Rémi Verschelde
1a8785f75d
Merge pull request #69559 from timothyqiu/unique-call
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Add note about `GROUP_CALL_UNIQUE` not considering arguments
2022-12-11 15:17:58 +01:00
Yuri Rubinsky
6e48db69a3
Changed RD::PipelineDynamicStateFlags
type to enum flags
2022-12-11 15:37:35 +03:00
Rémi Verschelde
21136aaf9a
Merge pull request #67399 from Calinou/rename-precision-double-scons
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Rename `float=64` SCons option to `precision=double`
2022-12-10 22:08:18 +01:00
Josh Jones
5769b0e8d8
Enable assigning an owner to navigation regions and links
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This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10 12:03:06 -08:00
Hugo Locurcio
063637ec77
Rename float=64
SCons option to precision=double
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This avoids confusion with the old `bits=64` option and building
for 64-bit CPUs in general.
2022-12-10 16:43:45 +01:00
Rémi Verschelde
c9ea6caac8
Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warning
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Remove warning when playing random no-repeat sound with only 1 sound in pool
2022-12-10 10:46:24 +01:00
Hugo Locurcio
35d788cff5
Remove warning when playing random no-repeat sound with only 1 sound in pool
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This makes setting up sounds for random pitch/volume faster, as you
don't have to change the mode from Random (Avoid Repeats) to Random
anymore if you only care about randomizing pitch/volume but want
to prevent a warning message from appearing on every playback.
2022-12-09 23:06:51 +01:00
Micky
45e991fdc2
Update StringName documentation to match String's
2022-12-09 20:03:40 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
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GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
Rémi Verschelde
597e0c0fb9
Merge pull request #69353 from YuriSizov/window-be-more-like-your-brother
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Copy local theme overrides from `Control` to `Window`
2022-12-09 18:06:34 +01:00
Rémi Verschelde
75e558e271
Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-relevant
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Fix BackBufferCopy `rect` property appearing when not relevant in inspector
2022-12-09 06:52:03 +01:00
Hugo Locurcio
080b6ac1ae
Fix BackBufferCopy rect
property appearing when not relevant in inspector
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The `rect` property is only effective if `copy_mode` is Rect.
2022-12-08 19:52:48 +01:00
kobewi
f764db1bdd
Add remote history to EditorUndoRedoManager
2022-12-08 15:06:29 +01:00
Haoyu Qiu
80ccd46dcd
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
Yuri Sizov
29cc86fa6c
Copy local theme overrides from Control to Window
2022-12-07 20:50:51 +03:00
Rémi Verschelde
0a3f66471e
Merge pull request #69712 from bruvzg/real_size
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Rename `window_get_real_size`, add position counterpart.
2022-12-07 14:29:46 +01:00
Rémi Verschelde
39ad411369
Merge pull request #69707 from bruvzg/x11_exfs
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[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and `WINDOW_MODE_FULLSCREEN` to improve multi-window handling.
2022-12-07 14:29:37 +01:00
Rémi Verschelde
a565ddcd09
Merge pull request #69654 from BastiaanOlij/openxr_submit_depth_optional
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Make submitting depth buffer in OpenXR optional
2022-12-07 13:25:42 +01:00
Rémi Verschelde
de2d0f156e
Merge pull request #69713 from groud/rename_get_surrounding_tiles
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Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 13:24:57 +01:00
Gilles Roudière
3ea54bb3a1
Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 11:09:10 +01:00
bruvzg
edf13eb5a6
Rename window_get_real_size
to window_get_size_with_decorations
, add window_get_position_with_decorations
.
2022-12-07 11:07:30 +02:00
Markus Sauermann
e18107a57c
Fix Determining Window for Touchscreen
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DisplayServer::screen_is_touchscreen will likely never utilize its
parameter p_screen.
This PR replaces this function by DisplayServer::is_touchscreen_available()
with the same functionality.
This solves the problem, that a SubViewport was used for determining
the screen, which resulted in error messages.
2022-12-07 09:54:29 +01:00
bruvzg
ad0f6ff85b
[Linux/X11] Split fullscreen mode into WINDOW_MODE_EXCLUSIVE_FULLSCREEN
and WINDOW_MODE_FULLSCREEN
to improve multi-window handling.
2022-12-07 09:54:02 +02:00
Bastiaan Olij
484cd90d29
Make submitting depth buffer in OpenXR optional
2022-12-06 22:37:33 +11:00
Rémi Verschelde
6fd5162124
Merge pull request #55757 from Calinou/light-3d-tweak-shadow-bias
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Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-06 10:56:45 +01:00
Rémi Verschelde
ae37045f28
Merge pull request #68838 from Mickeon/doc-peeves-3-strings-&-3-sticks
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Overhaul String Documentation
2022-12-06 10:47:21 +01:00
rune-scape
e79be6ce07
Unify String and StringName
2022-12-05 21:46:47 -05:00
Hugo Locurcio
e560971bf2
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
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- Increase DirectionalLight3D normal bias to 2.0 to reduce shadow acne
at grazing angles.
