Commit Graph

48670 Commits

Author SHA1 Message Date
Rémi Verschelde 315c64282b
Fix misc formatting issues
Somehow I missed the failing CI report from trailing whitespace.

Fixed a couple typos found by codespell while at it, and misc
trailing semicolons in one of the files.
2022-11-14 19:00:48 +01:00
Rémi Verschelde 19ae37cc99
Merge pull request #68626 from AleCamara/bug-66928-crash-preview-short-mp3
Fix editor crash on audio preview
2022-11-14 18:29:57 +01:00
Rémi Verschelde 7dafe06e27
Merge pull request #68624 from AleCamara/bug-67235-gradient-slider
Fix clicking in gradient editor
2022-11-14 18:29:52 +01:00
Rémi Verschelde beed90ea6d
Merge pull request #67963 from KoBeWi/den_of_actions
Fix nested actions in EditorUndoRedoManager
2022-11-14 18:29:46 +01:00
Rémi Verschelde 4d9adfea23
Merge pull request #65712 from Chaosus/gds_fix_completion
fix https://github.com/godotengine/godot/issues/64477
2022-11-14 17:20:54 +01:00
Rémi Verschelde 963ffd8b94
Merge pull request #68374 from rune-scape/rune-gdscript-compiler-bugfixes
Fixes https://github.com/godotengine/godot/issues/65953
Fixes https://github.com/godotengine/godot/issues/68291
Fixes https://github.com/godotengine/godot/issues/68561
Fixes https://github.com/godotengine/godot/issues/64915
Fixes https://github.com/godotengine/godot/issues/61848
Fixes https://github.com/godotengine/godot/issues/61268
2022-11-14 17:15:02 +01:00
Rémi Verschelde 30145a9ef7
Merge pull request #67852 from alex-pahdo/patch-1
Add more info to WAV import errors
2022-11-14 16:38:21 +01:00
Rémi Verschelde d639bb87a7
Merge pull request #68272 from Sauermann/fix-windowfocus-on-resize
Fix Windowfocus on resizing
2022-11-14 16:38:00 +01:00
Rémi Verschelde 40163b9b9f
Merge pull request #68019 from Sauermann/fix-physics-mouseover-drop
Drop physics mouseover as soon as the mouse moves over a Control
2022-11-14 16:37:54 +01:00
Rémi Verschelde 2f573f211e
Merge pull request #66938 from Faless/mp/4.x_debugger_split
[Editor] Better expose editor debugger plugins, use it in the multiplayer module.
2022-11-14 16:37:11 +01:00
alex-pahdo f5d256b118
Add more info to WAV import errors
Print mismatched header contents and file size, which can provide more clues to users when debugging.
2022-11-14 15:09:48 +01:00
Fabio Alessandrelli 67265d14f7 [MP] Move engine and editor profilers to a plugin.
Also refactor the editor plugin out of the ReplicationEditor.
2022-11-14 15:09:00 +01:00
Fabio Alessandrelli d568b25e36 [Editor] Better expose EditorDebuggerPlugin.
Now splitted into two classes:
- EditorDebuggerPlugin (RefCounted).
- EditorDebuggerSession (abstract).

This allows the EditorPlugin to be in control of the debugger plugin
lifecycle, be notified when sessions are created, and customize each of
them independently.

