2017-04-23 12:10:41 +00:00
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/*************************************************************************/
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/* arvr_nodes.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2017-04-23 12:10:41 +00:00
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/*************************************************************************/
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2020-01-01 10:16:22 +00:00
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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2017-04-23 12:10:41 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "arvr_nodes.h"
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2020-03-04 16:36:09 +00:00
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#include "core/input/input_filter.h"
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2017-04-23 12:10:41 +00:00
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#include "servers/arvr/arvr_interface.h"
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#include "servers/arvr_server.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void ARVRCamera::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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2018-10-25 00:19:21 +00:00
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// need to find our ARVROrigin parent and let it know we're its camera!
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2017-08-24 20:58:51 +00:00
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ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
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2017-04-23 12:10:41 +00:00
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if (origin != NULL) {
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origin->set_tracked_camera(this);
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}
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}; break;
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case NOTIFICATION_EXIT_TREE: {
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2018-10-25 00:19:21 +00:00
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// need to find our ARVROrigin parent and let it know we're no longer its camera!
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2017-08-24 20:58:51 +00:00
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ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
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2017-04-23 12:10:41 +00:00
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if (origin != NULL) {
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origin->clear_tracked_camera_if(this);
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}
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}; break;
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};
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};
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String ARVRCamera::get_configuration_warning() const {
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if (!is_visible() || !is_inside_tree())
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return String();
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// must be child node of ARVROrigin!
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2017-08-24 20:58:51 +00:00
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ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
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2017-04-23 12:10:41 +00:00
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if (origin == NULL) {
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2019-07-08 22:17:04 +00:00
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return TTR("ARVRCamera must have an ARVROrigin node as its parent.");
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2017-04-23 12:10:41 +00:00
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};
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return String();
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};
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2017-09-29 11:36:27 +00:00
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Vector3 ARVRCamera::project_local_ray_normal(const Point2 &p_pos) const {
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// get our ARVRServer
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, Vector3());
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Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
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2018-06-24 01:54:08 +00:00
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if (arvr_interface.is_null()) {
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// we might be in the editor or have VR turned off, just call superclass
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return Camera::project_local_ray_normal(p_pos);
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}
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2017-09-29 11:36:27 +00:00
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2019-08-08 20:11:48 +00:00
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ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
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2017-09-29 11:36:27 +00:00
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Size2 viewport_size = get_viewport()->get_camera_rect_size();
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Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
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Vector3 ray;
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CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
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2020-01-21 18:39:16 +00:00
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Vector2 screen_he = cm.get_viewport_half_extents();
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ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_he.y, -get_znear()).normalized();
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2017-09-29 11:36:27 +00:00
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return ray;
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};
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Point2 ARVRCamera::unproject_position(const Vector3 &p_pos) const {
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// get our ARVRServer
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, Vector2());
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Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
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2018-06-24 01:54:08 +00:00
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if (arvr_interface.is_null()) {
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// we might be in the editor or have VR turned off, just call superclass
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return Camera::unproject_position(p_pos);
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}
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2017-09-29 11:36:27 +00:00
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2019-08-08 20:11:48 +00:00
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ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene.");
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2017-09-29 11:36:27 +00:00
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Size2 viewport_size = get_viewport()->get_visible_rect().size;
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CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
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Plane p(get_camera_transform().xform_inv(p_pos), 1.0);
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p = cm.xform4(p);
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p.normal /= p.d;
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Point2 res;
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res.x = (p.normal.x * 0.5 + 0.5) * viewport_size.x;
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res.y = (-p.normal.y * 0.5 + 0.5) * viewport_size.y;
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return res;
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};
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2019-05-28 13:14:13 +00:00
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Vector3 ARVRCamera::project_position(const Point2 &p_point, float p_z_depth) const {
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2017-09-29 11:36:27 +00:00
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// get our ARVRServer
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, Vector3());
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Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
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2018-06-24 01:54:08 +00:00
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if (arvr_interface.is_null()) {
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// we might be in the editor or have VR turned off, just call superclass
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2019-05-28 13:14:13 +00:00
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return Camera::project_position(p_point, p_z_depth);
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2018-06-24 01:54:08 +00:00
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}
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2017-09-29 11:36:27 +00:00
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2019-08-08 20:11:48 +00:00
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ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
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2017-09-29 11:36:27 +00:00
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Size2 viewport_size = get_viewport()->get_visible_rect().size;
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CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
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2020-01-21 18:39:16 +00:00
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Vector2 vp_he = cm.get_viewport_half_extents();
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2017-09-29 11:36:27 +00:00
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Vector2 point;
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point.x = (p_point.x / viewport_size.x) * 2.0 - 1.0;
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point.y = (1.0 - (p_point.y / viewport_size.y)) * 2.0 - 1.0;
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2020-01-21 18:39:16 +00:00