- Decrease OmniLight3D bias to 0.1 to reduce shadow peter-panning.
2022-12-05 21:53:29 +01:00
Micky
3b71d85f9f
Overhaul String Documentation
2022-12-05 20:33:47 +01:00
Rémi Verschelde
65cbcaeaa5
Merge pull request #69594 from Mickeon/doc-peeves-read-a-dictionary
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Overhaul Dictionary Documentation
2022-12-05 18:07:43 +01:00
Rémi Verschelde
29e4588f92
Merge pull request #68983 from Mickeon/doc-peeves-colorful
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Tweak Color Documentation
2022-12-05 18:07:35 +01:00
Rémi Verschelde
fef6df489f
Merge pull request #68231 from Mickeon/doc-you-cannot-get-rid-of-me
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Add missing RID operator descriptions
2022-12-05 18:06:43 +01:00
Rémi Verschelde
b5fd901b07
Merge pull request #69115 from xiongyaohua/curve2d_baking_refactor
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Curve2d baking and sampling refactor
2022-12-05 18:06:25 +01:00
Rémi Verschelde
a50e4fed18
Merge pull request #69343 from YuriSizov/core-missing-property-revert-getters
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Add missing public `property_*_revert` getters
2022-12-05 18:05:59 +01:00
Micky
b77f93516e
Overhaul Dictionary Documentation
2022-12-05 17:17:53 +01:00
Micky
6c6c8c2bc7
Tweak Color Documentation
2022-12-05 17:15:59 +01:00
Yaohua Xiong
91e9ad92f5
Refactor baking code for Curve2D
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The main change is to caculate tangent directly from bezier curve, without going
through discretized polyline, avoiding pitfalls of discretization. A similar refacor
had been applied to Curve3D.
The test cases for Curve2D is updated, comparing floating point with is_equal_approxmiate()
instead of `==`, in order to avoid float precision problem.
2022-12-05 21:22:05 +08:00
Rémi Verschelde
73de09f38e
Merge pull request #69580 from bruvzg/rtl_fix_search
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[RTL] Fix search method not taking nested frame and line wraps into account.
2022-12-05 10:14:00 +01:00
Rémi Verschelde
8912f3e4a7
Merge pull request #69578 from dsnopek/android-native-handles
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Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 renderer
2022-12-05 00:31:12 +01:00
Rémi Verschelde
a738f50886
Merge pull request #69357 from TokageItLab/byebye-trigger
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Remove `UPDATE_TRIGGER` mode from `ValueTrack::UpdateMode` & Match behaviors between `AnimationTree` and `AnimationPlayer`
2022-12-05 00:06:23 +01:00
bruvzg
889bcff24f
[RTL] Fix search method not taking nested frame and line wraps into account.
2022-12-04 22:11:21 +02:00
David Snopek
61cec0b023
Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 renderer
2022-12-04 13:07:51 -06:00
bruvzg
ecec415988
Use system fonts as fallback and improve system font handling.
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Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00
Haoyu Qiu
3f2d6f5f6c
Add note about GROUP_CALL_UNIQUE not considering arguments
2022-12-04 15:05:59 +08:00
Rémi Verschelde
e0f9bc6629
Merge pull request #64312 from KoBeWi/StringNameEdit
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Improve usage of StringNames in GraphEdit
2022-12-03 12:45:53 +01:00
Yaohua Xiong
69f84563a3
Fix Curve3D::get_closest_point() broken
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The problem is caused by calling adaptive tessellation baking function by mistake, which produce too few points for straight lines. Calling the even length tessellation fix the problem.
The code for `get_closest_point()` and `get_closest_offset()` are also updated. They used to assume bake interval to be exact, which is no longer true.
The out dated document for `get_closest_point()` is also updated.
2022-12-03 17:01:03 +08:00
[Error:27]
2d7793ed4a
Make Roughness and Refraction not mention AO
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Removes the mentions of ambient occlusion in the descriptions and replaces them with the appropriate texture channel.
2022-12-02 21:03:42 -05:00
kobewi
5490c22ffb
Improve usage of StringNames in GraphEdit
2022-12-02 22:57:23 +01:00
Silc Renew
83135aa122
Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player
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#69357
2022-12-02 20:28:10 +09:00
Rémi Verschelde
8c094207a0
Merge pull request #61958 from jtnicholl/animation_connections
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Add `animation_changed` signal to `AnimationLibrary`, have `AnimationPlayer` connect to it instead of `Animation`'s `changed`
2022-12-02 12:24:32 +01:00
Rémi Verschelde
10e9a85607
Merge pull request #69336 from TokageItLab/get-anim-keys-more-exactly
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Refactor process of animation to retrive keys more exactly
2022-12-02 12:24:24 +01:00
bruvzg
0541c746ee
[RichTextEffect] Restore missing relative_index
property.
