Rémi Verschelde
1380040337
Merge pull request #18716 from guilhermefelipecgs/support_for_atlas_tex_on_cursor_2
...
Add support for atlas texture on set_custom_mouse_cursor
2018-05-09 19:53:56 +02:00
Max Hilbrunner
36787621f9
Merge pull request #18743 from Zouch/master
...
Consider TextEdit paste operation complex.
2018-05-09 17:00:14 +02:00
Guilherme Felipe
8ead09342d
Add support for atlas texture on set_custom_mouse_cursor
2018-05-09 12:44:43 +00:00
Charly Mourglia
b09e0454bb
Consider TextEdit paste operation complex.
...
Not considering a paste operation as a complex one ends up
adding an unneeded extra step when pasting over a selection.
This fixes issue #18325
2018-05-09 14:07:06 +02:00
George Marques
0f930f8314
Merge pull request #18730 from marcelofg55/bind_fix
...
canvas_item_add_triangle_array bind fixup
2018-05-09 00:05:20 -03:00
George Marques
cf4a506cf1
Merge pull request #18729 from marcelofg55/bind_enums
...
Fix some enums missing its bind
2018-05-08 23:58:27 -03:00
Marcelo Fernandez
3fa352dc9c
canvas_item_add_triangle_array bind fixup
2018-05-08 21:41:41 -03:00
Marcelo Fernandez
e64bbcc429
Fix some enums missing its bind
2018-05-08 21:14:31 -03:00
Max Hilbrunner
e744d12e56
Merge pull request #18709 from Faless/multiplayer_docs
...
Rename multiplayer_api to multiplayer, add docs
2018-05-09 01:41:01 +02:00
Max Hilbrunner
9a22a835f6
Merge pull request #18728 from hpvb/fix-uwp-arch
...
For uwp the ARM architecture needs to be in lower case
2018-05-09 01:34:18 +02:00
Hein-Pieter van Braam
07f590046a
For uwp the ARM architecture needs to be in lower case
2018-05-09 01:16:05 +02:00
Rémi Verschelde
720e2f7b09
Merge pull request #18726 from volzhs/remove-legacy
...
Remove android compatibility under API 16
2018-05-08 23:49:37 +02:00
volzhs
2f8f34ceaf
Remove android compatibility under API 16
2018-05-09 06:01:33 +09:00
Rémi Verschelde
a79f4ac382
Merge pull request #18720 from RandomShaper/fix-gdnative-leak
...
Fix Variant leak in call_native
2018-05-08 22:09:35 +02:00
Pedro J. Estébanez
474eda9e30
Fix Variant leak in call_native
2018-05-08 21:27:33 +02:00
Fabio Alessandrelli
dd546dc5b8
Document websocket module, further document enet
2018-05-08 21:15:50 +02:00
Fabio Alessandrelli
cbb744c4e0
Document MultiplayerAPI class
2018-05-08 21:15:50 +02:00
Rémi Verschelde
4a98b1575b
Merge pull request #15286 from guilhermefelipecgs/pr_better_find_doc
...
Better find in documentation
2018-05-08 19:18:41 +02:00
Hein-Pieter van Braam
e668757aa9
Merge pull request #14622 from bruvzg/non-rectangular-windows
...
Experimental support for windows with per-pixel transparency.
2018-05-08 16:44:35 +02:00
Juan Linietsky
aacd7f012e
Merge pull request #18374 from JFonS/fix_particles_animation
...
Fix particle animation controls
2018-05-08 11:34:34 -03:00
Juan Linietsky
b190afe084
Merge pull request #15549 from SaracenOne/bmp
...
BMP module
2018-05-08 10:46:13 -03:00
Juan Linietsky
06b076f687
Merge pull request #15305 from poke1024/checks-peer
...
Checks on input_buffer in PacketPeerStream
2018-05-08 10:45:39 -03:00
Juan Linietsky
06f1d1ae23
Merge pull request #15282 from poke1024/check-obj-class
...
Check implicit casts on object classes in bound method calls
2018-05-08 10:43:44 -03:00
Rémi Verschelde
9dbfe5dc61
Merge pull request #17578 from endragor/ft-outlines
...
Perfect FreeType-based outlines for DynamicFonts
2018-05-08 15:37:00 +02:00
Juan Linietsky
47db64ac00
Merge pull request #15258 from RyanStein/bugfix-15241
...
Use exact positioning for the ItemList::get_tooltip method.
2018-05-08 10:36:22 -03:00
Rémi Verschelde
3fd3dd10f7
Merge pull request #18706 from Calinou/fix-3d-grid-color-hint
...
Fix the 3D grid color setting hints
2018-05-08 15:36:11 +02:00
Rémi Verschelde
a6552819b1
Android: Increase targetSdkVersion to 27
...
Matches the change for 2.1 in #18626 , and the new requirements from Google
for new apps starting with August 2018 (targetSdkVersion 26 or higher):
https://android-developers.googleblog.com/2017/12/improving-app-security-and-performance.html
2018-05-08 15:29:42 +02:00
Juan Linietsky
d5c3fc1522
Merge pull request #15119 from poke1024/visible-subwindows
...