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point *= vp_he;
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2017-09-29 11:36:27 +00:00
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2019-05-28 13:14:13 +00:00
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Vector3 p(point.x, point.y, -p_z_depth);
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2017-09-29 11:36:27 +00:00
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return get_camera_transform().xform(p);
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};
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Vector<Plane> ARVRCamera::get_frustum() const {
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// get our ARVRServer
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, Vector<Plane>());
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Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
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2018-06-24 01:54:08 +00:00
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if (arvr_interface.is_null()) {
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// we might be in the editor or have VR turned off, just call superclass
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return Camera::get_frustum();
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}
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2017-09-29 11:36:27 +00:00
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ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>());
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Size2 viewport_size = get_viewport()->get_visible_rect().size;
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CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
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return cm.get_projection_planes(get_camera_transform());
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};
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2017-04-23 12:10:41 +00:00
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ARVRCamera::ARVRCamera(){
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// nothing to do here yet for now..
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};
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ARVRCamera::~ARVRCamera(){
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// nothing to do here yet for now..
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void ARVRController::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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set_process_internal(true);
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}; break;
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case NOTIFICATION_EXIT_TREE: {
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set_process_internal(false);
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}; break;
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case NOTIFICATION_INTERNAL_PROCESS: {
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// get our ARVRServer
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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// find the tracker for our controller
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ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
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if (tracker == NULL) {
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// this controller is currently turned off
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is_active = false;
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button_states = 0;
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} else {
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2017-08-03 08:58:05 +00:00
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is_active = true;
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2017-04-23 12:10:41 +00:00
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set_transform(tracker->get_transform(true));
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int joy_id = tracker->get_joy_id();
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if (joy_id >= 0) {
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int mask = 1;
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// check button states
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for (int i = 0; i < 16; i++) {
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2017-10-19 12:35:44 +00:00
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bool was_pressed = (button_states & mask) == mask;
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2020-03-04 16:36:09 +00:00
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bool is_pressed = InputFilter::get_singleton()->is_joy_button_pressed(joy_id, i);
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2017-04-23 12:10:41 +00:00
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if (!was_pressed && is_pressed) {
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emit_signal("button_pressed", i);
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button_states += mask;
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} else if (was_pressed && !is_pressed) {
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emit_signal("button_release", i);
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button_states -= mask;
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};
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mask = mask << 1;
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};
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} else {
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button_states = 0;
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};
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2019-02-05 10:02:13 +00:00
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// check for an updated mesh
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Ref<Mesh> trackerMesh = tracker->get_mesh();
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if (mesh != trackerMesh) {
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mesh = trackerMesh;
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emit_signal("mesh_updated", mesh);
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}
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2017-04-23 12:10:41 +00:00
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};
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}; break;
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default:
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break;
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};
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};
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void ARVRController::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_controller_id", "controller_id"), &ARVRController::set_controller_id);
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ClassDB::bind_method(D_METHOD("get_controller_id"), &ARVRController::get_controller_id);
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2017-12-21 12:10:44 +00:00
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ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_id", PROPERTY_HINT_RANGE, "0,32,1"), "set_controller_id", "get_controller_id");
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2017-04-23 12:10:41 +00:00
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ClassDB::bind_method(D_METHOD("get_controller_name"), &ARVRController::get_controller_name);
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// passthroughs to information about our related joystick
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ClassDB::bind_method(D_METHOD("get_joystick_id"), &ARVRController::get_joystick_id);
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ClassDB::bind_method(D_METHOD("is_button_pressed", "button"), &ARVRController::is_button_pressed);
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ClassDB::bind_method(D_METHOD("get_joystick_axis", "axis"), &ARVRController::get_joystick_axis);
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ClassDB::bind_method(D_METHOD("get_is_active"), &ARVRController::get_is_active);
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2017-09-10 06:15:11 +00:00
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ClassDB::bind_method(D_METHOD("get_hand"), &ARVRController::get_hand);
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2017-04-23 12:10:41 +00:00
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2017-11-01 10:46:37 +00:00
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ClassDB::bind_method(D_METHOD("get_rumble"), &ARVRController::get_rumble);
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ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &ARVRController::set_rumble);
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-24 18:20:53 +00:00
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rumble", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_rumble", "get_rumble");
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2019-06-01 13:42:22 +00:00
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ADD_PROPERTY_DEFAULT("rumble", 0.0);
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2017-11-01 10:46:37 +00:00
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2019-02-05 10:02:13 +00:00
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ClassDB::bind_method(D_METHOD("get_mesh"), &ARVRController::get_mesh);
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2017-04-23 12:10:41 +00:00
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ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::INT, "button")));
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ADD_SIGNAL(MethodInfo("button_release", PropertyInfo(Variant::INT, "button")));
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2019-02-05 10:02:13 +00:00
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ADD_SIGNAL(MethodInfo("mesh_updated", PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh")));
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2017-04-23 12:10:41 +00:00
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};
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void ARVRController::set_controller_id(int p_controller_id) {
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2017-12-21 12:10:44 +00:00
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// We don't check any bounds here, this controller may not yet be active and just be a place holder until it is.