2022-12-02 09:50:54 +02:00
Silc Renew
1fc3833617
Refactor process of animation to retrive keys more exactly
2022-12-01 22:07:47 +09:00
Yuri Sizov
a9961b378a
Add missing public property_*_revert getters
2022-11-29 23:07:40 +03:00
Hendrik Brucker
e84f45fc93
Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem
2022-11-29 17:11:22 +01:00
Rémi Verschelde
09e1db2148
Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim
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Add "Trimming" option to cut un-keyed timeline before first key in glTF animation
2022-11-29 16:51:56 +01:00
Silc Renew
db7473672f
Add trimming option to cut un-keyed timeline before first key in gltf
2022-11-29 13:53:33 +09:00
Rémi Verschelde
ef090ee6ea
Merge pull request #68874 from TokageItLab/fix-unique-path-keying
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Added option to `get_path_to()` to get the shortest path considering unique name
2022-11-28 14:49:34 +01:00
Rémi Verschelde
12f0660518
Merge pull request #68992 from TokageItLab/animtree-trackend-process
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Refactor process of AnimationTree for end of animation
2022-11-28 14:49:19 +01:00
Rémi Verschelde
bb9cd4063e
Merge pull request #69199 from TokageItLab/fix-and-refactor-root-motion
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Fix broken root motion scale & Refactor API & Add sample codes in documentation
2022-11-28 14:49:04 +01:00
Rémi Verschelde
4a459a8c52
Merge pull request #69138 from Calinou/doc-light2d
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Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-28 08:46:36 +01:00
Rémi Verschelde
2fadc1299d
Merge pull request #67871 from Calinou/editor-theme-add-oled-preset
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Add Black (OLED) editor theme preset
2022-11-28 08:46:12 +01:00
Rémi Verschelde
5eeb6e5906
Merge pull request #68532 from Calinou/cmdline-user-args-add-alternative-separator
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Allow `++` as an alternative separator to `--` for user CLI arguments
2022-11-28 08:40:14 +01:00
Rémi Verschelde
f4faa507d4
Merge pull request #68836 from Calinou/projectsettings-vrs-texture-allow-more-formats
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Allow all lossless image formats to be used for VRS texture project setting
2022-11-28 08:38:08 +01:00
Rémi Verschelde
794adbe996
Merge pull request #69178 from aaronfranke/mesh-shape
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Use a more specific type for Mesh create_(convex|trimesh)_shape
2022-11-28 08:05:50 +01:00
Yuri Rubinsky
5934eef44c
Changed RenderingDevice::TextureUsageBits
type to enum flags
2022-11-26 13:08:07 +03:00
Silc Renew
09adf5f20e
Fix broken root motion scale and refactor API
2022-11-26 17:26:10 +09:00
Aaron Franke
93ab82536d
Use a more specific type for Mesh create_(convex|trimesh)_shape
2022-11-25 11:43:11 -06:00
Micky
67cdac6db8
Remove Array.find_last()
2022-11-25 18:34:50 +01:00
Haoyu Qiu
06a0b26c9e
Fix inspector not showing name for LabelSettings.font
2022-11-25 12:48:37 +08:00
Hugo Locurcio
ca44deae9d
Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-24 23:08:46 +01:00
Rémi Verschelde
d7e3fce995
Merge pull request #68566 from Mickeon/node-print-orphans-static
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Make `Node.print_orphan_nodes()` static
2022-11-24 18:55:30 +01:00
Rémi Verschelde
4a8b725bc9
Merge pull request #68386 from MewPurPur/snappedi-snappedf
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Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
2022-11-24 18:54:49 +01:00
Rémi Verschelde
5e2bb98eee
Merge pull request #68806 from MewPurPur/printraw-warn-better-in-docs
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Make it clearer that printraw only prints to terminal
2022-11-24 18:54:42 +01:00
VolTer
a18afb9a56
Make it clearer that printraw only prints to terminal
2022-11-24 18:08:02 +01:00
Rémi Verschelde
f6f8a48459
Merge pull request #69107 from Mickeon/oops
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Fix warning in Signal Documentation
2022-11-24 13:24:47 +01:00
Rémi Verschelde
9d9d8a7c90
Merge pull request #69089 from raulsntos/dotnet/docs-object
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Fix C# documentation for Godot.Object
2022-11-24 13:24:37 +01:00
Micky
c868c9fc41
Fix warning in Signal Documentation
2022-11-24 11:34:32 +01:00
Rémi Verschelde
f16c5b564b
Merge pull request #69043 from xiongyaohua/path3d_bake_refactor_fix
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`Curve3D` bake refactor continue
2022-11-24 10:51:07 +01:00
Rémi Verschelde
f319123af9
Merge pull request #69037 from M-O-Marmalade/distortion-fixes
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AudioEffectDistortion docs & inspector edits
2022-11-24 10:47:27 +01:00
Rémi Verschelde
c639efcbc4
Merge pull request #69086 from Calinou/doc-physicalskymaterial
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Document PhysicalSkyMaterial's `energy_multiplier` property
2022-11-24 10:47:21 +01:00
Rémi Verschelde
92f1058311
Merge pull request #69060 from rburing/exclude_typedarray
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Update remaining physics `exclude` parameters to use `TypedArray`
2022-11-24 10:40:25 +01:00
Raul Santos
e27f127a74
Fix C# documentation for Godot.Object
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- Add and fix a few C# examples
- Add tips about avoiding allocating StringNames
2022-11-24 04:09:14 +01:00
Yaohua Xiong
f9fa182abc
Refactor Curve3D::_bake() method
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The main change is to caculate tangent directly from bezier curve, without going
through discretized polyline, avoiding pitfalls of discretization.
