_path():
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return "doc_classes"
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2014-02-10 01:10:30 +00:00
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def get_flags():
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2022-07-03 12:58:07 +00:00
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return [
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2021-12-16 01:38:10 +00:00
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("arch", detect_arch()),
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2022-07-03 12:58:07 +00:00
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("use_volk", False),
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2024-02-05 19:55:06 +00:00
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("supported", ["mono"]),
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2022-07-03 12:58:07 +00:00
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]
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2023-11-24 19:31:05 +00:00
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def configure(env: "SConsEnvironment"):
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2021-12-16 01:38:10 +00:00
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# Validate arch.
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supported_arches = ["x86_64", "arm64"]
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if env["arch"] not in supported_arches:
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print(
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'Unsupported CPU architecture "%s" for macOS. Supported architectures are: %s.'
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% (env["arch"], ", ".join(supported_arches))
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)
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sys.exit()
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2020-03-30 06:28:32 +00:00
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## Build type
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SCons: Unify tools/target build type configuration
Implements https://github.com/godotengine/godot-proposals/issues/3371.
New `target` presets
====================
The `tools` option is removed and `target` changes to use three new presets,
which match the builds users are familiar with. These targets control the
default optimization level and enable editor-specific and debugging code:
- `editor`: Replaces `tools=yes target=release_debug`.
* Defines: `TOOLS_ENABLED`, `DEBUG_ENABLED`, `-O2`/`/O2`
- `template_debug`: Replaces `tools=no target=release_debug`.
* Defines: `DEBUG_ENABLED`, `-O2`/`/O2`
- `template_release`: Replaces `tools=no target=release`.
* Defines: `-O3`/`/O2`
New `dev_build` option
======================
The previous `target=debug` is now replaced by a separate `dev_build=yes`
option, which can be used in combination with either of the three targets,
and changes the following:
- `dev_build`: Defines `DEV_ENABLED`, disables optimization (`-O0`/`/0d`),
enables generating debug symbols, does not define `NDEBUG` so `assert()`
works in thirdparty libraries, adds a `.dev` suffix to the binary name.
Note: Unlike previously, `dev_build` defaults to off so that users who
compile Godot from source get an optimized and small build by default.
Engine contributors should now set `dev_build=yes` in their build scripts or
IDE configuration manually.
Changed binary names
====================
The name of generated binaries and object files are changed too, to follow
this format:
`godot.<platform>.<target>[.dev][.double].<arch>[.<extra_suffix>][.<ext>]`
For example:
- `godot.linuxbsd.editor.dev.arm64`
- `godot.windows.template_release.double.x86_64.mono.exe`
Be sure to update your links/scripts/IDE config accordingly.
More flexible `optimize` and `debug_symbols` options
====================================================
The optimization level and whether to generate debug symbols can be further
specified with the `optimize` and `debug_symbols` options. So the default
values listed above for the various `target` and `dev_build` combinations
are indicative and can be replaced when compiling, e.g.:
`scons p=linuxbsd target=template_debug dev_build=yes optimize=debug`
will make a "debug" export template with dev-only code enabled, `-Og`
optimization level for GCC/Clang, and debug symbols. Perfect for debugging
complex crashes at runtime in an exported project.
2022-09-22 06:28:55 +00:00
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if env["target"] == "template_release":
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2020-07-24 14:54:34 +00:00
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if env["arch"] != "arm64":
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env.Prepend(CCFLAGS=["-msse2"])
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SCons: Unify tools/target build type configuration
Implements https://github.com/godotengine/godot-proposals/issues/3371.
New `target` presets
====================
The `tools` option is removed and `target` changes to use three new presets,
which match the builds users are familiar with. These targets control the
default optimization level and enable editor-specific and debugging code:
- `editor`: Replaces `tools=yes target=release_debug`.
* Defines: `TOOLS_ENABLED`, `DEBUG_ENABLED`, `-O2`/`/O2`
- `template_debug`: Replaces `tools=no target=release_debug`.
* Defines: `DEBUG_ENABLED`, `-O2`/`/O2`
- `template_release`: Replaces `tools=no target=release`.