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// Note that setting this to 0 means this node is not bound to a controller yet.
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2017-04-23 12:10:41 +00:00
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controller_id = p_controller_id;
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2018-11-25 15:14:00 +00:00
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update_configuration_warning();
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2017-04-23 12:10:41 +00:00
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};
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int ARVRController::get_controller_id(void) const {
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return controller_id;
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};
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String ARVRController::get_controller_name(void) const {
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// get our ARVRServer
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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|
|
ERR_FAIL_NULL_V(arvr_server, String());
|
|
|
|
|
|
|
|
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
|
|
|
|
if (tracker == NULL) {
|
|
|
|
return String("Not connected");
|
|
|
|
};
|
|
|
|
|
|
|
|
return tracker->get_name();
|
|
|
|
};
|
|
|
|
|
|
|
|
int ARVRController::get_joystick_id() const {
|
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL_V(arvr_server, 0);
|
|
|
|
|
|
|
|
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
|
|
|
|
if (tracker == NULL) {
|
2020-01-22 07:27:32 +00:00
|
|
|
// No tracker? no joystick id... (0 is our first joystick)
|
|
|
|
return -1;
|
2017-04-23 12:10:41 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
return tracker->get_joy_id();
|
|
|
|
};
|
|
|
|
|
2020-03-07 01:22:18 +00:00
|
|
|
bool ARVRController::is_button_pressed(int p_button) const {
|
2017-04-23 12:10:41 +00:00
|
|
|
int joy_id = get_joystick_id();
|
2017-09-14 23:53:59 +00:00
|
|
|
if (joy_id == -1) {
|
2017-04-23 12:10:41 +00:00
|
|
|
return false;
|
|
|
|
};
|
|
|
|
|
2020-03-04 16:36:09 +00:00
|
|
|
return InputFilter::get_singleton()->is_joy_button_pressed(joy_id, p_button);
|
2017-04-23 12:10:41 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
float ARVRController::get_joystick_axis(int p_axis) const {
|
|
|
|
int joy_id = get_joystick_id();
|
2017-09-14 23:53:59 +00:00
|
|
|
if (joy_id == -1) {
|
2017-04-23 12:10:41 +00:00
|
|
|
return 0.0;
|
|
|
|
};
|
|
|
|
|
2020-03-04 16:36:09 +00:00
|
|
|
return InputFilter::get_singleton()->get_joy_axis(joy_id, p_axis);
|
2017-04-23 12:10:41 +00:00
|
|
|
};
|
|
|
|
|
2017-11-01 10:46:37 +00:00
|
|
|
real_t ARVRController::get_rumble() const {
|
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL_V(arvr_server, 0.0);
|
|
|
|
|
|
|
|
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
|
|
|
|
if (tracker == NULL) {
|
|
|
|
return 0.0;
|
|
|
|
};
|
|
|
|
|
|
|
|
return tracker->get_rumble();
|
|
|
|
};
|
|
|
|
|
|
|
|
void ARVRController::set_rumble(real_t p_rumble) {
|
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL(arvr_server);
|
|
|
|
|
|
|
|
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
|
|
|
|
if (tracker != NULL) {
|
|
|
|
tracker->set_rumble(p_rumble);
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
2019-02-05 10:02:13 +00:00
|
|
|
Ref<Mesh> ARVRController::get_mesh() const {
|
|
|
|
return mesh;
|
|
|
|
}
|
|
|
|
|
2017-04-23 12:10:41 +00:00
|
|
|
bool ARVRController::get_is_active() const {
|
|
|
|
return is_active;
|
|
|
|
};
|
|
