Commit Graph

63067 Commits

Author SHA1 Message Date
unknown
5ae6382105 Allow closing scene tab preview using Escape 2024-04-16 13:11:24 -07:00
Rémi Verschelde
4728ff30c0
Merge pull request #90691 from Faless/fix/mbedtls_core_config_mingw
mbedTLS: Fix build without the module on MinGW
2024-04-15 18:14:48 +02:00
Rémi Verschelde
8a3195ef56
Merge pull request #90678 from raulsntos/dotnet/StringExtensions.Match
C#: Fix ExprMatch for case sensitive matching
2024-04-15 18:14:45 +02:00
Rémi Verschelde
ce2a09f40e
Merge pull request #89739 from jsjtxietian/group-step
Add progress bar when updating scene groups
2024-04-15 18:14:42 +02:00
Rémi Verschelde
684e7aa37a
Merge pull request #89472 from dalexeev/gds-fix-bin-tokenizer-continuation-lines
GDScript: Fix continuation lines in `GDScriptTokenizerBuffer`
2024-04-15 18:14:38 +02:00
Rémi Verschelde
49dd453ca7
Merge pull request #75916 from KoBeWi/hot_new_version_in_your_area
Add automatic checking for engine updates
2024-04-15 18:14:35 +02:00
Fabio Alessandrelli
060097bbf8 mbedTLS: Fix build without the module on MinGW
The `include/mbedtls/check_config.h` header file has a generic check
which requires `MBEDTLS_PLATFORM_C` to be defined on Windows when
building with MinGW and ancient MSVC versions.

The few mbedTLS files we include in builds without the module don't
really require anything from the mbedTLS platform file beside the
`mbedtls_platform_zeroize` function which we already override with a
custom one by defining `MBEDTLS_PLATFORM_ZEROIZE_ALT`.

So we simply add the same check and force the define in such case.
2024-04-15 16:05:54 +02:00
kobewi
49e69fabba Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
Rémi Verschelde
b8fa48be04
Merge pull request #90693 from dalexeev/core-marshalls-fix-refc-handling
Core: Fix `RefCounted` handling in `marshalls.cpp`
2024-04-15 13:41:20 +02:00
Rémi Verschelde
0ec66a1097
Merge pull request #90692 from akien-mga/scons-debug_paths_relative-opt-in
SCons: Make new `debug_paths_relative` option opt-in
2024-04-15 13:41:17 +02:00
Rémi Verschelde
e1dd1f49c0
Merge pull request #90571 from KoBeWi/you're_too_old,_upgrade_to_newer_format
Improve error when scene/resource is saved with newer format
2024-04-15 13:41:15 +02:00
Rémi Verschelde
05b76a9d80
Merge pull request #90405 from bruvzg/rtl_uni
[RTL] Add support for character code BBCode tag `[char=...]`.
2024-04-15 13:41:11 +02:00
Rémi Verschelde
5b681dbe7f
Merge pull request #84932 from timothyqiu/search-and-replace
Improve search/replace bar behavior
2024-04-15 13:41:05 +02:00
Danil Alexeev
3c62f5fe5c
Core: Fix RefCounted handling in marshalls.cpp 2024-04-15 13:53:40 +03:00
Rémi Verschelde
e5c689d028
SCons: Make new debug_paths_relative option opt-in
As pointed out in https://github.com/godotengine/godot/pull/78232#issuecomment-2056467297,
it actually makes it harder to run Godot locally while keeping the relationship with the
header files it was compiled from.
2024-04-15 12:19:36 +02:00
kobewi
445302a4b2 Improve error when scene/resource is saved with newer format 2024-04-15 12:08:35 +02:00
bruvzg
524a20f460
[RTL] Add support for character code bb tag. 2024-04-15 11:25:50 +03:00
Rémi Verschelde
c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
Rémi Verschelde
a44b0b6dc1
Merge pull request #90685 from timothyqiu/auto-translate-legacy
Don't store deprecated `auto_translate` property
2024-04-15 10:00:38 +02:00
Rémi Verschelde
de97ab4b55
Merge pull request #90676 from adamscott/change-qa-to-forum
Rename Q&A to Forum in the Help top bar
2024-04-15 10:00:35 +02:00
Rémi Verschelde
4e1ed6bc23
Merge pull request #90668 from timothyqiu/owner-id
Store `ObjectID` instead of pointer for KinematicCollision owner
2024-04-15 10:00:32 +02:00
Rémi Verschelde
88033ea8c6
Merge pull request #90637 from aaronp64/force_native_crash
Fix `Window.hide()` crash when `force_native` changes
2024-04-15 10:00:29 +02:00
Rémi Verschelde
673e770a8d
Merge pull request #90575 from TokageItLab/boneattachment-performance
Remove `bone_pose_updated` signal and replace it with the `skeleton_updated` signal
2024-04-15 10:00:26 +02:00
Rémi Verschelde
50fd380359
Merge pull request #90562 from bruvzg/fix_links
[Unix / DirAccess] Fix removing directory symlinks with `remove`, ensure `erase_contents_recursive` is not following directory symlinks.
2024-04-15 10:00:22 +02:00
Rémi Verschelde
fac55137a1
Merge pull request #89627 from markdibarry/parallax2d_scroll_scale
Account for scale in scroll logic for `Parallax2D`
2024-04-15 10:00:15 +02:00
Haoyu Qiu
48f1e5b561 Don't store deprecated auto-translate property 2024-04-15 14:23:24 +08:00
Haoyu Qiu
4176102a5e Store ObjectID instead of pointer for KinematicCollision owner 2024-04-15 12:28:36 +08:00
Raul Santos
509d4f5302
C#: Fix ExprMatch for case sensitive matching
We were accidentally stopping the recursion when matching in the case sensitive scenario.