* Defines: `-O3`/`/O2`
New `dev_build` option
======================
The previous `target=debug` is now replaced by a separate `dev_build=yes`
option, which can be used in combination with either of the three targets,
and changes the following:
- `dev_build`: Defines `DEV_ENABLED`, disables optimization (`-O0`/`/0d`),
enables generating debug symbols, does not define `NDEBUG` so `assert()`
works in thirdparty libraries, adds a `.dev` suffix to the binary name.
Note: Unlike previously, `dev_build` defaults to off so that users who
compile Godot from source get an optimized and small build by default.
Engine contributors should now set `dev_build=yes` in their build scripts or
IDE configuration manually.
Changed binary names
====================
The name of generated binaries and object files are changed too, to follow
this format:
`godot.<platform>.<target>[.dev][.double].<arch>[.<extra_suffix>][.<ext>]`
For example:
- `godot.linuxbsd.editor.dev.arm64`
- `godot.windows.template_release.double.x86_64.mono.exe`
Be sure to update your links/scripts/IDE config accordingly.
More flexible `optimize` and `debug_symbols` options
====================================================
The optimization level and whether to generate debug symbols can be further
specified with the `optimize` and `debug_symbols` options. So the default
values listed above for the various `target` and `dev_build` combinations
are indicative and can be replaced when compiling, e.g.:
`scons p=linuxbsd target=template_debug dev_build=yes optimize=debug`
will make a "debug" export template with dev-only code enabled, `-Og`
optimization level for GCC/Clang, and debug symbols. Perfect for debugging
complex crashes at runtime in an exported project.
2022-09-22 06:28:55 +00:00
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elif env.dev_build:
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2020-08-15 00:55:36 +00:00
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env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"])
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2014-02-10 01:10:30 +00:00
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2018-02-19 22:36:34 +00:00
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## Compiler configuration
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2017-06-30 17:21:38 +00:00
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2018-12-22 11:31:43 +00:00
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# Save this in environment for use by other modules
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if "OSXCROSS_ROOT" in os.environ:
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env["osxcross"] = True
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2021-12-16 01:38:10 +00:00
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# CPU architecture.
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2020-07-20 18:30:40 +00:00
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if env["arch"] == "arm64":
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2021-12-16 01:38:10 +00:00
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print("Building for macOS 11.0+.")
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2022-07-01 08:29:21 +00:00
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env.Append(ASFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.0"])
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2022-02-08 15:20:07 +00:00
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env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.0"])
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env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.0"])
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2021-12-16 01:38:10 +00:00
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elif env["arch"] == "x86_64":
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2023-04-24 07:52:50 +00:00
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print("Building for macOS 10.13+.")
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env.Append(ASFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.13"])
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env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.13"])
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env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.13"])
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2020-06-23 19:01:42 +00:00
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2023-09-25 19:08:36 +00:00
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cc_version = get_compiler_version(env)
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2023-11-22 07:05:45 +00:00
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cc_version_major = cc_version["apple_major"]
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cc_version_minor = cc_version["apple_minor"]
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2023-09-20 08:03:44 +00:00
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vanilla = is_vanilla_clang(env)
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# Workaround for Xcode 15 linker bug.
