Commit Graph

9577 Commits

Author SHA1 Message Date
Daylily-Zeleen abe68d397e
Fix description of `Array.sort_custom()`
(cherry picked from commit c6f7c89149)
2024-09-17 08:57:46 +02:00
Giganzo 927d7a9250
Fix below what value is invalid in default_font_size doc
(cherry picked from commit 575a0b4dfb)
2024-09-17 08:57:45 +02:00
aaronp64 ec20c3ff76
Fix Array.sort_custom example code
Array.sort_custom descending sort example was comparing index 0, but had expected result based on comparing index 1.  Updated to use index 1 consistently.

(cherry picked from commit 39ca8b4e23)
2024-09-17 08:57:43 +02:00
Jason Wodicka 169b568e65
Fix C# code example for Object._get_property_list
There were two small errors in this code example that kept it from working when copied to a new node locally. These are the fixes I used locally to test the example.

(cherry picked from commit 97cf2c147e)
2024-09-16 17:18:54 +02:00
Dungeon Master 9cf21b4b03
Fix some C# variable types In `AStar2D/3D` Class Reference
(cherry picked from commit 1928a84f6e)
2024-09-16 17:15:07 +02:00
Tallivm 497570b1cf
Fix typo in Array code example
(cherry picked from commit b516742358)
2024-09-16 17:14:51 +02:00
aaronp64 7874dad279
Minor AnimationNodeBlendSpace2D documentation fixes
Updated a couple parts that seemed to be copied over from AnimationNodeBlendSpace1D

(cherry picked from commit 05bcfda784)
2024-09-16 17:12:52 +02:00
jsjtxietian 05860062a5
Fix curve2d incorrect sample range description
(cherry picked from commit 5183588499)
2024-09-16 17:12:40 +02:00
voidedWarranties df522db6f0
Fix virtual binding for `ScriptLanguageExtension::_reload_scripts`
(cherry picked from commit d65ea6fb9c)
2024-09-16 17:06:44 +02:00
kleonc f0f69a7b7c
Fix Parallax2D repeats being not relative to its transform
(cherry picked from commit 1bd8372813)
2024-09-16 17:04:12 +02:00
bruvzg 686591b948
[ImageFont] Fix escape sequence parsing, add note to the docs.
(cherry picked from commit 4cc065c2db)
2024-09-16 16:54:56 +02:00
smix8 ea5989e3f5
Add NavigationLink function to change navigation map
Adds NavigationLink function to change navigation map.

(cherry picked from commit e6ff4e56e3)
2024-09-16 16:45:38 +02:00
bruvzg fac12603ef
[.NET] Move search in files extension list definition to be after Scene level module init.
(cherry picked from commit 69d52ed081)
2024-09-16 16:38:08 +02:00
Rémi Verschelde b8e8b339c4
Merge pull request #95347 from calsbrook/update-compositor-effect-docs
Clarify usage of CompositorEffect as an abstract base class
2024-08-12 22:41:52 +02:00
Silc Lizard (Tokage) Renew db3a831141 Add Animation tutorial links to class reference by 4.3 2024-08-13 01:57:28 +09:00
Rémi Verschelde 86c95d26fc
Merge pull request #95409 from AlexAlappsis/master
Incorrect reference to VisibleOnScreenEnabler3D/2D in VisibleOnScreenNotifier3D/2D documentation.
2024-08-12 14:10:41 +02:00
Rémi Verschelde ece2e6d23b
Merge pull request #95377 from raulsntos/gdextension/expose-property-accessors/Animation
Make `Animation::capture_included` read-only
2024-08-12 14:10:37 +02:00
Rémi Verschelde f16c3d13b4
Merge pull request #95341 from esainane/valid-example
Fix check in `Object._ValidateProperty` example
2024-08-12 14:10:32 +02:00
Rémi Verschelde 10ae73cc69
Merge pull request #95336 from esainane/typo-eh
Fix typo in EditorImportPlugin docs
2024-08-12 14:10:21 +02:00
Alex Mitchell 3c2259f59a
Fix incorrect reference to VisibleOnScreenEnabler2D/3D in *Notifier2D/3D docs 2024-08-12 13:19:49 +02:00
Raul Santos 415331f474
Make `Animation::capture_included` read-only
The `PROPERTY_USAGE_READ_ONLY` flag only makes the property read-only in the inspector, but the property also has the `PROPERTY_USAGE_NO_EDITOR` flag which means it won't show up in the inspector. So it does nothing, while still making it editable from scripting.

To make it read-only for scripting too, this PR removes the setter from the `PropertyInfo`. And since the `set_capture_included` method is now unused, it was also removed.
2024-08-10 18:53:45 +02:00
calsbrook 3217bc283c Clarify usage of CompositorEffect as an abstract base class in the documentation 2024-08-09 21:28:31 -07:00
Sai Nane 15f6984675 Fix check in `Object._ValidateProperty` example
The GDScript version above makes the `number` property read only whenever
`is_number_editable` is false.

```gdscript
func _validate_property(property: Dictionary):
	if property.name == "number" and not is_number_editable:
		property.usage |= PROPERTY_USAGE_READ_ONLY
```

The C# version is similar, but omits the negation, so the Number property is
made read only whenever `is_number_editable` is true.

