2018-08-29 20:38:13 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* visual_shader_editor_plugin.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2022-01-03 20:27:34 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2018-08-29 20:38:13 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
#ifndef VISUAL_SHADER_EDITOR_PLUGIN_H
|
|
|
|
#define VISUAL_SHADER_EDITOR_PLUGIN_H
|
|
|
|
|
|
|
|
#include "editor/editor_plugin.h"
|
2020-10-04 09:11:58 +00:00
|
|
|
#include "editor/plugins/curve_editor_plugin.h"
|
2018-07-14 21:15:42 +00:00
|
|
|
#include "editor/property_editor.h"
|
|
|
|
#include "scene/gui/button.h"
|
2022-02-14 13:00:03 +00:00
|
|
|
#include "scene/gui/code_edit.h"
|
2018-07-14 21:15:42 +00:00
|
|
|
#include "scene/gui/graph_edit.h"
|
|
|
|
#include "scene/gui/popup.h"
|
2022-02-14 13:00:03 +00:00
|
|
|
#include "scene/gui/rich_text_label.h"
|
2018-07-14 21:15:42 +00:00
|
|
|
#include "scene/gui/tree.h"
|
|
|
|
#include "scene/resources/visual_shader.h"
|
|
|
|
|
2021-06-04 16:03:15 +00:00
|
|
|
class VisualShaderNodePlugin : public RefCounted {
|
|
|
|
GDCLASS(VisualShaderNodePlugin, RefCounted);
|
2019-03-19 18:35:57 +00:00
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
2021-08-22 01:52:44 +00:00
|
|
|
GDVIRTUAL2RC(Object *, _create_editor, RES, Ref<VisualShaderNode>)
|
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
public:
|
2019-08-05 14:13:02 +00:00
|
|
|
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
|
2018-07-14 21:15:42 +00:00
|
|
|
};
|
|
|
|
|
2021-06-04 16:03:15 +00:00
|
|
|
class VisualShaderGraphPlugin : public RefCounted {
|
|
|
|
GDCLASS(VisualShaderGraphPlugin, RefCounted);
|
2020-09-09 14:40:27 +00:00
|
|
|
|
|
|
|
private:
|
2020-09-10 05:31:07 +00:00
|
|
|
struct InputPort {
|
2020-11-24 09:12:55 +00:00
|
|
|
Button *default_input_button = nullptr;
|
2020-09-10 05:31:07 +00:00
|
|
|
};
|
|
|
|
|
2020-09-09 14:40:27 +00:00
|
|
|
struct Port {
|
2020-11-24 09:12:55 +00:00
|
|
|
TextureButton *preview_button = nullptr;
|
2020-09-09 14:40:27 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct Link {
|
2020-11-24 09:12:55 +00:00
|
|
|
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
|
|
|
|
VisualShaderNode *visual_node = nullptr;
|
|
|
|
GraphNode *graph_node = nullptr;
|
2021-04-05 11:16:16 +00:00
|
|
|
bool preview_visible = false;
|
2020-11-24 09:12:55 +00:00
|
|
|
int preview_pos = 0;
|
2020-09-10 05:31:07 +00:00
|
|
|
Map<int, InputPort> input_ports;
|
2020-09-09 14:40:27 +00:00
|
|
|
Map<int, Port> output_ports;
|
2020-11-24 09:12:55 +00:00
|
|
|
VBoxContainer *preview_box = nullptr;
|
|
|
|
LineEdit *uniform_name = nullptr;
|
|
|
|
CodeEdit *expression_edit = nullptr;
|
2021-07-04 08:56:21 +00:00
|
|
|
CurveEditor *curve_editors[3] = { nullptr, nullptr, nullptr };
|
2020-09-09 14:40:27 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
Ref<VisualShader> visual_shader;
|
|
|
|
Map<int, Link> links;
|
2020-09-10 05:31:07 +00:00
|
|
|
List<VisualShader::Connection> connections;
|
2020-09-09 14:40:27 +00:00
|
|
|
bool dirty = false;
|
|
|
|
|
2020-12-20 15:45:53 +00:00
|
|
|
Color vector_expanded_color[3];
|
|
|
|
|
2020-09-09 14:40:27 +00:00
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
|
|
|
void register_shader(VisualShader *p_visual_shader);
|
2020-09-10 05:31:07 +00:00
|
|
|
void set_connections(List<VisualShader::Connection> &p_connections);
|
2020-09-09 14:40:27 +00:00
|
|
|
void register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node);
|
|
|
|
