Hugo Locurcio
dcc92c174e
Remove uses of `vformat()` with no placeholders
...
This is identical to passing the string directly.
2023-06-28 16:27:55 +02:00
Rémi Verschelde
c83f912bcb
Merge pull request #78796 from KoBeWi/vengeful_spirit_of_Godot3_tries_to_destroy_the_new_engine
...
Fix crash with failed compatibility tiles
2023-06-28 15:58:57 +02:00
kobewi
1a9739f591
Fix crash with failed compatibility tiles
2023-06-28 15:11:10 +02:00
Rémi Verschelde
53c78b2cac
Project converter: Use same rendering driver as Project Manager
...
Which means by default OpenGL 3, but it can still be overridden from the command line.
Fixes #76303 .
2023-06-28 15:07:37 +02:00
Joe Marshall
c52fadbe75
fix threading bug in vulkan rendering device
2023-06-28 13:50:25 +01:00
Rémi Verschelde
9e903e462c
Merge pull request #78784 from timothyqiu/editor-import-plugin-example
...
Fix function signature in `EditorImportPlugin` example
2023-06-28 14:33:48 +02:00
Rémi Verschelde
bc756cd4f6
Merge pull request #78740 from CURR-E/lifetime_randomness
...
Correct description of `ParticleProcessMaterial.lifetime_randomness`
2023-06-28 14:33:41 +02:00
Rémi Verschelde
9a09ee5d02
Merge pull request #78787 from RedworkDE/net-non-tool-reload
...
C#: Fix reloading of non-tool scripts
2023-06-28 12:51:59 +02:00
RedworkDE
60b9eb169e
C# Fix reloading of non-tool scripts
2023-06-28 11:46:43 +02:00
Curry
2357837c43
Correct description of ParticleProcessMaterial.lifetime_randomness
2023-06-28 18:24:38 +10:00
Haoyu Qiu
cea00ebf58
Fix function signature in EditorImportPlugin example
2023-06-28 15:27:38 +08:00
Aaron Franke
d667402461
Sort project tags before saving
2023-06-27 18:22:33 -05:00
Rémi Verschelde
d95b516d31
Merge pull request #78767 from KoBeWi/space_or_space
...
Fix missing translations in EventListenerLineEdit
2023-06-28 00:31:06 +02:00
kobewi
af01aed643
Fix missing translations in EventListenerLineEdit
2023-06-27 23:08:41 +02:00
Rémi Verschelde
16508ead86
Merge pull request #78745 from RandomShaper/fix_node_pr
...
Fix node processing order
2023-06-27 23:02:02 +02:00
Rémi Verschelde
5e2f03fc99
Merge pull request #78711 from groud/explain_rpc
...
Explain a bit more RPCs options
2023-06-27 23:01:24 +02:00
Pedro J. Estébanez
70ca659143
Fix node internal/non-internal processing order
...
Bonus:
Fix issues in group-processing related setters
2023-06-27 19:19:55 +02:00
Rémi Verschelde
3c352a5a7d
Merge pull request #78728 from Rindbee/reset-vp_pending-on-failure-or-not
...
Fix that `ViewportTexture` cannot be setup again after failed setup
2023-06-27 15:45:41 +02:00
Rémi Verschelde
1b3bf48526
Merge pull request #78727 from rburing/really_velocity
...
Fix CharacterBody3D `get_position_delta()` and `get_real_velocity()`
2023-06-27 13:09:50 +02:00
Gilles Roudière
538c4b62b7
Explain a bit more RPCs options
2023-06-27 11:25:15 +02:00
Fabio Alessandrelli
950f4c3b41
Merge pull request #78716 from akien-mga/mbedtls-load-error-handling
...
mbedtls: Improve X509 certificate load error handling
2023-06-27 06:58:34 +02:00
Rindbee
fb1bcac271
Fix that `ViewportTexture` cannot be setup again after failed setup
...
`vp_pending` is a flag indicating to wait for `ViewportTexture::_setup_local_to_scene`
to be called. Once this method is called, no matter whether the setup will fail or not,
it needs to be reset to `false`.
2023-06-27 06:45:30 +08:00
Ricardo Buring
104da478a8
Fix CharacterBody3D get_position_delta()
...
Calculate the difference of global positions.
This also fixes get_real_velocity().
2023-06-26 23:15:57 +02:00
Yuri Sizov
1f9e540f14
Merge pull request #78720 from clayjohn/GLES3-tex-init
...
Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer
2023-06-26 20:59:24 +02:00
clayjohn
7c37a32897
Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer
...
This works around a driver bug in some older devices and should be harmless on any spec-compliant device
2023-06-26 10:45:24 -07:00
Rémi Verschelde
9d089fe6e5
i18n: Sync translations with Weblate
2023-06-26 19:40:50 +02:00
Rémi Verschelde
2e7a2c39e1
Bump version to 4.1-rc
...
