Rémi Verschelde
40d8d82b85
Merge pull request #93779 from hayahane/fix_get_property_cs
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[C#] Fix `get_property_list` get wrong order of properties
2024-09-13 11:21:37 +02:00
Rémi Verschelde
04456cf42d
Merge pull request #93427 from AThousandShips/editor_setting_doc
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[Editor] Expose more editor settings to documentation
2024-09-13 11:21:32 +02:00
Rémi Verschelde
5a56d11ad1
Merge pull request #96915 from Faless/mp/rpc_sort_custom
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[MP] Fix broken RPCs after dictionary keys type change
2024-09-13 11:21:29 +02:00
Fabio Alessandrelli
32e4ab91e8
[MP] Fix broken RPCs after dictionary keys type change
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As part of RPCs processing, they need to be sorted reliably across all
peers, so that unique IDs can be assigned to greatly optimize the
network layer.
The RPC configuration nodes are stored in dictionaries which, until
recently, always casted StringName keys to String.
Since method names (keys) in the RPC configuration were StringName,
a side effect of the above change is that sorting the dictionary keys no
longer sort them alphabetically by default (StringName are compared
using their pointers).
This commit changes the RPC processing logic to use sort_custom to
provide a function that can handle the StringName comparison.
2024-09-12 16:38:14 +02:00
A Thousand Ships
dd6443193c
[Editor] Expose more editor settings to documentation
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
Rémi Verschelde
83d54ab2ad
Merge pull request #96708 from bruvzg/lbl3d_os
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[Label3D] Fix updating labels in subvieports on oversampling change.
2024-09-12 10:28:52 +02:00
Rémi Verschelde
cc52112144
Merge pull request #96643 from bruvzg/fs_links
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[FileSystem Dock] Add symlink indicator and tooltip.
2024-09-12 10:28:44 +02:00
Rémi Verschelde
6b9f4418bb
Merge pull request #96900 from bruvzg/fd_startup
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Fix native file dialog showing on loading project in editor.
2024-09-12 09:57:35 +02:00
Rémi Verschelde
a8904b9622
Merge pull request #96753 from Dowsley/realtime-animation-player-bezier-property-changes
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Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes
2024-09-12 09:57:29 +02:00
bruvzg
0a3a483ca7
Fix native file dialog showing on loading project in editor.
2024-09-12 10:49:50 +03:00
Dowsley
9d0944b673
Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes
2024-09-12 09:34:05 +02:00
Rémi Verschelde
b214aa8faf
Merge pull request #96880 from zeux/fix-vcache-nontri
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Fix a crash in `ImporterMesh::create_shadow_mesh` for non-triangle surfaces
2024-09-12 09:26:01 +02:00
Rémi Verschelde
ae50e9ef7b
Merge pull request #96878 from bruvzg/rtl_font_reload
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[RTL] Fix font not updated for some spans.
2024-09-12 09:25:57 +02:00
Rémi Verschelde
573badf150
Merge pull request #96875 from stuartcarnie/sgc/small_optimisations
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[Editor, Servers] Minor optimizations
2024-09-12 09:25:53 +02:00
Rémi Verschelde
f1742991dc
Merge pull request #96870 from IntangibleMatter/patch-1
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Remove "default font" from `ResourceImporterDynamicFont` Documentation
2024-09-12 09:25:50 +02:00
Rémi Verschelde
55f1ae0d41
Merge pull request #96868 from dsnopek/android-editor-launching-xr-app-fix
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Fix launching XR apps from the Android editor
2024-09-12 09:25:46 +02:00
Rémi Verschelde
60ffa9645a
Merge pull request #96864 from KoBeWi/dictionerrory
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Fix `Dictionary.merge()` type validation
2024-09-12 09:25:42 +02:00
Rémi Verschelde
f8b29d54a3
Merge pull request #96863 from BlueCube3310/gles-align-fix
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Compatibility: Fix alignment of compressed textures when retrieving
2024-09-12 09:25:39 +02:00
Rémi Verschelde
feb31176d4
Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
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Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
Rémi Verschelde
b998cb1335
Merge pull request #96768 from DeeJayLSP/wav-end
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WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
Rémi Verschelde
cee14dbff2
Merge pull request #96301 from scgm0/Delete-old-C#-data
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C#: Clear existing data directory extracted from PCK
2024-09-12 09:25:27 +02:00
Rémi Verschelde
ea9ad8d6a1
Merge pull request #96185 from dsnopek/openxr-composition-layer-android-surface
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OpenXR: Support composition layers based on Android surfaces
2024-09-12 09:25:23 +02:00
Rémi Verschelde
f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
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Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Rémi Verschelde
612d4ea8f4
Merge pull request #95773 from tetrapod00/document-normal-texture-compositor
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Add documentation for need for normal roughness texture conversion for CompositorEffects
2024-09-12 09:25:15 +02:00
Rémi Verschelde
b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
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Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
Rémi Verschelde
23e51c3cb5
Merge pull request #92888 from Hilderin/fix-unable-to-use-resourceLoader-in-c#-after-threaded-load
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Fix inability to use ResourceLoader in C# after threaded load in GDScript
2024-09-12 09:25:05 +02:00
Rémi Verschelde
18cdfb8101
Merge pull request #96789 from SaracenOne/bezier_fixes
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Fix errors when creating bezier component tracks.
