Rémi Verschelde
3334209a73
SCons: Pass env to modules can_build method
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This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
Fabio Alessandrelli
8e35d937a9
New sync keywords in GDScript, NativeScript, Mono
2018-05-29 20:26:41 +02:00
Fabio Alessandrelli
1400f6fdc4
Refactor RPCMode enum and checks
2018-05-29 20:26:41 +02:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:47:52 +02:00
Max Hilbrunner
d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
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RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Ignacio Etcheverry
97fb999976
Mono: Fix MonoImage filename being set to an invalid path
2018-05-27 17:15:41 +02:00
Fabio Alessandrelli
a5e8a3be5e
New sync keywords in GDScript, NativeScript, Mono
2018-05-26 10:49:33 +02:00
Fabio Alessandrelli
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
Ignacio Etcheverry
a830e633a2
Merge pull request #19074 from cart/optimize-mono-pool-marshal
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Reduce allocations when converting mono arrays to pool arrays
2018-05-25 11:04:16 +02:00
Rémi Verschelde
17faf11119
Merge pull request #19063 from KellyThomas/c-sharp-feature-parity-vectors
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mono: Add Slerp method to vector classes, expose Cross method for Vector2
2018-05-25 09:44:03 +02:00
Ignacio Etcheverry
64c903580e
Merge pull request #19149 from neikeq/x
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Mono: Improve 'script class not found' error
2018-05-24 20:38:18 +02:00
Ignacio Etcheverry
c8945fe7d8
Mono: Improve 'script class not found' error
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No longer printed when using using placeholder script instances (for non-tool scripts in the editor).
Print different error if the project assembly is not loaded
2018-05-24 20:16:23 +02:00
Michael Alexsander Silva Dias
4e257293d9
Capitalized comments of methods created by the Connect Signal dialog.
2018-05-23 18:11:00 -03:00
Kelly Thomas
b335274bcd
mono: add Slerp method to vector classes, expose Cross method for Vector2, and fix unnecessary casts in Basis
2018-05-22 08:27:49 +08:00
Kelly Thomas
c7e98eef67
Fix index out of range error in string.Extension()
2018-05-21 18:48:53 +08:00
Carter Anderson
56262ceafe
Reduce allocations when converting mono arrays to pool arrays
2018-05-20 18:18:06 -07:00
Rémi Verschelde
228b09bafb
Merge pull request #18974 from KellyThomas/c-sharp-feature-parity-basis
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Mono: Basis constructor for euler parameter
2018-05-18 21:09:57 +02:00
Ignacio Etcheverry
fc90f41f53
Merge pull request #18975 from KellyThomas/c-sharp-feature-parity-color
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mono: New Color methods: Darkened, Lightened and ToRgba32
2018-05-18 20:09:01 +02:00
Kelly Thomas
16e1b4bacf
mono: Plane, expose Normal, and D
2018-05-17 23:04:20 +08:00
Kelly Thomas
88bd33f451
mono: New Color methods: Darkened, Lightened and ToRgba32
2018-05-17 21:41:19 +08:00
Kelly Thomas
c26d30986a
Mono: Basis constructor for euler parameter
2018-05-17 21:31:14 +08:00
Michele Valente
6c74f3de6d
fixes build error on Linux after its introduction in #18949
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The function expects now a return value. Returning NULL seems to work in
this case.
2018-05-17 11:34:05 +02:00
Rémi Verschelde
c3510cd981
Merge pull request #18949 from neikeq/alo
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Mono: Project building fixes
2018-05-17 08:33:54 +02:00
Ignacio Etcheverry
01397a10d9
Mono: Project building fixes
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- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild.
- Set Mono's MSBuild as the default build tool on Windows.
- Generate projects with portable DebugType instead of full.
2018-05-17 01:26:23 +02:00
Ignacio Etcheverry
41f79a6f14
Merge pull request #18889 from madadam/async-await-fix
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Set current SynchronizationContext before the game loop starts
2018-05-16 23:44:55 +02:00
Guilherme Felipe
35024d4e7b
Add missing copyright headers
2018-05-16 14:50:44 -03:00
Juan Linietsky
005b69cf6e
-New inspector.
