Rémi Verschelde
6137387ede
i18n: Sync translations with Weblate
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(cherry picked from commit 3c4938d59a
)
2019-04-08 12:38:15 +02:00
Rémi Verschelde
4243f8b32a
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@pouleyKetchoupp, @qarmin
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 4fad7608c4
)
2019-04-07 21:48:00 +02:00
Rémi Verschelde
2fbc4219db
Merge pull request #27754 from godotengine/fix_empty_types_in_json
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Fix where json exported empty types
2019-04-07 11:54:23 +02:00
Bastiaan Olij
6226be9595
Fix where json exported empty types
2019-04-07 17:33:35 +10:00
Ignacio Etcheverry
b836420fd8
Mono: Buildsystem support for finding MSBuild from VS2019
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(cherry picked from commit e82b2def8e
)
2019-04-06 21:20:19 +02:00
ForLoveOfCats
37e62939e0
Mono: Make missing default constructor error more foolproof
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(cherry picked from commit 444242a080
)
2019-04-06 21:19:57 +02:00
ForLoveOfCats
276cd771f9
Mono: Makes GD.Convert take Variant.Type instead of int
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(cherry picked from commit 46e79e6fad
)
2019-04-06 21:19:36 +02:00
Marc Gilleron
c94e80a0a3
Fix wrong heights data used to compute min and max heights
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(cherry picked from commit cdcdba704b
)
2019-04-06 21:19:24 +02:00
Andrii Doroshenko (Xrayez)
948562261d
Fix BitMap calculating incorrect true bit count
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(cherry picked from commit b16946dea6
)
2019-04-06 21:19:08 +02:00
Hugo Locurcio
67dc8cf252
Use the editor theme's accent color for 2D/3D selections and rotations
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(cherry picked from commit d59b210aec
)
2019-04-06 21:18:20 +02:00
Hugo Locurcio
93875a79bb
Use the accent color to highlight selected text
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This makes selections easier to see, while making them fit better
within the editor theme.
This closes #22552 .
(cherry picked from commit 9ba6738719
)
2019-04-06 21:18:06 +02:00
ShyRed
d538fb8d6c
Remove hardcoded joint bias
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Use user provided bias instead of hardcoded bias.
(cherry picked from commit 96093778ed
)
2019-04-06 21:17:37 +02:00
qarmin
4ba90b9dda
Show bones after creating
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(cherry picked from commit 1b6e0d04f0
)
2019-04-06 21:17:04 +02:00
qarmin
b5bd8e5f1b
Fix deleting properties after deleting files
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(cherry picked from commit 4cee053f7c
)
2019-04-06 21:16:21 +02:00
shartte
a4610ca61e
Clarify encoding used for text by the File class
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(cherry picked from commit d1c095b30a
)
2019-04-06 21:14:47 +02:00
PouleyKetchoupp
e8e57c49de
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
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(cherry picked from commit 8828385792
)
2019-04-06 21:14:04 +02:00
Rémi Verschelde
40ec89d24d
GLES3: Fix regression in particles buffer initialization
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Bug introduced in #26343 where `(float *)` was mistakenly converted
to `(uint8_t *)`, so we were getting `2` instead of `8`.
Fixes #27705 .
(cherry picked from commit b182e038e7
)
2019-04-06 21:13:07 +02:00
Rémi Verschelde
fd3845cdad
Revert "Properly explain RPC/RSET mode failure."
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This reverts commit 24b049ec9e
.
It introduced regressions, see #27655 .
2019-04-05 18:18:37 +02:00
Rémi Verschelde
2ad86122ac
SCons: Fix OPUS_ARM_OPT flag applied for all android/iphone arches
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The first 'if' always evaluated to true, as it evaluated values which are the default
ones for Android and iOS respectively, so even if one of them was overridden, the other
one would be true.
Fixes #27658 .
(cherry picked from commit c2fb1c9f01
)
2019-04-04 12:41:25 +02:00
Fabio Alessandrelli
24b049ec9e
Properly explain RPC/RSET mode failure.
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_can_call_mode used to call is_network_master/get_network_master
internally.
This would reset any potential last error set via ERR_EXPLAIN,
preventing it from being displayed correctly.
_can_call_mode now expects the node master ID to be passed instead.
(cherry picked from commit 95ad747dea
)
2019-04-04 12:40:59 +02:00
Rémi Verschelde
c4ff65207d
dist: Rename Linux mime type to follow system convention
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Mime type definitions are usually named like the mime type they define,
i.e. x-godot-project in our case.
It was introduced with reverse DNS naming as that's what FlatHub favors,
so it will need to be renamed there.
(cherry picked from commit 7eabf4c8a3
)
2019-04-03 17:02:46 +02:00
Rémi Verschelde
b502152195
SCons: Fix python3 compat for builtin_bullet=no
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(cherry picked from commit 44f1b390a3
)
2019-04-03 17:01:25 +02:00
marxin
4889c65922
Fix -Wnon-virtual-dtor warnings.
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Example of the warning:
./core/script_language.h:198:7: warning: 'class ScriptCodeCompletionCache' has virtual functions and accessible non-virtual destructor [-Wnon-virtual-dtor]
(cherry picked from commit f9f2413e69
)
2019-04-03 17:01:04 +02:00
Paulb23
4eefd2d581
Fixed not deselecting when clearing lineedit.
