Gen
0bc5b7a146
Optimize the code.
2015-05-01 18:47:34 +08:00
Gen
c322eddffb
fixed a autowrap bug when word is too length.
2015-04-30 12:47:05 +08:00
Gen
57d571a1c4
Update label.cpp
2015-04-30 00:03:19 +08:00
Gen
02d672753f
space is only skipped when autowrap.
2015-04-29 23:43:39 +08:00
Gen
6fa342a1b0
record the number of space before a word.
2015-04-29 16:34:56 +08:00
Gen
ad358562e5
record the number of space before a words.
2015-04-29 16:34:25 +08:00
Gen
dfc59d1e00
Update label.h
2015-04-28 23:07:41 +08:00
Gen
1a6012aff5
Update label.cpp
2015-04-28 23:06:34 +08:00
Juan Linietsky
c6dce44dd8
fixes in handling of DirAccess for resource path on Android, fixes #1447
2015-04-28 09:38:07 -03:00
Juan Linietsky
0adca0a7c9
-made normalmaps easier in 2D, fixes #1467
2015-04-27 08:11:54 -03:00
Juan Linietsky
82cbee2d2d
-added set_master_player binding, fixes #1477
2015-04-27 00:23:16 -03:00
Juan Linietsky
b312df0561
-disabled thread model 2 for the time being, crashes on linux without reason, fixes #1482
2015-04-27 00:19:07 -03:00
Juan Linietsky
f54ad9e086
made parser accept EOF after "pass", fixes #1488
2015-04-26 20:28:41 -03:00
Juan Linietsky
eeb0fcfb41
fix quit bug on linux when using alt-f4, fixes #1677
2015-04-26 19:02:32 -03:00
Juan Linietsky
79d5b7f258
-fixed bodyenter/bodyexit callback of physics bodies, fixes #1739
2015-04-26 17:46:20 -03:00
Juan Linietsky
3bcb930e8a
properly wake up bodies when a parameter changes, fixes #1740
2015-04-26 16:20:00 -03:00
Juan Linietsky
65c96a71bd
fix crash on exit for popup, fixes #1676
2015-04-26 15:42:02 -03:00
Juan Linietsky
81f36b768d
fixes crash related to empty concavecollisionshape, fixes #1709
2015-04-26 13:03:01 -03:00
Juan Linietsky
972af0b0cb
-Fixed shader commets, /* */ works well and crash is solved, fixes #1711
2015-04-26 12:34:42 -03:00
Juan Linietsky
3203a03414
Fixed bug in array comparison, fixes #1712
2015-04-26 12:12:53 -03:00
Juan Linietsky
d3cbabba3d
missing file for bbcode demo
2015-04-26 09:48:17 -03:00
Juan Linietsky
330351c613
properly update emitting property when emit timeot is used, fixes #1716
2015-04-25 10:36:37 -03:00
Juan Linietsky
ec00cd5c41
-Resolved light clipping issue due to wrong global rect cache, fixes #1722
2015-04-25 10:32:34 -03:00
Juan Linietsky
52e2f4606f
-Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724
2015-04-24 23:46:42 -03:00
Juan Linietsky
f971ae32e1
casting line into physics on negative space now works properly, fixes #1726
2015-04-24 22:41:31 -03:00
Juan Linietsky
1f8e3117dd
Ability to convert from nodes or other non resource with a get_rid() function to a rid
2015-04-24 20:45:07 -03:00
Juan Linietsky
807a811fad
changed some shortcuts in text editor, maybe fixes #1732
2015-04-24 16:25:27 -03:00
Juan Linietsky
7006fe3cc4
Corrected rectangle intersection, fixes #1731
2015-04-24 16:08:05 -03:00
Juan Linietsky
4fb905ed29
Merge branch 'master' of https://github.com/okamstudio/godot
2015-04-24 15:09:47 -03:00
Juan Linietsky
115f55e972
local changes
2015-04-24 15:09:35 -03:00
Juan Linietsky
b09a8bd32f
fix to collada import crash
2015-04-23 22:42:52 -03:00
Juan Linietsky
5e03874571
Merge branch 'master' of https://github.com/okamstudio/godot
2015-04-22 23:31:09 -03:00
Juan Linietsky
c43dfddb65
Changed collada importer to properly handle ALL blend shape arrays, fixes problems with animated normals, uvs, etc.
2015-04-22 23:29:03 -03:00
Juan Linietsky
1721ef17d6
disable apply modifiers by default in export flag
2015-04-22 18:20:29 -03:00
Juan Linietsky
66c71c21df
resolved some cases wehre built-in doc is not properlt generated, fixes #1719
2015-04-22 00:25:13 -03:00
Juan Linietsky
8aab677906
corrected project manager popup, fixes #1721
2015-04-21 21:30:00 -03:00
Juan Linietsky
7648088fca
ability to get closest owner to point, for navigation and navigation2d
2015-04-21 16:47:49 -03:00
Juan Linietsky
93ce7d92c1
-Many fixes and demo for RichTexLabel
...
-Proper ability to edit BBCode in RTL.
2015-04-21 16:01:58 -03:00
Juan Linietsky
70752f3e4b
-oops, duplicated text issue fix..
2015-04-20 20:51:52 -03:00
Juan Linietsky
1e52e0352f
Merge branch 'master' of https://github.com/okamstudio/godot
2015-04-20 19:40:50 -03:00
Juan Linietsky
59154cccf9
-Changed Godot exit to be clean.
...
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731 , fixes #755
2015-04-20 19:38:02 -03:00
Juan Linietsky
ed7666151b
Merge pull request #1718 from swenner/documentation_fixes
...
Documentation fixes
2015-04-20 18:47:51 -03:00
Simon Wenner
8156db1623
updated outdated or missing Plane class documentation
2015-04-20 23:31:53 +02:00
Simon Wenner
03fd8a80c1
fixed incorrect constructor descriptions in Matrix3
2015-04-20 22:38:26 +02:00
Simon Wenner
87da209f14
fixed typos in the documentation
2015-04-20 22:36:28 +02:00
Juan Linietsky
28c4afeb57
-Rewritten KinematicBody2D::move to MUCH more efficient code.
...
-KinematicBody2D::move now properly recognizes collision exceptions and masks, fixes #1649
-Removed object type masking for KinematicBody2D
-Added a test_motion() function to RigidBody2D, allowing simlar behavior to KinematicBody2D::move there.
2015-04-19 20:50:55 -03:00
Juan Linietsky
1de1a04b78
-fix local and global usage for DirAccess, fixes #791
...
please test anyway..
2015-04-18 20:11:33 -03:00
Juan Linietsky
b66b86b05e
-Fixed post-import script-reload buf, fixes #1683
2015-04-18 19:06:58 -03:00
Juan Linietsky
701335e845
-Throw error if setter and getter reference their member variable with self. , fixes #1685
2015-04-18 17:55:04 -03:00
Juan Linietsky
389d6ca0c7
disable undo properly after ctrl-i, fixes #1688
2015-04-18 16:57:01 -03:00