Rémi Verschelde
20265879e2
Compression: Set Zstd max window size via public parameter
...
`ZSTD_DCtx_setMaxWindowSize` is still part of the experimental API
(thus unexposed in the shared library). Upstream examples seem to
use `ZSTD_d_windowLogSize` instead, so it's probably what we should
use too.
Fixes #17374 .
Distro packagers can now unbundle Zstd.
2019-04-18 13:47:42 +02:00
Rémi Verschelde
88cb9bd27f
zstd: Update to upstream 1.4.0
...
One step towards fixing #17374 as most experimental APIs we use are now
part of the stable 1.4.0.
2019-04-18 12:39:11 +02:00
Rémi Verschelde
6697fd9a05
Merge pull request #27821 from mawenzy/pr_sliderfix
...
Fix slider handle being hard to select
2019-04-17 09:03:30 +02:00
Juan Linietsky
cea49f00c3
Merge pull request #28084 from Faless/fix/audio_miss_enum_bind
...
Bind AudioEffectSpectrumAnalyzer::FFT_Size enums
2019-04-16 14:07:44 -03:00
Fabio Alessandrelli
d0f2b5c8ab
Bind AudioEffectSpectrumAnalyzer::FFT_Size enums
2019-04-16 18:00:19 +02:00
Max Hilbrunner
7a0c086e45
Merge pull request #27762 from rcorre/anim_docs
...
AnimationNode* docs
2019-04-16 15:47:47 +02:00
Max Hilbrunner
73713b6d3f
Merge pull request #27937 from KoBeWi/sliderdocs
...
Added some documentation for Slider
2019-04-16 15:31:50 +02:00
Max Hilbrunner
93fcde8388
Merge pull request #27953 from siddharth952/v_scroll_speed
...
Fixes documentation of v_scroll_speed and wrap_enabled
2019-04-16 15:27:49 +02:00
Rémi Verschelde
1e2b3ac407
Merge pull request #28050 from Calinou/animation-track-editor-hidpi
...
Scale animation track editor line widths on hiDPI displays
2019-04-16 10:35:55 +02:00
Rémi Verschelde
f7b5fa8cf2
Merge pull request #28038 from CatThingy/area-error-fix
...
Removed unnecessary error from _area_inout
2019-04-16 10:35:29 +02:00
Rémi Verschelde
4f81945fed
Merge pull request #28052 from muiroc/settings_decodes_objects
...
Enable object decoding when serializing binary project settings
2019-04-16 10:33:34 +02:00
Rémi Verschelde
6420768887
Merge pull request #28073 from lupoDharkael/early-validation
...
Validate scripts when they are loaded in the text editor
2019-04-16 10:10:57 +02:00
Rémi Verschelde
192d176d30
Merge pull request #28071 from YeldhamDev/treedialog_style_fix
...
Fix styling in 'SceneTreeDialog'
2019-04-16 10:09:37 +02:00
Rémi Verschelde
3069095e44
Merge pull request #28066 from jbuck3/popupmenu-plugin-id-fix
...
Fix setting of PopupMenu item IDs in editor
2019-04-16 10:05:00 +02:00
Rémi Verschelde
cac650022f
Merge pull request #28053 from lupoDharkael/shadowing
...
GDScript: add variable shadowing warning
2019-04-16 09:25:36 +02:00
Rémi Verschelde
0a40ac3246
Merge pull request #28058 from guilhermefelipecgs/fix_28024
...
Add Input::get_current_cursor_shape
2019-04-16 09:25:00 +02:00
Rémi Verschelde
2c0c1e3c16
Merge pull request #28067 from KoBeWi/save_layout_x3
...
Save opened scenes when necessary
2019-04-16 09:05:17 +02:00
lupoDharkael
f137166251
Validate scripts when they are loaded in the text editor
2019-04-16 02:14:58 +02:00
Michael Alexsander Silva Dias
75bbd8259a
Fix styling in 'SceneTreeDialog'
...
Fixes #28029 .
2019-04-15 20:21:51 -03:00
Tomasz Chabora
331f922359
Save opened scenes when necessary
2019-04-15 22:17:49 +02:00
James Buck
ae646261e3
Fix setting of PopupMenu item IDs in editor
2019-04-15 14:36:42 -05:00
Michael Alexsander Silva Dias
87e42e4f66
Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
...
Make OccluderPolygon2D draggable in the editor
2019-04-15 16:10:48 -03:00
Michael Alexsander Silva Dias
55c7590763
Merge pull request #27944 from YeldhamDev/tile_name_position_fix
...
