Crazy-P
e4af39cbc0
Fixes several resource leaks in ...
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- gdscript
- gdscript_compiler
- regex
- android/export
- gles3/rasterizer (scene and storage)
2018-08-26 09:19:02 +08:00
Juan Linietsky
8c435a343e
Merge pull request #16927 from neikeq/rework-refcount-notify
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Notify instance binding data api of refcount increment/decrement
2018-08-25 11:01:55 -03:00
Rémi Verschelde
77185aaf21
Merge pull request #21049 from AndreaCatania/joints
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Improved 6DOF joint implementation
2018-08-24 17:10:54 +02:00
Ignacio Etcheverry
d72a281468
Merge pull request #20717 from PJB3005/18-08-04-godot-exceptions
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Fix Mono exception handling.
2018-08-24 16:27:43 +02:00
Ignacio Etcheverry
750f128a05
Merge pull request #20707 from aaronfranke/mono-combine
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[Mono] Move several related small files
2018-08-24 15:53:38 +02:00
Rémi Verschelde
52466d57e9
Make some debug prints verbose-only, remove others
2018-08-24 14:59:01 +02:00
Rémi Verschelde
de59fe04e7
Add print_verbose to print to stdout only in verbose mode
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Equivalent of the cumbersome:
if (OS::get_singleton()->is_stdout_verbose())
print_line(msg);
2018-08-24 09:23:20 +02:00
Pieter-Jan Briers
af39684885
Fix Mono exception handling.
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First of all, this fixes the handling of exceptions so the engine actually notices them,
it was broken in 4172fa03b5
.
Next, unhandled exceptions now do NOT cause an abort(). They're logged now,
so before #16987 . The pending exception thing still works though.
2018-08-23 20:21:36 +02:00
Aaron Franke
514856d8c7
[Mono] Move several small related files
2018-08-23 12:50:04 -04:00
Kelly Thomas
46207ae7aa
[Mono] AABB - Position, Size, End setters, Rect2 - End setter
2018-08-23 23:45:18 +08:00
Rémi Verschelde
7f8f76ffbb
Merge pull request #21301 from elasota/multithread-cvtt
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Multithread BPTC compression jobs
2018-08-23 09:33:47 +02:00
Rémi Verschelde
18e1268cd7
Merge pull request #21254 from YeldhamDev/tile_grid_map_side
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Add option to move Tile/GridMap editors to another side
2018-08-23 09:04:12 +02:00
Rémi Verschelde
1e729630d6
Merge pull request #21240 from aaronfranke/mono-project-vector
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[Mono] Vector2/3 Project methods
2018-08-23 08:59:26 +02:00
Rémi Verschelde
a2acbb0bfb
Merge pull request #21167 from elasota/squish-quality-config
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Support higher-quality S3TC compression modes
2018-08-23 08:58:44 +02:00
elasota
8c4e24862b
Multithread CVTT compression jobs
2018-08-22 22:42:22 -04:00
Ignacio Etcheverry
908a30964a
Notify instance binding data api of refcount increment/decrement
2018-08-23 01:38:48 +02:00
Michael Alexsander Silva Dias
6fa1b5eca7
Add option to move Tile/GridMap editors to another side
2018-08-22 19:18:23 -03:00
Rémi Verschelde
61f15878de
Merge pull request #21283 from YeldhamDev/gridmap_meshlib_rename
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Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
2018-08-22 22:41:40 +02:00
Ignacio Etcheverry
980b81dd2a
Merge pull request #21174 from KellyThomas/c-sharp-feature-parity-rect2
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[Mono] Rect2 - add Abs(), rename private fields
2018-08-22 22:34:45 +02:00
Rémi Verschelde
d9cad85f43
Merge pull request #21229 from marcelofg55/ns_profiling
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Implemented profiling functions for NativeScript
2018-08-22 22:27:42 +02:00
Michael Alexsander Silva Dias
5c6be1aea5
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
2018-08-22 16:52:38 -03:00
Marcelo Fernandez
a323b7a1ba
Implemented profiling functions for NativeScript
2018-08-22 15:40:41 -03:00
Aaron Franke
434973fb83
[Mono] Vector2/3 Project methods
2018-08-22 13:27:35 -04:00
elasota
4cd866685e
Use cluster fit at higher quality levels
2018-08-22 12:05:25 -04:00
Rémi Verschelde
3573d5f4ae
Merge pull request #21281 from elasota/fix-squish-sse
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Fix Squish SSE misconfiguration
2018-08-22 09:55:57 +02:00
Rémi Verschelde
a6979e7c66
Merge pull request #21279 from vnen/gdscript-fixes
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Assorted GDScript fixes
2018-08-22 09:53:52 +02:00
elasota
35f6ba5c5d
BPTC support
2018-08-21 22:56:04 -04:00
elasota
04410346bb
Fix Squish SSE misconfiguration
2018-08-21 22:21:56 -04:00
George Marques
94d662ad55
GDScript: Ignore unused arguments/local vars that start with _
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Makes it simple to ignore particular arguments without adding special
comments, especially in engine-defined functions.