More efficient subwindow handling
2018-05-08 09:49:34 -03:00
Fabio Alessandrelli
e391b493d5
Internal methods in MultiplayerAPI start with _
2018-05-08 14:46:52 +02:00
Juan Linietsky
c54ac6a15d
Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibility_loss
...
Hiding a Control now fires NOTIFICATION_FOCUS_EXIT.
2018-05-08 09:40:44 -03:00
Guilherme Silva
d63cc11bee
Change from "search dialog" to "search bar" on help screen
2018-05-08 12:19:32 +00:00
Ruslan Mustakov
863dd9aa46
Always emit dynamic font change in update_oversampling
...
Fixes #15787 .
The issue occurred when two (or more) separate DynamicFont instances
used the same DynamicFontAtSize instance due to having equal
properties. The first instance updated its data_at_size and emitted
"changed" signal, but the second did not because it considered the
data_at_size to be up to date, even though it has just been updated.
2018-05-08 19:01:15 +07:00
Hugo Locurcio
ce7056bb8d
Fix the 3D grid color setting hints
...
It was mistakenly changed to RGBA in #18525 when it should have
stayed RGB (the 3D grid does not currently support transparency).
2018-05-08 13:57:51 +02:00
Rémi Verschelde
e854a71fac
Merge pull request #18693 from AndreaCatania/patch-1
...
Fixed editor crash during editor closing
2018-05-08 11:00:41 +02:00
Fabio Alessandrelli
234914c42c
Rename multiplayer_api to just multiplayer.
...
Only the class name retain the MultiplayerAPI name
2018-05-08 10:51:04 +02:00
Rémi Verschelde
de9683b605
Merge pull request #17559 from simedis/joint_motors
...
Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Rémi Verschelde
7e39647623
Merge pull request #18665 from mhilbrunner/build-sdk
...
Windows detect.py: Detect missing WindowsSdkDir
2018-05-08 10:21:54 +02:00
Rémi Verschelde
d7d20b70af
Merge pull request #18619 from mateusak/master
...
Add more flexibility to 3X3 autotiles
2018-05-08 08:57:44 +02:00
Ruslan Mustakov
5cd12f6649
Perfect FreeType-based outlines for DynamicFonts
...
- Implement outlines based on FreeType Stroker API. This allows
artifact-free results, similar to what you will see in Web or any text
editing tools. Outline is a part of DynamicFont rather than Label,
because outlines have to be baked into the font's atlas. Font has a
default outline_color and a Label can specify font_outline_modulator
that will be multiplied with the Font's color to get the final result.
- draw_char now has to be called twice to fully render a text - first
with p_outline == true for each character and then with
p_outline == false for each character.
- Number of draw-calls is reduced from 5 to 2 per outlined character.
- Overall cleanup of DynamicFont code, extracted duplicated code pieces
into separate methods.
- The change is backward-compatible - Labels still have outline
properties that work exactly as they worked before.
Closes #16279 .
2018-05-08 13:45:24 +07:00
Max Hilbrunner
6e8e401359
Merge pull request #18701 from GodotExplorer/fix-#18685
...
Fix double free for drag preview control in viewport
2018-05-08 08:17:24 +02:00
Max Hilbrunner
b808798772
Merge pull request #18700 from GodotExplorer/fix-#18686
...
Add default paramater value for OptionButton::add_icon_item
2018-05-08 08:15:59 +02:00
Geequlim
56c2463f8c
Fix double free for drag preview control in viewport
2018-05-08 13:52:38 +08:00
Geequlim
9ee8ddcd8d
Add default paramater value for OptionButton::add_icon_item
2018-05-08 13:40:52 +08:00
Rémi Verschelde
64cb61619a
Merge pull request #15928 from StateOff/feature_batch_rename
...
Implements "Batch Rename" editor tool.
2018-05-08 07:36:24 +02:00
Max Hilbrunner
bdad359d99
Merge pull request #18453 from groud/add_speed_factor
...
Adds a speed factor to AnimatedSprite
2018-05-08 07:13:37 +02:00
Max Hilbrunner
af128f6d39
Merge pull request #16573 from StateOff/more_console_debugging
...
Local debugging fix & extensions
2018-05-08 07:00:45 +02:00
Blazej Floch
c45f44d856
Local debugger fixes and extensions
...
- Adds q/quit option to console debugging
- Adds options (variable_prefix)
- Breaks into debugger with Ctrl-C in local debug mode (Unix/Windows)
- Added option to list all breakpoints
- Fixes add/remove breakpoint bug (invalid path parsing)
- Minor cleanup
2018-05-07 23:17:06 -04:00
Max Hilbrunner
c32b24da70
Merge pull request #18627 from RameshRavone/patch-2
...
Fix: JAR files signed with the MD5 algorithm as unsigned (godot 3)
2018-05-08 04:31:20 +02:00
Juan Linietsky
9b1fdad035
Merge pull request #16122 from ibrahn/sprite-region-with-frames
...
Allow use of frames in sprites with texture region enabled.
2018-05-07 20:38:12 -03:00
Juan Linietsky
299d8a80ba
Merge pull request #16106 from poke1024/gdscript-lerp
...
GDScript: generalize lerp
2018-05-07 20:36:31 -03:00