Commit Graph

5463 Commits

Author SHA1 Message Date
Rémi Verschelde
54b83bd705
Merge pull request #84788 from Cerno-b/fix-description-text-for-grouping
Clarify description of "group selected"
2024-01-03 15:42:50 +01:00
kobewi
779d731940 Handle built-in shaders when closing scene 2024-01-02 16:00:11 +01:00
Paul Joannon
0818d015db
Inspector ⚠️ when C# props might be out of date 2023-12-22 23:27:13 +01:00
Yuri Sizov
980d55198c Merge pull request #86387 from jsjtxietian/fix-tile-set
Fix `UndoRedo history mismatch` when creating a new tile atlas
2023-12-22 17:20:08 +01:00
jsjtxietian
1217d7d678 Fix UndoRedo history mismatch when creating a new tile atlas 2023-12-21 17:25:21 +08:00
Yuri Sizov
bc6be82f5a Merge pull request #81260 from KoBeWi/min_maxing_particle_editing
Improve editing of min/max particle properties
2023-12-20 15:07:25 +01:00
kobewi
ce9fec9b4d Improve editing of min/max particle properties 2023-12-20 06:31:08 +01:00
Yuri Sizov
e18659c69d Merge pull request #82872 from jsjtxietian/require-editor-restart-when-csg-gizmo-color-changed
Prompt require editor restart to user when gizmo color changed
2023-12-19 20:32:20 +01:00
Yuri Sizov
ead01d0ca4 Merge pull request #85527 from fdstevex/master
Fix for Cmd-B shortcut conflict on macOS
2023-12-19 13:02:14 +01:00
Yuri Sizov
1c0be67952 Merge pull request #85452 from BleedingXiko/tilemap-typo
Fix typo in TileMap editor tooltip
2023-12-19 13:01:54 +01:00
Yuri Sizov
2552821f06 Merge pull request #86044 from KoBeWi/can't_add_if_can't_add
Disable Add button when theme item name is empty
2023-12-18 18:18:09 +01:00
Yuri Sizov
5c848174a3 Merge pull request #84898 from rsubtil/fix_dap_breakpoints_closed_scripts
Fix DAP breakpoints being cleared on closed scripts
2023-12-18 18:17:46 +01:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Yuri Sizov
a6c0c90058 Merge pull request #86066 from Wiltof/tilemapPaint
Reset TileMap editor `drag_type` when the toolbar mode is not selected
2023-12-14 17:38:57 +01:00
Yuri Sizov
203c8c31d3 Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Yuri Sizov
8f33b4e83a Merge pull request #84882 from Invertex/select-instance-asset
Add "Show In FileSystem" to the Scene hierarchy right-click
2023-12-14 17:38:30 +01:00
Yuri Sizov
daddb2b469 Merge pull request #84754 from aXu-AP/sprite2dplugin-rect
Add region rect and frames support to Sprite2DPlugin converter
2023-12-14 17:38:19 +01:00
wilto938
5a3de5bc30 Reset TileMap editor drag_type by using the _stop_dragging() function when the toolbar mode is not selected 2023-12-14 11:58:36 +01:00
Gilles Roudière
18fe0bd025 Move tile transforms handling cache to TileData 2023-12-13 17:44:59 +01:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Invertex
59787683a9 Added "Show In FileSystem" right-click option to Scene hierarchy nodes.
-Implemented shared function for focusing FileSystem tab and highlighting the node path.
-Created right-click option that shows up in the Scene-Hierarchy on Nodes that have a file-system source path.
-Created custom icon for this right-click option
-Implemented the shared function and icon for other places that already had this features (Open Node tab, Inspector Resource)

Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2023-12-13 07:43:39 -08:00
Rémi Verschelde
8f2b5cc109
Merge pull request #82899 from aaronfranke/import-settings-dialogs
Rename ImportSettings dialogs to have "Dialog" in the name
2023-12-12 00:15:59 +01:00
kobewi
fc7cdd5c37 Disable Add button when theme item name is empty 2023-12-11 22:21:36 +01:00
Yuri Sizov
959c166866 Merge pull request #83741 from BlueCube3310/path-3d-plugin-optimize
Optimize Path3DGizmo Mesh Generation
2023-12-08 16:58:08 +01:00
aXu-AP
a45db4d616 Fix UV editor not showing polygon correctly
Fix polygon not showing correctly if UVs have been moved around. Show the actual contents of the polygon instead.