Faster release cycles are proving to work fairly well, and we have a lot more
confidence label the current state as RC as we've had in the past.
Let's get to 4.1-stable quickly and reopen development!
2023-06-26 19:38:40 +02:00
Rémi Verschelde
5b220fbc1a
Merge pull request #78717 from KoBeWi/TracToR
...
Fix missing translation in SceneCreateDialog
2023-06-26 19:30:22 +02:00
Rémi Verschelde
0878766974
Merge pull request #78719 from RandomShaper/fix_fixup
...
Fix change of precedence in fixup
2023-06-26 19:25:28 +02:00
Pedro J. Estébanez
fc0e37bbe0
Fix change of precedence in fixup
2023-06-26 19:20:34 +02:00
kobewi
08ef3044ee
Fix missing translation in SceneCreateDialog
2023-06-26 19:19:36 +02:00
Rémi Verschelde
8321e0355e
mbedtls: Improve X509 certificate load error handling
...
Positive numbers shouldn't be treated as a hard failure:
> For CRTs in PEM encoding, the function parses permissively:
> if at least one certificate can be parsed, the function
> returns the number of certificates for which parsing failed
> (hence \c 0 if all certificates were parsed successfully).
> If no certificate could be parsed, the function returns
> the first (negative) error encountered during parsing.
Fixes #77994 .
2023-06-26 19:17:17 +02:00
Rémi Verschelde
2930fbeecd
Update AUTHORS and DONORS list
...
New contributors added to AUTHORS:
@ajreckof, @AThousandShips, @bitsawer, @hakro, @mihe, @nongvantinh
Thanks to all contributors and donors for making Godot possible!
2023-06-26 17:56:14 +02:00
Rémi Verschelde
6b91f57042
Fixup compilation warning after #78713
2023-06-26 17:55:08 +02:00
Rémi Verschelde
61937011c9
Merge pull request #78713 from RandomShaper/fix_default_group_cq
...
Ensure default node groups' call queue are processed
2023-06-26 17:28:31 +02:00
Pedro J. Estébanez
a39b683b12
Ensure default node groups' call queue are processed
2023-06-26 16:56:10 +02:00
Yadnesh Kulkarni
a8dde286ce
Fixed grid disappearance
2023-06-26 09:27:25 -04:00
Rémi Verschelde
3aaa787094
Merge pull request #78709 from Faless/mp/4.x_fix_delta_again
...
[MP] Fix delta variables index decoding.
2023-06-26 14:57:12 +02:00
Rémi Verschelde
d08ba5f3dc
Merge pull request #78670 from KoBeWi/cache_with_full_power
...
Improve script icon cache
2023-06-26 14:56:47 +02:00
Rémi Verschelde
1b1e2403f9
Merge pull request #78653 from dalexeev/unexpose-doc-cache
...
Unexpose `DocCache` class
2023-06-26 14:56:24 +02:00
kobewi
0458ac4b81
Improve script icon cache
2023-06-26 14:03:21 +02:00
Fabio Alessandrelli
91004df875
[MP] Fix delta variables index decoding.
2023-06-26 12:33:30 +02:00
Rémi Verschelde
afc5fa14ad
Merge pull request #78700 from AThousandShips/mutex_doc
...
Fix documentation for `Mutex.try_lock`
2023-06-26 10:13:53 +02:00
Rémi Verschelde
320711bc8b
Merge pull request #78677 from smix8/navserver_default_values_4.x
...
Add missing default Callables for new NavigationServer geometry parse and bake functions
2023-06-26 10:13:29 +02:00
Rémi Verschelde
33726f97b5
Merge pull request #78676 from smix8/doc_globalscope_navserver3d_4.x
...
Fix GlobalScope doc link for NavigationServer3D
2023-06-26 10:13:06 +02:00
Rémi Verschelde
8f2f5987a5
Merge pull request #78673 from Geometror/fix-graphnode-hotzones
...
[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-26 10:12:42 +02:00
Rémi Verschelde
710d2e7edf
Merge pull request #78665 from smix8/fix_navobjects_map_4.x
...
Fix NavObjects map assignments
2023-06-26 10:12:19 +02:00
Rémi Verschelde
a93c671b7d
Merge pull request #78660 from AThousandShips/doc_node_path
...
Add example for `NodePath` to grandparent
2023-06-26 10:11:56 +02:00
Rémi Verschelde
e0de078d65
Merge pull request #78654 from Sauermann/fix-scene-load-crash
...
Fix scene load crash related to `_ready`
2023-06-26 10:11:32 +02:00
Rémi Verschelde
a791103069
Merge pull request #78626 from Sauermann/fix-centered-doc
...
Fix documentation of `popup_centered_ratio`
2023-06-26 10:11:04 +02:00