void register_output_port(int p_id, int p_port, TextureButton *p_button);
|
2020-09-21 11:32:59 +00:00
|
|
|
void register_uniform_name(int p_id, LineEdit *p_uniform_name);
|
2020-10-01 08:10:51 +00:00
|
|
|
void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
|
2020-10-15 11:47:27 +00:00
|
|
|
void register_expression_edit(int p_node_id, CodeEdit *p_expression_edit);
|
2021-07-04 08:56:21 +00:00
|
|
|
void register_curve_editor(int p_node_id, int p_index, CurveEditor *p_curve_editor);
|
2020-09-09 14:40:27 +00:00
|
|
|
void clear_links();
|
|
|
|
void set_shader_type(VisualShader::Type p_type);
|
|
|
|
bool is_preview_visible(int p_id) const;
|
|
|
|
bool is_dirty() const;
|
|
|
|
void make_dirty(bool p_enabled);
|
2020-09-21 11:32:59 +00:00
|
|
|
void update_node(VisualShader::Type p_type, int p_id);
|
|
|
|
void update_node_deferred(VisualShader::Type p_type, int p_node_id);
|
2020-09-10 05:31:07 +00:00
|
|
|
void add_node(VisualShader::Type p_type, int p_id);
|
|
|
|
void remove_node(VisualShader::Type p_type, int p_id);
|
|
|
|
void connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
|
|
|
|
void disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
|
|
|
|
void show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id);
|
|
|
|
void set_node_position(VisualShader::Type p_type, int p_id, const Vector2 &p_position);
|
|
|
|
void refresh_node_ports(VisualShader::Type p_type, int p_node);
|
|
|
|
void set_input_port_default_value(VisualShader::Type p_type, int p_node_id, int p_port_id, Variant p_value);
|
2020-09-21 11:32:59 +00:00
|
|
|
void update_uniform_refs();
|
|
|
|
void set_uniform_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
|
2020-10-04 09:11:58 +00:00
|
|
|
void update_curve(int p_node_id);
|
2021-07-13 22:06:44 +00:00
|
|
|
void update_curve_xyz(int p_node_id);
|
2020-10-15 11:47:27 +00:00
|
|
|
void set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression);
|
2020-10-01 08:10:51 +00:00
|
|
|
int get_constant_index(float p_constant) const;
|
2020-10-01 15:19:36 +00:00
|
|
|
void update_node_size(int p_node_id);
|
2020-12-20 15:45:53 +00:00
|
|
|
void update_theme();
|
2020-09-10 05:31:07 +00:00
|
|
|
VisualShader::Type get_shader_type() const;
|
2020-09-09 14:40:27 +00:00
|
|
|
|
|
|
|
VisualShaderGraphPlugin();
|
|
|
|
~VisualShaderGraphPlugin();
|
|
|
|
};
|
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
class VisualShaderEditor : public VBoxContainer {
|
|
|
|
GDCLASS(VisualShaderEditor, VBoxContainer);
|
2020-09-09 14:40:27 +00:00
|
|
|
friend class VisualShaderGraphPlugin;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2022-01-07 07:59:15 +00:00
|
|
|
CustomPropertyEditor *property_editor = nullptr;
|
|
|
|
int editing_node = -1;
|
|
|
|
int editing_port = -1;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
Ref<VisualShader> visual_shader;
|
2022-01-07 07:59:15 +00:00
|
|
|
GraphEdit *graph = nullptr;
|
|
|
|
Button *add_node = nullptr;
|
2022-01-09 14:02:13 +00:00
|
|
|
Button *varying_button = nullptr;
|
|
|
|
PopupMenu *varying_options = nullptr;
|
2022-01-07 07:59:15 +00:00
|
|
|
Button *preview_shader = nullptr;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2020-09-07 07:28:13 +00:00
|
|
|
OptionButton *edit_type = nullptr;
|
2022-01-07 07:59:15 +00:00
|
|
|
OptionButton *edit_type_standard = nullptr;
|
|
|
|
OptionButton *edit_type_particles = nullptr;
|
|
|
|
OptionButton *edit_type_sky = nullptr;
|
|
|
|
OptionButton *edit_type_fog = nullptr;
|
|
|
|
CheckBox *custom_mode_box = nullptr;
|
2020-09-15 07:57:40 +00:00