2023-12-05 15:38:37 +02:00
Rémi Verschelde
6c7d43822c
Merge pull request #85745 from YuriSizov/editor-obey-the-theme-overlord
Fix theme application in various editor dialogs
2023-12-04 23:21:58 +01:00
Rémi Verschelde
3e7cc5ec32
Merge pull request #85271 from YuriSizov/core-check-please!
Correctly check scripts that must inherit `EditorPlugin`
2023-12-04 23:12:24 +01:00
Rémi Verschelde
beb454c528
Merge pull request #85087 from EelisOtsamo/fix_scene_drag_and_drop
Fix issue with 3D scene drag and drop preview node
2023-12-04 23:10:01 +01:00
Rémi Verschelde
764e468066
Merge pull request #84933 from Calinou/editor-multimesh-populate-fix-node-type
Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
2023-12-04 23:07:58 +01:00
Rémi Verschelde
8b3ba7e074
Merge pull request #84891 from Calinou/editor-particles-generate-emission-fix-node-type
Only allow MeshInstance3D-based nodes in particles emission shape node selector
2023-12-04 23:07:34 +01:00
Rémi Verschelde
9108445eca
Merge pull request #84076 from aXu-AP/uv-editor-texture-transform
Fix UV editor not using texture transform
2023-12-04 23:00:54 +01:00
Yuri Sizov
01888ae7ab Fix theme application in various editor dialogs
99% of the time we shouldn't rely on the signal, we
should use the notification instead. I left some comments
in places where I couldn't quickly improve the code.
2023-12-04 13:18:48 +01:00
Steve Tibbett
86db8f921d Fix for Cmd-B conflict on macOS, where Cmd-B was
both "Build Project" and "Go to Next Bookmark".
2023-11-30 06:58:52 -05:00
BleedingXiko
971b0a7bda
fix typo in tile_map_editor.cpp 2023-11-27 16:40:38 -08:00
Aaron Franke
a8dc34b8f0
Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
oeelis
834ccb9698 Fix issue with 3D scene drag and drop preview node 2023-11-24 15:44:51 +02:00
Yuri Sizov
bc1949d797 Correctly check scripts that must inherit EditorPlugin
Also updates some error messages related to this kind of check
across the codebase.
2023-11-23 16:24:43 +01:00
Rémi Verschelde
a34814b0b6
Merge pull request #85205 from jsjtxietian/grab-focus
Set some window in visual shader editor to be exclusive
2023-11-22 13:59:50 +01:00
Rémi Verschelde
ca245295ae
Merge pull request #85193 from TokageItLab/fix-seek-mixer
Fix seeking bug in AnimationPlayerEditor
2023-11-22 13:59:45 +01:00
jsjtxietian
b7ba667dcf Set some window in visual shader editor to be exclusive 2023-11-22 17:58:18 +08:00
Silc Lizard (Tokage) Renew
21833f3dfd Fix seeking bug in AnimationPlayerEditor 2023-11-22 06:43:26 +09:00
Hugo Locurcio
c6a16b176e
Only allow MeshInstance3D-based nodes in particles emission shape node selector
This applies to both GPUParticles3D and CPUParticles3D, as
CPUParticles3DEditor inherits from GPUParticles3DEditorBase.
2023-11-19 11:22:51 +01:00
Pedro J. Estébanez
fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Yuri Sizov
0f5a14c397 Make script/shader editor save shortcuts unique again 2023-11-15 14:10:12 +01:00
Hugo Locurcio
dc3194f668
Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog 2023-11-15 12:24:11 +01:00
Ricardo Subtil
760ff2e933 Fix DAP breakpoints being cleared on closed scripts 2023-11-14 16:51:38 +00:00
kobewi
da55c06322 Save scene when saving built-in resource 2023-11-13 16:34:17 +01:00
Rémi Verschelde
3e23755d24
Merge pull request #83430 from RandomShaper/fix_onion_audio
Fix onion skinning internals activating audio/method/animation tracks
2023-11-12 16:56:30 +01:00
Cerno_b
9a684cf199 Clarify description of "group selected" 2023-11-12 10:53:44 +01:00
aXu-AP
cb88108d9f Readd rect support for Sprite2DPlugin converter
Readds support for rects for sprite to mesh/polygon converter.
