Commit Graph

36941 Commits

Author SHA1 Message Date
reduz
431ba0ebb1 Fix doctool merges when method signatures don't match
If methods signature did not match, documentation is not merged. This is
a considerable source of annoyance for contributors and it happened as
a result of #4533, otherwise the documentation for constructors would
not be properly merged.

This PR modifies the logic introduced to only do the signature test on
constructors and operators (which are the only types of members that can repeat).
2021-08-22 09:43:05 -03:00
Juan Linietsky
2a5c64f2a1
Merge pull request #51979 from godotengine/revert-41850-cumulative-time_issue_6999
Revert "Add Node processing and physics processing cumulative (as opposed to delta) time"
2021-08-22 08:22:10 -03:00
Juan Linietsky
1990721d1b
Revert "Add Node processing and physics processing cumulative (as opposed to delta) time" 2021-08-22 08:21:34 -03:00
K. S. Ernest (iFire) Lee
51800eebc6
Merge pull request #51965 from theoway/fix_node_arranger_origin_bug
Fixes position offset of node groups set by arrange_nodes() in GraphEdit
2021-08-22 01:52:30 -07:00
K. S. Ernest (iFire) Lee
8cae1294b8
Merge pull request #51952 from Jummit/refactor-graphedit-connections
Refactor GraphEdit connections
2021-08-22 01:33:58 -07:00
Hugo Locurcio
fb94b2e656
Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999
Add Node processing and physics processing cumulative (as opposed to delta) time
2021-08-22 10:33:20 +02:00
Hugo Locurcio
337574d7f2
Merge pull request #37260 from Calinou/define-minimum-window-size
Define a default minimum window size to workaround rendering issues
2021-08-22 09:08:33 +02:00
Hugo Locurcio
57e3a1a951
Merge pull request #47673 from Calinou/improve-editor-window-title
Improve the editor window title for better usability
2021-08-22 08:42:43 +02:00
Hugo Locurcio
9396d408c8
Merge pull request #36872 from Calinou/default-stretch-aspect-expand
Use the `keep` stretch aspect by default
2021-08-22 08:30:21 +02:00
Hugo Locurcio
f02a040d48
Define a default minimum window size to workaround rendering issues
The minimum window size can still be set to `Vector2(0, 0)` in a script
if needed.

This closes #37242.
2021-08-22 08:19:49 +02:00
Umang Kalra
aee3de7b79 Fixes position offset of node groups set by arrange_nodes() in GraphEdit 2021-08-22 03:57:58 +05:30
Aaron Franke
ba96f31fad
Merge pull request #51919 from raulsntos/csharp-renames
Rename C# string extensions to follow GDScript
2021-08-21 16:55:37 -05:00
Hugo Locurcio
b43a1691ee
Merge pull request #51958 from requizm/fix/37772
Fix camera override not working
2021-08-21 22:22:10 +02:00
Jummit
e9ef6f9815 Refactor GraphEdit connections
Remove duplicate bezier code and use Curve instead.
Add an overridable method for retrieving the points of a connection line, which
makes it posible to create custom connections lines.
2021-08-21 22:15:26 +02:00
requizm
3d3f64f949 Fix camera override not working 2021-08-21 21:24:09 +03:00
Fredia Huya-Kouadio
2cfe0e5af0
Merge pull request #51953 from mbrlabs/android-vibration
Check if vibration duration is > 0 on Android
2021-08-21 09:25:13 -07:00
Marcus Brummer
47f338fc12 Check if vibration duration is > 0 on Android 2021-08-21 17:33:25 +02:00
Rémi Verschelde
0a001afec5
Merge pull request #51836 from akien-mga/string-remove-NO_USE_STDLIB
String: Remove old NO_USE_STDLIB code path
2021-08-21 09:18:47 +02:00
Hugo Locurcio
e599f1bdf0
Merge pull request #51933 from requizm/fix/p51866 2021-08-21 00:09:11 +02:00
Menderes
31face36e7 Fix line_separation working incorrectly in find_click of RichTextLabel
Apply suggestions from code review

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2021-08-21 00:59:44 +03:00
Hugo Locurcio
2daef0400a
Merge pull request #51866 from requizm/fix/49455
Fix `line_separation` working incorrectly in `RichTextLabel`
2021-08-20 23:24:42 +02:00
requizm
39b90802d0 Fix line_separation constant working incorrectly in RichTextLabel 2021-08-20 23:03:13 +03:00
Camille Mohr-Daurat
78bf06ea41
Merge pull request #51899 from fabriceci/motion-mode-2d
Add a custom physics for Top Down games in CharacterBody2D node to support slopes.
2021-08-20 09:27:22 -07:00
fabriceci
68f0cf97bc add motion mode to handle TPS 2021-08-20 17:32:33 +02:00
Camille Mohr-Daurat
21cf7e8617
Merge pull request #50282 from mortarroad/master-fix-convex-hull-winding
Fix winding of new convex hull implementation.
2021-08-20 08:20:23 -07:00
Rémi Verschelde
f5422c55fc
Merge pull request #49105 from vnen/gdscript-inner-preload-type
GDScript: Fix inner classes and preloaded scripts as types
2021-08-20 17:07:18 +02:00
George Marques
2e84a46a0f
GDScript: Make singleton functions be seen as static
Since those can be called without an instance.
2021-08-20 10:52:58 -03:00
Morris Tabor
054c7a125f Fix winding of new convex hull implementation. 2021-08-20 14:44:56 +02:00
Raul Santos
f6a700e264 Rename C# string extensions to follow GDScript
Follow up to d9d77291bc.

