Commit Graph

4873 Commits

Author SHA1 Message Date
Rémi Verschelde 269b115d9c SCons: Disable C++ exception handling
Upon investigating the extremely slow MSVC build times in #80513, I noticed
that while Godot policy is to never use exceptions, we weren't enforcing it
with compiler flags, and thus still included exception handling code and
stack unwinding.

This is wasteful on multiple aspects:

- Binary size: Around 20% binary size reduction with exceptions disabled
  for both MSVC and GCC binaries.
- Compile time:
  * More than 50% build time reduction with MSVC.
  * 10% to 25% build time reduction with GCC + LTO.
- Performance: Possibly, needs to be benchmarked.

Since users may want to re-enable exceptions in their own thirdparty code
or the libraries they compile with Godot, this behavior can be toggled with
the `disable_exceptions` SCons option, which defaults to true.

(cherry picked from commit 3907e53ff6)
2023-09-20 22:44:05 +02:00
Rémi Verschelde 8be838481d Allow unbundling OpenXR (for Linux distros)
Copy XrMatrix4x4f_CreateProjectionFov to our OpenXRUtil, instead of relying
on a private header.

(cherry picked from commit 34a07b81ae)
2023-09-20 22:44:05 +02:00
bruvzg a4c041b6b6 [macOS] Workaround Xcode 15 linker bug.
(cherry picked from commit 6da8c7a662)
2023-09-20 22:44:05 +02:00
Rémi Verschelde 12aeb83043 Web: Fix version check for missing scalbnf LTO workaround
The check needs to happen after we set `env["CXX"]`.
Follow-up to #81340.

(cherry picked from commit 50161808c2)
2023-09-20 22:44:04 +02:00
Rémi Verschelde 6122cf3178 Web: Workaround Emscripten 3.1.42+ LTO regression
Fixes #80010.

(cherry picked from commit b064008c07)
2023-09-20 22:44:04 +02:00
ocean (they/them) cd2e003a05 Build system: add option for MSVC incremental linking.
(cherry picked from commit bbafe14970)
2023-09-20 22:44:04 +02:00
bruvzg d3265cf518 [Windows] Add main executable to the console wrapper dependencies to prevent simultaneous linking.
(cherry picked from commit f37ace7036)
2023-09-20 22:44:04 +02:00
Rémi Verschelde cdce948473 Fix GCC -Wmaybe-uninitialized warnings
(cherry picked from commit efdff9cbc2)
2023-09-20 22:44:04 +02:00
Rémi Verschelde 32b7664371 SCons: Disable misbehaving MSVC incremental linking
Fixes #77968.

(cherry picked from commit bc1aef88ee)
2023-09-20 22:44:04 +02:00
Fabio Alessandrelli 5eabd5e04a [Web] Always return -1 as body length in HTTPClientWeb.
Body length cannot be reliably retrieved from the web.
Reading the "content-length" value will return a meaningless value when
the response is compressed, as reading will return uncompressed chunks
in any case, resulting in a mismatch between the detected body size and
the actual size returned by repeatedly calling read_response_body_chunk.

Additionally, while "content-length" is considered a safe CORS header,
"content-encoding" is not, so using the "content-encoding" to decide if
"content-length" is meaningful is not an option either.

We simply must accept the fact that browsers are awful when it comes to
networking APIs.

(cherry picked from commit f4713d235a)
2023-09-20 18:40:36 +02:00
kleonc 053538c125 Fix byte to float color conversion in DisplayServerWindows::screen_get_pixel
(cherry picked from commit 9d45dd812f)
2023-08-31 20:19:31 +02:00
bruvzg e67b6e0d0f [macOS] Fix uncapped frame rate for windows in the non-active workspaces.
(cherry picked from commit 2ee45dc293)
2023-08-31 20:19:30 +02:00
bruvzg f346b8133e [Android] Set `echo` property for the physical keyboard events.
(cherry picked from commit c687bfa697)
2023-08-31 19:48:16 +02:00
Rémi Verschelde fc63a8d349 libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON
(cherry picked from commit 2c9b7fc7a8)
2023-08-31 19:26:49 +02:00
Rémi Verschelde 30ab0e2cf4 Fix Linux `move_to_trash` wrongly reporting files as not found
We can't rely on the error code from `gio` or `kioclient5`, in my
rudimentary testing they return `1` for both missing files and other
situations like not having a Trash can on the mounted volume.

Fixes #79108.

(cherry picked from commit a6e75f3971)
2023-07-11 12:21:28 +02:00
Rémi Verschelde 6ec2d6d7d0 Linux: Fix build with `use_sowrap=no` and various warnings/errors
(cherry picked from commit dcd16a5750)
2023-07-11 12:21:28 +02:00
Rémi Verschelde 29b4ee3d97 Change explicit 'Godot 4.0' references to 'Godot 4'
Fixes #79276.

(cherry picked from commit 8a06ec979e)
2023-07-10 18:09:58 +02:00
Kamil Brzoskowski 6becf94f49 Fix formatting of dlopen error message on Windows
And harmonize the format for all platforms.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 3cd865dbe8)
2023-07-10 18:09:57 +02:00
Septian add7c218d1 fix typo on TLSOptions.xml and library_godot_display.js
(cherry picked from commit b88b6b4f48)
2023-07-10 17:46:09 +02:00
Rémi Verschelde 4c1c26979b Linux: Link libsquish directly when unbundling, .pc file unreliable
(cherry picked from commit b3b4f4c1c9)
2023-07-10 17:46:08 +02:00
bruvzg fa45bb63c6 [Windows] Fix setting initial non-exclusive window mode.
(cherry picked from commit db0109b237)
2023-07-10 17:46:08 +02:00
Hugo Locurcio e32330473a Remove uses of `vformat()` with no placeholders
This is identical to passing the string directly.

