luz.paz
91ecd7b6a6
Fix misc. source comment typos
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Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
Rémi Verschelde
2add51d082
Merge pull request #31964 from nekomatata/fix-animation-player-error
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Fixed switching back to AnimationPlayerEditor with empty animation list
2019-09-19 20:32:05 +02:00
Rémi Verschelde
c3d5c96494
Merge pull request #31921 from bojidar-bg/28978-uninitialized-array-value
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Fix uninitialized arrays and dictionaries retaining value
2019-09-19 20:31:12 +02:00
Rémi Verschelde
f9db6ad8c5
Merge pull request #31919 from m4gr3d/use_aar_for_custom_build
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Leverage Android archive (AAR) file for Godot custom build
2019-09-19 20:22:09 +02:00
Rémi Verschelde
af51fbd994
Merge pull request #32174 from Calinou/2d-editor-display-zoom
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Display the current zoom percentage in the 2D editor
2019-09-19 20:14:26 +02:00
Rémi Verschelde
d55c840a0d
Merge pull request #32153 from Calinou/doc-improve-image-get-pixel
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Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation
2019-09-19 20:13:50 +02:00
Rémi Verschelde
a385c8506c
Merge pull request #32151 from Calinou/improve-custom-cursor-documentation
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Mention more caveats for custom mouse cursors in the documentation
2019-09-19 20:13:31 +02:00
Rémi Verschelde
291f408fcf
Merge pull request #32100 from SaracenOne/gdscript_parent_const_types
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Fix const deceleration for inherited scripts above immediate parent
2019-09-19 20:11:37 +02:00
Rémi Verschelde
e23cb2c715
Merge pull request #32004 from raphael10241024/fix_shader_uniform
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Fix gles3 shader uniform vec3 error
2019-09-19 20:09:04 +02:00
Rémi Verschelde
093c1c1a69
Merge pull request #31985 from nekomatata/fix-builtin-script-resource
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Fixed resource loading when editing built-in script from resource
2019-09-19 20:07:41 +02:00
Rémi Verschelde
fc9985b770
Merge pull request #31961 from YeldhamDev/info_messages
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Add informational messages to various editors
2019-09-19 20:06:44 +02:00
Rémi Verschelde
b5f14cc6f7
Merge pull request #31934 from mitchcurtis/28187
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Produce an error when a class has the same name as a Singleton
2019-09-19 20:05:41 +02:00
Rémi Verschelde
1e73a44e24
Merge pull request #31904 from byfron/styleboxflag_uvcoords
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Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
2019-09-19 20:04:46 +02:00
Rémi Verschelde
28265fb526
Merge pull request #31202 from azagaya/light-data
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Create shadow_vec for altering shadow computation
2019-09-19 20:03:04 +02:00
Rémi Verschelde
fae14153f7
Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts
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Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit
2019-09-19 19:56:59 +02:00
Rémi Verschelde
318ac6ee13
Merge pull request #31142 from mitchcurtis/assert-message
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GDScript: add an optional message parameter to assert()
2019-09-19 19:56:05 +02:00
Relintai
838e474e66
Fix crash on some platforms in RichTextLabel.
2019-09-19 19:25:11 +02:00
Rémi Verschelde
996e30ee94
Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materials
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FBX Importer - Maya material PBR path is read properly now
2019-09-19 19:02:27 +02:00
Rémi Verschelde
b3ae7c3da3
Merge pull request #31997 from RevoluPowered/feature/fix-blend-shape-disappearing
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Fixed blend shapes disappearing in FBX Importer
2019-09-19 18:38:06 +02:00
Michael Alexsander Silva Dias
8c3bb69e72
Fix incorrect typing when creating methods via the connection dialog
2019-09-19 13:22:05 -03:00
RevoluPowered
269ba00fd3
Implemented maya stingray support
2019-09-19 16:45:33 +01:00
RevoluPowered
efd6f6dbad
Implemented basic texture mapping for PBR material definitions
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This reads materials properly from Maya and expands on existing functionality to make this work properly.
aiTextureType_SHININESS no longer used as not appropriate for PBR texture as it is legacy.
This fix will be also present in assimp soon.
2019-09-19 16:45:33 +01:00
RevoluPowered
ff8864e020
Fixed blend shapes disappearing
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-09-19 16:34:14 +01:00
Mark Kuo
8d2efe75ae
Fix VideostreamGDNative audio buffer handling
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Fix the audio buffer start when there are previous remains
2019-09-19 15:28:33 +10:00
Mark Kuo
ec9c5171d2
Fix VideostreamGDNative seek
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When seeking video, make sure audio buffers are reset and video time
is updated.
