Commit Graph

15617 Commits

Author SHA1 Message Date
Juan Linietsky
e1f2feec2e Changes to how snap works (I think this makes more sense now) 2018-07-16 21:30:44 -03:00
Juan Linietsky
063a22851a -Added support for raycast in KinematicBody2D
-Added support for snapping in KinematicBody2D
2018-07-16 20:04:07 -03:00
Jorn Van denbussche
d7aa3e33c8 Line2D texture stretch mode
Prototype for stretching the texture across the whole line.
Fixed end cap tile mode.
2018-07-16 23:16:58 +02:00
Juan Linietsky
de910f8c26 Finally figured out how to implement AnimatedTexture properly. 2018-07-16 11:43:49 -03:00
Thomas Herzog
9eb082004d
Merge pull request #20034 from Faless/master_fixes
Fix server and GDNative in master branch
2018-07-16 15:50:30 +02:00
Thomas Herzog
72430b041e
Merge pull request #20169 from Chaosus/rightclick_vs
Visual shaders - make "Add node" menu showed by right click
2018-07-16 15:46:18 +02:00
Thomas Herzog
103524e6b7
Merge pull request #20112 from nunodonato/openvisualeditorbutton
Open visual editor when "open editor" button in the inspector is pressed
2018-07-16 15:42:57 +02:00
Thomas Herzog
a21aeec4b9
Merge pull request #20167 from Chaosus/fix_vshader_bug
Fix display scale bug in visual shaders
2018-07-16 15:40:41 +02:00
Jorn Van denbussche
28aa9a1d6d More accurate UV round begin cap 2018-07-16 14:30:30 +02:00
Fabio Alessandrelli
9ba8f0d2d8 HTTP client now uses non blocking handshake 2018-07-16 13:08:17 +02:00
Fabio Alessandrelli
99d0b7ba14 Implement non blocking-handshake for StreamPeerSSL 2018-07-16 13:08:17 +02:00
Juan Linietsky
c0c243ac5c New option, make any node the new scene root. 2018-07-15 23:52:57 -03:00
Juan Linietsky
512ffd489a Small feature to help users understand the editor faster. 2018-07-15 23:11:29 -03:00
Juan Linietsky
af7d8fb844 Added small icon to expand the bottom panel (and shortcut too) 2018-07-15 22:38:14 -03:00
Juan Linietsky
a3f1ee5c57 Global class names (and GDScript support for it) 2018-07-15 19:29:00 -03:00
Chaosus
3af81427a1 Several name fixes for visual shader 2018-07-15 17:28:06 +03:00
Overblob
e6ad5e23b4 * Small hex/float/integer parsing refactoring
* Potential bug fix on hex (cannot be used atm)
* Added optional typing for floats, eg:
"1f" -> "1.0"
"1.f" -> "1.0"
"1.99f" -> "1.99"
"1." -> "1.0"
2018-07-15 14:58:23 +02:00
Chaosus
f8417ac682 Visual shaders - make "Add node" menu showed by right click 2018-07-15 10:33:11 +03:00
Chaosus
c88da2fce5 Fix display scale bug in visual shaders 2018-07-15 08:55:41 +03:00
Juan Linietsky
f6ce73f724 Visual Shaders are back. 2018-07-14 18:16:18 -03:00
Overblob
7a74d310aa Fixed error due to bad cursor handling when parsing shader code
Fixed completion error log thrown on "no auto-completion found" for typings with no completion.
2018-07-14 19:59:11 +02:00
Ibrahn Sahir
e51a94905d fix scrollbar icons with atlas texture.
Draw scrollbar icons through their textures, rather than calling
directly to the server. Allows atlas textures to manipulate the source
rect as required.
2018-07-14 14:02:08 +01:00
Luke Miller
7298a746ce fix issue with bezier tracks using incorrect duration for interpolating values 2018-07-14 11:48:40 +10:00
Ibrahn Sahir
9e4a6a6be2 fix for moving file using filesystem dock context menu.
Updated a method binding to match parameter default of recently added
parameter.
2018-07-14 02:47:43 +01:00
ordigdug
9c7e647124 Fix -new inspector- remote debug view not changing to current scene after exiting game - Fixes #20075 2018-07-13 13:00:14 -04:00
Ibrahn Sahir
fb32adfcf8 fixed a branch on uninitialised data in gui/tree
I don't think it was really causing any harm, but this makes things a
little more explicit and helps clean up valgrind output.