|
|
|
bool custom_mode_enabled = false;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2022-01-07 07:59:15 +00:00
|
|
|
bool pending_update_preview = false;
|
|
|
|
bool shader_error = false;
|
|
|
|
Window *preview_window = nullptr;
|
|
|
|
VBoxContainer *preview_vbox = nullptr;
|
|
|
|
CodeEdit *preview_text = nullptr;
|
|
|
|
Ref<CodeHighlighter> syntax_highlighter = nullptr;
|
|
|
|
PanelContainer *error_panel = nullptr;
|
|
|
|
Label *error_label = nullptr;
|
2019-08-18 09:29:22 +00:00
|
|
|
|
2022-01-07 07:59:15 +00:00
|
|
|
UndoRedo *undo_redo = nullptr;
|
2019-02-22 17:38:58 +00:00
|
|
|
Point2 saved_node_pos;
|
2022-01-07 07:59:15 +00:00
|
|
|
bool saved_node_pos_dirty = false;
|
2019-02-22 17:38:58 +00:00
|
|
|
|
2022-01-07 07:59:15 +00:00
|
|
|
ConfirmationDialog *members_dialog = nullptr;
|
2021-07-13 05:52:52 +00:00
|
|
|
VisualShaderNode::PortType members_input_port_type = VisualShaderNode::PORT_TYPE_MAX;
|
|
|
|
VisualShaderNode::PortType members_output_port_type = VisualShaderNode::PORT_TYPE_MAX;
|
2022-01-07 07:59:15 +00:00
|
|
|
PopupMenu *popup_menu = nullptr;
|
2021-07-03 08:11:10 +00:00
|
|
|
PopupMenu *constants_submenu = nullptr;
|
2022-01-07 07:59:15 +00:00
|
|
|
MenuButton *tools = nullptr;
|
2019-02-22 17:38:58 +00:00
|
|
|
|
2022-01-09 14:02:13 +00:00
|
|
|
ConfirmationDialog *add_varying_dialog = nullptr;
|
|
|
|
OptionButton *varying_type = nullptr;
|
|
|
|
LineEdit *varying_name = nullptr;
|
|
|
|
OptionButton *varying_mode = nullptr;
|
|
|
|
Label *varying_error_label = nullptr;
|
|
|
|
|
|
|
|
ConfirmationDialog *remove_varying_dialog = nullptr;
|
|
|
|
Tree *varyings = nullptr;
|
|
|
|
|
2021-02-21 08:33:55 +00:00
|
|
|
PopupPanel *comment_title_change_popup = nullptr;
|
|
|
|
LineEdit *comment_title_change_edit = nullptr;
|
|
|
|
|
|
|
|
PopupPanel *comment_desc_change_popup = nullptr;
|
|
|
|
TextEdit *comment_desc_change_edit = nullptr;
|
|
|
|
|
2021-01-10 10:33:14 +00:00
|
|
|
bool preview_first = true;
|
|
|
|
bool preview_showed = false;
|
2021-04-17 17:16:03 +00:00
|
|
|
|
|
|
|
enum ShaderModeFlags {
|
|
|
|
MODE_FLAGS_SPATIAL_CANVASITEM = 1,
|
|
|
|
MODE_FLAGS_SKY = 2,
|
2021-10-29 13:42:33 +00:00
|
|
|
MODE_FLAGS_PARTICLES = 4,
|
|
|
|
MODE_FLAGS_FOG = 8,
|
2021-04-17 17:16:03 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
int mode = MODE_FLAGS_SPATIAL_CANVASITEM;
|
2020-09-06 07:43:14 +00:00
|
|
|
|
|
|
|
enum TypeFlags {
|
|
|
|
TYPE_FLAGS_VERTEX = 1,
|
|
|
|
TYPE_FLAGS_FRAGMENT = 2,
|
|
|
|
TYPE_FLAGS_LIGHT = 4,
|
2020-09-07 07:28:13 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
enum ParticlesTypeFlags {
|
|
|
|
TYPE_FLAGS_EMIT = 1,
|
|
|
|
TYPE_FLAGS_PROCESS = 2,
|
2020-09-15 07:57:40 +00:00
|
|
|
TYPE_FLAGS_COLLIDE = 4,
|
|
|
|
TYPE_FLAGS_EMIT_CUSTOM = 8,
|
|
|
|
TYPE_FLAGS_PROCESS_CUSTOM = 16,
|
2020-09-06 07:43:14 +00:00
|
|
|
};
|
2019-08-18 09:29:22 +00:00
|
|
|
|
2021-04-17 17:16:03 +00:00
|
|
|
enum SkyTypeFlags {
|
|
|
|
TYPE_FLAGS_SKY = 1,
|
|
|
|
};
|
|
|
|
|
2021-10-29 13:42:33 +00:00
|
|
|
enum FogTypeFlags {
|
|
|
|
TYPE_FLAGS_FOG = 1,
|
|
|
|
};
|
|
|
|
|
2019-02-22 17:38:58 +00:00
|
|
|
enum ToolsMenuOptions {
|
|
|
|
EXPAND_ALL,
|
|
|
|
COLLAPSE_ALL
|
|
|
|
};
|
|
|
|
|
2020-02-27 09:10:09 +00:00
|
|
|
enum NodeMenuOptions {
|
|
|
|
ADD,
|
|
|
|
SEPARATOR, // ignore
|
2021-10-30 13:12:14 +00:00
|
|
|
CUT,
|
2020-02-27 09:10:09 +00:00
|
|
|
COPY,
|
2020-02-27 10:55:41 +00:00
|
|
|
PASTE,
|
2020-02-27 09:10:09 +00:00
|
|
|
DELETE,
|
|
|
|
DUPLICATE,
|
2021-10-30 13:12:14 +00:00
