Rémi Verschelde
36285cd82f
Merge pull request #16970 from Noshyaar/inp
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(Magnify|Pan)Gesture: implement as_text
2018-02-24 10:55:03 +01:00
Poommetee Ketson
38865345d9
Particles: fix corrupted scene when saved after convert (2nd try)
2018-02-24 15:58:17 +07:00
Poommetee Ketson
67e20dc2b6
(Magnify|Pan)Gesture: implement as_text
2018-02-24 10:35:25 +07:00
Neil Graham
617d3cde1a
change to clang format
2018-02-24 13:59:02 +13:00
anakimluke
bd3b958a25
Removed whitespaces around arguments of functions.
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Functions automatically generated by conneting
signals via GUI put whitespaces around the
arguments of the generated function. This is
inconsistent with the style guide.
This commit fixes that.
(cherry picked from commit 370f84f41c
)
2018-02-24 01:34:26 +01:00
Rémi Verschelde
eedb85e618
Merge pull request #16932 from groud/fix_collision_shape_selection
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Fixes collisions shape selection
2018-02-24 01:32:16 +01:00
Rémi Verschelde
6b32e96d6e
Merge pull request #16930 from PJB3005/18-02-22-styleboxtexture-texture
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StyleBoxTexture: Texture instead of RES for texture and normal_map.
2018-02-24 01:29:35 +01:00
Rémi Verschelde
c91ddf721f
Merge pull request #16925 from Noshyaar/envi
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Fix error spam when using PanoramaSky without texture
2018-02-24 01:25:04 +01:00
Rémi Verschelde
6e3ba43457
Merge pull request #16901 from jandrewlong/ios-restore-purchases
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add restore purchases for ios
2018-02-24 01:24:37 +01:00
Rémi Verschelde
ed0d1a4404
Merge pull request #16957 from akien-mga/version-macros
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Refactor version macros and fix related bugs
2018-02-24 01:20:50 +01:00
MrCdK
56dcf4b983
AudioServer emit bus_layout_changed signal when adding, moving or deleting a bus
2018-02-23 23:42:57 +01:00
Rémi Verschelde
0712acec1c
Merge pull request #16920 from neikeq/mono-project-export
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Mono project export
2018-02-23 22:04:50 +01:00
Rémi Verschelde
23ebae01dc
Refactor version macros and fix related bugs
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The previous logic with VERSION_MKSTRING was a bit unwieldy, so there were
several places hardcoding their own variant of the version string, potentially
with bugs (e.g. forgetting the patch number when defined).
The new logic defines:
- VERSION_BRANCH, the main 'major.minor' version (e.g. 3.1)
- VERSION_NUMBER, which can be 'major.minor' or 'major.minor.patch',
depending on whether the latter is defined (e.g. 3.1.4)
- VERSION_FULL_CONFIG, which contains the version status (e.g. stable)
and the module-specific suffix (e.g. mono)
- VERSION_FULL_BUILD, same as above but with build/reference name
(e.g. official, custom_build, mageia, etc.)
Note: Slight change here, as the previous format had the build name
*before* the module-specific suffix; now it's after
- VERSION_FULL_NAME, same as before, so VERSION_FULL_BUILD prefixed
with "Godot v" for readability
Bugs fixed thanks to that:
- Export templates version matching now properly takes VERSION_PATCH
into account by relying on VERSION_FULL_CONFIG.
- ClassDB hash no longer takes the build name into account, but limits
itself to VERSION_FULL_CONFIG (build name is cosmetic, not relevant
for the API hash).
- Docs XML no longer hardcode the VERSION_STATUS, this was annoying.
- Small cleanup in Windows .rc file thanks to new macros.
2018-02-23 20:15:29 +01:00
Fabio Alessandrelli
920d2bfdfa
Add two new default actions ui_end, ui_home
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Used by Slider and Scrollbar
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
ff122a7e1f
Add item_focused signal to OptionButton
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And id_focused to Popupmenu.
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
90b9449844
Properly set input as handled when closing modal
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
59c23c1369
Scrollbar now uses UI actions instead of keys
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
e15fe296bd
Line edit up/down focus pass through
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When line edit receive a up/down and the cursor is at beginning/end it
will not set the input as handled
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
e3eb686906
Tree now uses UI actions instead of keys
2018-02-23 12:58:35 +01:00
Fabio Alessandrelli
4a71483a65
Popupmenu now uses UI actions instead of keys
2018-02-23 12:58:16 +01:00
Rémi Verschelde
b6bf572e02
Merge pull request #16929 from Calinou/add-changelog
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Add a project changelog
2018-02-23 09:29:20 +01:00
Juan Linietsky
92ece2e727
Ability to edit Polygon2D shape from within the UV editor, this will eventually make it possible to in the future.
