Rémi Verschelde
a752e2f4a3
Merge pull request #21150 from Calinou/more-window-placement-options
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Add more project window placement options
2018-08-22 22:26:52 +02:00
Michael Alexsander Silva Dias
5c6be1aea5
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
2018-08-22 16:52:38 -03:00
Juan Linietsky
3fd2fc1e01
Make sure resizing of float and half float images works, fixes #21157
2018-08-22 16:40:43 -03:00
Marcelo Fernandez
a323b7a1ba
Implemented profiling functions for NativeScript
2018-08-22 15:40:41 -03:00
Hugo Locurcio
475a46c59c
Add more project window placement options
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It is now possible to use the previous or next monitor (relative to
the editor) to display running projects. If either end is reached,
it will wrap around to the last or first monitor (respectively).
This closes #20283 .
2018-08-22 20:21:03 +02:00
Aaron Franke
434973fb83
[Mono] Vector2/3 Project methods
2018-08-22 13:27:35 -04:00
elasota
4cd866685e
Use cluster fit at higher quality levels
2018-08-22 12:05:25 -04:00
Juan Linietsky
334acc017f
Add distance based dithering to the default material.
2018-08-22 10:24:00 -03:00
Mariano Javier Suligoy
810b73c01e
Display tile ID along with name
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Fixes #20895 .
2018-08-22 14:35:50 +02:00
Rémi Verschelde
8b25c0513f
Merge pull request #21152 from DualMatrix/fileselect_error
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Fixed !is_inside_tree() errors in file dialog
2018-08-22 14:27:17 +02:00
Rémi Verschelde
a097fdfab1
Merge pull request #21287 from Noshyaar/preview-crash
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Fix crash when previewing null AudioStream
2018-08-22 14:07:09 +02:00
Poommetee Ketson
a327a0078b
Fix crash when previewing null AudioStream
2018-08-22 17:03:51 +07:00
Rémi Verschelde
3573d5f4ae
Merge pull request #21281 from elasota/fix-squish-sse
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Fix Squish SSE misconfiguration
2018-08-22 09:55:57 +02:00
Rémi Verschelde
a6979e7c66
Merge pull request #21279 from vnen/gdscript-fixes
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Assorted GDScript fixes
2018-08-22 09:53:52 +02:00
Rémi Verschelde
703de2f6ec
Merge pull request #21256 from elasota/bptc
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BPTC support
2018-08-22 09:53:27 +02:00
elasota
35f6ba5c5d
BPTC support
2018-08-21 22:56:04 -04:00
elasota
04410346bb
Fix Squish SSE misconfiguration
2018-08-21 22:21:56 -04:00
Rémi Verschelde
0e6551d8e2
Merge pull request #21274 from YeldhamDev/meshlib_editor_fixes
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Fix MeshLibrary editor
2018-08-22 01:54:59 +02:00
Laurent Van Acker
4d6a6e0813
Add modulation of tiles from tileset in palette and editor draw
2018-08-22 01:36:43 +02:00
George Marques
94d662ad55
GDScript: Ignore unused arguments/local vars that start with _
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Makes it simple to ignore particular arguments without adding special
comments, especially in engine-defined functions.
2018-08-21 20:29:43 -03:00
George Marques
4d2b9a4b35
GDScript: Show warning messages only on debugger
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Don't show on console/output anymore.
2018-08-21 20:29:33 -03:00
Ignacio Etcheverry
c45a4f0310
Merge pull request #21275 from neikeq/tfiswrongwithhooks
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Mono: Fix weird crash when loading corlib
2018-08-22 01:00:13 +02:00
Ignacio Etcheverry
143c471eff
Mono: Fix weird crash when loading corlib
2018-08-22 00:49:38 +02:00
Ignacio Etcheverry
5df91099c7
Merge pull request #18502 from space-wizards/18-04-29-assembly-load-hook
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assembly_load_hook fallback for registering GDMonoAssemblies.
2018-08-22 00:27:35 +02:00
Chaosus
27731a86d2
Restrict set_pitch_scale to positive scales for AudioStreamPlayer*
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Fixes #20459 .