|
|
|
CLEAR_COPY_BUFFER,
|
2020-12-30 08:45:31 +00:00
|
|
|
SEPARATOR2, // ignore
|
2021-07-03 08:11:10 +00:00
|
|
|
FLOAT_CONSTANTS,
|
2020-12-30 08:45:31 +00:00
|
|
|
CONVERT_CONSTANTS_TO_UNIFORMS,
|
|
|
|
CONVERT_UNIFORMS_TO_CONSTANTS,
|
2021-04-04 14:50:19 +00:00
|
|
|
SEPARATOR3, // ignore
|
2021-02-21 08:33:55 +00:00
|
|
|
SET_COMMENT_TITLE,
|
|
|
|
SET_COMMENT_DESCRIPTION,
|
2020-02-27 09:10:09 +00:00
|
|
|
};
|
|
|
|
|
2022-01-09 14:02:13 +00:00
|
|
|
enum class VaryingMenuOptions {
|
|
|
|
ADD,
|
|
|
|
REMOVE,
|
|
|
|
};
|
|
|
|
|
2022-01-07 07:59:15 +00:00
|
|
|
Tree *members = nullptr;
|
|
|
|
AcceptDialog *alert = nullptr;
|
|
|
|
LineEdit *node_filter = nullptr;
|
|
|
|
RichTextLabel *node_desc = nullptr;
|
|
|
|
Label *highend_label = nullptr;
|
2019-02-22 17:38:58 +00:00
|
|
|
|
|
|
|
void _tools_menu_option(int p_idx);
|
2021-07-13 05:52:52 +00:00
|
|
|
void _show_members_dialog(bool at_mouse_pos, VisualShaderNode::PortType p_input_port_type = VisualShaderNode::PORT_TYPE_MAX, VisualShaderNode::PortType p_output_port_type = VisualShaderNode::PORT_TYPE_MAX);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2022-01-09 14:02:13 +00:00
|
|
|
void _show_varying_menu();
|
|
|
|
void _varying_menu_id_pressed(int p_idx);
|
|
|
|
void _show_add_varying_dialog();
|
|
|
|
void _show_remove_varying_dialog();
|
|
|
|
|
2022-02-07 19:58:37 +00:00
|
|
|
void _update_nodes();
|
2018-07-14 21:15:42 +00:00
|
|
|
void _update_graph();
|
|
|
|
|
|
|
|
struct AddOption {
|
|
|
|
String name;
|
|
|
|
String category;
|
|
|
|
String type;
|
2019-02-22 17:38:58 +00:00
|
|
|
String description;
|
2022-01-28 11:36:35 +00:00
|
|
|
Vector<Variant> ops;
|
2018-07-14 21:15:42 +00:00
|
|
|
Ref<Script> script;
|
2020-11-24 09:12:55 +00:00
|
|
|
int mode = 0;
|
|
|
|
int return_type = 0;
|
|
|
|
int func = 0;
|
|
|
|
bool highend = false;
|
|
|
|
bool is_custom = false;
|
|
|
|
int temp_idx = 0;
|
2019-02-22 17:38:58 +00:00
|
|
|
|
2022-01-28 11:36:35 +00:00
|
|
|
AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), const Vector<Variant> &p_ops = Vector<Variant>(), int p_return_type = -1, int p_mode = -1, int p_func = -1, bool p_highend = false) {
|
2019-02-22 17:38:58 +00:00
|
|
|
name = p_name;
|
|
|
|
type = p_type;
|
2020-02-14 12:11:55 +00:00
|
|
|
category = p_category + "/" + p_sub_category;
|
2019-02-22 17:38:58 +00:00
|
|
|
description = p_description;
|
2022-01-28 11:36:35 +00:00
|
|
|
ops = p_ops;
|
2019-02-22 17:38:58 +00:00
|
|
|
return_type = p_return_type;
|
|
|
|
mode = p_mode;
|
2019-05-01 14:04:39 +00:00
|
|
|
func = p_func;
|
2019-07-12 14:36:23 +00:00
|
|
|
highend = p_highend;
|
2018-07-14 21:15:42 +00:00
|
|
|
}
|
|
|
|
};
|
2020-02-14 12:11:55 +00:00
|
|
|
struct _OptionComparator {
|
|
|
|
_FORCE_INLINE_ bool operator()(const AddOption &a, const AddOption &b) const {
|
|
|
|
return a.category.count("/") > b.category.count("/") || (a.category + "/" + a.name).naturalnocasecmp_to(b.category + "/" + b.name) < 0;
|
|
|
|
}
|
|
|
|
};
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
Vector<AddOption> add_options;
|
2020-09-29 12:27:36 +00:00
|
|
|
int cubemap_node_option_idx;
|
|
|
|
int texture2d_node_option_idx;
|
|
|
|
int texture2d_array_node_option_idx;
|
|
|
|
int texture3d_node_option_idx;
|
2019-10-02 20:26:56 +00:00
|
|
|
int custom_node_option_idx;
|
2020-10-04 09:11:58 +00:00
|
|
|
int curve_node_option_idx;
|
2021-07-13 22:06:44 +00:00
|
|
|
int curve_xyz_node_option_idx;
|
2019-05-12 12:09:39 +00:00
|
|
|
