Commit Graph

34003 Commits

Author SHA1 Message Date
nevarek 041fe20f64 Optimize data format for OpenSimplex images
The previous RGBA format included unused RGB data. Using the LA8 format
removes the need to store the extra data.

The Docs have been updated to reflect the format changes.
2021-01-06 19:01:21 -08:00
kobewi 84acafb2ce Clarify class_get_method_list() in release exports 2021-01-07 01:23:25 +01:00
Pedro J. Estébanez 6fbe0a494b Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
Rémi Verschelde 8158d17edf
Merge pull request #44971 from nekomatata/fix-string-property-update
Update String property field only when text has changed
2021-01-06 19:55:38 +01:00
Hugo Locurcio 682640083e
Remove the editor quit confirmation
The editor will still ask for confirmation if the user is working
on unsaved scenes.
2021-01-06 19:43:08 +01:00
PouleyKetchoupp c064378f95 Update String property field only when text has changed
Avoids resetting the cursor position when the inspector updates while
editing a string property.

Fixes #42488
2021-01-06 11:35:05 -07:00
Rémi Verschelde a7baf01352
Merge pull request #44950 from reduz/shader-debugger
Added ability to visualize native shaders
2021-01-06 16:28:45 +01:00
Rémi Verschelde a3b76e26f3
doc: Sync classref with current source 2021-01-06 15:23:58 +01:00
Rémi Verschelde 5e1ef41472
Merge pull request #44963 from Chaosus/remove_semicolon
Removes semicolon typo in display_server_windows
2021-01-06 14:17:50 +01:00
reduz cdb216f4e4 Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
Yuri Roubinsky 785f84f1d1 Removes semicolon typo in display_server_windows 2021-01-06 15:08:51 +03:00
Yuri Roubinsky 43fa911f2b
Merge pull request #44948 from Chaosus/fix_popup_menus
Fix PopupMenu's which are not closed after a recent commit
2021-01-06 14:58:15 +03:00
Yuri Roubinsky d4939aa05f Fix PopupMenu's which are not closed after a recent commit 2021-01-06 14:42:15 +03:00
Rémi Verschelde 89a83a8af2
Merge pull request #44952 from EricEzaM/PR/update-run-scene-save-dialog
Made save dialog open immediately when running unsaved scene.
2021-01-06 10:09:15 +01:00
Rémi Verschelde 598b52c1ba
Merge pull request #44802 from dakennedyd/script-editor-fix
Makes script editor not draw non existent spaces.
2021-01-06 09:46:55 +01:00
Rémi Verschelde c197a565f2
Merge pull request #44900 from RevoluPowered/fbx-add-blender-support
Preliminary Blender FBX support [4.0]
2021-01-06 09:43:08 +01:00
Eric M a54110ba60 Made save dialog open immediately when running unsaved scene.
Previously there was an unneeded confirmation dialog.
2021-01-06 12:29:52 +10:00
David Kennedy 715cf48f81 Makes script editor not draw non existent spaces.
Fixes #44775 Editor is incorrectly drawing non existent space.
2021-01-05 20:20:41 -03:00
Fredia Huya-Kouadio eee213e01a Improve the logic to compile for Android by automatically detecting and setting up the Android NDK if needed. 2021-01-05 15:07:17 -08:00
Gordon MacPherson 74a72cf85e Preliminary Blender FBX support [4.0]
limitations:
- always has to use generated normal's.
- some animations won't be compatible (yet)

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-01-05 21:58:58 +00:00
Rémi Verschelde cdfcf68af9
Merge pull request #44925 from LoipesMas/str-docs
More explicit wording for str() function
2021-01-05 20:47:56 +01:00
Rémi Verschelde 7f98e663d1
Merge pull request #44939 from akien-mga/gltf-external-images
glTF: Fix loading external images as buffer
2021-01-05 20:45:27 +01:00
LoipesMas 9c65927aeb More explicit wording for str() and print() functions 2021-01-05 20:00:26 +01:00
Rémi Verschelde a390e1e8a2
Merge pull request #44944 from Calinou/doc-delta-unit-seconds
Mention that the `delta` argument is in seconds in Node documentation
2021-01-05 19:44:46 +01:00
Juan Linietsky c7c03d5fba
Merge pull request #44941 from reduz/new-light-attenuation
Change the light attenuation formulas.
2021-01-05 15:18:22 -03:00
Hugo Locurcio fcb6ecaf21
Mention that the `delta` argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
reduz 446618cf94 Change the light attenuation formulas.
-Much better looking, physically based.
-Almost negligible extra cost.
2021-01-05 14:44:05 -03:00
Rémi Verschelde e268a8e523
glTF: Fix loading external images as buffer
We should first attempt loading as external files, thus creating a dependency.
Loading as a buffer should only be used as fallback to support manually loading
as PNG or JPEG depending on the defined mimeType.

