Rémi Verschelde
5c61803971
Merge pull request #87668 from bruvzg/add_baseline_offset
...
[TextServer / Font] Add support for customizable baseline offset.
2024-01-29 13:17:52 +01:00
Rémi Verschelde
563364d93e
Merge pull request #87603 from jsjtxietian/_property_get_revert
...
Fix `ShaderMaterial::_property_get_revert` crash when given non-existing `p_name`
2024-01-29 13:17:25 +01:00
jsjtxietian
f04b584ed3
Fix `ShaderMaterial::_property_get_revert` crash when given non-exist `p_name`
2024-01-29 10:39:51 +08:00
bruvzg
85df221610
[TextServer / Font] Add support for customizable baseline offset.
2024-01-28 13:26:49 +02:00
Rémi Verschelde
c26a338430
Merge pull request #87356 from jsjtxietian/connection-error
...
Check if the ref shader is valid in visual shader's `_update_option_menu`
2024-01-26 11:44:13 +01:00
Yuri Sizov
68d5043e88
Merge pull request #87541 from clayjohn/TextureRD-property
...
Avoid saving the texture_rd_rid property of TextureRD resources
2024-01-25 16:27:17 +01:00
jsjtxietian
ff089f8cea
Check is the ref shader valid in visual shader's update_option_menu
2024-01-25 11:54:23 +08:00
clayjohn
c6316bff65
Avoid saving the texture_rd_rid property of TextureRD resources
...
RIDs do not persist between runs, so they should not be saved
2024-01-24 10:34:51 -08:00
Yuri Sizov
2ce450f8bc
Merge pull request #84894 from clayjohn/tangent-error-message
...
Store ArrayMesh path in RenderingServer for use in error messages
2024-01-24 14:07:47 +01:00
Hendrik Brucker
f59419bfe0
Add connection-related VisualShader operations
...
- Insert a node in a connection
- Drop an unconnected node on a connection to insert it
- Delete a connection
2024-01-19 11:38:59 +01:00
Gilles Roudière
48bed5050b
Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 16:05:50 +01:00
Rémi Verschelde
79791a3855
Merge pull request #86931 from LeoBelda/fix-create-prism-mesh-division-by-zero
...
Prevent division by 0 when creating vertices of a PrismMesh
2024-01-11 17:40:12 +01:00
Leo Belda
83992fd7bd
Fix PrismMesh::_create_mesh_array division by 0
2024-01-10 23:01:43 +01:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
Rémi Verschelde
1d3f98ac6a
Merge pull request #86894 from jsjtxietian/merge-dafault-font
...
In `merge_with` also merge some default fields of theme
2024-01-09 11:29:52 +01:00
Rémi Verschelde
84e205b5a1
Merge pull request #86950 from jsjtxietian/fix-compress-image-error
...
Fix wrong fail condition in compressed texture's `_set_data`
2024-01-08 14:53:43 +01:00
Silc Lizard (Tokage) Renew
a51958a2a0
Remove Object pointer/solve types conflict in AnimationTrackCache
...
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Rémi Verschelde
48b726deba
Merge pull request #86417 from LimestaX/tscn-escape-char-fix
...
Ensure special characters are escaped in TSCN connections and editable hint
2024-01-08 11:53:28 +01:00
Rémi Verschelde
91dacb469d
Merge pull request #51156 from Muller-Castro/value2ref
...
Add const lvalue ref to container parameters
2024-01-08 11:48:34 +01:00
LimestaX
0a32c160ac
Ensure special characters are escaped in tscn connections and editable hint
2024-01-08 11:42:30 +01:00
jsjtxietian
6a3b63eb36
Fix wrong fail contion in compressed texture and some clean up
2024-01-08 12:53:18 +08:00
jsjtxietian
6f3568e3db
In `merge_with` also merge some default fileds of theme
2024-01-08 10:41:30 +08:00
nklbdev
e72ccc2080
Fix lossless formats in PortableCompressedTexture2D (fix data format storing)
2024-01-06 22:56:25 +05:00
Muller-Castro
96a95cb974
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
Rémi Verschelde
62616fb14f
Merge pull request #86799 from Mickeon/autocompletion-animationlibrary
...
