Rémi Verschelde
01fa0673a4
Merge pull request #22870 from semtri/godot-issue-7620
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Fix richtextlabel meta links shouldn't open when swiping to scroll
2018-12-13 21:16:13 +01:00
Rémi Verschelde
1a02aa9b52
Merge pull request #24327 from godotengine/revert-20725-textedit-subtle-indent-guides
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Revert "Use more subtle indentation guides in the script editor"
2018-12-13 21:11:22 +01:00
Rémi Verschelde
016092181c
Merge pull request #22910 from marcelofg55/nothreads_rec
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Fix AudioEffectRecord not working without thread support
2018-12-13 21:11:02 +01:00
Davide Cristini
a98baad18f
Docs: Add mention to Object constructors in scripting languages
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Fixes godotengine/godot-docs#1968 .
2018-12-13 20:23:36 +01:00
Rémi Verschelde
2f31d31c23
Revert "Use more subtle indentation guides in the script editor"
2018-12-13 19:57:34 +01:00
Rémi Verschelde
d030c17d5e
doc: Sync classref with current source
2018-12-13 15:12:25 +01:00
Rémi Verschelde
17c3c64a80
i18n: Sync translation template with current source
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Also French translation update and misc fixes to source strings.
2018-12-13 14:47:24 +01:00
Rémi Verschelde
d0d52606a7
i18n: Sync translations with Weblate
2018-12-13 13:49:46 +01:00
Rémi Verschelde
199c294d4c
Merge pull request #24312 from QbieShay/fix_uv_vert
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fixed uv missing in vertex shader of canvas.
2018-12-13 10:41:32 +01:00
Rémi Verschelde
28f78ef844
Merge pull request #24285 from volzhs/support-gles2-ios
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Support GLES2 for iOS
2018-12-13 10:37:12 +01:00
Rémi Verschelde
d119428ff9
Merge pull request #24310 from merumelu/color-picker-fixes
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ColorPicker fixes
2018-12-13 10:22:40 +01:00
QbieShay
7c55228f5c
fixed uv missing in vertex shader of canvas.
2018-12-13 07:48:30 +01:00
Marcelo Fernandez
7da55fb739
Fix AudioEffectRecord not working without thread support
2018-12-12 21:44:11 -03:00
merumelu
61ceb59f1d
ColorPicker fixes
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- Fix regression from #22402 which made presets invisible ingame
with `tools=yes` builds.
- Don't emit `color_changed` signal when deleting a preset
as no color change happens.
2018-12-12 22:30:49 +01:00
Rémi Verschelde
c7cef29b00
Merge pull request #24218 from staddy/master
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Disabled CollisionShape2D is not processed now
2018-12-12 16:39:45 +01:00
Rémi Verschelde
de264a8199
Merge pull request #22739 from DualMatrix/autoplay_warn
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Added warning when setting autoplay of AnimationPlayer that's inside the tree.
2018-12-12 16:10:59 +01:00
Rémi Verschelde
4d27b1fe4f
Merge pull request #24109 from remorse107/godotengine-path2d-editor-fix
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Fixed Path2D Plugin Editor so segments can be split.
2018-12-12 16:02:55 +01:00
Rémi Verschelde
31349eec8e
Merge pull request #24203 from qichunren/fix_export_dialog_layout
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Fix ExportDialog layout out of boundary when select a template.
2018-12-12 16:00:49 +01:00
Stanislav
9edf98e841
Disabled CollisionShape and CollisionShape2D are not processed now
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Fixes #24183
2018-12-12 17:48:35 +03:00
Sam Green
4cb6b80090
Bump minimum iOS version to 10
2018-12-12 14:40:11 +01:00
Rémi Verschelde
a1954e51e8
Merge pull request #24135 from Chaosus/rng
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Added ranged integer generation function to RNG class
2018-12-12 14:07:47 +01:00
Rémi Verschelde
ab1a80504e
Merge pull request #24267 from YeldhamDev/buttongroup_remove_panel_theme
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Remove "panel" theme property from ButtonGroup
2018-12-12 13:59:17 +01:00
Rémi Verschelde
4fe5a1dbef
Merge pull request #24214 from marcelofg55/editor_audio_buses_fix
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Fix EditorAudioBuses not updating when changing to a device with different channels
2018-12-12 13:55:21 +01:00
Rémi Verschelde
ac87560fda
Merge pull request #23469 from clayjohn/fragment_camera_matrix
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Added CAMERA_MATRIX to fragment shader
2018-12-12 13:46:58 +01:00
Rémi Verschelde
a34d1925e7
Merge pull request #24298 from corrigentia/patch-1
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Change incorrect "lightNing" to "lighTING" in WorldEnvironment.xml
2018-12-12 12:41:38 +01:00
corrigentia
d807b52c15
Update WorldEnvironment.xml
2018-12-12 13:32:26 +02:00
Rémi Verschelde
c8a5400654
Merge pull request #24241 from Rubonnek/move-to-initializer-list
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Moved member variables to initializer list
2018-12-12 09:25:34 +01:00
Rémi Verschelde
ecc5888674
Merge pull request #24293 from akien-mga/editorsettings-cleanup
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Better code organization in EditorSettings::_load_defaults and cleanup of unused settings.
