Commit Graph

4258 Commits

Author SHA1 Message Date
George Marques 46b6bb9dc4
Add 'rfind' function to Array 2016-06-10 17:46:57 -03:00
George Marques 269d570420
Add 'from' argument to Array.find() 2016-06-10 15:43:07 -03:00
Rémi Verschelde f5aadad7ae Merge pull request #5125 from volzhs/translation-korean-2
update Korean translation
2016-06-10 12:37:28 +02:00
Juan Linietsky 00bfdc834b Better way to disable asset library 2016-06-09 22:47:43 -03:00
Juan Linietsky c5a2aff6db fixes wrong bool return, closes #5037 2016-06-09 22:30:34 -03:00
Juan Linietsky 6b7ddce183 Fix last line of label being deleted by line spacing 2016-06-09 22:16:13 -03:00
Juan Linietsky 678563a3b9 Merge branch 'master' of https://github.com/godotengine/godot 2016-06-09 22:07:19 -03:00
Juan Linietsky 8266cf46b5 Reverted a PR i don't understand how to find but fixes #5097 2016-06-09 22:05:41 -03:00
Juan Linietsky ae1e43afef Merge pull request #5132 from godotengine/revert-5052-fix-label-min-size
Revert "Fix min size bug of Label"
2016-06-09 21:58:22 -03:00
Juan Linietsky 45d1ffd611 Revert "Fix min size bug of Label" 2016-06-09 21:57:38 -03:00
Juan Linietsky f4ff30dff0 If a resource is delete from fs dialog, but the resource is currently loaded,
clear the path of the resource. Fixes #5110
2016-06-09 21:43:28 -03:00
Juan Linietsky 94a6ff3d7a -make freetype build for all platforms the same, default as builtin except on x11.
closes #5119
2016-06-09 21:28:07 -03:00
Juan Linietsky d02261fc84 Disable asset library compilation if no openssl exists 2016-06-09 21:20:49 -03:00
volzhs 5534ba83dc update Korean translation 2016-06-10 03:47:18 +09:00
Rémi Verschelde a3890594fa Merge pull request #5124 from Paulb23/editor_help_focus_issues
Fixed editor help focus issues and input propagation
2016-06-09 20:43:48 +02:00
Rémi Verschelde 1dadaa4db3 Merge pull request #5123 from zaps166/fix-editorassetlibrary-crash
EditorAssetLibrary: Don't call add_child() on uninitialized pointer
2016-06-09 20:43:37 +02:00
volzhs 990956c4e0 add line spacing option to script and shader editor (#5105) 2016-06-09 20:43:19 +02:00
Paulb23 eb14373d69 Fixed editor help focus issues and input propagation 2016-06-09 18:26:47 +01:00
Błażej Szczygieł 73b93c9110 EditorAssetLibrary: Don't call add_child() on uninitialized pointer
Fixes possible crash and fixes crash when using undefined sanitizer.
The "search_hb" is already added into "library_main" container.
2016-06-09 19:10:06 +02:00
Rémi Verschelde 26d18b74ac i18n: Sync and merge translations with source 2016-06-09 17:33:24 +02:00
Rémi Verschelde 78856d537e Merge pull request #5115 from noidexe/master
es.po base translation and es_AR.po complete translation
2016-06-09 17:27:58 +02:00
Lisandro Lorea ca764f8579 Merge pull request #1 from noidexe/es_AR
Add es_AR.po. First complete draft.
2016-06-09 02:42:41 +02:00
Lisandro Lorea 9349e747f6 Add es.po
Right now it's just a copy of es_AR to be used as a 
template for a more neutral version.
2016-06-09 02:41:51 +02:00
Lisandro Lorea be71cb425b Add es_AR.po. First complete draft. 2016-06-09 02:02:29 +02:00
Juan Linietsky f8f30662d9 -Ability to reload (and soft reload) tool scripts. Please test! 2016-06-08 20:00:52 -03:00
Rémi Verschelde 1bdb55831d Assetlib: Update link for renamed repository 2016-06-08 23:48:26 +02:00
Juan Linietsky beabefe432 port changes from AnimatedSprite to AnimatedSprite3D 2016-06-08 18:03:06 -03:00