Renames `String.Extension` -> `String.GetExtension()` and
`String.BaseName()` -> `String.GetBaseName()`.
This makes those methods more consistent with GDScript and with
the `GetBaseDir` method.
2021-08-20 13:52:57 +02:00
Rémi Verschelde
75697c0dfd
Merge pull request #51916 from mhilbrunner/vs-fix
Fix VisualScriptEditor after namespaces
2021-08-20 13:32:39 +02:00
Max Hilbrunner
2c98eede23 Fix VisualScriptEditor after namespaces 2021-08-20 13:11:29 +02:00
Rémi Verschelde
dc6ed31675
Merge pull request #51910 from neikeq/csharp-callable-defval
C#: Fix bindings generator for Callable argument default value
2021-08-20 12:23:30 +02:00
Ignacio Roldán Etcheverry
d2c3a86844 C#: Fix bindings generator for Callable argument default value
Previously there weren't any Callable arguments with a default value,
but d4dd859991 introduced one.
2021-08-20 11:18:04 +02:00
Rémi Verschelde
0168699d7a
Merge pull request #51905 from Calinou/doc-string-get-extension
Improve documentation for `String.get_extension()`
2021-08-20 09:24:01 +02:00
Rémi Verschelde
a264f75846
Merge pull request #51903 from nekomatata/shapes-fix-warnings
Fix compilation warnings in Shape2DSW/Shape3DSW
2021-08-20 08:31:08 +02:00
Rémi Verschelde
603502c11c
Merge pull request #51902 from vnen/variant-internal-constructor
Fix initialization of objects in VariantInternal
2021-08-20 08:10:38 +02:00
Hugo Locurcio
09eb98c530
Improve documentation for String.get_extension() 2021-08-20 03:07:15 +02:00
PouleyKetchoupp
dafb6edacf Fix compilation warnings in Shape2DSW/Shape3DSW 2021-08-19 16:19:49 -07:00
George Marques
a685535ad5
Fix initialization of objects in VariantInternal 2021-08-19 20:19:47 -03:00
Rémi Verschelde
4f640762f7
Merge pull request #51881 from KoBeWi/zz__iinnddeexx
Fix z_index applied twice for TileMap layers
2021-08-19 21:30:10 +02:00
Rémi Verschelde
5b30685976
Merge pull request #51583 from nekomatata/capsule-height-radius-setters
Fix capsule height/radius setters with linked properties
2021-08-19 20:48:54 +02:00
Rémi Verschelde
fb8487e011
Merge pull request #51890 from fabriceci/crash-animation-blend-tree
Fix 51889 that cause a crash when you click on an AnimationTree that contains an invalid node
2021-08-19 20:46:33 +02:00
PouleyKetchoupp
645bc94bfc Fix capsule height/radius setters with linked properties
Capsule height and radius setters can modify each other, rather than
using clamping, to avoid cases where values are not set correctly when
loading a scene (depending on the order of properties).

Inspector undo/redo:
Added the possibility to link properties together in the editor, so
they can be undone together, for cases where a property can modify
another one.

Gizmo undo/redo:
Capsule handles pass both radius and height values so they can be undone
together.
2021-08-19 10:31:19 -07:00
Rémi Verschelde
93dac1c7db
Merge pull request #51804 from ThreeRhinosInAnElephantCostume/fixundoredo 2021-08-19 17:49:01 +02:00
JFonS
276d1e4844
Merge pull request #51335 from JFonS/fix-omni-shadow-bias
Improvements to SpotLight3D and OmniLight3D's shadows
2021-08-19 16:33:24 +02:00
Fabio Alessandrelli
4f53e8a9e8
Merge pull request #51885 from akien-mga/html5-GODOT_VERSION_STATUS
HTML5: Handle `GODOT_VERSION_STATUS` env var in `@GODOT_VERSION@`
2021-08-19 16:29:22 +02:00
fabriceci
f871f13340 Avoid a crash when an node of the AnimationTree is invalid 2021-08-19 16:05:35 +02:00
ThreeRhinosInAnElephantCostume
0aa13ecd30 fixed popup_menu buttons getting triggered by lmb press instead of release. 2021-08-19 15:56:33 +02:00
Rémi Verschelde
30a5cdc093
Merge pull request #51876 from ThreeRhinosInAnElephantCostume/fixcameracurrent
Fixed Camera2d's "current" property getting reset when switching scenes
2021-08-19 15:41:46 +02:00
ThreeRhinosInAnElephantCostume
78e2d35a7e fixed camera2d's "current" property getting reset when switching scenes 2021-08-19 15:19:19 +02:00