Commit Graph

4883 Commits

Author SHA1 Message Date
Marcel Admiraal 7669f6e660 Store Bullet total gravity, linear damp and angular damp calculations
so they can be retrieved from PhysicsDirectBodyState
2022-12-09 19:53:50 +01:00
Ithamar R. Adema da3b8b324d Add 16-bits TGA support
(cherry picked from commit 200f6ac089)
2022-12-04 19:58:42 +08:00
Hakim df1a0b25ea Prevent AnimationPlayer from being added on GLTF import if the option is unchecked. Fixes #63954
(cherry picked from commit 805ffdfbf6)
2022-12-04 19:47:36 +08:00
Rémi Verschelde 01574a566f
Merge pull request #69447 from aaronfranke/3.x-gltf-organize-files
[3.x] GLTF: Organize structures and extensions into subfolders
2022-12-01 18:14:04 +01:00
Aaron Franke d8aa3b32c9
[3.x] GLTF: Organize structures and extensions into subfolders 2022-12-01 08:25:21 -06:00
Mark Riedesel dd76858c2c
Add buffer size check to Image.load_tga_from_buffer(). Fixes #67985
(cherry picked from commit 5cb07486db)
2022-11-30 15:34:27 +01:00
Rémi Verschelde d7cb3d9366
Merge pull request #69320 from aaronfranke/3.x-gltf-def-ext-usage
[3.x] GLTF: Move shared defines into a file and only list used extensions
2022-11-30 11:31:34 +01:00
Aaron Franke f1febed469
[3.x] GLTF: Move shared defines into a separate `gltf_defines.h` file 2022-11-29 00:04:57 -06:00
Aaron Franke 8979208713
[3.x] GLTF: Only list used extensions when they're actually used 2022-11-28 17:54:30 -06:00
Raul Santos 7106905a5b
C#: Deprecate string extensions that will be removed in 4.x
- Deprecated `Length` in favor of the `string.Length` property.
- Deprecated `Insert` in favor of the existing instance method with the same signature.
- Deprecated `Erase` in favor of `StringBuilder.Remove`.
- Deprecated `ToLower` and `ToUpper` in favor of the instance methods with the same signature.
- Deprecated `BeginsWith` in favor of `string.StartsWith`.
- Deprecated `EndsWith` in favor of the instance method with the same signature.
- Deprecated `Empty` in favor of `string.IsNullOrEmpty`.
- Deprecated `OrdAt` in favor of the `string[int]` indexer.
- Deprecated `LStrip` and `RStrip` in favor of `string.TrimStart` and `string.TrimEnd`.
2022-11-28 18:23:00 +01:00
Haoyu Qiu 37ccdb201a Backport navigation crash fixes
Co-Authored-By: Sean <sean@geekotron.net>
2022-11-22 12:46:43 +08:00
dzil123 bdcb1ff228 [3.x] Fix c# Array.Shuffle incorrect mono bindings 2022-11-04 06:22:47 -07:00
Haoyu Qiu fef0a82183 Clarify offset parameter behavior in RegEx methods 2022-11-01 09:51:40 +08:00
bruvzg 987723b386
[iOS] Fix build with warnings=extra. 2022-10-31 11:59:31 +02:00
Rémi Verschelde 71f5bb3916 Merge pull request #67386 from akien-mga/3.x-webm-armv7-fixup
WebM: Fix Android armv7 build after #64839
2022-10-14 16:34:25 +02:00
Rémi Verschelde 567d5e2f78 Merge pull request #67141 from smix8/gridmap_fix_meshlib_replace_3.x
Fix Editor crash when MeshLibrary gets replaced while used in an open Scene
2022-10-14 16:33:29 +02:00
Rémi Verschelde 15062a22d4 WebM: Fix Android armv7 build after #64839 2022-10-14 10:33:17 +02:00
smix8 d6805e8c33 Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene 2022-10-09 17:19:26 +02:00
Rémi Verschelde 9c6810e04f Merge pull request #66889 from LunaticInAHat/gltf_texture_filter_fix_3
GLTF import external images correctly
2022-10-05 17:08:06 +02:00
LunaticInAHat 08c801738e GLTF import external images correctly 2022-10-04 12:01:24 -04:00
Rémi Verschelde fdfe663326 Merge pull request #66868 from smix8/copy_and_paste_blyat_3.x
Fix GDScript export hint for Navigation2D layer names
2022-10-04 16:58:02 +02:00
Rémi Verschelde 9bf589d55a Merge pull request #66856 from LunaticInAHat/gltf_texture_filter_fix_3
GLTF imports & exports material texture filters
2022-10-04 16:57:55 +02:00
smix8 d955d4a1c1 Fix GDScript export hint for Navigation2D layer names 2022-10-04 10:32:57 +02:00
The Tophat Demon bb34c55b3c GLTF imports & exports material texture filters 2022-10-03 21:19:48 -04:00
Rémi Verschelde 7f560a2833 Merge pull request #66255 from and3rson/3.x
[3.x] GDNative: Fix `script_data` error when updating placeholder scripts for GDNative libraries
2022-10-03 15:04:08 +02:00
Rémi Verschelde ecaf2b0322 Merge pull request #66806 from smix8/navigation_avoidance_nothread_3.x
Fix avoidance calculation on NO_THREADS build
2022-10-03 13:58:35 +02:00
smix8 f15cb16b14 Fix avoidance calculation on NO_THREADS build 2022-10-03 13:39:48 +02:00
Aaron Franke fdce2a1dfc
[3.x] C#: Add Basis Euler angle code to match 4.x core 2022-09-30 17:20:36 -05:00
Andrew Dunai 1af4ba04cd
Fix "!script_data is true" when updating placeholder scripts for GDNative libraries
Co-authored-by: geekrelief <geekrelief@gmail.com>
2022-09-22 15:10:53 +03:00
Rémi Verschelde f9b91d8d24 Style: Ensure consistent formatting with clang-format 15 2022-09-21 13:23:17 +02:00
smix8 ce310c1e39 Exclude disabled CollisionShapes from Navigationmesh baking
Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.

