Commit Graph

3257 Commits

Author SHA1 Message Date
Bojidar Marinov 186b82c350 Document Tween class
(cherry picked from commit 49e1cc6fa9)
2016-02-29 09:03:06 +01:00
Rémi Verschelde 1af2e1101d Remove grey capsule on official logo
It had been added by a contributor without prior discussion
with the rest of the team, but the grey capsule did not look
so good. Closes #3848.

Also renamed godot_{icon,logo} to just {icon,logo}.

(cherry picked from commit eb5f9ed89b)
2016-02-29 09:01:02 +01:00
Rémi Verschelde a55f41e3d9 screen_shaders: convert demo images to JPG
(cherry picked from commit a97c1ca8f9)
2016-02-29 09:00:55 +01:00
Rémi Verschelde 439e29ea95 normalmap demo: convert images to JPG
To make the demos lighter

(cherry picked from commit 2fd177b2a5)
2016-02-29 09:00:48 +01:00
Rémi Verschelde f5e8e89f50 Remove Noto Sans font from translation demo (heavy!)
(cherry picked from commit 0f087755cc)
2016-02-29 09:00:43 +01:00
Ariel Manzur f619b05751 added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
(cherry picked from commit 30d0ca9766)
2016-02-29 09:00:35 +01:00
Juan Linietsky aa94ff6dae fix transform localization event in mouse motion
(cherry picked from commit 08e0e64a19)
2016-02-29 09:00:14 +01:00
Krzysztof Jankowski ee5c250b63 OUYA gamepad mappings fix
Fix gamepad mappings for OUYA revision 4
2016-02-27 15:28:34 +01:00
Ariel Manzur e4d367e7a1 theora on server build 2016-02-27 15:28:22 +01:00
Ariel Manzur 45a0bbe56e adds -pm and -project_manager command line options to start project manager
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-27 15:27:33 +01:00
Julian Murgia - StraToN d86b12a397 Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 2016-02-27 15:27:25 +01:00
hinsbart f0ba9c7e78 x11: fix joysticks not recognizing some buttons
dpad on x360 pads with kernel < 4.3 is working now
2016-02-27 15:27:15 +01:00
David 61f17fb1bb applied some typo fixes. see godotengine/godot-docs#18 2016-02-27 15:27:10 +01:00
Dana Olson a43af20f31 added more Android gamepad mappings 2016-02-27 15:26:59 +01:00
est31 7ba92ae9eb Fix typo in error 2016-02-27 15:26:27 +01:00
est31 b05c27a27f Fix allocation bug if compiled with modern clang or gcc
* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.

Fixes #3756.
2016-02-27 15:26:18 +01:00
Dana Olson e30cbc3b36 added a couple more Linux mappings, tweaked Ouya Linux mapping 2016-02-27 15:25:51 +01:00
reduz 9e2b9f8cb1 bump to stable, congratulations everyone 2016-02-22 21:44:58 -03:00
Juan Linietsky dd9154cbfb Merge pull request #3795 from eska014/fix-dep-resolver-windows
Fix "missing dependency resolver" in Windows
2016-02-22 21:27:03 -03:00
Rémi Verschelde cbe006b4b1 Merge pull request #3804 from JoshuaGrams/class-docs
doc (NodePath): Rewrite description and all methods.
2016-02-23 00:02:25 +01:00
Josh Grams d2ac38679d doc (NodePath): Rewrite description and all methods. 2016-02-22 17:59:18 -05:00
Juan Linietsky 1756d2ddb1 Update README.md 2016-02-22 07:42:10 -03:00
Rémi Verschelde 75d888c10e Merge pull request #3799 from volzhs/rotation_reset
keep previous rotation when using rotate tool. fixes #3788.
2016-02-22 10:16:36 +01:00
volzhs 87243508e9 keep previous rotation when using rotate tool. fixes #3788. 2016-02-22 18:13:27 +09:00
Rémi Verschelde c29e6ff05e Merge pull request #3797 from volzhs/change-erase-to-remove
Change "erase" to "remove" in project manager. fixes #3796.
2016-02-22 09:00:04 +01:00
volzhs 6adad5e611 Change "erase" to "remove" in project manager. fixes #3796. 2016-02-22 16:56:33 +09:00
Rémi Verschelde 04bdc9b00a Fix pixelated steam capsules 2016-02-22 01:07:27 +01:00
Ariel Manzur 9c939d389e ._sc_ file is now a ConfigFile for self contained mode
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
eska 104e008b56 Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
Juan Linietsky 499308e482 -fixed a crash when closing scene with animationplayer open
-removed item checked print, closes #3564
2016-02-21 11:52:11 -03:00
Juan Linietsky b91b89cf60 Add support for placeholders in tscn, which was missing. Closes #3652 2016-02-21 11:18:31 -03:00
Rémi Verschelde d27b83d4bd Add a script to sort demos alphabetically
By changing their timestamp, which Godot current relies on.
2016-02-21 12:16:36 +01:00
Rémi Verschelde 0d6daec11f Merge pull request #3790 from JoshuaGrams/class-docs
docs: RigidBody2D._integrate_forces: Explain in more detail.
2016-02-21 10:29:49 +01:00
Josh Grams 47a2213580 docs: RigidBody2D._integrate_forces: Explain in more detail. 2016-02-20 21:18:24 -05:00
Juan Linietsky c04a9ff751 -Fixed bug with event player crashing, closes #3687 2016-02-20 21:00:08 -03:00
Rémi Verschelde 1d04d55ac0 Fix license markdown formatting 2016-02-20 15:57:38 +01:00
Juan Linietsky 70cdfa681a -Change link to new documentation
-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde c795ceca20 Merge pull request #3783 from StraToN/tabs_closebut_editor_setting
Added a setting in editor defining scene tabs close button policy. Fixes #3777
2016-02-20 10:19:17 +01:00
Julian Murgia - StraToN 7191de4670 Added a setting in editor defining scene tabs close button policy. Fixes #3777
global/always_show_close_button_in_scene_tabs
Default = OFF --> Close button only on active tab
ON --> Close button on all tabs
2016-02-20 02:45:04 +01:00
Rémi Verschelde 11c241abd7 Merge pull request #3782 from AlexHolly/doc-http-header
update doc on HTTPClient headers case-sensitivity
2016-02-20 01:27:38 +01:00
Alexander Holland d809987827 update doc on HTTPClient headers case-sensitivity 2016-02-20 00:37:43 +01:00
Ariel Manzur cc7cca55b0 adds original http headers to response_headers 2016-02-19 17:13:29 -03:00
Ariel Manzur 5e36ae3bb6 adds original http header to response_headers 2016-02-19 17:13:29 -03:00
Rémi Verschelde 0dce4f7eb2 Remove broken [image] usage in classref 2016-02-19 18:39:16 +01:00
Ariel Manzur 3ac0267daa better array alignment 2016-02-19 07:01:57 -03:00
Ariel Manzur 0846ab6a5f fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs testing 2016-02-19 05:40:24 -03:00
Ariel Manzur c0e7155591 Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory 2016-02-19 04:43:35 -03:00
punto- 336f69b214 Merge pull request #3770 from kurikaesu/Native-Video-Player-enhancements
Reject any native video player calls on iOS that point to files withi…
2016-02-19 02:32:41 -03:00
Aren Villanueva 7b25641813 Reject any native video player calls on iOS that point to files within .pck archives.
Fix the paths for both res:// and user:// specified video files.
2016-02-19 16:05:49 +11:00
Rémi Verschelde 6a25a647b7 Remove some extraneous newlines 2016-02-19 00:03:49 +01:00