Fix position of tile names in TileSet editor when zooming in/out
2019-04-15 15:35:48 -03:00
Guilherme Felipe
1bae73d7d0
Add Input::get_current_cursor_shape
...
[Clean up] Removed unused/unnecessary methods.
2019-04-15 15:22:09 -03:00
Rémi Verschelde
06e580f5ba
Merge pull request #26792 from Faless/webrtc_pr
...
Initial WebRTC support
2019-04-15 19:57:06 +02:00
CatThingy
8166f8d3c8
Removed unnecessary error from _area_inout
...
The error was previously removed from _body_inout
for the same reason. Fixes #28022 .
2019-04-15 09:19:30 -07:00
lupoDharkael
14078fbb82
GDScript: add variable shadowing warning
2019-04-15 18:19:14 +02:00
Rémi Verschelde
96123035da
Merge pull request #28056 from akien-mga/doc-visibilitynotifier-ready
...
doc: Add note about VisibilityNotifier.is_on_screen after instantiation
2019-04-15 18:09:02 +02:00
Rémi Verschelde
3fc1f7dfbe
doc: Add note about VisibilityNotifier.is_on_screen after instantiation
...
Fixes #9430 .
2019-04-15 17:10:33 +02:00
muiroc
1f54b11da6
Enable object decoding when serializing binary project settings
2019-04-15 15:30:54 +02:00
Rémi Verschelde
09e94aa087
doc: Sync classref with current source
2019-04-15 14:49:41 +02:00
Hugo Locurcio
c0959f00a0
Scale animation track editor line widths on hiDPI displays
2019-04-15 14:11:31 +02:00
Rémi Verschelde
dab8f8c953
Merge pull request #27967 from clayjohn/fix-mip-bug
...
Fixed bug in computing mip maps from screen texture
2019-04-15 13:05:50 +02:00
Juan Linietsky
5d65100669
Icon was missing
2019-04-15 07:46:57 -03:00
Rémi Verschelde
0d87535dd7
Merge pull request #28011 from KoBeWi/rmb_housework
...
Small cleanup to SceneTree dock context menu
2019-04-15 11:46:01 +02:00
Rémi Verschelde
adb41c8bee
Merge pull request #26678 from YeldhamDev/hide_addscript_multiselected
...
Hide "Add Script" button in Scene dock when multiple nodes are selected
2019-04-15 11:42:09 +02:00
Rémi Verschelde
39c5f363f7
Merge pull request #24654 from groud/better_dragging_autoscroll
...
Enhance tree scrolling when dragging
2019-04-15 10:35:08 +02:00
Rémi Verschelde
87ab468b79
Merge pull request #27931 from pyrophone/SceneTreeScriptFix
...
Fix for additional separators appearing when scripts are disabled
2019-04-15 10:24:37 +02:00
Yuri Roubinsky
f213055e11
Merge pull request #28005 from Chaosus/vs_delete
...
Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15 07:31:17 +03:00
Juan Linietsky
296c74072c
Implement autokeying in Animation editor.
2019-04-15 00:49:03 -03:00
Juan Linietsky
8f762aefcd
Oops I missed a line, continuation to 0d41f8f
.
2019-04-15 00:05:27 -03:00
Juan Linietsky
0d41f8fb00
Avoid crash on changing snap mode when no animation exists, closes #28031
2019-04-15 00:02:17 -03:00
Juan Linietsky
caaa492133
Also show length in FPS when using FPS mode for AnimationPlayer editor
2019-04-14 23:48:53 -03:00
Juan Linietsky
4203266923
Add support for FPS snap in Animation Editor.
2019-04-14 16:43:38 -03:00
Tomasz Chabora
d532a3f710
Small cleanup to SceneTree context menu
2019-04-14 14:04:04 +02:00
Chaosus
24faddc211
Added possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-14 09:49:51 +03:00
Juan Linietsky
3f76d2c2f3
Ability to create sprite frames in AnimatedSprite from sprite sheet.
2019-04-13 22:15:31 -03:00
Juan Linietsky
ad1368a625
Clean up ASSIMP import code.
2019-04-13 15:19:47 -03:00
Yuri Roubinsky
89efaf5e78
Merge pull request #27980 from Chaosus/vs_conditional
...
Added conditional nodes to visual shaders
2019-04-13 18:58:01 +03:00
Chaosus
87f87839a6
Added conditional nodes to visual shaders
2019-04-13 18:17:20 +03:00