Commit Graph

9545 Commits

Author SHA1 Message Date
kobewi
42078dec9f Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
Rémi Verschelde
e56b69269f
Merge pull request #59013 from bruvzg/fake_bold_italics 2022-03-11 14:24:13 +01:00
Rémi Verschelde
6992c6e2fc
Merge pull request #59026 from Sauermann/fix-cursorshape-animationtrackedittypeaudio 2022-03-11 14:23:39 +01:00
Markus Sauermann
24942214d9 Use get_cursor_shape for identifying the cursor shape in AnimationTrackEditTypeAudio
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
2022-03-11 13:17:13 +01:00
bruvzg
b32e8d63d8
Add options to embolden and transform font outlines to simulate bold and italic typefaces. 2022-03-11 14:02:30 +02:00
Rémi Verschelde
015fdfc28d
Merge pull request #58986 from akien-mga/diraccessref 2022-03-11 12:51:22 +01:00
Rémi Verschelde
1e099afc8a
Merge pull request #59016 from Sauermann/fix-cursorshape-animationtimelineedit 2022-03-11 11:05:56 +01:00
Rémi Verschelde
952b71a425
Merge pull request #58751 from bruvzg/loc_str_props 2022-03-11 10:45:02 +01:00
Markus Sauermann
4a8a6f892f Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEdit
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
2022-03-11 10:18:27 +01:00
Rémi Verschelde
768f9422bc Convert uses of DirAccess * to DirAccessRef to prevent memleaks
`DirAccess *` needs to be deleted manually, and this is often forgotten
especially when doing early returns with `ERR_FAIL_COND`.
`DirAccessRef` is deleted automatically when it goes out of scope.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-03-11 09:13:11 +01:00
Rémi Verschelde
af9a60d5b3
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Remove more occurrences of "stex"
2022-03-11 08:00:52 +01:00
TechnoPorg
f4bc9f5821 Remove more occurrences of "stex" 2022-03-10 18:31:48 -07:00
Haoyu Qiu
6a1e3380f8 Remove unused code in AnimationPlayerEditor::_update_animation_list_icons() 2022-03-11 07:51:15 +08:00
Rémi Verschelde
7e4a8d3ab3
Merge pull request #58706 from timothyqiu/property-i18n 2022-03-10 21:09:50 +01:00
Rémi Verschelde
8a1c40341c
Merge pull request #58984 from rcorre/export-create 2022-03-10 14:39:44 +01:00
Rémi Verschelde
0a8f8b0e08
Merge pull request #58981 from EricEzaM/improvement/popup-menu-even-spacing 2022-03-10 14:11:14 +01:00
Rémi Verschelde
9b59736473
Merge pull request #58972 from reduz/expose-more-gdextension 2022-03-10 14:09:17 +01:00
Ryan Roden-Corrent
66a278f585
Create parent directories on export.
Fixes #42231.

This works for both the UI and the --export CLI flag.
2022-03-10 07:35:30 -05:00
Eric M
862a88e906 Editor Style: make popup menu vseparation even, and force it to be even. 2022-03-10 21:51:26 +10:00
Rémi Verschelde
90faf04f29
Merge pull request #56476 from gerhean/fix_shortcut_collapse_after_edit 2022-03-10 12:49:27 +01:00
Fabio Alessandrelli
420982dfeb
Merge pull request #58735 from Calinou/editor-visual-profiler-tweak-frame-time-label
Tweak editor visual profiler frame time label for consistency
2022-03-10 12:39:27 +01:00
reduz
6f51eca1e3 Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.

Most classes that make sense have been converted. Missing:

* Physics servers
* VideoStream
* Script* classes.