|
|
|
2017-09-10 06:15:11 +00:00
|
|
|
ARVRPositionalTracker::TrackerHand ARVRController::get_hand() const {
|
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL_V(arvr_server, ARVRPositionalTracker::TRACKER_HAND_UNKNOWN);
|
|
|
|
|
|
|
|
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
|
|
|
|
if (tracker == NULL) {
|
|
|
|
return ARVRPositionalTracker::TRACKER_HAND_UNKNOWN;
|
|
|
|
};
|
|
|
|
|
|
|
|
return tracker->get_hand();
|
|
|
|
};
|
|
|
|
|
2017-04-23 12:10:41 +00:00
|
|
|
String ARVRController::get_configuration_warning() const {
|
|
|
|
if (!is_visible() || !is_inside_tree())
|
|
|
|
return String();
|
|
|
|
|
|
|
|
// must be child node of ARVROrigin!
|
2017-08-24 20:58:51 +00:00
|
|
|
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
|
2017-04-23 12:10:41 +00:00
|
|
|
if (origin == NULL) {
|
2019-03-25 00:54:29 +00:00
|
|
|
return TTR("ARVRController must have an ARVROrigin node as its parent.");
|
2017-04-23 12:10:41 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
if (controller_id == 0) {
|
2019-03-25 00:54:29 +00:00
|
|
|
return TTR("The controller ID must not be 0 or this controller won't be bound to an actual controller.");
|
2017-04-23 12:10:41 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
return String();
|
|
|
|
};
|
|
|
|
|
|
|
|
ARVRController::ARVRController() {
|
2019-06-06 12:33:04 +00:00
|
|
|
controller_id = 1;
|
2017-04-23 12:10:41 +00:00
|
|
|
is_active = true;
|
2017-10-19 12:35:44 +00:00
|
|
|
button_states = 0;
|
2017-04-23 12:10:41 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
ARVRController::~ARVRController(){
|
|
|
|
// nothing to do here yet for now..
|
|
|
|
};
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2017-08-03 08:58:05 +00:00
|
|
|
void ARVRAnchor::_notification(int p_what) {
|
|
|
|
switch (p_what) {
|
|
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
|
|
set_process_internal(true);
|
|
|
|
}; break;
|
|
|
|
case NOTIFICATION_EXIT_TREE: {
|
|
|
|
set_process_internal(false);
|
|
|
|
}; break;
|
|
|
|
case NOTIFICATION_INTERNAL_PROCESS: {
|
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL(arvr_server);
|
|
|
|
|
|
|
|
// find the tracker for our anchor
|
|
|
|
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_ANCHOR, anchor_id);
|
|
|
|
if (tracker == NULL) {
|
|
|
|
// this anchor is currently not available
|
|
|
|
is_active = false;
|
|
|
|
} else {
|
|
|
|
is_active = true;
|
|
|
|
Transform transform;
|
|
|
|
|
|
|
|
// we'll need our world_scale
|
|
|
|
real_t world_scale = arvr_server->get_world_scale();
|
|
|
|
|
|
|
|
// get our info from our tracker
|
|
|
|
transform.basis = tracker->get_orientation();
|
|
|
|
transform.origin = tracker->get_position(); // <-- already adjusted to world scale
|
|
|
|
|
|
|
|
// our basis is scaled to the size of the plane the anchor is tracking
|
|
|
|
// extract the size from our basis and reset the scale
|
|
|
|
size = transform.basis.get_scale() * world_scale;
|
2017-08-30 01:47:59 +00:00
|
|
|
transform.basis.orthonormalize();
|
2017-08-03 08:58:05 +00:00
|
|
|
|
|
|
|
// apply our reference frame and set our transform
|
|
|
|
set_transform(arvr_server->get_reference_frame() * transform);
|
2019-02-05 10:02:13 +00:00
|
|
|
|
|
|
|
// check for an updated mesh
|
|
|
|
Ref<Mesh> trackerMesh = tracker->get_mesh();
|
|
|
|
if (mesh != trackerMesh) {
|
|
|
|
mesh = trackerMesh;
|
|
|
|
emit_signal("mesh_updated", mesh);
|
|
|
|
}
|
2017-08-03 08:58:05 +00:00
|
|
|
};
|
|
|
|
}; break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
void ARVRAnchor::_bind_methods() {