2019-09-19 15:27:31 +10:00
Michael Alexsander Silva Dias
53c9eaf933
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-19 00:46:10 -03:00
Juan Linietsky
d81ddaf33e
Added skin support and simplified APIs to override bone position.
2019-09-18 19:46:32 -03:00
AlexRixhardson
973a4fe50f
Fix crash on iOS devices during rotate
2019-09-18 22:50:16 +02:00
Yuri Roubinsky
a1fcac6400
Merge pull request #32191 from Chaosus/fix_typos
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Some formatting fixes in visual_shader_nodes.cpp
2019-09-18 19:21:59 +03:00
Yuri Rou
6dcd4379ca
Some formatting fixes in visual_shader_nodes.cpp
2019-09-18 19:04:40 +03:00
Tomasz Chabora
d630472b98
Fix autocompletion undo
2019-09-18 16:26:33 +02:00
Michael Alexsander Silva Dias
706f3d1aca
Merge pull request #32096 from Eoin-ONeill-Yokai/bug32089
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Fix RichTextLabel Sanitization Runtime Error
2019-09-17 20:56:51 -03:00
Hugo Locurcio
95f6f81dc2
Display the current zoom percentage in the 2D editor
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This makes it possible for the user to know precisely the current
zoom level. The zoom percentage can be clicked to reset it to 100%
(similar to Firefox).
2019-09-17 20:36:10 +02:00
Tomasz Chabora
cf2ae78956
Fix region editor for NinePatchRect
2019-09-17 19:26:20 +02:00
Fabio Alessandrelli
1399262ffa
Merge pull request #32176 from Faless/js/fix_export_js
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Fix HTML5 export after #30864
2019-09-17 15:22:56 +02:00
Yuri Roubinsky
2861fd9552
Implement shader array support for varyings ( #30925 )
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Implement shader array support for varyings
2019-09-17 09:01:45 +03:00
Hugo Locurcio
bfa246cda8
Improve the 3D light gizmos
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OmniLight and SpotLight gizmos were tweaked to better represent
their depth in the 3D world.
The default light gizmo color was changed to match the gizmo
icon color closely.
2019-09-17 06:01:21 +02:00
Windy Darian
628f467605
Allow weakref(null) in gdscript
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Tiny addition I personally found useful - this allows us to `var my_ref := weakref(null)` for nullable weak ref (with type hint!). When trying to test if `my_ref` is holding valid reference, we can just `if my_ref.get_ref():` instead of `if my_ref and my_ref.get_ref():` everywhere.
2019-09-16 23:15:34 -04:00
Ignacio Roldán Etcheverry
3e782c78ae
Merge pull request #32161 from Chaosus/fix_rect
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[Mono] Corrected rectangle intersection
2019-09-16 18:11:19 +02:00
Chaosus89
46bb523db7
[Mono] Corrected rectangle intersection
2019-09-16 09:49:04 +03:00
clayjohn
e65d2184b9
throw error when user tries to use Canvas background without sample buffer
2019-09-15 21:07:07 -07:00
Hugo Locurcio
46d71ee2a1
Improve the Image.get_pixel()
and Image.get_pixelv()
documentation
2019-09-15 21:57:35 +02:00
Hugo Locurcio
40dd544994
Mention more caveats for custom mouse cursors in the documentation
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See #32147 and #32148 .
2019-09-15 21:14:40 +02:00
Michael Alexsander Silva Dias
c0acaab1aa
Fix keying integer and float values from inspector not being able to use bezier curves
2019-09-15 08:59:43 -03:00
Michael Alexsander Silva Dias
e5d9c7dcb0
Fix some errors while reparenting nodes in the Scene dock
2019-09-14 21:07:55 -03:00
Hugo Locurcio
6df03fe61f
Display an error message if no version control systems are available
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This removes the need for a dedicated placeholder entry.
This closes #32135 .
2019-09-14 22:14:00 +02:00
Cameron Reikes
757c509437
Add array slice method
2019-09-14 13:08:28 -07:00
Twarit
50da1b7d15
Add correct class selection in Select VCS menu
2019-09-14 21:06:52 +05:30
Chaosus
1333ea2a2d
Implement shader array support for varyings
2019-09-14 18:23:25 +03:00
Fabio Alessandrelli
e7760deb74
Fix HTML5 export after #30864
2019-09-14 16:47:55 +02:00