Rémi Verschelde
4454498d1e
OpenGL: Fix scene shader error when using Omni or Spot but not both
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Fixes #69886 .
2022-12-11 10:39:39 +01:00
Rémi Verschelde
1d19b0750e
Merge pull request #69883 from adamscott/fix-gdscript-cache-clear-crash
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Fix `GDScriptCache::clear()` crash when clearing packed scenes
2022-12-11 09:26:39 +01:00
Rémi Verschelde
486d61b84f
Merge pull request #69466 from rune-scape/editor-help-crash-fix
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Fix editor help crash
2022-12-11 09:24:27 +01:00
Rémi Verschelde
f1f8d74b0f
Merge pull request #69878 from aaronfranke/gltf-doc-p-parameter
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Consistently use `p_` for parameters in GLTFDocument
2022-12-11 08:23:29 +01:00
Adam Scott
0139bd04b2
Fix GDScriptCache::clear()
crash when clearing packed scenes
2022-12-10 19:10:12 -05:00
Aaron Franke
5c48dfac48
Consistently use p_
for parameters in GLTFDocument
2022-12-10 16:07:17 -06:00
Rémi Verschelde
a4131b61b1
Merge pull request #69857 from bruvzg/bim_font_no_clean
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[TextServer] Do not clean up font texture cache when setting `allow_system_fallback` property.
2022-12-10 22:09:04 +01:00
Rémi Verschelde
21136aaf9a
Merge pull request #67399 from Calinou/rename-precision-double-scons
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Rename `float=64` SCons option to `precision=double`
2022-12-10 22:08:18 +01:00
Rémi Verschelde
c3d7f7a57e
Merge pull request #66729 from DarkKilauea/nav-owners
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Enable assigning an owner to navigation regions and links
2022-12-10 22:01:34 +01:00
Rémi Verschelde
8f6f244680
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended-class
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Fix constants scope in extended or inner GDScript classes
2022-12-10 21:58:50 +01:00
Rémi Verschelde
cd736471ff
Merge pull request #69077 from adamscott/remove-debug-macro-for-gdscriptlanguage-script_list
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Remove debug macro for GDScriptLanguage script_list assignment
2022-12-10 21:57:41 +01:00
Josh Jones
5769b0e8d8
Enable assigning an owner to navigation regions and links
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This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10 12:03:06 -08:00
Adam Scott
beaef88abd
Remove debug macro for GDScriptLanguage script_list
2022-12-10 14:09:04 -05:00
Adam Scott
65a49bad5a
Fix constant base typing in extended GDScript class
2022-12-10 13:39:45 -05:00
Rémi Verschelde
39fe0bfdc3
Merge pull request #69858 from Malcolmnixon/gles3-index-array-cache
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Fix for glDrawElements crash on GLES3
2022-12-10 19:35:40 +01:00
Rémi Verschelde
561bafe91f
Merge pull request #69865 from adamscott/fix-gdscript-cache-remove-script-crash
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Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
2022-12-10 19:31:57 +01:00
Adam Scott
ff544df926
Fix GDScriptCache
to not remove scripts/scenes individually when clearing
2022-12-10 12:48:07 -05:00
Hugo Locurcio
063637ec77
Rename float=64
SCons option to precision=double
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This avoids confusion with the old `bits=64` option and building
for 64-bit CPUs in general.
2022-12-10 16:43:45 +01:00
Malcolm Nixon
deb2adf4bd
Invalidate the previous index array after calling glBindVertexArray, as this call clears the GL_ELEMEMT_ARRAY_BUFFER when changing the state.
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Update rasterizer_scene_gles3.cpp
Fix white-space to match godotengine checks.
2022-12-10 10:28:17 -05:00
Rémi Verschelde
e9c7140cfa
Merge pull request #69853 from TokageItLab/fix-unmerged-history-anim-editor
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Fix unmerged history in AnimationTrackEditor
2022-12-10 16:20:13 +01:00
bruvzg
3395539ed4
[TextServer] Do not clean up font texture cache when setting allow_system_fallback
property.
2022-12-10 17:07:42 +02:00
Silc Renew
c87e9f0b7c
Fix unmerged history in AnimationTrackEditor
2022-12-10 22:21:38 +09:00
Rémi Verschelde
1ac7e5a334
Merge pull request #69518 from rune-scape/rune-analyze-values
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GDScript: Preload should make native type
2022-12-10 11:29:50 +01:00
Rémi Verschelde
0c1273629d
Merge pull request #69372 from aaronfranke/gltf-cleanup
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GLTF module: Clean up lots of includes
2022-12-10 10:48:14 +01:00
Rémi Verschelde
c9ea6caac8
Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warning
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Remove warning when playing random no-repeat sound with only 1 sound in pool
2022-12-10 10:46:24 +01:00
Rémi Verschelde
879499a0aa
Merge pull request #69844 from AmyGilhespy/patch-1
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Fix glyph_flags typo.