Took the opportunity to also rename the private method to follow the Core method naming more closely so it's easier to compare the implementations in the future.

Also, the private method now uses `ReadOnlySpan<char>` to avoid allocating strings on each recursion.
2024-04-15 03:15:28 +02:00
Adam Scott
a0e644eab5
Rename Q&A to Forum in the Help top bar 2024-04-14 15:34:49 -04:00
Rémi Verschelde
d00734053f
Merge pull request #90635 from bqqbarbhg/texture-path-fix
Fix FBX texture path resolving
2024-04-14 14:39:17 +02:00
Rémi Verschelde
41fc152232
Merge pull request #90633 from YeldhamDev/the_popup_is_not_wearing_any_panels
Remove `Popup`'s unused "panel" style
2024-04-14 14:39:15 +02:00
Rémi Verschelde
122054cf7a
Merge pull request #90573 from timothyqiu/svg-image
Fix error when loading SVG imported as Image
2024-04-14 14:39:11 +02:00
Rémi Verschelde
9b0b7afe28
Merge pull request #90035 from KoBeWi/SUPER_CALL_DEFERRED
Fix scroll to description
2024-04-14 14:39:07 +02:00
Michael Alexsander
7c75355541
Remove Popup's unused "panel" style 2024-04-13 15:18:12 -03:00
aaronp64
4ed51933f9 Fix Window.hide() crash when force_native changed
Moved force_native = p_force_native assignment to after is_visible() check, to prevent value from changing after window is shown.

Fixes #90609
2024-04-13 14:03:29 -04:00
bqqbarbhg
2a757e4897 Fix FBX texture path resolving 2024-04-13 20:28:12 +03:00
Rémi Verschelde
578d937927
Merge pull request #90631 from AThousandShips/array_iter_fix
[Core] Fix incorrect comparison for `Array` const iterator
2024-04-13 18:43:01 +02:00
A Thousand Ships
80cb914e06
[Core] Fix incorrect comparison for Array const iterator 2024-04-13 17:32:33 +02:00
Rémi Verschelde
43b32f9d0b
Merge pull request #90626 from Repiteo/scons/msvc-sucks-eggs
SCons: Fix `silence_msvc` regression
2024-04-13 16:39:29 +02:00
Rémi Verschelde
b2b51e10f8
Merge pull request #90622 from AThousandShips/doc_fix
[Doc] Fix incorrect reference to `input_pickable`
2024-04-13 16:39:26 +02:00
Rémi Verschelde
73f5eeb7d4
Merge pull request #66744 from aaronfranke/group-2d
Reorganize some code to have 2D things grouped together
2024-04-13 16:39:23 +02:00
Thaddeus Crews
6df57d2d7d
SCons: Fix silence_msvc regression 2024-04-13 08:58:29 -05:00
A Thousand Ships
d8cd7b2f9f
[Doc] Fix incorrect reference to input_pickable 2024-04-13 15:44:14 +02:00
Aaron Franke
6dd4a68797
Reorganize some code to have 2D things grouped together 2024-04-13 02:56:50 -07:00
Rémi Verschelde
2886511c18
Merge pull request #90613 from akien-mga/tests-navigation-race-condition
Tests: Remove NavigationRegion3D race condition that fails on CI
2024-04-13 11:30:57 +02:00
Rémi Verschelde
085601510b
Merge pull request #90606 from m4gr3d/fix_export_option_overrides_load_on_startup
Fix the logic to load export preset's options overrides
2024-04-13 11:30:54 +02:00
Rémi Verschelde
133d036741
Merge pull request #90603 from m4gr3d/fix_keystore_path_resolution
Fix issue with resolving the path for the Android keystore file
2024-04-13 11:30:51 +02:00
Rémi Verschelde
3a57f10dd5
Merge pull request #90602 from smix8/bsfmod
Use fmod for navigation mesh border size warning
2024-04-13 11:30:47 +02:00
Rémi Verschelde
a66bc023dd
Merge pull request #90598 from berarma/scene_tree_clean_up
Remove some unused SceneTree properties
2024-04-13 11:30:44 +02:00
Rémi Verschelde
4bce45b746
Merge pull request #90588 from ajreckof/Fix-infinite-while-loop-on-empty-added-file
Fix infinite while loop on empty added file.
2024-04-13 11:30:41 +02:00