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(cherry picked from commit bfba1e36bc
)
2019-04-03 17:00:45 +02:00
clayjohn
2b3f2ee372
keep DEPTH from causing compile error in GLES2
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(cherry picked from commit 5056b4a02c
)
2019-04-03 17:00:21 +02:00
Leonard
929e3595c8
Apply proper offset to CSGMesh material and smooth group
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(cherry picked from commit 209c2d2c80
)
2019-04-03 16:59:48 +02:00
Daniel Rakos
dc928e6174
Fixed handling of depth texture so it's resolved and bound when needed
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- Cleaned up and improved the code determining when we need to use a depth
prepass (previously it wasn't executed in certain cases even if it was
needed)
- Added code to prepare and bind the depth texture even when no depth prepass
or MRTs (more precisely effect buffers) are used
Fixes #25870 , #25535 , and #25387 .
(cherry picked from commit 849596c40c
)
2019-04-03 16:56:11 +02:00
Allan Davis
38e5f94e19
Enable Mojave "dark mode" on the editor title bar
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Enables "dark mode" in the editor and project selector title bars in macOS Mojave when selected in macOS System Preferences
(cherry picked from commit bba5716899
)
2019-04-03 16:55:42 +02:00
ShyRed
dc259b95d8
Add Emission Mask to CPUParticle2D
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Add ability to load emission masks to CPUParticle2D.
(cherry picked from commit dcd268e183
)
2019-04-03 16:54:33 +02:00
Kanabenki
d59b97cca7
Keep binds for connected signals when changing node type
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(cherry picked from commit a1e7febbb3
)
2019-04-03 16:54:11 +02:00
Marcelo Fernandez
37c97d09e6
Fix MIDI Note Off missing on some devices
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(cherry picked from commit ea0c398a19
)
2019-04-03 16:53:47 +02:00
Chaosus
1dd72dca45
Properly setup seed in RNG
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(cherry picked from commit 6280be46a6
)
2019-04-03 16:53:30 +02:00
qarmin
29a6e7d306
Do not lose focus when moving through scene tree
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(cherry picked from commit 138698e51f
)
2019-04-03 16:52:27 +02:00
marxin
e3ae29e666
Enable warnings=extra on clang and GCC testers.
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And remove 2 warnings from warnings=extra.
(cherry picked from commit e7f22ebdcd
)
2019-04-03 16:52:01 +02:00
Daniel Spaniol
044ec35f62
Require `return` in all match branches
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Before the parser only checked if the catch-all branch has a return in
order to determine if the entire match block has a return.
This code block was assumed to always return.
match value:
"test":
print("test")
_:
return
Now as soon as one of the branches has no return, the entire match block
is marked to not have a return.
(cherry picked from commit 79176decd5
)
2019-04-03 16:51:43 +02:00
Will Nations
8b1b8181b3
Fix inherited icons for script classes
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(cherry picked from commit 2d106eb715
)
2019-04-03 16:50:50 +02:00
Juan Linietsky
5ec63c62a1
Add documentation about nested YSort nodes.
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(cherry picked from commit ed3586afa1
)
2019-04-03 16:49:34 +02:00
Michael Alexsander Silva Dias
3ccb859711
Remove unused 'fav_rm' ToolButton in EditorFileDialog
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(cherry picked from commit 579fffd97e
)
2019-04-03 16:49:15 +02:00
Rémi Verschelde
7f691e8bb9
Merge pull request #27419 from GameCoderStudios/keep-custom-tracks-properties
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Fix: Keep-custom-tracks option now keeps animation loop property and value track update mode.
2019-04-01 17:16:05 +02:00
Anish
f4578e1008
Prevents crash on loading unrecognized resources.
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Editor crashes on trying to load resources with no loaders.
Simple check on the resource loader prevents using a null
resource loader.
Fixes : #27385
(cherry picked from commit 8ee31ace34
)
2019-04-01 11:25:43 +02:00
Magnus Specht
1d05568aed
Fixed unfinished max_lines handling for crash avoidance.
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(cherry picked from commit 601acdf0e1
)
2019-04-01 11:25:22 +02:00
Ignacio Etcheverry
e3e33daeb9
C#: Bindings generator now translates BBCode docs to XML comments
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(cherry picked from commit 1ad16b3d4a
)
2019-04-01 11:24:49 +02:00
thomas.herzog
3e0fc6906e
[GDNative] fix NativeScript leak in editor
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(cherry picked from commit 5fff7f741a
)
2019-04-01 11:23:31 +02:00
thomas.herzog
cf8bd34941
[GDNative] remove spam at editor unfocus when using NativeScript
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(cherry picked from commit 0e5b2b16ed
)
2019-04-01 11:23:26 +02:00
Sebastian Hartte
08f3562fd1
Add support for new MSBuild directory naming introduced in VS 2019.
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(cherry picked from commit 7440295ad1
)
2019-04-01 11:22:47 +02:00
Sebastian Hartte
c7c8c0700f
Fix parsing of generic type declarations in C# source files.
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(cherry picked from commit 34366bc27f
)
2019-04-01 11:21:07 +02:00
Daeil Kim
364aea1eff
Ensure non-emitting particles not processed on entering tree
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Also removed non-active CPUParticles(3d) from render list
Fixes #27066
(cherry picked from commit 24b7f08892
)
2019-04-01 11:20:35 +02:00
Kanabenki
72433a35b1
Add missing check for 2d physics bounce and friction setters
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The override check was already present for 3d physics but missing for 2d
(cherry picked from commit 3f64215a43
)
2019-04-01 11:19:32 +02:00
piyushdagar
683c95ebdb
Fixed CollisionObject signals do not trigger on Area
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(cherry picked from commit d7387e8a68
)
2019-04-01 11:19:13 +02:00
karroffel
03d00ca36b
fix GDNative binding generation for object types
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(cherry picked from commit 197d642014
)
2019-04-01 11:18:51 +02:00