We should slowly transition the various profilers and captures in
ScriptEditorDebugger to their own plugins, and decouple
ScriptEditorDebugger from it's UI part (making it the "real"
EditorDebuggerSession potentially dropping the wrappers).
2022-11-14 14:55:22 +01:00
Rémi Verschelde 471c42ee1f
Merge pull request #64530 from bruvzg/svg_in_ot 2022-11-14 14:32:22 +01:00
Ale Camara aebf3d9401 Fix clicking in gradient editor
- When double-clicking on the gradient we should open the colour picker and create a colour key.
- Instead, we were also evaluating the click further down producing the colour key to move around.
2022-11-14 13:29:21 +00:00
Ale Camara 9a666a9275 Fix editor crash on audio preview
- Crash was due to getting -1 values when clamping [0, -1].
- This was happening due to 'max' being zero.
- If 'max' is zero we should return zero, as it can never be any other
value.
2022-11-14 13:21:48 +00:00
Rémi Verschelde f070cf9a75
Merge pull request #68644 from alcomposer/print_all_midi_event_info 2022-11-14 14:18:55 +01:00
alcomposer 73db3b67df add controller_number & controller_value to allow printing of all MIDI event data 2022-11-14 21:55:43 +10:30
Markus Sauermann 5cf6ebce63 Drop physics mouseover as soon as the mouse moves over a Control 2022-11-14 12:07:26 +01:00
Rémi Verschelde 33e65f2754
Merge pull request #68582 from bruvzg/inv_gd3_bmp_font
Add a special case for importing bitmap fonts designed for Godot 3.
2022-11-14 11:12:17 +01:00
Rémi Verschelde 19f21e2434
Merge pull request #68470 from bruvzg/img_fnt_imp
[Image Font Importer] Hide unused font size, add image and character margins.
2022-11-14 11:12:10 +01:00
Rémi Verschelde 5b3a03bf5c
Merge pull request #68448 from bruvzg/font_imp_tr
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-14 11:12:01 +01:00
Rémi Verschelde a90d435e9b
Merge pull request #68132 from Mickeon/doc-help-colourful
Improve Editor Documentation colors
2022-11-14 11:10:19 +01:00
Rémi Verschelde 038ee04b8f
Merge pull request #67975 from BastiaanOlij/implement_uv2_on_primitives
Add optional UV2 logic for lightmapping to primitive shapes
2022-11-14 11:08:42 +01:00
Rémi Verschelde 63cded6a85
Merge pull request #61884 from Calinou/alpha-hash-use-opaque-pipeline
Use opaque rendering pipeline for alpha hash materials
2022-11-14 11:08:35 +01:00
Rémi Verschelde 1b3ed1b3ba
Merge pull request #68631 from pkdawson/fix-icondir-buffer-overflow
Fix ICONDIR buffer overflow
2022-11-14 11:08:22 +01:00
Rémi Verschelde 193f070cbc
Merge pull request #68257 from bruvzg/macos_ex_fs
[macOS] Add exclusive fullscreen mode with Dock and Menu disabled.
2022-11-14 11:07:06 +01:00
bruvzg 964d8b2d00
[macOS] Add exclusive fullscreen mode with Dock and Menu disabled. 2022-11-14 07:57:22 +02:00
Patrick Dawson ffa39db847 Fix ICONDIR buffer overflow 2022-11-14 00:47:14 +01:00
Rémi Verschelde b05e1e7d69
Merge pull request #68608 from dsnopek/gl-manager-nullptr
Added missing null checks for gl_manager in MacOS and Windows display servers
2022-11-13 15:52:42 +01:00
Rémi Verschelde cc178b9e4d
Merge pull request #68584 from Sauermann/fix-native-handle-crash
Fix gl_manager nullptr crash
2022-11-13 15:52:36 +01:00
Rémi Verschelde 4c1a858d5d
Merge pull request #68594 from dzil123/fix_wtype_limits_warning_openxr
Fix -Wtype-limits warning in openxr_interface.cpp
2022-11-13 15:52:29 +01:00
Rémi Verschelde d62aef71f6
Merge pull request #68603 from HolonProduction/zip
Fix problem with ZIPPacker
2022-11-13 15:52:23 +01:00
Rémi Verschelde 2abfa9eafe
Merge pull request #68571 from Calinou/editor-default-disable-code-font-ligatures
Disable code font ligatures by default in the editor
2022-11-13 15:51:44 +01:00
Rémi Verschelde d75018bfd3
Merge pull request #60684 from trollodel/lightweight_editor_plugin
Use forward-declarations in EditorPlugin where possible
2022-11-13 15:51:29 +01:00
Rémi Verschelde 9e97bc5857
Merge pull request #68574 from clayjohn/RD-shadow-time
Properly set TIME shader uniform when rendering shadows
2022-11-13 15:50:54 +01:00
David Snopek 4c8409c0fe Added missing null checks for gl_manager in MacOS and Windows display servers 2022-11-13 07:06:26 -06:00
HolonProduction ab23736751 Fix problem with ZIPPacker
The Zipfile Reference should be set to `NULL` when the `ZIPPacker` is closed not when a file in it is closed.

When calling `ZIPPacker.close` without this nothing happens because `zf` is `NULL`. (7zip could still extract the file but warned about unexpected end of file.)
2022-11-13 12:50:40 +01:00
Rune bce6f1792e GDScript compiler subclass bugfixes 2022-11-13 02:29:21 -08:00
Bastiaan Olij 7658dc6e7e Add optional UV2 logic for lightmapping to primitive shapes 2022-11-13 19:28:10 +11:00
dzil123 2ba5aaa2fc Fix -Wtype-limits warning in openxr_interface.cpp 2022-11-12 20:46:24 -08:00
Markus Sauermann ed5c9a07d7 Fix gl_manager nullptr crash
Add a nullptr-check, before accessing gl_manager
2022-11-13 00:48:45 +01:00
bruvzg 01b4e53e80
Add a special case for importing bitmap fonts designed for Godot 3. 2022-11-13 00:32:30 +02:00
Hugo Locurcio 11842eb738
Disable code font ligatures by default in the editor 2022-11-12 22:38:04 +01:00
clayjohn aaaa4b8d68 Properly set TIME shader uniform when rendering shadows 2022-11-12 10:51:02 -08:00
Matthew c17f17eb98
Merge pull request #68557 from neropatti/master
Fix typo, change ´ to '
2022-11-12 08:57:55 -05:00
neropatti 0a39bac40f Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
Rémi Verschelde 324106b3df
Merge pull request #68549 from touilleMan/gdextension-revert-get_property_type_func-removal
Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension
2022-11-12 08:43:50 +01:00
Yuri Rubinsky 6521eccaae
Merge pull request #68477 from dzil123/visual_shader_ufunc_input_fix
Fixes https://github.com/godotengine/godot/issues/68463
2022-11-12 06:50:35 +03:00
Emmanuel Leblond 39c039a363
Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension
This function pointer is needed to stay close to internal Godot's ScriptInstance class.
Besides, by removing this function pointer, we had to do property list create/free each time
we want to access type which is quadratic complexity :/
2022-11-12 04:18:21 +01:00