Commit Graph

84 Commits

Author SHA1 Message Date
Fabio Alessandrelli d0ff75c91c Add shortcut to reset cursor position in 3D Editor ( #166 )
The shortcut will focus the origin after you moved around with shift + mouse3.
The default shortcut is the letter "O", like "F" for focus.
This can be customized in the editor shortcuts menu.

Closes #166

(cherry picked from commit 63abe3dcd0)
2016-10-09 17:39:00 +02:00
Paulb23 20c3b35dd5 Added customisable grid color, issue 3781
(cherry picked from commit a82ecf6d80)
2016-09-18 23:13:13 +02:00
Franklin Sobrinho 914d670a71 Fix EditorSpatialGizmo virtual functions not being called
* Bind EditorSpatialGizmo::clear method
2016-07-09 13:10:13 -03:00
Rémi Verschelde 3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Daniel J. Ramirez 96c9f11aad Added spatial editor shortcuts
for now it does not support the emulate numpad setting
2016-06-30 15:54:34 -05:00
sunnystormy b3b1fdae85 Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258) 2016-06-21 12:16:06 +02:00
Nuno Donato a713188388 * fix messages when modifying on switching the active axis 2016-06-10 10:42:13 +01:00
DimOkGamer f7d0110cdf Added 3 more translatable strings
and fixed russian localization based on user feedback.

Added strings already contained in the current version of the
localization.
2016-06-01 14:32:20 +03:00
DimOkGamer 0fc4f1bcf4 Added more translatable strings in code. Updated template tools.pot.
also improved Russian localization.
2016-05-30 21:47:53 +03:00
Rémi Verschelde be053e6286 i18n: Use %d instead of %i in vformat
Fixes #4742.
2016-05-21 16:34:56 +02:00
Hubert Jarosz 33403d91f7
remove trailing whitespace 2016-05-21 15:29:25 +02:00
Rémi Verschelde 00d8f86044 i18n: Second pass at proofreading
Mostly removing commented out strings, plus a few critical ones
that should not be translated.
2016-05-21 01:27:27 +02:00
Rémi Verschelde 94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
Rémi Verschelde fb277dbde6 i18n: Don't make print_line calls translatable 2016-05-04 15:28:37 +02:00
Juan Linietsky 567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
Marc Gilleron 84d706cb35 Made trackpad behaviour optional in 3D mode (issue #4265) 2016-04-12 03:37:35 +02:00
Rémi Verschelde aad31ee986 Merge pull request #4174 from Hodes/master
Multiple editor plugins for same obj type
2016-04-06 18:41:51 +02:00
Bojidar Marinov 8ee8802cbe Bind Z key (without modifiers) to toggle wireframe in 3D view
Fixed #4124
2016-04-06 14:24:35 +03:00
SaracenOne f303e3483d Fixes errors occurring when switching to a new scene with a spatial editor from a canvas editor. 2016-04-06 08:34:34 +02:00
sunnystormy 3ebde34d8f Added rotation/panning support for trackpads in 3D mode #53 2016-04-06 08:15:34 +02:00
hodes 7a1d7af332 Enables the possibility of editing on multiple plugins at same time on same object type. 2016-04-02 20:39:35 -03:00
Hubert Jarosz 7b07bcaf44
fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
Hubert Jarosz 4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Saracen 7fecebd8a8 Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
Conflicts:
	servers/visual/visual_server_raster.h
2016-03-07 23:14:14 +00:00
Juan Linietsky 6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
Nuno 67a839c791 * Added numpad emulation (fixes #3612) 2016-02-12 11:51:25 +00:00
Juan Linietsky 92a3b9fb9f -Property apply limits to V/H Splits in main editor window. Fixes #3567 2016-02-08 13:01:54 -03:00
Juan Linietsky d1bb868a19 -fixed bug related to mouse cursor changes, fixes #3366 2016-01-18 19:49:54 -03:00
Juan Linietsky 74a48a0140 -Massive editor dialog cleanup
-Added a bottom menu list
2016-01-17 20:03:57 -03:00
Juan Linietsky 72fcb8a35b -Moved all the "root" input handling for GUI from individual Controls to Viewport.
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
2016-01-16 22:41:10 -03:00
Ignacio Etcheverry e187762c2d Spatial/Canvas Editor: Ignore unhandled input if there is a dialog 2016-01-15 11:37:45 +01:00
Ignacio Etcheverry aa9c2e68c6 Remove unnecessary fail conditions when loading SpatialEditor state 2016-01-11 14:43:37 +01:00
Ignacio Etcheverry f25897527e Remember Transform menu settings for the Spatial Editor 2016-01-11 14:00:25 +01:00
Franklin Sobrinho 7fa233cd89 Fix some error messages 2016-01-09 08:35:57 -03:00
Juan Linietsky 30d4a50b42 Fix KP5 toggle perspective shortcut, fixes #2035 2016-01-04 00:17:28 -03:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Juan Linietsky 72ff61963b fixed and improved selection and list selection, closes #2852 2015-12-13 17:16:13 -03:00
Juan Linietsky dccbd3b4f8 Merge pull request #2831 from neikeq/select_menu_patch
Show select menu on button pressed (instead of released)
2015-11-19 19:34:50 -03:00
neikeq 6b0423b191 Show select menu on button pressed (instead of released) 2015-11-19 15:47:04 +01:00
Juan Linietsky 3118c192bd Merge pull request #2786 from neikeq/node_select_menu
Added selection menu to spatial and canvas editors
2015-11-18 23:46:46 -03:00
neikeq f84dc8e59d Added selection menu to spatial and canvas editors 2015-11-19 00:19:00 +01:00
Juan Linietsky 94fdd01241 Merge pull request #2702 from TheHX/fix_align_with_view
Fix 3D editor align with current view
2015-11-18 19:58:52 -03:00
Franklin Sobrinho 18392e28b6 Fix "Align with view" undo, fixes #1443 2015-10-29 20:44:12 -03:00
Franklin Sobrinho abde648e68 Small fixes in some editor dialogs 2015-10-18 13:31:44 -03:00
Juan Linietsky ab22203791 misc cleanup 2015-10-17 10:29:54 -03:00
Juan Linietsky 1bad27e1f8 -Properly keep animation editor and viewport state while switching scene tabs 2015-08-29 22:59:25 -03:00
Juan Linietsky b524b40fdc -fixed many memory initialization issues
-fixed deadlock on previews thread
-fixed compilation errors on unix
2015-06-06 22:06:58 -03:00
Juan Linietsky 421b4fec3e -compatibility option for physicsbody layers, fixes #1842 2015-05-10 15:58:08 -03:00
ehriche dcc93a33fd fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguous 2015-05-06 00:49:00 +02:00
Juan Linietsky 59154cccf9 -Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
2015-04-20 19:38:02 -03:00