List<String> keyword_list;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2020-09-21 11:32:59 +00:00
|
|
|
List<VisualShaderNodeUniformRef> uniform_refs;
|
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
void _draw_color_over_button(Object *obj, Color p_color);
|
|
|
|
|
2022-01-28 11:36:35 +00:00
|
|
|
void _setup_node(VisualShaderNode *p_node, const Vector<Variant> &p_ops);
|
|
|
|
void _add_node(int p_idx, const Vector<Variant> &p_ops, String p_resource_path = "", int p_node_idx = -1);
|
2022-01-09 14:02:13 +00:00
|
|
|
void _add_varying(const String &p_name, VisualShader::VaryingMode p_mode, VisualShader::VaryingType p_type);
|
|
|
|
void _remove_varying(const String &p_name);
|
2018-07-14 21:15:42 +00:00
|
|
|
void _update_options_menu();
|
2020-09-12 08:01:48 +00:00
|
|
|
void _set_mode(int p_which);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2019-08-18 16:27:08 +00:00
|
|
|
void _show_preview_text();
|
2021-01-10 10:33:14 +00:00
|
|
|
void _preview_close_requested();
|
|
|
|
void _preview_size_changed();
|
2019-08-18 09:29:22 +00:00
|
|
|
void _update_preview();
|
2019-08-25 10:06:16 +00:00
|
|
|
String _get_description(int p_idx);
|
2019-08-18 09:29:22 +00:00
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
static VisualShaderEditor *singleton;
|
|
|
|
|
2020-09-27 11:05:19 +00:00
|
|
|
struct DragOp {
|
2020-11-24 09:12:55 +00:00
|
|
|
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
|
|
|
|
int node = 0;
|
2020-09-27 11:05:19 +00:00
|
|
|
Vector2 from;
|
|
|
|
Vector2 to;
|
|
|
|
};
|
|
|
|
List<DragOp> drag_buffer;
|
|
|
|
bool drag_dirty = false;
|
2018-07-14 21:15:42 +00:00
|
|
|
void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node);
|
2020-09-27 11:05:19 +00:00
|
|
|
void _nodes_dragged();
|
2022-01-07 07:59:15 +00:00
|
|
|
bool updating = false;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
void _connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index);
|
|
|
|
void _disconnection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index);
|
|
|
|
|
|
|
|
void _scroll_changed(const Vector2 &p_scroll);
|
|
|
|
void _node_selected(Object *p_node);
|
|
|
|
|
2020-10-15 07:18:37 +00:00
|
|
|
void _delete_nodes(int p_type, const List<int> &p_nodes);
|
|
|
|
void _delete_node_request(int p_type, int p_node);
|
|
|
|
void _delete_nodes_request();
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
void _node_changed(int p_id);
|
|
|
|
|
|
|
|
void _edit_port_default_input(Object *p_button, int p_node, int p_port);
|
|
|
|
void _port_edited();
|
|
|
|
|
2022-01-07 07:59:15 +00:00
|
|
|
int to_node = -1;
|
|
|
|
int to_slot = -1;
|
|
|
|
int from_node = -1;
|
|
|
|
int from_slot = -1;
|
2019-06-26 18:50:38 +00:00
|
|
|
|
2020-12-30 08:45:31 +00:00
|
|
|
Set<int> selected_constants;
|
|
|
|
Set<int> selected_uniforms;
|
2021-02-21 08:33:55 +00:00
|
|
|
int selected_comment = -1;
|
2021-07-03 08:11:10 +00:00
|
|
|
int selected_float_constant = -1;
|
2020-12-30 08:45:31 +00:00
|
|
|
|
|
|
|
void _convert_constants_to_uniforms(bool p_vice_versa);
|
|
|
|
void _replace_node(VisualShader::Type p_type_id, int p_node_id, const StringName &p_from, const StringName &p_to);
|
|
|
|
void _update_constant(VisualShader::Type p_type_id, int p_node_id, Variant p_var, int p_preview_port);
|
|
|
|
void _update_uniform(VisualShader::Type p_type_id, int p_node_id, Variant p_var, int p_preview_port);
|
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
void _connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position);
|
2019-06-26 18:50:38 +00:00