(cherry picked from commit 534ff93b05)
2022-09-20 10:26:17 +02:00
dzil123 1e4f47ffe0 Fix variables highlighting as types 2022-09-17 01:24:19 -07:00
Max Hilbrunner 6e95397180 Update UPnP documentation
Adds more details, especially about caveats, failure modes and pitfalls

(cherry picked from commit be41c09769)
2022-08-29 15:56:43 +02:00
Max Hilbrunner 4f3c12c23d UPNP: Don't delete mappings when adding mappings
Don't delete previous mappings when adding a new mapping.
This was a old workaround that seems to cause issues.

(cherry picked from commit 2685cc7bb6)
2022-08-29 15:56:04 +02:00
Rémi Verschelde d073d10739
Merge pull request #51146 from Haskaris/fix-output-port-mismatch 2022-08-25 21:45:15 +02:00
Hugo Locurcio ed380cc0fa
Add a `[kbd]` tag for highlighting keyboard shortcuts in the editor help
This allows backporting documentation from the `master` branch more easily,
as it already features the `[kbd]` tag.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-25 19:53:49 +02:00
Perrier Mathis dcacecaed0 Fix output port type mismatch for some VisualScript nodes 2022-08-25 17:53:41 +02:00
Rémi Verschelde 8388ea1d6b
Merge pull request #64839 from akien-mga/3.x-zstd-1.5.2
zstd: Update to upstream version 1.5.2
2022-08-25 00:51:28 +02:00
bruvzg c4885c8be8 Use clang as assembler to ensure preprocessing is done, and add assembler "target" flag.
(cherry picked from commit e873778561)
2022-08-24 18:26:29 +02:00
Rémi Verschelde 7dd322f83e libwebp: Sync with upstream 1.2.4
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS
(cherry picked from commit e5e34f21fc)
2022-08-24 17:24:23 +02:00
Michael Alexsander b808923b54 Fix error when switching to another `GridMap` with an item with higher index selected
(cherry picked from commit fe16aecbac)
2022-08-24 17:12:44 +02:00
Rémi Verschelde ecc32f8b3e
Merge pull request #64772 from akien-mga/3.x-fix-vs-delete-crash
Fix VisualScript editor crash when deleting selected nodes
2022-08-24 09:52:46 +02:00
Rémi Verschelde 13d1ee6058 Fix VisualScript editor crash when deleting selected nodes
Fixes #64662.
Regression from #61145.
2022-08-23 10:59:37 +02:00
Rémi Verschelde 67cc142002
Merge pull request #64460 from raulsntos/mono_assembly_name-3.x 2022-08-22 22:38:25 +02:00
Raul Santos 31d09a807e
C#: Use custom project setting for C# project files name
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.