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2023-11-22 07:05:45 +00:00
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if not vanilla and cc_version_major == 1500 and cc_version_minor == 0:
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2023-09-20 08:03:44 +00:00
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env.Prepend(LINKFLAGS=["-ld_classic"])
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2022-01-25 08:07:01 +00:00
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env.Append(CCFLAGS=["-fobjc-arc"])
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2020-07-20 18:30:40 +00:00
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if not "osxcross" in env: # regular native build
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2020-03-30 06:28:32 +00:00
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if env["macports_clang"] != "no":
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2017-12-14 14:15:06 +00:00
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mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
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2017-12-14 18:41:50 +00:00
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mpclangver = env["macports_clang"]
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env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang"
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env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
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2020-03-30 06:28:32 +00:00
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env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar"
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env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib"
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env["AS"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as"
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2019-10-24 14:34:18 +00:00
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else:
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2020-03-30 06:28:32 +00:00
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env["CC"] = "clang"
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env["CXX"] = "clang++"
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2017-06-30 17:21:38 +00:00
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2022-07-20 06:28:22 +00:00
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detect_darwin_sdk_path("macos", env)
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2020-03-30 06:28:32 +00:00
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env.Append(CCFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
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env.Append(LINKFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
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2018-08-24 00:03:57 +00:00
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2020-03-30 06:28:32 +00:00
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else: # osxcross build
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2022-08-29 09:01:15 +00:00
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root = os.environ.get("OSXCROSS_ROOT", "")
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2020-07-20 18:30:40 +00:00
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if env["arch"] == "arm64":
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basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
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else:
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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2015-09-04 02:24:55 +00:00
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2017-11-10 00:07:28 +00:00
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ccache_path = os.environ.get("CCACHE")
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2018-10-26 23:18:15 +00:00
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if ccache_path is None:
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2020-03-30 06:28:32 +00:00
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env["CC"] = basecmd + "cc"
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env["CXX"] = basecmd + "c++"
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2017-11-10 00:07:28 +00:00
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else:
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2023-03-12 16:48:52 +00:00
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# there aren't any ccache wrappers available for macOS cross-compile,
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2017-11-10 00:07:28 +00:00
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# to enable caching we need to prepend the path to the ccache binary
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2020-03-30 06:28:32 +00:00
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env["CC"] = ccache_path + " " + basecmd + "cc"
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env["CXX"] = ccache_path + " " + basecmd + "c++"
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env["AR"] = basecmd + "ar"
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env["RANLIB"] = basecmd + "ranlib"
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env["AS"] = basecmd + "as"
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2022-07-21 13:15:54 +00:00
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# LTO
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2022-09-13 15:01:47 +00:00
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if env["lto"] == "auto": # LTO benefits for macOS (size, performance) haven't been clearly established yet.
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env["lto"] = "none"
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2022-07-21 13:15:54 +00:00
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if env["lto"] != "none":
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if env["lto"] == "thin":
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env.Append(CCFLAGS=["-flto=thin"])
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env.Append(LINKFLAGS=["-flto=thin"])
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else:
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env.Append(CCFLAGS=["-flto"])
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env.Append(LINKFLAGS=["-flto"])
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2022-09-13 15:01:47 +00:00
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# Sanitizers
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2021-04-15 21:08:02 +00:00
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if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]:
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2021-12-10 16:10:47 +00:00
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env.extra_suffix += ".san"