|
|
|
void _connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2021-02-21 08:33:55 +00:00
|
|
|
void _comment_title_popup_show(const Point2 &p_position, int p_node_id);
|
|
|
|
void _comment_title_popup_hide();
|
|
|
|
void _comment_title_popup_focus_out();
|
|
|
|
void _comment_title_text_changed(const String &p_new_text);
|
2021-06-16 16:43:34 +00:00
|
|
|
void _comment_title_text_submitted(const String &p_new_text);
|
2021-02-21 08:33:55 +00:00
|
|
|
|
|
|
|
void _comment_desc_popup_show(const Point2 &p_position, int p_node_id);
|
|
|
|
void _comment_desc_popup_hide();
|
|
|
|
void _comment_desc_confirm();
|
|
|
|
void _comment_desc_text_changed();
|
|
|
|
|
2020-09-22 06:54:59 +00:00
|
|
|
void _uniform_line_edit_changed(const String &p_text, int p_node_id);
|
|
|
|
void _uniform_line_edit_focus_out(Object *line_edit, int p_node_id);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2019-05-12 12:09:39 +00:00
|
|
|
void _port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output);
|
|
|
|
|
2021-10-30 13:12:14 +00:00
|
|
|
struct CopyItem {
|
|
|
|
int id;
|
|
|
|
Ref<VisualShaderNode> node;
|
|
|
|
Vector2 position;
|
|
|
|
Vector2 size;
|
|
|
|
String group_inputs;
|
|
|
|
String group_outputs;
|
|
|
|
String expression;
|
2022-02-07 19:58:37 +00:00
|
|
|
bool disabled = false;
|
2021-10-30 13:12:14 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
void _dup_copy_nodes(int p_type, List<CopyItem> &r_nodes, List<VisualShader::Connection> &r_connections);
|
|
|
|
void _dup_paste_nodes(int p_type, List<CopyItem> &r_items, const List<VisualShader::Connection> &p_connections, const Vector2 &p_offset, bool p_duplicate);
|
2019-07-12 17:36:33 +00:00
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
void _duplicate_nodes();
|
|
|
|
|
2019-07-12 17:36:33 +00:00
|
|
|
Vector2 selection_center;
|
2021-10-30 13:12:14 +00:00
|
|
|
List<CopyItem> copy_items_buffer;
|
|
|
|
List<VisualShader::Connection> copy_connections_buffer;
|
2019-07-12 17:36:33 +00:00
|
|
|
|
2021-10-30 13:12:14 +00:00
|
|
|
void _clear_copy_buffer();
|
|
|
|
void _copy_nodes(bool p_cut);
|
2020-02-27 09:10:09 +00:00
|
|
|
void _paste_nodes(bool p_use_custom_position = false, const Vector2 &p_custom_position = Vector2());
|
2019-07-12 17:36:33 +00:00
|
|
|
|
2020-03-17 06:33:00 +00:00
|
|
|
Vector<Ref<VisualShaderNodePlugin>> plugins;
|
2020-09-09 14:40:27 +00:00
|
|
|
Ref<VisualShaderGraphPlugin> graph_plugin;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
void _mode_selected(int p_id);
|
2020-09-15 07:57:40 +00:00
|
|
|
void _custom_mode_toggled(bool p_enabled);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
void _input_select_item(Ref<VisualShaderNodeInput> input, String name);
|
2020-07-28 08:02:57 +00:00
|
|
|
void _uniform_select_item(Ref<VisualShaderNodeUniformRef> p_uniform, String p_name);
|
2022-01-09 14:02:13 +00:00
|
|
|
void _varying_select_item(Ref<VisualShaderNodeVarying> p_varying, String p_name);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2021-07-03 08:11:10 +00:00
|
|
|
void _float_constant_selected(int p_which);
|
2020-10-01 08:10:51 +00:00
|
|
|
|
2020-09-07 07:28:13 +00:00
|
|
|
VisualShader::Type get_current_shader_type() const;
|
|
|
|
|
2019-06-26 13:08:25 +00:00
|
|
|
void _add_input_port(int p_node, int p_port, int p_port_type, const String &p_name);
|
2019-05-12 12:09:39 +00:00
|
|
|
void _remove_input_port(int p_node, int p_port);
|
|
|
|
void _change_input_port_type(int p_type, int p_node, int p_port);
|
2020-12-02 09:49:46 +00:00