Juan Linietsky c170589929 -properly use hidpi icons in hidpi, looks pretty! 2016-06-08 17:49:06 -03:00
Rémi Verschelde 73fa537472 Merge pull request #5111 from CowThing/classref-edit
Filling in documentation
2016-06-08 21:41:37 +02:00
CowThing 50de99f050 Filling in documentation
Documentation for BoneAttachment, KinematicBody, ParallaxBackground,
ParallaxLayer, and TestCube
2016-06-08 15:29:46 -04:00
Rémi Verschelde aa200ef735 Merge pull request #5107 from Paulb23/caret_blink_update_issue_5100
Caret blink no longer updates when hidden, issue 5100
2016-06-08 15:51:06 +02:00
Juan Linietsky 1f2ad872cc Fixed some options in assetlib 2016-06-08 10:17:16 -03:00
Paulb23 e260e3872c Caret blink no longer updates when hidden, issue 5100 2016-06-08 14:02:39 +01:00
Juan Linietsky b847aec864 Added asset library on project manager for templates 2016-06-08 09:25:47 -03:00
Juan Linietsky 47944098c2 Merge pull request #5007 from bojidar-bg/asset-store
Update asset library editor plugin, adding a bit new functionality and fixes
2016-06-08 07:58:06 -03:00
Juan Linietsky 32fa1e3ee6 Merge pull request #5088 from Paulb23/breakpoint_marker_scaling
Improved breakpoint marker position, and scales with font size
2016-06-08 07:55:29 -03:00
Juan Linietsky 1b3fd498a3 Merge pull request #5089 from Hinsbart/resdock_copy_path
Add a "copy path" item to the filesystem dock context menu.
2016-06-08 07:55:04 -03:00
Juan Linietsky 3d95c82669 Merge pull request #5090 from akien-mga/glew-1.13.0
Upgrade embedded GLEW to version 1.13.0
2016-06-08 07:54:31 -03:00
Juan Linietsky 040c87ea7b Merge pull request #5093 from DimOkGamer/more_translatable_strings
Fixed localization in file dialogs
2016-06-08 07:54:05 -03:00
Juan Linietsky 732e5be3ff Merge pull request #5094 from pkowal1982/master
Improved Blender/Collada shadeless->unshaded import
2016-06-08 07:53:19 -03:00
Rémi Verschelde ac4fdb391e Merge pull request #5103 from J08nY/issue-5102
RtAudio: proper under/overflow warning
2016-06-08 12:38:23 +02:00
J08nY 39260f9dca
RtAudio: proper under/overflow warning
fix #5102
2016-06-08 12:25:40 +02:00
Rémi Verschelde 9f94d3fbac Merge pull request #5101 from djrm/new_icons
Regenerated icons with the new faster exporter, Added and fixed some …
2016-06-08 08:47:14 +02:00
Daniel J. Ramirez 1d6b0836d3 Regenerated icons with the new faster exporter, Added and fixed some icons 2016-06-08 01:32:09 -05:00
Juan Linietsky d61b91cbe0 -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
Rémi Verschelde 5bed0af65e GLEW: Update to upstream version 1.13.0 (pristine)
This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087).

The added source files are as provided in the upstream tarball.
2016-06-08 00:17:54 +02:00
Rémi Verschelde 768e925271 GLEW: Define static + enabled and includes via SCons
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.

For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
Rémi Verschelde 4c658dc523 Haiku: Do not define GLEW_ENABLED to undefine it later
Partial revert of f61eb5fd8e.
2016-06-08 00:10:30 +02:00
Juan Linietsky 193272aa8a Merge pull request #5098 from godotengine/revert-5082-EditorFontImportDialog-layout
Revert "Fix ui layout for EditorFontImportDialog"
2016-06-07 19:01:56 -03:00
Juan Linietsky e6ac3a3f35 Revert "Fix ui layout for EditorFontImportDialog" 2016-06-07 19:01:32 -03:00