2018-07-13 14:00:10 +01:00
Ibrahn Sahir
fe4265ad46 fixed branch on uninit and data race in editor android device polling
Initialised relevant variables before stating thread,
to prevent a branch on uninitialised data.
Fixed race condition in polling that could miss a device change.
2018-07-13 13:30:50 +01:00
Ibrahn Sahir
f13f54e9db fixed connection dialog's creation of script functions.
Was accessing deleted objects to find the argument list.
Reordered things to get the arg list before deletion.
2018-07-13 12:58:44 +01:00
George Marques
1fc7973a00
Merge pull request #20118 from vnen/uwp-gles2
UWP: Add support for GLES2 driver
2018-07-12 17:46:27 -03:00
George Marques
a684e853ab
UWP: Add support for GLES2 driver 2018-07-12 16:21:35 -03:00
Max Hilbrunner
ed55fb538a
Merge pull request #20096 from CptPotato/19163-aces-whitepoint
Fix missing whitepoint for ACES tonemapping
2018-07-12 18:02:53 +02:00
alex-poe
37357c86cd reformatted and restructured tonemap.glsl 2018-07-12 17:10:00 +02:00
Nuno Donato
0ae400f523 Open visual editor when "open editor" button in the inspector is pressed.
Fixes #20111
2018-07-12 12:41:22 +01:00
Max Hilbrunner
d488c35efa
Merge pull request #20026 from taylorjoshuaw/fix-window-height-crash
Temporary fix to issue #19628 and #19207
2018-07-12 05:29:03 +02:00
Max Hilbrunner
cc57b62ab3
Merge pull request #20068 from Xrayez/submenu-popup-delay
Add ability to set submenu's popup delay time on mouse hovering
2018-07-12 05:27:49 +02:00
Max Hilbrunner
29e70fa5ce
Merge pull request #19840 from jjay/ios_screen_orientation
Respect window/handheld/orientation setting in iOS
2018-07-12 05:23:57 +02:00
Max Hilbrunner
a889e0d7f3
Merge pull request #20102 from marcelofg55/coreaudio_dispose
Properly cleanup up CoreAudio unit using AudioComponentInstanceDispose
2018-07-12 05:22:18 +02:00
Max Hilbrunner
f312b01ccd
Merge pull request #19091 from guilhermefelipecgs/fix_ui
[InspectorDock] Change label offset
2018-07-12 05:12:35 +02:00
Max Hilbrunner
118d4f3115
Merge pull request #19540 from muiroc/cylinder
Cylinder resource and collision shape (bullet only)
2018-07-12 05:09:37 +02:00
Max Hilbrunner
40f38216cf
Merge pull request #19707 from toger5/fix_clipping_vflip
fix clipping with v_flip fixes: #18600
2018-07-12 05:05:56 +02:00
George Marques
11c36a939d
Merge pull request #20093 from marcelofg55/audio_stream2d
Fix possible bug with AudioStreamPlayer2D audio position
2018-07-11 14:37:07 -03:00
alex-2b17x4
7fe75bb43b added 'whitepoint' to ACES tonemapping 2018-07-11 15:59:14 +02:00
Juan Linietsky
1b78b664cb
Merge pull request #20092 from karroffel/gles3-multimesh-fix
fix wrong loop condition in MultiMesh allocation
2018-07-11 08:43:58 -03:00
Marcelo Fernandez
de9a77ebde Properly cleanup up CoreAudio unit using AudioComponentInstanceDispose 2018-07-11 08:38:32 -03:00
Marcelo Fernandez
0c78a58b64 Fix possible bug with AudioStreamPlayer2D audio position 2018-07-10 22:57:50 -03:00
karroffel
3d33da19bd fix wrong loop condition in MultiMesh allocation 2018-07-10 23:13:59 +02:00
Max Hilbrunner
a184126e8b
Merge pull request #20028 from eska014/html5-refactor-os
Refactor HTML5 platform OS implementation
2018-07-10 22:15:56 +02:00
Max Hilbrunner
750aa99394
Merge pull request #20083 from AlexHolly/fix-colorpickerbutton-popup
fix ColorPickerButton.get_popup()
2018-07-10 22:12:05 +02:00
Max Hilbrunner
b69422162d
Merge pull request #20084 from guilhermefelipecgs/fix_visual_script_editor
Fix visual script editor interface
2018-07-10 22:10:53 +02:00
Leon Krause
b6ae2d8037 Refactor OS_JavaScript 2018-07-10 16:57:56 +02:00