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2022-04-01 10:15:35 +00:00
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env.Append(CCFLAGS=["-DSANITIZERS_ENABLED"])
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2020-01-29 05:12:38 +00:00
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2020-03-30 06:28:32 +00:00
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if env["use_ubsan"]:
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2020-08-01 06:35:37 +00:00
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env.Append(
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CCFLAGS=[
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"-fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin"
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]
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)
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2020-03-30 06:28:32 +00:00
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env.Append(LINKFLAGS=["-fsanitize=undefined"])
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2021-04-15 21:08:02 +00:00
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env.Append(CCFLAGS=["-fsanitize=nullability-return,nullability-arg,function,nullability-assign"])
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2020-01-29 05:12:38 +00:00
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2020-03-30 06:28:32 +00:00
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if env["use_asan"]:
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2020-08-01 06:35:37 +00:00
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env.Append(CCFLAGS=["-fsanitize=address,pointer-subtract,pointer-compare"])
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2020-03-30 06:28:32 +00:00
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env.Append(LINKFLAGS=["-fsanitize=address"])
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2020-01-29 05:12:38 +00:00
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2020-03-30 06:28:32 +00:00
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if env["use_tsan"]:
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env.Append(CCFLAGS=["-fsanitize=thread"])
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env.Append(LINKFLAGS=["-fsanitize=thread"])
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2020-01-29 05:12:38 +00:00
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2021-10-28 22:00:19 +00:00
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if env["use_coverage"]:
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env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"])
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env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"])
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2017-06-30 17:21:38 +00:00
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## Dependencies
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2021-12-16 01:38:10 +00:00
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if env["builtin_libtheora"] and env["arch"] == "x86_64":
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env["x86_libtheora_opt_gcc"] = True
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2017-06-30 17:21:38 +00:00
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## Flags
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2014-02-10 01:10:30 +00:00
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2022-07-20 06:28:22 +00:00
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env.Prepend(CPPPATH=["#platform/macos"])
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2022-09-02 09:37:48 +00:00
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env.Append(CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"])
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2020-03-30 06:28:32 +00:00
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env.Append(
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LINKFLAGS=[
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"-framework",
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"Cocoa",
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"-framework",
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"Carbon",
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"-framework",
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"AudioUnit",
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"-framework",
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|
|
"CoreAudio",
|
|
|
|
"-framework",
|
|
|
|
"CoreMIDI",
|
|
|
|
"-framework",
|
|
|
|
"IOKit",
|
|
|
|
"-framework",
|
2023-08-16 08:42:12 +00:00
|
|
|
"GameController",
|
|
|
|
"-framework",
|
|
|
|
"CoreHaptics",
|
2020-03-30 06:28:32 +00:00
|
|
|
"-framework",
|
|
|
|
"CoreVideo",
|
|
|
|
"-framework",
|
|
|
|
"AVFoundation",
|
|
|
|
"-framework",
|
|
|
|
"CoreMedia",
|
2022-10-25 19:20:54 +00:00
|
|
|
"-framework",
|
|
|
|
"QuartzCore",
|
2023-04-13 19:17:55 +00:00
|
|
|
"-framework",
|
|
|
|
"Security",
|
2020-03-30 06:28:32 +00:00
|
|
|
]
|
|
|
|
)
|
|
|
|
env.Append(LIBS=["pthread", "z"])
|
|
|
|
|
2021-11-02 10:27:38 +00:00
|
|
|
if env["opengl3"]:
|
2023-01-20 22:20:30 +00:00
|
|
|
env.Append(CPPDEFINES=["GLES3_ENABLED"])
|
2021-11-12 12:49:49 +00:00
|
|
|
if env["angle_libs"] != "":
|
|
|
|
env.AppendUnique(CPPDEFINES=["EGL_STATIC"])
|
|
|
|
env.Append(LINKFLAGS=["-L" + env["angle_libs"]])
|
|
|
|
env.Append(LINKFLAGS=["-lANGLE.macos." + env["arch"]])
|
|
|
|
env.Append(LINKFLAGS=["-lEGL.macos." + env["arch"]])
|
|
|
|
env.Append(LINKFLAGS=["-lGLES.macos." + env["arch"]])
|
|
|
|
env.Prepend(CPPPATH=["#thirdparty/angle/include"])
|
2021-11-02 10:27:38 +00:00
|
|
|
|
2022-01-26 09:01:27 +00:00
|
|
|
env.Append(LINKFLAGS=["-rpath", "@executable_path/../Frameworks", "-rpath", "@executable_path"])
|
|
|
|
|
2021-08-12 11:24:54 +00:00
|
|
|
if env["vulkan"]:
|
2023-12-22 12:49:29 +00:00
|
|
|
env.Append(CPPDEFINES=["VULKAN_ENABLED", "RD_ENABLED"])
|
2022-10-25 19:20:54 +00:00
|
|
|
env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "IOSurface"])
|
2021-08-12 11:24:54 +00:00
|
|
|
if not env["use_volk"]:
|
2022-07-03 12:58:07 +00:00
|
|
|
env.Append(LINKFLAGS=["-lMoltenVK"])
|
2024-03-09 19:21:17 +00:00
|
|
|
|
|
|
|
mvk_path = ""
|
|
|
|
arch_variants = ["macos-arm64_x86_64", "macos-" + env["arch"]]
|
|
|
|
for arch in arch_variants:
|
|
|
|
mvk_path = detect_mvk(env, arch)
|
|
|
|
if mvk_path != "":
|
|
|
|
mvk_path = os.path.join(mvk_path, arch)
|
|
|
|
break
|
2022-11-15 09:38:26 +00:00
|
|
|
|
2023-12-11 18:50:44 +00:00
|
|
|
if mvk_path != "":
|
2024-03-09 19:21:17 +00:00
|
|
|
env.Append(LINKFLAGS=["-L" + mvk_path])
|
2023-12-11 18:50:44 +00:00
|
|
|
else:
|
2022-07-03 12:58:07 +00:00
|
|
|
print(
|
|
|
|
"MoltenVK SDK installation directory not found, use 'vulkan_sdk_path' SCons parameter to specify SDK path."
|
|
|
|
)
|
|
|
|
sys.exit(255)
|