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_anchor_id", "anchor_id"), &ARVRAnchor::set_anchor_id);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_anchor_id"), &ARVRAnchor::get_anchor_id);
|
2017-12-21 12:10:44 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_id", PROPERTY_HINT_RANGE, "0,32,1"), "set_anchor_id", "get_anchor_id");
|
2017-08-03 08:58:05 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("get_anchor_name"), &ARVRAnchor::get_anchor_name);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_is_active"), &ARVRAnchor::get_is_active);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_size"), &ARVRAnchor::get_size);
|
2017-09-29 11:36:27 +00:00
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_plane"), &ARVRAnchor::get_plane);
|
2019-02-05 10:02:13 +00:00
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_mesh"), &ARVRAnchor::get_mesh);
|
|
|
|
ADD_SIGNAL(MethodInfo("mesh_updated", PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh")));
|
2017-08-03 08:58:05 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
void ARVRAnchor::set_anchor_id(int p_anchor_id) {
|
2017-12-21 12:10:44 +00:00
|
|
|
// We don't check any bounds here, this anchor may not yet be active and just be a place holder until it is.
|
|
|
|
// Note that setting this to 0 means this node is not bound to an anchor yet.
|
2017-08-03 08:58:05 +00:00
|
|
|
anchor_id = p_anchor_id;
|
2018-11-25 15:14:00 +00:00
|
|
|
update_configuration_warning();
|
2017-08-03 08:58:05 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
int ARVRAnchor::get_anchor_id(void) const {
|
|
|
|
return anchor_id;
|
|
|
|
};
|
|
|
|
|
|
|
|
Vector3 ARVRAnchor::get_size() const {
|
|
|
|
return size;
|
|
|
|
};
|
|
|
|
|
|
|
|
String ARVRAnchor::get_anchor_name(void) const {
|
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL_V(arvr_server, String());
|
|
|
|
|
|
|
|
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_ANCHOR, anchor_id);
|
|
|
|
if (tracker == NULL) {
|
|
|
|
return String("Not connected");
|
|
|
|
};
|
|
|
|
|
|
|
|
return tracker->get_name();
|
|
|
|
};
|
|
|
|
|
|
|
|
bool ARVRAnchor::get_is_active() const {
|
|
|
|
return is_active;
|
|
|
|
};
|
|
|
|
|
|
|
|
String ARVRAnchor::get_configuration_warning() const {
|
|
|
|
if (!is_visible() || !is_inside_tree())
|
|
|
|
return String();
|
|
|
|
|
|
|
|
// must be child node of ARVROrigin!
|
2017-08-24 20:58:51 +00:00
|
|
|
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
|
2017-08-03 08:58:05 +00:00
|
|
|
if (origin == NULL) {
|
2019-03-25 00:54:29 +00:00
|
|
|
return TTR("ARVRAnchor must have an ARVROrigin node as its parent.");
|
2017-08-03 08:58:05 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
if (anchor_id == 0) {
|
2019-03-25 00:54:29 +00:00
|
|
|
return TTR("The anchor ID must not be 0 or this anchor won't be bound to an actual anchor.");
|
2017-08-03 08:58:05 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
return String();
|
|
|
|
};
|
|
|
|
|
2017-09-29 11:36:27 +00:00
|
|
|
Plane ARVRAnchor::get_plane() const {
|
|
|
|
Vector3 location = get_translation();
|
|
|
|
Basis orientation = get_transform().basis;
|
|
|
|
|
|
|
|
Plane plane(location, orientation.get_axis(1).normalized());
|
|
|
|
|
|
|
|
return plane;
|
|
|
|
};
|
|
|
|
|
2019-02-05 10:02:13 +00:00
|
|
|
Ref<Mesh> ARVRAnchor::get_mesh() const {
|
|
|
|
return mesh;
|
|
|
|
}
|
|
|
|
|
2017-08-03 08:58:05 +00:00
|
|
|
ARVRAnchor::ARVRAnchor() {
|
2019-06-06 12:33:04 +00:00
|
|
|
anchor_id = 1;
|
2017-08-03 08:58:05 +00:00
|
|
|
is_active = true;
|
|
|
|
};
|
|
|
|
|
|
|
|
ARVRAnchor::~ARVRAnchor(){
|
|
|
|
// nothing to do here yet for now..