Adds support for conversion from animation frame.
Fixes converter not taking offset into account.
Fixes 1 pixel shift when converting flipped sprites.
2023-11-12 11:49:37 +02:00
Rémi Verschelde
4e867b5835
Merge pull request #84762 from timothyqiu/snap-mode
Fix texture region editor not selecting restored snap mode
2023-11-11 23:06:24 +01:00
Rémi Verschelde
97a102caf6
Merge pull request #84052 from SaracenOne/animtree_readonly_context
Unpress buttons in AnimationTree when switching to read-only mode.
2023-11-11 23:05:37 +01:00
Haoyu Qiu
64fb22e17b Fix texture region editor not selecting restored snap mode 2023-11-12 01:41:51 +08:00
Yuri Sizov
e90ea87b42 Abort threaded preview generators on exit 2023-11-10 15:31:43 +01:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
Rémi Verschelde
38c3e5aae9
Merge pull request #82956 from Chtau/GDScript-external-Editor-Engine-crash
Fixes internal Script Editor crash with External Editor active
2023-11-10 10:43:58 +01:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks. 2023-11-09 20:04:40 +02:00
Rémi Verschelde
d1381bbca2
Merge pull request #84625 from KoBeWi/yeet_sprite_node()
Remove AnimatedSprite pointer when clearing editor
2023-11-09 11:48:12 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
e5bacbc471
Merge pull request #84628 from KoBeWi/no_meta_only_path
Don't store shader edit path in metadata
2023-11-08 19:18:55 +01:00
kobewi
9c810ef061 Don't store shader edit path in metadata 2023-11-08 19:14:16 +01:00
kobewi
55f7d493ee Remove AnimatedSprite pointer when clearing editor 2023-11-08 18:09:42 +01:00
Yuri Sizov
b04b546092 Fix node names of submenu items across the editor
Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
Yuri Sizov
e7dba3b064 Correctly set up shortcut context in the shader editor 2023-11-08 13:07:31 +01:00
aXu-AP
1ee4aa11b6 Add zoom controls to Sprite2DPlugin 2023-11-07 20:30:33 +02:00
Michael Alexsander
0f37ee8e9a
Allow to load multiple animation/libraries at once in the animation manager 2023-11-07 11:00:45 -03:00
kobewi
01bd005a1f Change AnimationLibEditor's mixer to actual Mixer 2023-11-06 23:27:44 +01:00
Juan Manuel Costello
aa2522edcd Fix material drop 2023-11-06 12:57:19 -03:00
Yuri Sizov
14cc639bc3 Merge pull request #81018 from jsjtxietian/return-use-friendly-info-in-scriptStackVariable-serialize
Fix `_get_debug_tooltip` crash if tooltip string is too large
2023-11-06 15:43:21 +01:00
Yuri Sizov
fae8ace6fb Merge pull request #84361 from YuriSizov/editor-fix-sprite2d-regional-issues
Prevent crash and error spam related to Sprite2D with a region
2023-11-06 13:23:11 +01:00
jsjtxietian
155d738163 Fix _get_debug_tooltip will crash if tooltip string is too large 2023-11-06 20:09:17 +08:00
Yuri Sizov
111a5e90da Prevent crash and error spam related to Sprite2D with a region 2023-11-04 13:03:28 +01:00
A Thousand Ships
2cb94fa362 Fix inverted condition when unwrapping lightmap 2023-11-02 18:33:58 +01:00
Rémi Verschelde
7c2acfdf17
Merge pull request #84208 from YuriSizov/editor-animation-that-pops
Avoid popping up dialogs excessively in the Animation editor
2023-10-31 20:16:16 +01:00
Rémi Verschelde
f1f92bdb30
Merge pull request #84049 from kleonc/node3d-editor-plugin-snapping
Fix some `Node3DEditor` snapping issues
2023-10-31 20:15:30 +01:00
Yuri Sizov
60355889f8 Avoid popping up dialogs excessively in the Animation editor 2023-10-31 11:54:02 +01:00