(cherry picked from commit dcc92c174e)
2023-07-10 17:46:07 +02:00
bruvzg 221535c33c [Windows] Flash both the window caption and taskbar button on `request_attention`.
(cherry picked from commit 49af2582c4)
2023-07-10 17:26:14 +02:00
Rémi Verschelde da1e511f11 Linux: Allow unbundling brotli to use system library
(cherry picked from commit 153c4a4c4f)
2023-07-10 17:11:22 +02:00
Hugo Locurcio 0b19ec3498
Display a message about missing C# support on Android/iOS/Web platforms
When trying to export a C# project, this displays an error message after
creating a export preset for an unsupported platform.

Support for these platforms is planned for a future release.
2023-06-24 00:09:06 +02:00
Rémi Verschelde d586096415
Merge pull request #72720 from pkdawson/fix-mouse-capture
DisplayServerWindows: Fix mouse capture when button up message is missed
2023-06-22 18:29:34 +02:00
Rémi Verschelde 90446fe9f3
SCons: Move platform logo/run icon to `export` folder
Follow-up to #75932.
Since these icons are only used by the export plugin, it makes sense to
move them and generate the headers there.

The whole `detect.is_active()` logic seems to be a leftover from before
times, as far back as 1.0-stable it already wasn't used for anything.

So I'm removing it and moving the export icon generation to
`platform_methods`, where it makes more sense.
2023-06-20 13:16:37 +02:00
Rémi Verschelde ddaefb3cd6
Merge pull request #78455 from aaronfranke/macos-fix-tex-format-valid
macOS: Finish checking templates before validating texture formats
2023-06-20 13:14:23 +02:00
Rémi Verschelde 65628f23c5
Merge pull request #78175 from phil-hudson/fix-#78105
Android: Set pending intent flag to stop insta-crash
2023-06-20 13:14:07 +02:00
Phil Hudson ce7f648694 fix(android): set pending intent flag to stop insta-crash
fix(android): add conditional check for minimum sdk version

fix(android): formatting

fix(android): formatting

fix(android): formatting

fix(android): formatting again
2023-06-20 16:56:59 +08:00
Aaron Franke a981158d1a
macOS: Finish checking templates before validating texture formats 2023-06-19 21:36:31 -05:00
Rémi Verschelde 217a20a8a0
Merge pull request #78448 from akien-mga/black-23.3.0
CI: Update static checks to black 23.3.0
2023-06-20 00:05:39 +02:00
Rémi Verschelde 356a602186
Merge pull request #74511 from AThousandShips/win_cursor_fix
Fix clearing custom cursor
2023-06-20 00:00:57 +02:00
Rémi Verschelde c9c941e339
CI: Update static checks to black 23.3.0
And apply it to the codebase, removing empty lines at the start of blocks.
2023-06-19 23:33:02 +02:00
Rémi Verschelde eb9c96b87c
Merge pull request #78123 from YeldhamDev/if_you_want_anything_done,_do_it_yourself
Allow exporting release Android builds without a debug keystore
2023-06-19 10:27:44 +02:00
Rémi Verschelde 01e84b1da1
Merge pull request #67158 from amoriqbal/fix_error_message
Fix the conditions for firing 'No such file or directory' error on Linux `move_to_trash`
2023-06-19 10:26:50 +02:00
Michael Alexsander 41a75cfa4f
Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
bitsawer 3c42496fb0 Fix Clang dev_mode build const string conversion 2023-06-16 14:54:36 +03:00
Rémi Verschelde 598378513b
Merge pull request #78319 from bruvzg/fix_lipo_fa
[macOS export] Fix lipo file handling.
2023-06-16 10:24:37 +02:00
Rémi Verschelde 6d1ca52792
Merge pull request #78306 from m4gr3d/cleanup_launch_flow_main
Add parameters for the Godot Activity starting intent to allow restarting or force-quitting the engine
2023-06-16 10:23:50 +02:00
bruvzg c7f4e3fd25 [macOS export] Fix lipo file handling. 2023-06-16 11:07:56 +03:00
bruvzg 28db3c7158 [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
Fredia Huya-Kouadio 0664f5ec3b Add parameters for the Godot Activity starting intent to allow restarting or force-quitting the engine
Follow-up code cleanup for https://github.com/godotengine/godot/pull/78129
2023-06-15 21:41:49 -07:00
Danil Alexeev 2d2b2cadfa
Fix `bsd` feature tag includes only "other BSDs" 2023-06-15 16:25:18 +03:00
Álex Román Núñez 938a837056 Disable NVIDIA's threaded optimization on Windows 2023-06-13 11:47:40 +02:00
Rémi Verschelde 9e7349bda3
Merge pull request #78151 from jpcerrone/fix_windowed_move_problems
Fix window resizing problems on Windows
2023-06-13 10:27:14 +02:00
RedworkDE 5c57b3aba4 Fix docs after renaming export option 2023-06-12 23:59:55 +02:00
Rémi Verschelde 54a8adfd50
Merge pull request #75984 from KoBeWi/ConsoleMcWrap
Rename console script to wrapper
2023-06-12 22:54:24 +02:00
jpcerrone a80584664c Fix window resizing problems on Windows
Fixes godotengine#76847, Fixes godotengine#74286
Reorders problematic steps from the DisplayServerWindows::window_set_mode function.
These were causing a resize with the dimensions of the previously used mode instead
of the current one.
2023-06-12 15:26:34 -03:00
bruvzg 974a7a89c6
[iOS] Fix orientation change in runtime. 2023-06-12 14:13:53 +03:00