Fixes #44309, was a regression from #42504.
2021-01-05 16:26:48 +01:00
Rémi Verschelde 6e23ab4fa2
Merge pull request #44936 from akien-mga/toolstrip
Tooltips: Fix unassigned strip_edges() call on text
2021-01-05 16:09:38 +01:00
Rémi Verschelde 8fd3545753
Merge pull request #44904 from maiself/fix-plane-xform_inv
Fix xform_inv of Plane, intermediate results were ignored
2021-01-05 15:15:17 +01:00
Rémi Verschelde a4af94068a
Tooltips: Fix unassigned strip_edges() call on text
Fixes #43940, was a regression from #43280.
2021-01-05 15:14:27 +01:00
Juan Linietsky d8a0dc9fcc
Merge pull request #44838 from reduz/renderer-reorganization
Reorganize renderer code + cache and threading optimizations.
2021-01-05 11:07:56 -03:00
Rémi Verschelde 118e4d3cf7
Merge pull request #44935 from godotengine/revert-37769-master
Revert "solved ctrl + alt + special character Issue #6851"
2021-01-05 14:59:57 +01:00
Rémi Verschelde c44a14496a
Merge pull request #44934 from KoBeWi/p-p-push_the_item
Properly edit the instanced node in the inspector
2021-01-05 14:59:00 +01:00
Rémi Verschelde 8b7f582f22
Revert "solved ctrl + alt + special character Issue #6851" 2021-01-05 14:41:35 +01:00
kobewi f5d51288b8 Properly edit the instanced node in the inspector 2021-01-05 14:14:45 +01:00
Rémi Verschelde 0abd7e7b35
Merge pull request #44892 from KoBeWi/gentle_drag
Commit CanvasItem state only if it changed
2021-01-05 14:12:59 +01:00
Rémi Verschelde 47353fb42e
Merge pull request #44895 from KoBeWi/the_color_DID_NOT_change
Don't emit changed signal on Color Picker close
2021-01-05 13:45:04 +01:00
Rémi Verschelde eea3287c2d
Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5
Fixes: GDscript min and max are inverted
2021-01-05 13:42:08 +01:00
Rémi Verschelde 20b3ed07b9
Merge pull request #44929 from mrushyendra/astar_doc_fix
Explain use of weight_scale and distance in AStar pathfinding cost calcuation
2021-01-05 13:38:25 +01:00
kobewi 036f6a3fa8 Commit CanvasItem state only if it changed 2021-01-05 13:06:15 +01:00
Maganty Rushyendra f6634648ce Explain A Star pathfinding algorithm cost calcuation 2021-01-05 19:51:38 +08:00
reduz 77bc3e9ac3 Threaded optimizations to cull and render
-Reorganize thread work pool for rendering
-Fixes to make secondary command buffers to work (disabled because they need more testing)
2021-01-05 08:50:18 -03:00
reduz 5d2a1d7892 Rewrite render code to be more cache and thread friendly. 2021-01-05 08:50:18 -03:00
reduz 9a2f18f8e7 Reorganize renderer code.
So it can hopefully be made more cache efficient afterwards.
2021-01-05 08:50:18 -03:00
Rémi Verschelde 8a1c37dc22
Merge pull request #44893 from Chaosus/shader_reference
[4.0] Fix shader editor documentation link
2021-01-05 12:01:20 +01:00
Yuri Roubinsky 88924bbbc6 Fix shader editor documentation link 2021-01-05 13:46:33 +03:00
Rémi Verschelde f4d8733777
Merge pull request #44890 from KiritoAM/my-bug-fix
Fix for reselecting a TileMap node without first de-selecting it #44824
2021-01-05 10:48:41 +01:00
Rémi Verschelde 43a2955e23
Merge pull request #44926 from zerc/fix-string-humanize-size-test
Changed type to make it work on x32 architecture.
2021-01-05 10:30:16 +01:00
Rémi Verschelde 9cb78a6770
Merge pull request #44909 from dalexeev/editor-log-newline
Fix odd newline in `EditorLog::add_message()`
2021-01-05 10:27:11 +01:00