Commit Graph

13565 Commits

Author SHA1 Message Date
Ian 1b837125ce TextEdit fix get_mouse after many folds 2018-01-18 12:18:06 -05:00
binbitten 92473a9e9e Convert special case RGB10_A2 to RGBA8 when obtaining texture data 2018-01-18 18:05:01 +01:00
Rémi Verschelde d0d511b0f8
Merge pull request #15841 from karroffel/gdnative-more-fixes-hopefully
[GDNative] fix NativeScript false negative error
2018-01-18 16:15:46 +01:00
karroffel 69f33a9313 [GDNative] fix NativeScript false negative error 2018-01-18 16:00:38 +01:00
Rémi Verschelde 7b4e45b794
Merge pull request #15803 from Noshyaar/pm
ProjectManager: show error/warning by default
2018-01-18 14:30:18 +01:00
Rémi Verschelde 3c5762303f
Merge pull request #15835 from bruvzg/disable_non_empty_folder_np
Disallow creating new projects in a non-empty folder.
2018-01-18 14:27:45 +01:00
Rémi Verschelde 0550c7d9a7
Merge pull request #15836 from karroffel/gdnative-more-fixes-hopefully
[GDNative] fix #15723
2018-01-18 14:25:26 +01:00
Poommetee Ketson 61d1604da2 ProjectManager: show error/warning by default
Deprecate "That's a BINGO" message
2018-01-18 19:11:58 +07:00
Kelly Thomas ed17b42654
remove c#7 features for compatibility with 2015 Build Tools
https://github.com/godotengine/godot/issues/15742
2018-01-18 19:43:23 +08:00
karroffel 9b96f87377 [GDNative] fix #15723 2018-01-18 12:04:34 +01:00
bruvzg 2317364ac6
Disallow creating new projects in a non-empty folder. 2018-01-18 12:29:31 +02:00
Rémi Verschelde 9d45b719d4
Merge pull request #15820 from paulloz/fix-csharp-call-with-object-return
Fix marshalling when a function is returning an object from c#
2018-01-18 11:23:50 +01:00
Paul Joannon 2dc6725cc4
remove an unneeded marshalling function
`Variant mono_object_to_variant(MonoObject*, const ManagedType&)`
2018-01-18 10:33:43 +01:00
Paul Joannon 1de5f7e70b
fix marshalling when a function is returning an object from c# 2018-01-18 10:31:36 +01:00
Rémi Verschelde 945248052c
Merge pull request #15817 from volzhs/icon-color
Fix Error/Success/Warning icon color
2018-01-18 10:20:28 +01:00
Rémi Verschelde fd3011ca9c
Merge pull request #15829 from Zylann/add_gdnative_read_write_copy
Added GDNative copy constructor for PoolVectors Read and Write
2018-01-18 09:54:15 +01:00
Rémi Verschelde 92fe1f27ec
Merge pull request #15826 from MarianoGnu/master
TileSetEditorPlugin: take scale in accout when highlighting current selected subtile.
2018-01-18 09:40:40 +01:00
Rémi Verschelde 46600e1347
Merge pull request #15825 from volzhs/script-editor
Fix find/replace bar
2018-01-18 09:39:12 +01:00
Marc Gilleron a3937e1220 Added GDNative copy constructor for PoolVectors Read and Write 2018-01-18 02:44:37 +01:00
volzhs e96a808756 Fix find/replace bar
- make LineEdit resizable for find/replace
- move replaced count/no match message to status bar
- fix replaced n occuurence message is not displayed when n > 0