This adds the negation to the C# example, making it match the GDScript
example.
2024-08-09 19:08:27 +00:00
Sai Nane 635313f8c9 Fix typo in EditorImportPlugin docs
"[param custom_importer] ca be" -> "[param custom_importer] can be"
2024-08-09 17:19:06 +00:00
Sai Nane 58e3500010 Fix documentation of `EditorImportPlugin._Import`
The following is the currently generated `EditorImportPlugin.cs`:

```csharp
    public virtual Error _Import(string sourceFile, string savePath, Dictionary options, Array<string> platformVariants, Array<string> genFiles)
    {
        return Error.Ok;
    }
```

This fixes the type signature in the documentation's example to match the
actual type signature.
2024-08-09 16:08:35 +00:00
Hugo Locurcio 5bc4b49f0b
Document converting a TileMap node to TileMapLayer using the editor 2024-08-07 11:15:29 +02:00
Rémi Verschelde 6a10330ceb
Merge pull request #95164 from Calinou/doc-window-popup-coordinates
Document expected coordinates in `PopupMenu.popup()`
2024-08-06 12:32:08 +02:00
Rémi Verschelde e54ffd21e2
Merge pull request #95046 from timothyqiu/typos
Fix several typos in the documentation
2024-08-06 12:31:12 +02:00
Rémi Verschelde d798b7a410
Merge pull request #95041 from AdamLearns/master
Clean up English in JSON documentation
2024-08-06 12:31:07 +02:00
Rémi Verschelde 77353e72e1
Merge pull request #95004 from Calinou/doc-texture-import-premul-alpha
Document support 3D premultiplied alpha in ResourceImporterTexture
2024-08-06 12:30:47 +02:00
Rémi Verschelde 0e244fcd97
Merge pull request #94997 from erictuvesson/fix/typo
Fix typo in EditorPlugin `_forward_3d_draw_over_viewport(overlay)` method example
2024-08-06 12:30:42 +02:00
Rémi Verschelde 8c512c61ab
Merge pull request #94942 from jsjtxietian/multimwsh-custom
Mention Multimesh custom data will be compressed to half in Compatibility
2024-08-06 12:30:37 +02:00
Rémi Verschelde 6519e2ecd2
Merge pull request #94299 from TokageItLab/docs-override-loop-tree
Add a note of `loop_mode` for `custom_timeline` to the `NodeAnimation` docs
2024-08-06 12:30:29 +02:00
Adam Damiano c138a0bb3a
Clean up English in JSON documentation 2024-08-06 11:21:45 +02:00
Hugo Locurcio 2ed679eb87
Document expected coordinates in `PopupMenu.popup()`
- Improve documentation related to embedded subwindows and single-window mode.
- Add `minsize` keyword aliases for `popup_centered_clamped()` methods
  to ease migration to Godot 4.x (this was Godot 3.x terminology).
2024-08-05 16:45:33 +02:00
jsjtxietian 7dab1a8215 Mention Multimesh custom data will be compressed to half in Compatibility 2024-08-05 12:27:59 +08:00
Haoyu Qiu 7cf9ed5f65 Fix several typos in the documentation 2024-08-02 08:42:20 +08:00
Silc Lizard (Tokage) Renew dd32e2d331 Add a note of loop_mode for custom_timeline to the NodeAnimation docs 2024-08-01 18:52:32 +09:00
Hugo Locurcio e15a62e42c
Document support 3D premultiplied alpha in ResourceImporterTexture
This is supported since Godot 4.3.
2024-08-01 03:59:49 +02:00
Eric Tuvesson f810d18f09 Fix typo in EditorPlugin `_forward_3d_draw_over_viewport(overlay)` method example
Too few arguments for "draw_circle()" call. Expected at least 3 but received 2.
2024-08-01 00:10:16 +02:00
Will Thompson 4fb07d4608
Font: Fix typo in get_supported_variation_list example
FontVariation.set_base_font is a function, not a property. The property
is FontVariation.base_font.
2024-07-31 23:16:30 +02:00
bruvzg 1dfcbccfe6
[macOS] Fix `is_process_running` and `kill` for bundled apps. 2024-07-31 16:54:53 +02:00
Rémi Verschelde 6d46399bc9
Merge pull request #94879 from KoBeWi/color_conjuring_tricks
Document alternatives to some static Color methods
2024-07-29 15:17:40 +02:00
Rémi Verschelde 9a8f18b9bf
Merge pull request #94796 from kus04e4ek/backfall
Windows: Fall back to D3D12 if Vulkan is not supported and vice versa
2024-07-29 15:17:26 +02:00
Rémi Verschelde c2bf146fb6
Merge pull request #94842 from edassis/master
Fix typo in Array's `sort()` method description
2024-07-28 17:47:02 +02:00
Rémi Verschelde 53ab23f7d7
Merge pull request #94821 from kitbdev/fix-textedit-scroll-suffix
Fix `TextEdit` scroll properties editor hint suffix
2024-07-28 17:46:48 +02:00
Rémi Verschelde 1322fd3a87
Merge pull request #94745 from anniryynanen/shortcut-input-too
Update documentation for places to receive InputEventShortcut
2024-07-28 17:46:35 +02:00
kobewi 7cc0df6b46 Document alternatives to some static Color methods 2024-07-28 17:30:02 +02:00
Eduardo Assis 5ada090d74 Fix typo in Array's sort() method description 2024-07-27 16:13:42 -03:00
Kusok d30c1e6a8f Fall back to D3D12 if Vulkan is not supported and vice versa 2024-07-27 16:17:20 +08:00