2018-12-12 09:22:49 +01:00
Rémi Verschelde
77dd0561ef
EditorSettings: Remove unused settings from initial set
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Fixes #24291 .
2018-12-12 08:31:31 +01:00
Rémi Verschelde
fe68f53298
Code style: Sort EditorSettings initial set by section
2018-12-12 08:18:28 +01:00
Wilson E. Alvarez
08f22f1cf0
Moved member variables to initializer list
2018-12-11 18:33:01 -05:00
Marcelo Fernandez
792786b4b7
Fix EditorAudioBuses not updating when changing to a device with different channels
2018-12-11 19:54:52 -03:00
Rémi Verschelde
37e198c320
Merge pull request #23483 from clayjohn/fragment_camera_view
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Make VIEW vector available in fragment shader
2018-12-11 20:44:41 +01:00
Rémi Verschelde
1b038bed94
Merge pull request #23932 from muiroc/es2_viewport_size_builtin
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GLES2 implemented VIEWPORT_SIZE builtin for spatial shader
2018-12-11 20:44:11 +01:00
clayjohn
2042d6214e
make VIEW vector available in fragment
2018-12-11 09:44:38 -08:00
Rémi Verschelde
5ff403b3b0
Merge pull request #23361 from mrcdk/wav_loop_backward
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Add backward looping support to AudioStreamSample (wav files)
2018-12-11 18:43:18 +01:00
Rémi Verschelde
13d037b200
Merge pull request #21471 from RodZill4/issue_11893
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Fixed issue #11893 (SpinBox capturing mouse)
2018-12-11 18:16:29 +01:00
muiroc
2827ee77d0
gles2 implemented VIEWPORT_SIZE builtin for spatial shader
2018-12-11 18:11:07 +01:00
Rémi Verschelde
3f9c054163
Merge pull request #23887 from ibrahn/dirty-material-list-lifetime
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Moved dirty material lists from static to lifetime controlled by main.
2018-12-11 18:05:19 +01:00
Rémi Verschelde
4c41e29c8e
Merge pull request #23923 from bruvzg/ime_gdscript
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Changes IME to make it possible to use it from gdscript/gdnative
2018-12-11 18:00:48 +01:00
Rémi Verschelde
573956915e
Merge pull request #22461 from dlasalle/#10480
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Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set.
2018-12-11 16:12:56 +01:00
Rémi Verschelde
022ae53191
Merge pull request #23126 from QbieShay/nine_uv
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UV for ninepatch now maps to the proper ninepatch mapped UV.
2018-12-11 16:05:20 +01:00
Rémi Verschelde
0a9a2b1d62
Merge pull request #24163 from clayjohn/light_uv_const
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Make LIGHT_UV constant in canvas_item light shader
2018-12-11 15:25:18 +01:00
Rémi Verschelde
55089d0b1a
Merge pull request #24224 from BastiaanOlij/flip_bitangent
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Reverse bitangent on everythings
2018-12-11 15:21:43 +01:00
volzhs
20de0679fc
Support GLES2 for iOS
2018-12-11 22:57:53 +09:00
Rémi Verschelde
244cc11edd
Merge pull request #24266 from JoaoAlvaroFerreira/master
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Fixes docs displaying error if xml has parentheses after brackets
2018-12-11 14:07:07 +01:00
Rémi Verschelde
1a82877acc
Merge pull request #24278 from MarianoGnu/script_editor
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Fix "index -1 out of range" error spam. Fixes #24277
2018-12-11 14:06:08 +01:00
João Álvaro Ferreira
a720993cc8
Enabled rst files to escape for parentheses after brackets
2018-12-11 12:58:57 +00:00
Mariano Suligoy
1884952ae3
Fix "index -1 out of range" error spam when the Editor is using translations. Fixes #24277
2018-12-11 08:26:36 -03:00
Rémi Verschelde
21593ff5bb
Merge pull request #24270 from YeldhamDev/search_help_blocked_fix
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Fix "blocked > 0" error when selecting an item in the Search Help dialog
2018-12-11 12:18:04 +01:00