Paolo Perkovic
7de47fbabb
Fix inconsistencies and typos in argument names
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(cherry picked from commit 08d4bfacaf
)
2018-02-04 20:10:13 +01:00
Rémi Verschelde
d516aab8fa
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
karroffel
69f33a9313
[GDNative] fix NativeScript false negative error
2018-01-18 16:00:38 +01:00
karroffel
9b96f87377
[GDNative] fix #15723
2018-01-18 12:04:34 +01:00
Marc Gilleron
a3937e1220
Added GDNative copy constructor for PoolVectors Read and Write
2018-01-18 02:44:37 +01:00
Rémi Verschelde
1699978e24
Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance
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[GDnative] Improve inheritance system in gdnative pluginscript
2018-01-17 14:53:30 +01:00
Emmanuel Leblond
0de61998e4
Improve inheritance system in gdnative pluginscript
2018-01-16 00:23:27 +01:00
karroffel
d56bcc38ac
[GDNative] fix two crashes with NativeScript
2018-01-14 23:39:10 +01:00
karroffel
567d20fe5f
[GDNative] fix editor crash with NativeScript
2018-01-14 01:01:35 +01:00
karroffel
ee8ee463c3
[GDNative] cache API hashes
2018-01-13 21:21:05 +01:00
Rémi Verschelde
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Ruslan Mustakov
a5e98c5e33
Fix GDNative procedures returning godot_char_string
2018-01-12 22:35:41 +07:00
Rémi Verschelde
9135e61512
Merge pull request #15580 from karroffel/gdnative-api-fixes
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[GDNative] updates to string API and const fixes
2018-01-11 15:43:33 +01:00
karroffel
9ece961abe
[GDNative] updates to string API and const fixes
2018-01-11 00:17:43 +01:00
Emmanuel Leblond
58f3ad69c7
Fix warning when editor resource preview try to read pluginscript resource
2018-01-09 23:12:39 +01:00
Emmanuel Leblond
72d50b4185
Fix crash in pluginscript complete_code
2018-01-09 21:12:24 +01:00
Rémi Verschelde
29e68aa40e
doc: Sync classref with current source
2018-01-07 01:37:45 +01:00
karroffel
66eed7b859
[GDNative] fix reloading of non-reloadable libraries
2018-01-06 21:10:01 +01:00
Juan Linietsky
50b975548d
Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828
2018-01-06 16:38:36 -03:00
karroffel
34cdcf5cd0
[GDNative] added reload property
2018-01-06 12:31:30 +01:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Emmanuel Leblond
c1eba93cae
Disable lto for gdnative wrapper
2018-01-04 20:29:47 +01:00
George Marques
c9005ca7fd
Merge pull request #15246 from vnen/uwp-gdnative
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Make GDNative DLLs work on UWP
2018-01-01 22:47:22 -02:00
George Marques
2a023a425d
Make GDNative DLLs work on UWP
2018-01-01 13:59:14 -02:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
geequlim
13bd5c22c6
Add plugin to edit GDNativeLibrary
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Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor
2017-12-18 23:23:29 +08:00
Ruslan Mustakov
9d6d20e67c
Remove get_stack_bottom
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It's not used in godot-nim any longer and there were no other uses for
it.
2017-12-16 13:10:26 +07:00
Emmanuel Leblond
29df438f9a
Add missing godot_get_stack_bottom and godot_get_global_constants in gdnative_api.json
2017-12-15 00:37:46 +01:00
Rémi Verschelde
aeae05a2f4
Fix missing parenthesis
2017-12-09 23:36:41 +01:00
Rémi Verschelde
2b91a2059b
GDNative: Fix warning when gdnative/singletons is missing
2017-12-09 23:32:40 +01:00
Rémi Verschelde
13c2ff9320
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
Rémi Verschelde
d5ca9e2f6f
Style: Apply clang-format again on all files
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Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
2017-12-07 08:02:00 +01:00
Unknown
fd1b94e307
Improve slang, especially in user-visible parts
2017-12-05 15:41:38 +01:00
Rémi Verschelde
c7f9d8a059
Merge pull request #13992 from ISylvox/substract-to-subtract
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Fix Typo: Substract to Subtract
2017-12-05 09:16:10 +01:00
Indah Sylvia
3996a05324
Fixed typo: substract to subtract
2017-12-05 11:34:46 +07:00
George Marques
6af42c536a
GDNative: Save singletons only if there's a change
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Ensures that the Project Settings are saved only if the list of
singletons actually changed.
2017-12-05 00:25:29 -02:00
Juan Linietsky
9678231b10
Changed the dynamic library open function to allow setting the path of the library to open extra libraries.
2017-11-30 10:00:55 -03:00
Rhody Lugo
a65c0939fd
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
Bastiaan Olij
f00b60860c
Set real world position, not virtual world position!
2017-11-28 23:28:35 +11:00
Rhody Lugo
a4a222d62d
use the same cache for all branches for appveyor
2017-11-28 03:23:33 -04:00
Emmanuel Leblond
6e3d78c94c
[GDNative] disable -fPIC flag with msvc compiler
2017-11-25 20:26:42 +01:00
Rémi Verschelde
92f07fefcd
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
Rémi Verschelde
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
15ada56d73
doc: Sync classref with current source
2017-11-24 09:16:27 +01:00
Rémi Verschelde
bedcbdd420
Merge pull request #13130 from endragor/gdnative-android-export
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Proper GDNative export on Android
2017-11-21 23:59:01 +01:00
Rémi Verschelde
613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
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Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Emmanuel Leblond
b075f13988
Fix&prettify gdnative_api_struct.gen.h GDNATIVE_API_INIT macro generation
2017-11-21 20:09:08 +01:00
Bojidar Marinov
0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
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Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
Ruslan Mustakov
ebf9b80a47
Proper GDNative export on Android
2017-11-21 20:40:31 +07:00