2022-12-10 10:46:09 +01:00
Rémi Verschelde
cc5d2c68a8
Merge pull request #69842 from timothyqiu/tile-set-update
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Fix !tile_set.is_valid() error on startup
2022-12-10 10:45:52 +01:00
Rémi Verschelde
daa504c640
Merge pull request #69817 from Mickeon/sorry
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Fix left-aligned EditorHelp when first opened
2022-12-10 10:45:21 +01:00
Rémi Verschelde
48ffaaa81c
Merge pull request #68728 from Rindbee/fix-wrong-edit
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Make sure the popup editor is hidden when selected
2022-12-10 10:44:50 +01:00
Rémi Verschelde
f6ea295bb1
Merge pull request #69467 from rune-scape/rune-subclass-script-path
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GDScript: Fix subclass script path issues
2022-12-10 10:21:19 +01:00
AmyGilhespy
8f93b14030
Fix glyph_flags typo.
2022-12-09 23:50:01 -06:00
Haoyu Qiu
8a22d4cd44
Fix !tile_set.is_valid() error on startup
2022-12-10 13:09:20 +08:00
Hugo Locurcio
35d788cff5
Remove warning when playing random no-repeat sound with only 1 sound in pool
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This makes setting up sounds for random pitch/volume faster, as you
don't have to change the mode from Random (Avoid Repeats) to Random
anymore if you only care about randomizing pitch/volume but want
to prevent a warning message from appearing on every playback.
2022-12-09 23:06:51 +01:00
Rémi Verschelde
ae86d907e7
Merge pull request #69821 from Mickeon/the-future-is-now-old-man
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Update StringName documentation to match String's
2022-12-09 21:23:34 +01:00
Rémi Verschelde
01b501fc2d
Merge pull request #69785 from nikitalita/fix-fontconfig-link
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Fix fontconfig and dbus loading on Linux
2022-12-09 21:19:32 +01:00
Micky
45e991fdc2
Update StringName documentation to match String's
2022-12-09 20:03:40 +01:00
Micky
5760bfc712
Fix left-aligned EditorHelp when first opened
2022-12-09 18:54:52 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
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GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
Rémi Verschelde
597e0c0fb9
Merge pull request #69353 from YuriSizov/window-be-more-like-your-brother
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Copy local theme overrides from `Control` to `Window`
2022-12-09 18:06:34 +01:00
Rémi Verschelde
156b5ca38f
Merge pull request #69644 from radenling/fix-viewport-update-in-editor
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Fix for 2D viewport not updating in the editor when the camera moves
2022-12-09 18:06:23 +01:00
Rémi Verschelde
d3e32698b4
Merge pull request #69753 from lpares12/feat_meta_cursor
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RichTextLabel: decouple meta cursor from underline
2022-12-09 18:06:11 +01:00
Rémi Verschelde
9a26ffa233
Merge pull request #67283 from KoBeWi/one_way_ticket
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Add one-way indicator to tile collision editor
2022-12-09 18:05:55 +01:00
Rémi Verschelde
43bef98450
Merge pull request #60892 from KoBeWi/fat_selection
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Improve tile editor selection appearance
2022-12-09 18:05:38 +01:00
Rémi Verschelde
9ee47b3c45
Merge pull request #69747 from timothyqiu/tile-source-icons
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Update tile source icons when editor theme changes
2022-12-09 18:05:23 +01:00
Rémi Verschelde
3cffd70eea
Merge pull request #69806 from iamtoaster/fix-69754
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Fix TileMap redrawing itself twice on creation
2022-12-09 18:05:13 +01:00
nikitalita
4fec34808d
fix dbus and fontconfig links
2022-12-09 09:05:06 -08:00
kobewi
871278cdf0
Improve tile editor selection appearance
2022-12-09 14:46:17 +01:00
Rémi Verschelde
45cac42c0b
Merge pull request #69805 from akien-mga/editor-fix-looking-up-pc-templates
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Editor: Fix regression fetching Windows/Linux export templates
2022-12-09 14:31:58 +01:00
Vladislav Slobodenyuk
0b5c4216c8
Fix TileMap drawing itself twice on creation
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Adds a check before calling `item_rect_changed()` in
`_recompute_rect_cache()` of `scene/2d/tile_map.cpp`. Makes sure
TileMap is only redrawn if the rect is actually changed.
Fixes #69754
2022-12-09 22:20:31 +09:00
Rémi Verschelde
dc1a3fb952
Editor: Fix regression fetching Windows/Linux export templates
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Regression from #67906 .
2022-12-09 14:20:18 +01:00