Fixes #15394
2018-01-18 09:08:01 +09:00
Mariano Suligoy 489eac3f13 TileSetEditorPlugin: take scale in accout when highlighting current selected subtile. 2018-01-17 21:07:43 -03:00
volzhs a5908ada06 Fix Error/Success/Warning icon color
Fix #15781
Fix #15757
2018-01-18 04:15:22 +09:00
Rémi Verschelde 1699978e24
Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance
[GDnative] Improve inheritance system in gdnative pluginscript
2018-01-17 14:53:30 +01:00
Rémi Verschelde d46bdd0436
Merge pull request #15807 from endragor/fix-android-text-input-crash
Fix Android onTextChanged crash
2018-01-17 14:53:16 +01:00
Ruslan Mustakov 8d41175cae Fix Android onTextChanged crash
As it turns out, onTextChanged supplies a mutable CharSequence, which
lead to crashes or unexpected behaviour when input was coming faster
than it was processed.
2018-01-17 19:28:27 +07:00
Rémi Verschelde b101726105
Merge pull request #15805 from Chaosus/docfix
Change val to value at few places in doc
2018-01-17 11:54:17 +01:00
Chaosus fc5cc57d82 few doc fixes 2018-01-17 13:28:59 +03:00
Rémi Verschelde 6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
Saracen e3fdacdf90 Expose 'lightmap_unwrap' method to the scripting engine. 2018-01-17 03:39:06 +00:00
Mariano Suligoy ff59c562f7 Fix crash when closing the editor 2018-01-16 22:27:40 +01:00
Rémi Verschelde fb0cd802c4
Merge pull request #15773 from endragor/android-gdnative-remote-fs
Make remote FS work with GDNative on Android
2018-01-16 22:26:27 +01:00
Rémi Verschelde 898e997927
Merge pull request #15786 from Chaosus/fixbuiltinfuncparamnames
Fixes for parameter names of builtin functions in visual scripts/core
2018-01-16 22:26:16 +01:00
Juan Linietsky 4de84f4c0a BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
Chaosus 0c9312c6b8 Fixes for parameter names of builtin functions in visual scripts/core 2018-01-16 19:49:45 +03:00
volzhs c5e3acc29c Support colored font 2018-01-16 22:56:54 +09:00
Rémi Verschelde 1968cc445c
Merge pull request #15777 from AndreaCatania/p2
Fixed bullet physics body shape scaling
2018-01-16 13:08:13 +01:00
AndreaCatania ecfe932eb8 Fixed bullet physics body shape scaling 2018-01-16 12:53:01 +01:00
Rémi Verschelde 3def642a15
Merge pull request #15772 from godotengine/revert-15540-fix_color_to_html
Revert "Fix bad color to HTML conversion. Alpha channel was added before RGB."
2018-01-16 10:23:15 +01:00
Rémi Verschelde 09ca100658
Revert "Fix bad color to HTML conversion. Alpha channel was added before RGB." 2018-01-16 10:22:22 +01:00
Ruslan Mustakov 99f93ea440 Make remote FS work with GDNative on Android
.so files are added to the .apk when remote FS is used.
2018-01-16 15:18:47 +07:00
Rémi Verschelde b6f88dae87
Merge pull request #15762 from YeldhamDev/globalscope_javascript
[DOCS] Description for the JavaScript singleton in @GlobalScope.
2018-01-16 07:41:00 +01:00
Emmanuel Leblond 0de61998e4
Improve inheritance system in gdnative pluginscript 2018-01-16 00:23:27 +01:00
Michael Alexsander Silva Dias 0dce89c862 [DOCS] Description for the JavaScript singleton in @GlobalScope. 2018-01-15 21:15:04 -02:00
Rémi Verschelde 14b230f35f
Merge pull request #15760 from eska014/es3-copy-shader
Fix copy shader in GLSL ES 3.0
2018-01-16 00:01:53 +01:00
Leon Krause cbc194dde6 Fix copy shader in GLSL ES 3.0 2018-01-15 23:46:45 +01:00
Juan Linietsky 03475ba197 Filled tutorial field in most relevent classes.
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
K. S. Ernest (iFire) Lee ef1c26a9a5 Make sure PropertyHint matches in the VisualScript editor. 2018-01-15 22:19:54 +01:00
Rémi Verschelde 8dc1c0bda5
Merge pull request #15755 from eska014/webgl-particles2d
Fix Particles2D in WebGL 2.0
2018-01-15 22:06:07 +01:00
Leon Krause e4609acc5d Fix Particles2D in WebGL 2.0 2018-01-15 20:39:17 +01:00
Rémi Verschelde d6caf32675
Merge pull request #15701 from groud/changes_default_keep_margin_to_true
Changes the keep_margin parameter to true by default
2018-01-15 20:32:18 +01:00