Other changes are:
1. Add an bezier_derivative() method for Vector3, Vector2, and Math;
2. Add an tesselate_even_length() method to Curve3D, which tesselate bezier curve to even length segments adaptively;
3. Cache the tangent vectors in baked_tangent_vector_cache;
2022-11-24 10:52:06 +08:00
Hugo Locurcio
bd457348d0
Document PhysicalSkyMaterial's energy_multiplier
property
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This makes the PhysicalSkyMaterial class 100% documented.
2022-11-24 01:38:25 +01:00
Max Hilbrunner
f05a55ef95
Merge pull request #68217 from Mickeon/doc-stringmngffh
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Add missing String & StringName operator descriptions
2022-11-23 21:28:17 +01:00
Max Hilbrunner
abdbd45ef9
Merge pull request #68262 from Mickeon/doc-peeves-callcallcallcallable
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Tweak Callable's documentation
2022-11-23 21:26:29 +01:00
Ricardo Buring
4453d63bb0
Update remaining physics exclude parameters to use TypedArray
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Also update the documentation to refer to the get_rid() method.
2022-11-23 19:39:04 +01:00
Micky
c164f1835c
Add missing String & StringName operator descriptions
2022-11-23 18:56:39 +01:00
Yuri Sizov
5923df9234
Merge pull request #67880 from Mickeon/doc-peeves-objection
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Overhaul Object's Documentation
2022-11-23 20:45:26 +03:00
Micky
311b29c627
Tweak Callable's documentation
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- Clarify that Callable is a Variant type, not an Object.
- Add lambda function example
- Update outdated description of `is_custom` and `is_valid`-
2022-11-23 18:39:52 +01:00
Micky
bee1b52e30
Overhaul Object's Documentation
2022-11-23 18:13:18 +01:00
Rémi Verschelde
dc671bdc0f
Merge pull request #68297 from Mickeon/doc-virtue-signaling
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Tweak Signal Documentation
2022-11-23 17:21:31 +01:00
Micky
4534de065f
Tweak Signal Documentation
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- Add missing Operator and leading description
- Avoid calling "Signal" an object or class.
- Add more details to `connect` and `disconnect`
2022-11-23 12:02:14 +01:00
Rémi Verschelde
3791872c65
Merge pull request #67726 from HenryClones/integer-lerping-errors
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Add case for Variant::INT in lerp variant switch
2022-11-23 08:33:53 +01:00
Xpertice
3e36cc7c73
Add case for Variant::INT in lerp variant switch
2022-11-22 22:37:22 -05:00
M-O-Marmalade
8ea0d727f0
AudioEffectDistorion docs & inspector edits
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Fixing a few typos in the AudioEffectDistortion docs, making a few
things clearer, etc
Also adding the decibel (dB) suffix to the pre/post gain properties in
the inspector.
2022-11-22 17:38:13 -08:00
Rémi Verschelde
7f8ecffa56
Merge pull request #69017 from raulsntos/physics3d-array
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Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray
2022-11-22 21:48:40 +01:00
Rémi Verschelde
ad20007970
Merge pull request #68948 from KoBeWi/eeny_meeny_miny_moe
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Fill random docs
2022-11-22 21:37:05 +01:00
Rémi Verschelde
95a4906bb4
Merge pull request #65378 from Mickeon/fix-audio-stream-2d-non-immediate-playing
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Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
2022-11-22 21:29:56 +01:00