|
|
|
void _change_input_port_name(const String &p_text, Object *p_line_edit, int p_node, int p_port);
|
2019-05-12 12:09:39 +00:00
|
|
|
|
2019-06-26 13:08:25 +00:00
|
|
|
void _add_output_port(int p_node, int p_port, int p_port_type, const String &p_name);
|
2019-05-12 12:09:39 +00:00
|
|
|
void _remove_output_port(int p_node, int p_port);
|
|
|
|
void _change_output_port_type(int p_type, int p_node, int p_port);
|
2020-12-02 09:49:46 +00:00
|
|
|
void _change_output_port_name(const String &p_text, Object *p_line_edit, int p_node, int p_port);
|
2020-12-20 15:45:53 +00:00
|
|
|
void _expand_output_port(int p_node, int p_port, bool p_expand);
|
2019-05-12 12:09:39 +00:00
|
|
|
|
2020-07-24 14:50:35 +00:00
|
|
|
void _expression_focus_out(Object *code_edit, int p_node);
|
2019-05-12 12:09:39 +00:00
|
|
|
|
|
|
|
void _set_node_size(int p_type, int p_node, const Size2 &p_size);
|
|
|
|
void _node_resized(const Vector2 &p_new_size, int p_type, int p_node);
|
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
void _preview_select_port(int p_node, int p_port);
|
2019-07-10 09:54:12 +00:00
|
|
|
void _graph_gui_input(const Ref<InputEvent> &p_event);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2019-02-22 17:38:58 +00:00
|
|
|
void _member_filter_changed(const String &p_text);
|
2019-04-14 21:23:22 +00:00
|
|
|
void _sbox_input(const Ref<InputEvent> &p_ie);
|
2019-02-22 17:38:58 +00:00
|
|
|
void _member_selected();
|
|
|
|
void _member_unselected();
|
|
|
|
void _member_create();
|
2019-06-26 18:50:38 +00:00
|
|
|
void _member_cancel();
|
2019-02-22 17:38:58 +00:00
|
|
|
|
2022-01-09 14:02:13 +00:00
|
|
|
void _varying_create();
|
|
|
|
void _varying_name_changed(const String &p_text);
|
|
|
|
void _varying_deleted();
|
|
|
|
void _varying_selected();
|
|
|
|
void _varying_unselected();
|
|
|
|
void _update_varying_tree();
|
|
|
|
|
2020-02-27 09:10:09 +00:00
|
|
|
Vector2 menu_point;
|
|
|
|
void _node_menu_id_pressed(int p_idx);
|
|
|
|
|
2019-02-22 17:38:58 +00:00
|
|
|
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
|
|
|
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
|
|
|
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
|
|
|
|
2019-06-26 13:08:25 +00:00
|
|
|
bool _is_available(int p_mode);
|
2019-04-26 07:53:40 +00:00
|
|
|
void _update_created_node(GraphNode *node);
|
2020-09-21 11:32:59 +00:00
|
|
|
void _update_uniforms(bool p_update_refs);
|
|
|
|
void _update_uniform_refs(Set<String> &p_names);
|
2022-01-09 14:02:13 +00:00
|
|
|
void _update_varyings();
|
2019-02-22 17:38:58 +00:00
|
|
|
|
2021-01-10 10:33:14 +00:00
|
|
|
void _visibility_changed();
|
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2022-02-07 19:58:37 +00:00
|
|
|
void update_nodes();
|
2018-07-14 21:15:42 +00:00
|
|
|
void add_plugin(const Ref<VisualShaderNodePlugin> &p_plugin);
|
|
|
|
void remove_plugin(const Ref<VisualShaderNodePlugin> &p_plugin);
|
|
|
|
|
|
|
|
static VisualShaderEditor *get_singleton() { return singleton; }
|
2020-09-10 05:31:07 +00:00
|
|
|
VisualShaderGraphPlugin *get_graph_plugin() { return graph_plugin.ptr(); }
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2019-08-09 19:51:48 +00:00
|
|
|
void clear_custom_types();
|
2020-02-14 12:11:55 +00:00
|
|
|
void add_custom_type(const String &p_name, const Ref<Script> &p_script, const String &p_description, int p_return_icon_type, const String &p_category, bool p_highend);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual Size2 get_minimum_size() const override;