The user can always rename the C# project and solution manually and
change the setting to the new name.

Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
2022-08-15 19:30:06 +02:00
Cory Petkovsek d7ba3b73a9 Clarify invalid RID errors in Server free() functions. 2022-08-12 23:02:09 +08:00
Rémi Verschelde 5834c27e85
Merge pull request #63935 from smix8/navigation_heightmapshape_baking_3.x 2022-08-08 15:47:24 +02:00
Rémi Verschelde 8d71eadeca
Merge pull request #64018 from raulsntos/csharp-rpc-docs 2022-08-08 15:40:08 +02:00
Rémi Verschelde 519841bc0f
Merge pull request #64019 from raulsntos/csharp-docgen-3.x 2022-08-08 15:39:39 +02:00
Rémi Verschelde 5e1936edf8
Merge pull request #64079 from Nosliwnayr/3.x 2022-08-08 15:38:56 +02:00
Raul Santos 8f426262c8 Avoid paths with invalid characters in `IsRider`
(cherry picked from commit 34c3966510)
2022-08-08 10:52:14 +02:00
Fabio Alessandrelli e1dfcbad16 [Websocket] Remove dummy JS server implemenation.
It does nothing but printing errors (only websocket client is available
in browsers), so we might as well return null when you instantiate it.

(cherry picked from commit 202320e1ed)
2022-08-08 09:50:19 +02:00
Aaron Franke 3ec8296ffc Make "Godot source files" comment consistent in modules
(cherry picked from commit ce0080768c)
2022-08-08 09:47:24 +02:00
Hugo Locurcio 60031ea275 Improve `range_lerp()` and related methods documentation
(cherry picked from commit bd19c9a95c)
2022-08-08 09:44:37 +02:00
Ryan Heath 4f5c268a60 Add area monitor callback error checking 2022-08-07 13:57:06 -07:00
Raul Santos c084dbbf05
Various fixes to C# documentation generator
- Fix references to global constants and members of `@GlobalScope`
- Log errors for missing members or methods
- Finds referenced members that are derived (they were not found before since it was only looking in the current type)
- Hardcodes special case for `_init` method, in C# replaced with a reference to the constructor
- Ignores properties with slashes (since they are not declared in C# and can't be referenced)
- Refactor `bbcode_to_xml` method
2022-08-06 21:35:31 +02:00
Raul Santos c9734b6ceb
Document C# RPC attributes 2022-08-06 20:55:14 +02:00
Rémi Verschelde 0dccbcd7ce
Merge pull request #61878 from bruvzg/backport_locale_select
[3.x] Backport locale selection improvements.
2022-08-05 23:45:17 +02:00
Rémi Verschelde 14c9325b5d
Merge pull request #62408 from Razoric480/raz/fix-no-cache
[3.x] Fix nested resources being cached if no-cache argument used
2022-08-05 23:43:54 +02:00
Rémi Verschelde d9d3861f76
Merge pull request #55764 from tinmanjuggernaut/validate_rid
[3.x] Validate RIDs before freeing
2022-08-05 22:38:49 +02:00
Rémi Verschelde 5197dc6c9e
Merge pull request #61993 from kdiduk/gdscript-fix-inner-class-on-single-line
Fix inner class parsing when statement after colon is on the same line
2022-08-05 22:36:21 +02:00
Rémi Verschelde 1b7037807f
Merge pull request #59328 from raulsntos/csharp-flag-enums-3.x 2022-08-05 19:37:29 +02:00
Rémi Verschelde 0a8d5d7098 Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
smix8 e7c5468192 [3.x] Add NavigationMesh baking for HeightMapShape