|
|
|
|
};
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2017-04-23 12:10:41 +00:00
|
|
|
String ARVROrigin::get_configuration_warning() const {
|
|
|
|
if (!is_visible() || !is_inside_tree())
|
|
|
|
return String();
|
|
|
|
|
|
|
|
if (tracked_camera == NULL)
|
2019-03-25 00:54:29 +00:00
|
|
|
return TTR("ARVROrigin requires an ARVRCamera child node.");
|
2017-04-23 12:10:41 +00:00
|
|
|
|
|
|
|
return String();
|
|
|
|
};
|
|
|
|
|
|
|
|
void ARVROrigin::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_world_scale", "world_scale"), &ARVROrigin::set_world_scale);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_world_scale"), &ARVROrigin::get_world_scale);
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-24 18:20:53 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale");
|
2017-04-23 12:10:41 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
void ARVROrigin::set_tracked_camera(ARVRCamera *p_tracked_camera) {
|
|
|
|
tracked_camera = p_tracked_camera;
|
|
|
|
};
|
|
|
|
|
|
|
|
void ARVROrigin::clear_tracked_camera_if(ARVRCamera *p_tracked_camera) {
|
|
|
|
if (tracked_camera == p_tracked_camera) {
|
|
|
|
tracked_camera = NULL;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
float ARVROrigin::get_world_scale() const {
|
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL_V(arvr_server, 1.0);
|
|
|
|
|
|
|
|
return arvr_server->get_world_scale();
|
|
|
|
};
|
|
|
|
|
|
|
|
void ARVROrigin::set_world_scale(float p_world_scale) {
|
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL(arvr_server);
|
|
|
|
|
|
|
|
arvr_server->set_world_scale(p_world_scale);
|
|
|
|
};
|
|
|
|
|
|
|
|
void ARVROrigin::_notification(int p_what) {
|
2019-03-13 09:43:21 +00:00
|
|
|
// get our ARVRServer
|
|
|
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
|
|
|
ERR_FAIL_NULL(arvr_server);
|
|
|
|
|
2017-04-23 12:10:41 +00:00
|
|
|
switch (p_what) {
|
|
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
|
|
set_process_internal(true);
|
|
|
|
}; break;
|
|
|
|
case NOTIFICATION_EXIT_TREE: {
|
|
|
|
set_process_internal(false);
|
|
|
|
}; break;
|
|
|
|
case NOTIFICATION_INTERNAL_PROCESS: {
|
|
|
|
// set our world origin to our node transform
|
|
|
|
arvr_server->set_world_origin(get_global_transform());
|
|
|
|
|
|
|
|
// check if we have a primary interface
|
|
|
|
Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
|
|
|
|
if (arvr_interface.is_valid() && tracked_camera != NULL) {
|
|
|
|
// get our positioning transform for our headset
|
|
|
|
Transform t = arvr_interface->get_transform_for_eye(ARVRInterface::EYE_MONO, Transform());
|
|
|
|
|
|
|
|
// now apply this to our camera
|
|
|
|
tracked_camera->set_transform(t);
|
|
|
|
};
|
|
|
|
}; break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
};
|
2019-03-13 09:43:21 +00:00
|
|
|
|
|
|
|
// send our notification to all active ARVR interfaces, they may need to react to it also
|
|
|
|
for (int i = 0; i < arvr_server->get_interface_count(); i++) {
|
|
|
|
Ref<ARVRInterface> interface = arvr_server->get_interface(i);
|
|
|
|
if (interface.is_valid() && interface->is_initialized()) {
|
|
|
|
interface->notification(p_what);
|
|
|
|
}
|
|
|
|
}
|
2017-04-23 12:10:41 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
ARVROrigin::ARVROrigin() {
|
|
|
|
tracked_camera = NULL;
|
|
|
|
};
|
|
|
|
|
|
|
|
ARVROrigin::~ARVROrigin(){
|
|
|
|
// nothing to do here yet for now..
|
|
|
|
};
|