|
2018-07-14 21:15:42 +00:00
|
|
|
void edit(VisualShader *p_visual_shader);
|
|
|
|
VisualShaderEditor();
|
|
|
|
};
|
|
|
|
|
|
|
|
class VisualShaderEditorPlugin : public EditorPlugin {
|
|
|
|
GDCLASS(VisualShaderEditorPlugin, EditorPlugin);
|
|
|
|
|
2022-01-07 07:59:15 +00:00
|
|
|
VisualShaderEditor *visual_shader_editor = nullptr;
|
|
|
|
Button *button = nullptr;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual String get_name() const override { return "VisualShader"; }
|
|
|
|
bool has_main_screen() const override { return false; }
|
|
|
|
virtual void edit(Object *p_object) override;
|
|
|
|
virtual bool handles(Object *p_object) const override;
|
|
|
|
virtual void make_visible(bool p_visible) override;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
2022-01-27 09:36:51 +00:00
|
|
|
VisualShaderEditorPlugin();
|
2018-07-14 21:15:42 +00:00
|
|
|
~VisualShaderEditorPlugin();
|
|
|
|
};
|
|
|
|
|
|
|
|
class VisualShaderNodePluginDefault : public VisualShaderNodePlugin {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(VisualShaderNodePluginDefault, VisualShaderNodePlugin);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) override;
|
2018-07-14 21:15:42 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class EditorPropertyShaderMode : public EditorProperty {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorPropertyShaderMode, EditorProperty);
|
2022-01-07 07:59:15 +00:00
|
|
|
OptionButton *options = nullptr;
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
void _option_selected(int p_which);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
|
|
|
void setup(const Vector<String> &p_options);
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void update_property() override;
|
2018-07-14 21:15:42 +00:00
|
|
|
void set_option_button_clip(bool p_enable);
|
|
|
|
EditorPropertyShaderMode();
|
|
|
|
};
|
|
|
|
|
|
|
|
class EditorInspectorShaderModePlugin : public EditorInspectorPlugin {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin);
|
2018-07-14 21:15:42 +00:00
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual bool can_handle(Object *p_object) override;
|
2021-07-01 01:24:34 +00:00
|
|
|
virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
|
2018-07-14 21:15:42 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class VisualShaderNodePortPreview : public Control {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(VisualShaderNodePortPreview, Control);
|
2018-07-14 21:15:42 +00:00
|
|
|
Ref<VisualShader> shader;
|
2020-11-24 09:12:55 +00:00
|
|
|
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
|
|
|
|
int node = 0;
|
|
|
|
int port = 0;
|
2018-07-14 21:15:42 +00:00
|
|
|
void _shader_changed(); //must regen
|
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual Size2 get_minimum_size() const override;
|
2018-07-14 21:15:42 +00:00
|
|
|
void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port);
|
|
|
|
};
|
|
|
|
|
2019-06-28 11:51:51 +00:00
|
|
|
class VisualShaderConversionPlugin : public EditorResourceConversionPlugin {
|
|
|
|
GDCLASS(VisualShaderConversionPlugin, EditorResourceConversionPlugin);
|
|
|
|
|
|
|
|
public:
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual String converts_to() const override;
|
|
|
|
virtual bool handles(const Ref<Resource> &p_resource) const override;
|
|
|
|
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override;
|
2019-06-28 11:51:51 +00:00
|
|
|
};
|
|
|
|
|
2018-07-14 21:15:42 +00:00
|
|
|
#endif // VISUAL_SHADER_EDITOR_PLUGIN_H
|