Adds HeightMapShape for StaticColliders and GridMap to the NavigationMeshGenerator for baking NavigationMesh.
2022-08-05 08:56:02 +02:00
Fabio Alessandrelli fbc7fc44ae Fix some array size function definition mismatch.
(cherry picked from commit 55845bac26)
2022-08-04 15:18:43 +02:00
Raul Santos 3ec6644096 C#: Remove unused `Transform2D.ScaleBasis` method
(cherry picked from commit a4ad1dfa51)
2022-08-03 15:01:02 +02:00
Raul Santos ef9e2c8ca8 Rename math 'phi' arguments to 'angle' in C#
(cherry picked from commit d0e586fc7e)
2022-08-01 10:38:58 +02:00
bruvzg 12e10457e1 [macOS, Mono] Fix "Wdeprecated-declarations" build error.
(cherry picked from commit 5d54c015b2)
2022-08-01 10:30:43 +02:00
Aaron Franke 4d6c609e50
[3.x] Fix Translated method in C# affecting the original transform 2022-07-30 11:54:19 -05:00
smix8 d0a78d05eb [3.5] Replace Navigation std::vector use with LocalVector
Replace Navigation std::vector use with LocalVector.
2022-07-29 11:13:20 +02:00
Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
Dallon Feldner a99cc8bc29 Don't print redundant errors when parsing GDScript 2022-07-22 11:02:29 -05:00
Rémi Verschelde 4ef99b409d
Merge pull request #63163 from dsnopek/multiplayer-peer-custom-3.x 2022-07-20 22:41:15 +02:00
Haoyu Qiu a3b282c6cc Fix doc for print_debug 2022-07-20 21:17:56 +08:00
Rémi Verschelde 8dc32619f2 Bullet: Don't include unused BulletInverseDynamics
Follow-up to #63143.
2022-07-19 17:57:28 +02:00
David Snopek 8ad5889c1a Add NetworkedMultiplayerCustom so high-level multiplayer backends can be added from GDScript 2022-07-19 09:16:41 -05:00
Rémi Verschelde fe1e84ec6c Bullet: Remove unused Bullet3 and clew libraries 2022-07-18 13:15:21 +02:00
Rémi Verschelde 4455b6c4a8 GDNative: Expose `String::num_uint64`, and use bool in `capitalized` versions
Exposed in Core API 1.3 added in 3.5.
2022-07-18 09:47:30 +02:00
Rémi Verschelde 99a923ce9e
Merge pull request #63116 from kdiduk/gdnative-dictionary-merge
[GDNative] Expose `Dictionary::merge()` over to GDNative CORE API v1.3
2022-07-17 19:37:34 +02:00
Kirill Diduk b5483a6aad [GDNative] Expose `Dictionary::merge()` over to GDNative CORE API v1.3 2022-07-17 19:12:51 +02:00
Jan Haller e69a0394d4 GDNative: fix StringName equal and less operators 2022-07-17 11:17:35 +02:00
Kirill Diduk 910c67b268 [GDNative] Expose `String::join()` to GDNative Core API v1.3 2022-07-16 16:31:32 +02:00
Kirill Diduk 2cd87ef226 [GDNative] Refactoring: add `const` to `has` and `join` methods of pooled arrays 2022-07-16 14:08:42 +02:00
Francois Belair 2ceb93bbef Fix custom res caching sub-res even if no-cache
Fixes #59686, fixes #59752
2022-07-13 11:18:26 -04:00
Rémi Verschelde f05cecdc43
Merge pull request #55650 from kdiduk/pooled-arrays 2022-07-08 00:15:44 +02:00
Rémi Verschelde 600c1c4dc4
Merge pull request #62708 from madmiraal/fix-40508-3.x 2022-07-07 23:54:45 +02:00
Kirill Diduk 7b8b91f505 [GDScript][GDNative] Add 'sort' and 'has' methods to pooled arrays
This is a backport from 4.0 to 3.x that adds 'sort' and 'has' methods
to the following types:
- PoolByteArray
- PoolIntArray
- PoolRealArray
- PoolStringArray
- PoolVector2Array
- PoolVector3Array
- PoolColorArray