Co-authored-by: Tiago José Sousa Magalhães <crakylps@gmail.com>
2018-08-22 00:11:53 +02:00
Michael Alexsander Silva Dias
d0f55ab6e4
Fix MeshLibrary editor
2018-08-21 19:06:52 -03:00
Rémi Verschelde
a3fe19dd10
Merge pull request #21252 from vnen/remove-autoload-init
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Disable scripting and physics early in EditorNode
2018-08-21 23:42:26 +02:00
Rémi Verschelde
4bf15d8090
Merge pull request #21236 from dragmz/windows-graceful-close
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Try closing gracefully before terminating process
2018-08-21 22:47:21 +02:00
Juan Linietsky
0a8ac1a57c
display some constants as hex
2018-08-21 17:13:16 -03:00
Rémi Verschelde
ed10ff65fd
Merge pull request #21245 from RandomShaper/fix-physics-canvas-xform
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Take CanvasLayer transform into account for 2D physics
2018-08-21 21:46:04 +02:00
Rémi Verschelde
65c8a49122
Merge pull request #21250 from dragmz/ref-ptr-n(eq)-op
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== and != operators for Ref<T> / T*
2018-08-21 21:28:29 +02:00
Rémi Verschelde
404ee1a56b
Style: Fix issues that went past CI
2018-08-21 21:28:06 +02:00
Rémi Verschelde
a319d72071
Merge pull request #21253 from aaronfranke/plane-constants
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Rename Plane constants, add to Mono
2018-08-21 21:16:41 +02:00
Rémi Verschelde
d3de933377
Merge pull request #21263 from guilhermefelipecgs/fix_gradient_edit
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Fix grab/select of gradient edit
2018-08-21 20:47:47 +02:00
Juan Linietsky
ee07fb5ebe
Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
2018-08-21 15:31:23 -03:00
Rémi Verschelde
28e9aedbdd
Merge pull request #21267 from akien-mga/color-grayscale
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Deprecate incorrect Color::gray()
2018-08-21 20:29:56 +02:00
Pedro J. Estébanez
20dc63054f
Optimize CanvasLayer::get_global_transform_with_canvas
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So it takes advantage of the `get_global_transform` cached data.
2018-08-21 20:10:15 +02:00
Pedro J. Estébanez
4839e5f6d9
Take CanvasLayer transform into account for 2D physics
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Fixes #18073 .
2018-08-21 20:10:15 +02:00
Juan Linietsky
44d75e3b6d
Merge pull request #21266 from AndreaCatania/master
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Added area / body collision exception in raycast
2018-08-21 14:26:19 -03:00
George Marques
fdf18a4198
GDScript: Fix undefined behavior on GDScriptTokenizerBuffer
2018-08-21 13:54:52 -03:00
Andrea Catania
c153489e25
Added comment to class_db to know how to bind more then 6 params
2018-08-21 18:51:08 +02:00
Andrea Catania
0b98834b77
Added ray / shape / point / motion / rest cast exclusion of area and or body
2018-08-21 18:51:08 +02:00
George Marques
abbdb9d951
GDScript: Forbid invalid identifiers in match bindings
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Also forbid shadowing a variable from an upper scope.
2018-08-21 13:38:18 -03:00
George Marques
d97624e295
GDSCript: Fix cyclic class dependency detection
2018-08-21 13:14:11 -03:00
Rémi Verschelde
2969dffbe3
Deprecate incorrect Color::gray()
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This average is not a proper approximation of a grayscale value,
get_v() is better suited for that.
If we want a real to_grayscale() conversion, it's somewhat more
involved: https://en.wikipedia.org/wiki/Grayscale
Remove the deprecated Gray() from C# bindings as it conflicts
with new named color constants.
2018-08-21 17:48:31 +02:00
Juan Linietsky
e20864c340
Clipped camera implementation, a camera that avoids going into geometry.
2018-08-21 11:48:48 -03:00
Guilherme Felipe
40f8ab6b1e
Fix grab/select of gradient edit
2018-08-21 11:22:58 -03:00
Rémi Verschelde
912131fe03
Merge pull request #20101 from panzergame/shape_margin
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Expose bullet shape margin to UI.
2018-08-21 16:17:11 +02:00
Marcin Zawiejski
a1d2fbdeb2
== and != operators for Ref<T> / T*
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This is to prevent crashes for code like:
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void Material::set_next_pass(const Ref<Material> &p_pass) {
ERR_FAIL_COND(p_pass == this);
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that's been fixed in 031f763d4f
2018-08-21 13:25:50 +02:00
Rémi Verschelde
238b70e2db
Merge pull request #21248 from akien-mga/remove-utf8-constants
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Remove circle/diamond String constants
2018-08-21 13:09:58 +02:00