2018-02-22 17:40:54 -03:00
Michele Valente
3c7d9001bc
fix release builds with mono
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"_signals" and "signals_invalidated" were moved out of the
"TOOLS_ENABLED" directive. Updated also the two "update_signals" and
"_update_signals" methods so it makes sense.
2018-02-22 21:23:47 +01:00
Gilles Roudiere
c250a9a9f9
Fixes collisions shape selection
2018-02-22 20:48:25 +01:00
J Andrew Long
da652c1539
add restore purchases for iOS
2018-02-22 14:28:37 -05:00
Pieter-Jan Briers
b51a86a57a
StyleBoxTexture: Texture instead of RES for texture and normal_map.
2018-02-22 19:27:35 +01:00
Rémi Verschelde
be7bfdfac3
server: Add support for statically linking libgcc and libstdc++
2018-02-22 19:06:11 +01:00
Rémi Verschelde
270ef3a189
i18n: Sync translation templates with 3.0 source
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Currently staying in sync with the 3.0 branch to give translators a chance
to increase the completion rate of their 3.0 translations for the stable
branch (translation template is synced with the master branch).
(cherry picked from commit 07e2461995
)
2018-02-22 18:47:42 +01:00
Rémi Verschelde
661ab3c88e
i18n: Sync translations with Weblate
2018-02-22 18:42:07 +01:00
Hugo Locurcio
f00b2dfc55
Add a project changelog
2018-02-22 18:25:40 +01:00
Poommetee Ketson
7a1b7ddf6c
Fix error spam when using PanoramaSky without texture
2018-02-22 21:43:17 +07:00
Rémi Verschelde
edd07270c2
Merge pull request #16924 from Noshyaar/anim
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AnimationEditor: fix time indicator offset
2018-02-22 15:07:18 +01:00
Poommetee Ketson
acf54f8bdc
AnimationEditor: fix time indicator offset
2018-02-22 20:51:28 +07:00
Ignacio Etcheverry
a38b59b656
EditorExport: Allow export plugins to add shared libraries
2018-02-22 13:39:52 +01:00
Ignacio Etcheverry
9fd606c549
Mono: Add project export plugin
2018-02-22 13:39:41 +01:00
Rémi Verschelde
79a225ac2a
Merge pull request #16914 from bruvzg/missing_return_error
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[Build] Abort compilation on missing return values (CGG/clang)
2018-02-22 11:16:30 +01:00
Rémi Verschelde
bd01fb5367
Merge pull request #16916 from Noshyaar/color
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Color:fix setting V switch S to old V value
2018-02-22 10:55:30 +01:00
Poommetee Ketson
f4f92b55e1
Color:fix setting V switch S to old V value
2018-02-22 16:43:00 +07:00
bruvzg
5ec09455ed
Abort compilation on missing return values (CGG/clang)
2018-02-22 11:23:05 +02:00
Poommetee Ketson
fef49cadcb
Merge pull request #16915 from sudoio/master
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Insert proper copy icon to debugger
2018-02-22 15:17:49 +07:00
Rémi Verschelde
742d01b888
Merge pull request #16888 from GodotExplorer/debugger-improvement-2
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Fix builtin script cannot open from debug stacks
2018-02-22 08:51:24 +01:00
Artem Varaksa
db2a1544c0
Insert proper copy icon to debugger
2018-02-22 10:50:38 +03:00
Rémi Verschelde
9d82c82a63
Merge pull request #16913 from BastiaanOlij/vehicle_docs
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Added documentation for VehicleBody
2018-02-22 08:46:50 +01:00
Rémi Verschelde
49cf747faf
Merge pull request #16909 from djrm/pr_visual_improvements
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Icons update
2018-02-22 08:44:21 +01:00
Rémi Verschelde
e349cedb6e
Skeleton2D: Fix missing return value in comparator
2018-02-22 08:18:25 +01:00
BastiaanOlij
234b86e6b2
Added documentation for VehicleBody
2018-02-22 17:39:25 +11:00
geequlim
24e6361cba
Save runtime node as scene from the remote scene tree.
2018-02-22 10:00:13 +08:00
Daniel J. Ramirez
cecf274364
Icons update
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includes new enum, MeshInstance2D, Skeleton2D, Cut, Copy and Paste icons.
2018-02-21 19:05:50 -06:00
Rémi Verschelde
24cf4fe062
Update warning about C# support
2018-02-21 22:47:44 +01:00
Juan Linietsky
7cd867c3fe
2D Skeletons WORK IN PROGRESS
2018-02-21 17:24:00 -03:00