For all the types above, the methods 'sort' and 'has' have been
exposed to the GDNative API (v. 1.3)

Since the method 'has' was already implemented in GDScript before,
in this commit it has been only exposed to GDNative API.

The classes documentation is updated.

The method 'sort' uses the exisging class "Sorter".

Pooled arrays in 4.0 are rewritten, that's why this backport is not
completely indentical to the original PR made for 4.0 (see #32144).
2022-07-07 23:24:31 +02:00
PZerua 7a35bf683a Fix light intensity and attenuation import from GLTF
(cherry picked from commit aa7ab96e71)
2022-07-06 11:44:30 +02:00
janglee 00c6cdd793 GDScript: Fix autocompletetion showing class names with an underscore
Fixes #35469.
2022-07-05 12:29:23 +02:00
Marcel Admiraal 25bedade3b Do not set gravity and damping when Custom Integrator is enabled. 2022-07-04 15:37:27 +01:00
bruvzg a8eb779ac3
Backport locale selection improvements. 2022-07-04 11:49:20 +03:00
mj.Jernigan 022cbeb192 Register missing WebRTCDataChannelJS type
(cherry picked from commit a413656e07)
2022-07-03 03:35:02 +02:00
César Izurieta f66200ed3c Fix gltf texture filename decoding 2022-07-03 03:03:24 +02:00
Rémi Verschelde ef29a227bf
Merge pull request #55826 from kdiduk/gdnative-poolstringarray-join 2022-07-03 01:05:03 +02:00
Rémi Verschelde 06f4a28306 Update docs links still pointing to 3.4 2022-06-29 12:03:04 +02:00
Rémi Verschelde f0cfe3a83b
Merge pull request #62173 from Faless/gdnative/3.x_mingw_dllexport_plus 2022-06-27 14:10:54 +02:00
smix8 721c99a530 Add NavigationServer map_force_update() function
Adds map_force_update() function to NavigationServer. This function immediately flushes the Navigationserver command queue and recalculates all navigationmeshes and region connections for a specific map.

(cherry picked from commit fdea269805)
2022-06-24 10:19:00 +02:00
smix8 f0069cc1e9 Add NavigationServer.region_owns_point() helper function
Adds a helper function to check if a world space position is currently owned by a navigation region.

(cherry picked from commit e57360d8df)
2022-06-24 10:19:00 +02:00
Rémi Verschelde 83fae1dfa9 Mono: Update Newtonsoft.Json to 13.0.1
See https://github.com/advisories/GHSA-5crp-9r3c-p9vr

(cherry picked from commit 870c02143b)
2022-06-24 10:12:13 +02:00
smix8 38ee593b76 Add Navigation function to get all navigation maps
Added new function that returns all created navigation map RIDs from the NavigationServer. The function returns both 2D and 3D created navigation maps as technically there is no distinction between them.

(cherry picked from commit c0fed1d4e8)
2022-06-23 16:29:11 +02:00