which will go in a separate PR due to the complexity involved.
2022-03-10 12:28:11 +01:00
Rémi Verschelde
83f2942a04
Merge pull request #58969 from timothyqiu/ani-editor-theme
Fix some Animation panel icons not updating after theme change
2022-03-10 08:59:39 +01:00
Haoyu Qiu
83828c7d1b Fix some Animation panel icons not updating after theme change 2022-03-10 14:46:03 +08:00
Haoyu Qiu
af16e099ea Fix TextureRegion editor grid color for light themes 2022-03-10 10:59:01 +08:00
Rémi Verschelde
97cb90aa3a
Merge pull request #58907 from novaplusplus/gutter_spam_fix 2022-03-09 21:13:24 +01:00
Rémi Verschelde
33c907f9f5
Merge pull request #58929 from reduz/remove-variant-arg-macros
Remove VARIANT_ARG* macros
2022-03-09 20:48:45 +01:00
Rémi Verschelde
f17c5501eb
Merge pull request #58865 from timothyqiu/more-i18n
Add missing i18n to various strings
2022-03-09 20:38:19 +01:00
reduz
21637dfc25 Remove VARIANT_ARG* macros
* Very old macros from the time Godot was created.
* Limited arguments to 5 (then later changed to 8) in many places.
* They were replaced by C++11 Variadic Templates.
* Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard.
* Also added a dereference check for Variant*. Helped catch a couple of bugs.
2022-03-09 18:39:13 +01:00
Rémi Verschelde
e78f9da476 i18n: Sync editor translations with Weblate
(cherry picked from commit 751769ed45)
2022-03-09 10:44:18 +01:00
Haoyu Qiu
851ed8886c Fix Autoload capitalization inconsistency 2022-03-09 15:03:03 +08:00
Michael Alexsander
182e038af5 Replace TabBar's min_width with max_tab_width and expose it 2022-03-09 01:48:18 -03:00
nova++
ce66f8a7a0 Add check to prevent "p_gutter = -1" error spam 2022-03-08 20:23:46 -05:00
Yuri Roubinsky
4d6790e9df Add _get_func_code/_is_available virtual functions to custom nodes 2022-03-08 16:23:44 +03:00
Rémi Verschelde
f470979732
Merge pull request #58896 from timothyqiu/locks-n-groups 2022-03-08 12:54:59 +01:00
Rémi Verschelde
b4ed8885cc
Merge pull request #58892 from groud/avoid_toasters_mise_en_abyme 2022-03-08 12:50:44 +01:00
Haoyu Qiu
fb999ebe22 Don't show Lock & Group buttons for nodes hidden by CanvasLayer 2022-03-08 19:43:34 +08:00
Gilles Roudière
0a15706aca Avoid recursive errors in EditorToaster 2022-03-08 11:51:08 +01:00
Silc 'Tokage' Renew
40f2eefe78 fix deselect behavior for Skeleton gizmo 2022-03-08 19:26:27 +09:00
K. S. Ernest (iFire) Lee
fd411e580a Avoid gizmo crashes in cases where the points are null.
fix for pose editor
2022-03-08 06:21:04 +09:00
Haoyu Qiu
25d93200c8 Add missing i18n to various strings 2022-03-07 21:50:49 +08:00
Rémi Verschelde
d0c614ba74
Merge pull request #58761 from techiepriyansh/fix-multiple-instances 2022-03-07 10:40:19 +01:00
Yuri Roubinsky
c20860a1f4
Merge pull request #58854 from Chaosus/vs_varying_fix 2022-03-07 12:14:24 +03:00
Rémi Verschelde
53cf5eff9a
Merge pull request #58847 from KoBeWi/editor_settings_mess 2022-03-07 08:38:15 +01:00
Yuri Roubinsky
87c7fe69f2 Fix _update_varyings call in visual shader 2022-03-07 10:26:09 +03:00
Rémi Verschelde
eb8ce0ce68
Merge pull request #58750 from Chaosus/vs_varyings
Add varying support to visual shaders
2022-03-07 07:41:11 +01:00
Rémi Verschelde
bb5d71f6cc
Merge pull request #58719 from Chaosus/vs_builtins
Adds few more input/output built-ins to visual shader
2022-03-07 07:39:51 +01:00
Rémi Verschelde
1fbd498307
Merge pull request #58842 from IgorKordiukiewicz/save-as-scene-visual-feedback
Added visual feedback when drag and dropping from scene tree to filesystem
2022-03-06 23:25:39 +01:00
kobewi
2057ea2883 Remove duplicate editor settings definitions 2022-03-06 22:05:49 +01:00
Igor Kordiukiewicz
2ed334f95f Added visual feedback when drag and dropping from scene tree to file system 2022-03-06 21:36:15 +01:00