Add autocompletion for AnimationLibrary & AnimationMixer's methods
2024-01-05 12:06:21 +01:00
Rémi Verschelde
dc5b57ea44
Merge pull request #81325 from AttackButton/path_2d_editor_plugin-clear_points
...
Add a button to clear curve points in the Path2D editor
2024-01-05 12:02:41 +01:00
Rémi Verschelde
d1b7c60afc
Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompressedTexture2D
...
Fix lossless formats in PortableCompressedTexture2D
2024-01-05 12:02:14 +01:00
Micky
787f61d70b
Add autocompletion for AnimationLibrary's & AnimationMixer
2024-01-04 21:11:36 +01:00
nklbdev
47d991678d
Fix lossless formats in PortableCompressedTexture2D
...
Update scene/resources/portable_compressed_texture.cpp
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-05 00:11:01 +05:00
Rémi Verschelde
b88eddb682
Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform
...
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2024-01-04 16:38:38 +01:00
Rémi Verschelde
4a14f9d968
Merge pull request #86754 from Mickeon/autocompletion-spriteframes-animation
...
Add autocompletion for SpriteFrames' methods
2024-01-04 14:26:37 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
...
Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde
5d306202b8
Merge pull request #84348 from jsjtxietian/screen-uv-in-visual-shader-preview-should-uv
...
Fix visual shader's `screen_uv` input preview uses position of node rather than a sample area like uv
2024-01-04 14:25:21 +01:00
Micky
c2f9a227f7
Add autocompletion for SpriteFrames' methods
2024-01-03 19:25:28 +01:00
Rémi Verschelde
4acfe4aa3c
Merge pull request #86729 from Mickeon/autocompletion-for-all
...
Fix missing autocompletion for inheriting classes
2024-01-03 10:14:37 +01:00
Micky
ca2f340384
Fix missing autocompletion for inheriting classes
2024-01-03 00:13:04 +01:00
Eoin O'Neill
2283e072b5
Improve error message in text resource format parser
...
This improves the error message in our text resource parsing code to
help the user potentially fix parsing issues in case of failure. It also
helps with the debugging process of finding out which sub_resource is
causing the parser to fail with line messages.
2024-01-02 14:59:32 -08:00
Rémi Verschelde
2f8005cd14
Merge pull request #86601 from TokageItLab/add-cubic-interpolation-variant
...
Add `cubic_interpolate_in_time_variant()` to Animation
2024-01-02 18:05:55 +01:00
EddieBreeg
8747c67d9e
Fix potential integer underflow in rounded up divisions
...
A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.
Fixes #80358 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
Silc Lizard (Tokage) Renew
e538ce3851
Add cubic_interpolate_in_time_variant() to Animation
2023-12-30 13:30:14 +09:00
Yuri Sizov
f77da033f2
Merge pull request #86169 from Repiteo/gdvirtual-call-refactoring
...
Replace `GDVIRTUAL_CALL` with `GDVIRTUAL_REQUIRED_CALL` where applicable
2023-12-20 15:07:55 +01:00
Yuri Sizov
bc6be82f5a
Merge pull request #81260 from KoBeWi/min_maxing_particle_editing
...
Improve editing of min/max particle properties
2023-12-20 15:07:25 +01:00
kobewi
ce9fec9b4d
Improve editing of min/max particle properties
2023-12-20 06:31:08 +01:00
Stanislav Labzyuk
958699a0c4
Implement project-wide node groups
2023-12-19 18:07:19 +01:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
kobewi
397f0b31e4
Fix file disappearing when renaming dependencies
2023-12-14 22:28:48 +01:00
Thaddeus Crews
83ef789745
Replace `GDVIRTUAL_CALL` with `GDVIRTUAL_REQUIRED_CALL` where applicable
2023-12-14 13:22:40 -06:00
Yuri Sizov
203c8c31d3
Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
...
Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Gilles Roudière
18fe0bd025
Move tile transforms handling cache to TileData
2023-12-13 17:44:59 +01:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00