Rémi Verschelde
55fca13dc5
Merge pull request #82570 from 100gold/preprocessor_in_vshader_editor
Add preprocessor pass on visual shader when showing generated code
2023-10-30 16:25:51 +01:00
Saracen
d9950e2370 Fix AnimationTimeline time not updating when dragged. 2023-10-30 01:59:54 +00:00
100gold
0486d40f14 Add preprocessor pass on visual shader when showing generated code 2023-10-29 19:12:08 +03:00
Rémi Verschelde
b096174259
Merge pull request #84064 from jsjtxietian/fix-save-in-text-shader-editor-pass-through
Add save shortcut for text shader editor to prevent it propagating to scene
2023-10-28 18:35:21 +02:00
Jonathan Nicholl
1419eefcc6 Allow changing keys for imported AnimationLibraries in the editor 2023-10-28 08:35:01 -04:00
Rémi Verschelde
fe64786a91
Merge pull request #83498 from SaracenOne/mesh_unwrap_rules
Mesh instance UV2 unwrapping improvements
2023-10-28 12:30:22 +02:00
Saracen
e865bad06a Mesh instance UV2 unwrapping improvements:
Enforce foreign resource modification rules.
Add more helpful error handling for ArrayMesh unwrapping.
2023-10-28 03:04:15 +01:00
aXu-AP
d7e5c25e4a Fix UV editor not using texture transform 2023-10-27 22:33:37 +03:00
aXu-AP
aa3568b8dd Fix 2D bone weight editor not accounting for offset
Skeleton was shown in wrong place in Polygon2D UV editor's bone painting mode.
2023-10-27 20:37:23 +03:00
jsjtxietian
775adc0a6d Add save shortcut for text shader editor to prevent it propagated to scene
when hit ctrl s in the shader editor
2023-10-28 00:53:03 +08:00
smix8
e8caa0aa92 Fix NavigationObstacle3DEditor parenting error
Fixes NavigationObstacle3DEditor parenting error.
2023-10-27 15:43:28 +02:00
Saracen
0e545d9e88 Unpress buttons in AnimationTree when switching to read-only mode. 2023-10-27 13:39:08 +01:00
kleonc
74a35526e0 Fix some Node3DEditor snapping issues 2023-10-27 13:00:49 +02:00
Rémi Verschelde
d88ef223e3
Merge pull request #82853 from KoBeWi/line_surgery
Prioritize points in polygon editor hover
2023-10-27 11:36:09 +02:00
kobewi
7cffb30254 Prioritize points in polygon editor hover 2023-10-26 16:03:55 +02:00
Rémi Verschelde
80e5484a82
Merge pull request #83941 from Jordyfel/hashset-not-vector
Use Hashset for dependency list when moving
2023-10-26 16:01:21 +02:00
Saracen
ed083a9fbe Fix crash when reimporting with Skeleton3D selected. 2023-10-25 21:10:57 +01:00
Jordyfel
50b7387a3f Use Hashset for dependency list when moving 2023-10-25 21:05:53 +03:00
J. N. Witch
d832f62a01 Introduce a "Gizmos" submenu for toggling visibility of gizmos in 2D editor
instead of standalone checkboxes like "Show Group And Lock Gizmos".

Add option to toggle visibility of Position gizmos.
2023-10-25 12:41:37 +00:00
clayjohn
5591f289d7 Uses screen-aligned quads for origin lines to avoid issues on NVidia
While we are add it, use alpha-antialised lines to make them look nice
2023-10-24 18:02:36 +02:00
Rémi Verschelde
fe45e4ec7c
Merge pull request #83790 from OppositeNor/fix_tileset_out_of_screen
Fix TileSet painting options appear out of screen
2023-10-23 12:42:52 +02:00
DennisManaa
1a1c542836 Implement automatic translation for ItemList 2023-10-23 10:14:08 +02:00
Haoyu Qiu
920e53cacb Readd close button for nodes in AnimationNodeBlendTree editor 2023-10-23 11:11:51 +08:00
OppositeNor
8f26cdcaef Fix tileset out of screen 2023-10-22 13:39:14 -04:00