2018-08-21 20:29:43 -03:00
George Marques
4d2b9a4b35
GDScript: Show warning messages only on debugger
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Don't show on console/output anymore.
2018-08-21 20:29:33 -03:00
Ignacio Etcheverry
143c471eff
Mono: Fix weird crash when loading corlib
2018-08-22 00:49:38 +02:00
Ignacio Etcheverry
5df91099c7
Merge pull request #18502 from space-wizards/18-04-29-assembly-load-hook
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assembly_load_hook fallback for registering GDMonoAssemblies.
2018-08-22 00:27:35 +02:00
Rémi Verschelde
404ee1a56b
Style: Fix issues that went past CI
2018-08-21 21:28:06 +02:00
Rémi Verschelde
a319d72071
Merge pull request #21253 from aaronfranke/plane-constants
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Rename Plane constants, add to Mono
2018-08-21 21:16:41 +02:00
Rémi Verschelde
28e9aedbdd
Merge pull request #21267 from akien-mga/color-grayscale
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Deprecate incorrect Color::gray()
2018-08-21 20:29:56 +02:00
George Marques
fdf18a4198
GDScript: Fix undefined behavior on GDScriptTokenizerBuffer
2018-08-21 13:54:52 -03:00
Andrea Catania
0b98834b77
Added ray / shape / point / motion / rest cast exclusion of area and or body
2018-08-21 18:51:08 +02:00
George Marques
abbdb9d951
GDScript: Forbid invalid identifiers in match bindings
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Also forbid shadowing a variable from an upper scope.
2018-08-21 13:38:18 -03:00
George Marques
d97624e295
GDSCript: Fix cyclic class dependency detection
2018-08-21 13:14:11 -03:00
Rémi Verschelde
2969dffbe3
Deprecate incorrect Color::gray()
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This average is not a proper approximation of a grayscale value,
get_v() is better suited for that.
If we want a real to_grayscale() conversion, it's somewhat more
involved: https://en.wikipedia.org/wiki/Grayscale
Remove the deprecated Gray() from C# bindings as it conflicts
with new named color constants.
2018-08-21 17:48:31 +02:00
Rémi Verschelde
912131fe03
Merge pull request #20101 from panzergame/shape_margin
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Expose bullet shape margin to UI.
2018-08-21 16:17:11 +02:00
Aaron Franke
a986686ac4
Rename Plane constants, add to Mono
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But I'm not tagging PR as [Core] or [Mono] due to it being a minor change anyway.
2018-08-21 01:35:07 -04:00
Rémi Verschelde
4ea3e4f551
doc: Sync classref with current source
2018-08-21 00:35:46 +02:00
Juan Linietsky
d88d0d457d
Fixes to move and slide and ray separation, implement separation in Godot physics
2018-08-20 17:31:55 -03:00
Juan Linietsky
1b66b08fdb
Merge pull request #20908 from AndreaCatania/kiSlope
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Improved move_and_slide function stay on slope
2018-08-20 13:24:28 -03:00
Rémi Verschelde
661c9ece7c
Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
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Use it to provide a better example for application identifiers
on Android, iOS and macOS, where users thought they *had* to use
this as a magic token.
2018-08-20 13:48:05 +02:00
Rémi Verschelde
789d1f2e07
Merge pull request #21208 from jmca/master
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Prevent "cannot use a string pattern on a bytes-like object"
2018-08-20 09:30:01 +02:00
Justin Abene
c6a4ca5c9e
Prevent "cannot use a string pattern on a bytes-like object"
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Fixes #21207
2018-08-20 00:42:47 -04:00
John Teasdale
7323f7998b
Bullet picking will now ignore objects without input_ray_pickable
2018-08-19 13:14:12 -07:00
Hugo Locurcio
649c3bee3b
Highlight multiline strings as strings instead of comments
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Since multiline comments are not officially supported in GDScript, it is
more common to see multiline strings being used as strings rather than
as comments (which are actually standalone expressions here).
This closes #21142 .
2018-08-19 13:47:57 +02:00