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-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)
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2018-05-15 17:14:31 -03:00
Adam Cigánek
f25240cfe6
Set current SynchronizationContext before the game loop starts
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This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.
With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.
Fixes #18849
2018-05-15 15:09:40 +02:00
Kelly thomas
a6bd2c6e72
round / ceil methods for c sharp vectors
2018-05-04 20:17:10 +08:00
Max Hilbrunner
ffb6f8f1ca
Merge pull request #18406 from YeldhamDev/script_templates_period
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Changed periods in the script templates
2018-05-04 11:20:16 +02:00
Ignacio Etcheverry
a02fec47a0
Merge pull request #18562 from neikeq/issue-18526
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Fix MSVC check when building with mono
2018-05-02 18:24:57 +02:00
Michael Alexsander Silva Dias
093b069bf6
Changed periods in the script templates.
2018-05-02 11:42:09 -03:00
Ignacio Etcheverry
a1aa98e05a
Fix MSVC check when building with mono
2018-05-02 15:19:02 +02:00
Ignacio Etcheverry
c0192e405d
Merge pull request #18561 from neikeq/fix-find-msbuild-2
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Fix editor detecting msbuild with a msvc 'tools only' install
2018-05-02 15:13:44 +02:00
Ignacio Etcheverry
93d13bee8b
Fix editor detecting msbuild with a msvc 'tools only' install
2018-05-02 15:06:25 +02:00
Hein-Pieter van Braam
0ec912a79e
Fix msbuild with a msvc 'tools only' install
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Taken from https://github.com/Microsoft/vswhere/wiki/Find-MSBuild
without '-products *' vswhere does not locate msbuild when installing a
tools-only (no IDE) version of the microsoft compilers.
2018-04-30 12:52:18 +02:00
Ignacio Etcheverry
fbc808012f
Mono: BindingsGenerator enum fixes
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- Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods.
- Make type resolver fallback to int if a type is not found and it's an enum.
2018-04-28 22:25:25 +02:00
Ignacio Etcheverry
b5e6e142ef
Add option to link mono statically on Windows
2018-04-25 21:15:35 +02:00
Ignacio Etcheverry
6faa96fb89
Merge pull request #18399 from neikeq/u
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Mono fixes
2018-04-24 20:58:25 +02:00
Ignacio Etcheverry
ff7fe9e771
Mono: Fix '!t' error messages when generating bindings
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This error wasn't affecting the bindings generation process.
2018-04-24 20:47:06 +02:00
Ignacio Etcheverry
f8ce412560
Mono: Do not spam script class not found error
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Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts.
2018-04-24 20:46:57 +02:00
Ignacio Etcheverry
89e84185e8
Mono: Fix crash on script load if the scripts domain isn't loaded
2018-04-24 20:46:53 +02:00
Xavier Cho
6b611e6431
#18051 : Fix indentation issues introduced during clean up
2018-04-17 07:53:27 +09:00
Xavier Cho
e59fad3924
#18051 : Do not use `var` in a for-loop, or where type is not obvious
2018-04-17 07:39:37 +09:00
Xavier Cho
94edd92248
#18051 : Use common name for Color type argument
2018-04-17 07:39:37 +09:00
Xavier Cho
f0bf5532fa
#18051 : Remove redundant verbatim prefixes
2018-04-17 07:39:37 +09:00
Xavier Cho
85787776a5
#18051 : Use default parameter value
2018-04-17 07:39:37 +09:00
Xavier Cho
b765c051cb
#18051 : Use array initializer when applicable
2018-04-17 07:39:37 +09:00
Xavier Cho
9097c71255
#18051 : Remove redundant parenthesis
2018-04-17 07:39:37 +09:00
Xavier Cho
93dd59d763
#18051 : Remove unnecessary variable assignments
2018-04-17 07:39:37 +09:00