2024-09-12 09:17:54 +02:00
Rémi Verschelde
f33a81977b
Merge pull request #96742 from m4gr3d/check_openxr_automatic_permissions_request
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[Android editor] Limit when OpenXR runtime permissions are requested
2024-09-12 09:17:51 +02:00
Rémi Verschelde
33dd105119
Merge pull request #96305 from Jordyfel/scroll-container-min-size
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Fix scroll container min size calculation
2024-09-12 09:17:47 +02:00
Rémi Verschelde
8d9a446397
Merge pull request #95473 from Chaosus/shader_fix_switch_bugs
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Fix shader incorrectly expects `int` on `uint` and vice-versa in cases
2024-09-12 09:17:43 +02:00
Rémi Verschelde
cd9da3344f
Merge pull request #95292 from aaronp64/is_parent_class_perf
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Improve `ClassDB::_is_parent_class` performance
2024-09-12 09:17:39 +02:00
Rémi Verschelde
f5bf9b60bd
Merge pull request #92916 from Naros/expose-update-docs-from-script
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Expose `update_docs_from_script` method
2024-09-12 09:17:35 +02:00
David Snopek
3afa26834a
OpenXR: Support composition layers based on Android surfaces
2024-09-11 21:15:22 -05:00
DeeJayLSP
147accdf74
WAV: Fix one frame overflow at the end
2024-09-11 21:57:14 -03:00
Raul Santos
aaffab8afb
Add metadata for `char16_t` and `char32_t`
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We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.
I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.
To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
scgm0
a29ddd4674
C#: Clear existing data directory extracted from PCK
2024-09-12 07:12:01 +08:00
Hilderin
27d1fb63e1
Fix Unable to use ResourceLoader in C# after threaded load in GDScript #92798
2024-09-11 19:03:55 -04:00
Hilderin
47703c7005
Fix load error popup showing on every progress dialog
2024-09-11 18:58:21 -04:00
Fredia Huya-Kouadio
3ff95ef12a
Only request OpenXR permissions for a XR game running off the Android editor when the `xr/openxr/extensions/automatically_request_runtime_permissions` project setting is enabled
2024-09-11 14:47:08 -07:00
Stuart Carnie
5cfacc8767
[Editor,Servers]: Minor optimizations
2024-09-12 06:22:04 +10:00
Arseny Kapoulkine
7d7b43bca2
Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces
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optimize_vertex_cache_func assumes the input is a triangle mesh; when an
imported mesh contains points/lines/triangle strips, this code should be
disabled.
2024-09-11 13:18:58 -07:00
bruvzg
e517eaf053
[RTL] Fix font not updated for some spans.
2024-09-11 23:02:00 +03:00
Rémi Verschelde
2c136e6170
Merge pull request #92797 from stuartcarnie/sgc/canvas_batching
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Add batching to `RendererCanvasRenderRD`
2024-09-11 21:56:36 +02:00
David Snopek
30a63396e5
Fix launching XR apps from the Android editor
2024-09-11 14:31:54 -05:00
Stuart Carnie
a657ea42f1
2D: Add batching to RendererCanvasRenderRD
2024-09-12 05:26:06 +10:00
Lyric Moysey-Rubin
0089915c65
Remove "default font" from `ResourceImporterDynamicFont` Documentation
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The Docs for ResourceImporterDynamicFont's `multichannel_signed_distance_field` option appears to have been copy pasted from the version in ProjectSettings, including mentioning it's the "default font", instead of just "font" as it should in this class.
2024-09-11 11:05:27 -07:00
Rémi Verschelde
14a7e0abb3
Merge pull request #96861 from KoBeWi/it's_3_to_4_again
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Add simple minor version migration
2024-09-11 18:28:53 +02:00
Rémi Verschelde
db977eaf13
Merge pull request #96858 from Chaosus/shader_fix_conditional_op
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Fix shader crash when using unary minus in expression
2024-09-11 18:28:50 +02:00
Rémi Verschelde
86d2435605
Merge pull request #96855 from mihe/deterministic-tokens
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Fix issue with GDScript binary tokens being non-deterministic
2024-09-11 18:28:46 +02:00
Rémi Verschelde
41828e6d43
Merge pull request #96752 from AThousandShips/cache_clean_improve
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[Buildsystem] Improve cache handling
2024-09-11 18:28:43 +02:00