Commit Graph

12291 Commits

Author SHA1 Message Date
kobewi a899f547ae Fix reset_state() in TileSet 2023-02-21 22:38:20 +01:00
PrecisionRender e713c270ea Fix crash when reparenting SoftBody3D with pinned points 2023-02-20 12:12:58 +01:00
Rémi Verschelde 69b99730e0
Merge pull request #73597 from MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down
Fix Indent/Unindent without a selection not causing a redraw
2023-02-20 11:28:18 +01:00
VolTer 9de731a9ec Fix Indent/Unindent without a selection not causing a redraw 2023-02-19 21:08:04 +01:00
Yuri Sizov 80806cb935
Merge pull request #73585 from YuriSizov/particles-remove-damping-limit
Remove visual limit for damping in CPUParticles
2023-02-19 18:34:09 +03:00
Yuri Sizov 28b7556914 Ensure minimal thickness for RichTextLabel underlines 2023-02-19 13:42:25 +01:00
Paulb23 60161cbe7d Fix ctrl+backspace crash with multicarets on the same line 2023-02-19 12:04:14 +00:00
Albin 82b90c0e08 Remove visual limit for damping in CPUParticles
Issue #56324 notes that you may can't set the damping property of
CPUParticles2D to anything more that 100 in the editor inspector
while you may set it to anything in code, this is considered a bug and
changed in this commit
2023-02-19 12:47:34 +01:00
Rémi Verschelde 9ccfe68d50
Merge pull request #73526 from YuriSizov/branded-project-llc
Add a custom icon for the `project.godot` file in the `EditorFileDialog`
2023-02-19 01:01:08 +01:00
Juan Linietsky 34fd128723 Fix shader parameter assign
-Make sure the remap is created properly if never assigned before.

Fixes #72923. Supersedes #73066.
2023-02-18 13:13:54 +01:00
Yuri Sizov 0c4bdf443d
Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scale 2023-02-18 12:31:42 +03:00
Yuri Sizov ed8554bff6
Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methods
Remove deprecated methods from Bone2D
2023-02-18 04:32:49 +03:00
Yuri Sizov 236cec0633 Add a custom icon for the `project.godot` file in the EditorFileDialog 2023-02-17 22:42:23 +01:00
Yuri Sizov 6bb4b00647
Merge pull request #73508 from nongvantinh/reorder-emitted-signals
Reordering emitted signals in PopupMenu
2023-02-17 21:17:01 +03:00
Yuri Sizov b2f63bbb43 Remove deprecated methods from Bone2D
- also add them to the project convertor
2023-02-17 18:05:52 +01:00
Nong Van Tinh 5928d801a9 Reordering emitted signals in PopupMenu 2023-02-17 23:18:56 +07:00
Rémi Verschelde a0afeb5d5a
Merge pull request #72184 from Maran23/item-list-index-out-of-bounds
ItemList: Check if the index is out bounds before accessing the internal items
2023-02-17 16:20:49 +01:00
Rémi Verschelde 9004279afb
Merge pull request #70781 from jamesmintram/jamesm/bugfix/fix-minimap-oob
Fix error spam when hovering minimap in the script editor
2023-02-17 15:20:19 +01:00
Rémi Verschelde 9583c20171
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
Fix hanging if audiostream's pitch_scale is NaN
2023-02-17 14:06:55 +01:00
Yuri Sizov da11c59918
Merge pull request #73470 from Sauermann/fix-touch-screen-button-emulated
Remove device-id restriction from `TouchScreenButton` input events
2023-02-17 16:00:34 +03:00
Rémi Verschelde 1075931c64
Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated
According to reduz:

> [AnimatedTexture] should be removed together with ProxyTexture, its just
> not efficient at all in Vulkan and causes invalidation of all descriptor
> sets depending on it
> it was needed mostly for animated tilemaps, but nowadays there is not a lot
> of reason for it

Marking AnimatedTexture as deprecated accordingly, until we reach consensus
for removing it completely.
2023-02-17 12:32:26 +01:00
Rémi Verschelde db9007aef4
Merge pull request #73428 from smix8/navigation_tweak_agent3d_4.x
Tweak NavigationAgent3D defaults
2023-02-17 09:56:49 +01:00
bruvzg 7246b229e1
Set RTL minimal dash size to 2.0, add invalid dash size error to the `draw_dashed_line`. 2023-02-17 08:53:08 +02:00
Markus Sauermann 699608804f Remove device-id restriction from `TouchScreenButton` input events
Remove the restriction that only devices with id 0 are used
for `TouchScreenButton`-Input events.
This allows emulated events to be used for TouchScreenButton.
2023-02-17 01:19:57 +01:00
Rémi Verschelde c7aadab155
Merge pull request #73464 from clayjohn/VoxelGI-emission
Only include emission when enabled in material during VoxelGI bake
2023-02-17 00:42:30 +01:00
Rémi Verschelde 2824774d29
Merge pull request #69801 from nongvantinh/fix-invalid-scene-name
Fixed scene name can be saved as extension only
2023-02-17 00:35:00 +01:00
Rémi Verschelde b90d70d592
Merge pull request #72764 from Sauermann/fix-color-picking
Fix Color Picking
2023-02-17 00:33:20 +01:00
Rémi Verschelde b0dd9d6942
Merge pull request #49102 from ANamelessGhoul/master
Fix AnimatedTexture inconsistency when setting frame
2023-02-17 00:32:55 +01:00
Rémi Verschelde b8bab73d7e
Merge pull request #73444 from bruvzg/dash_checks
Add dash and step size checks to draw_dashed_line.
2023-02-17 00:29:40 +01:00
Nong Van Tinh 010ddfbc16
Prevent saving files with no name and only an extension.
Fixes #69768.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-17 00:23:15 +01:00
clayjohn 76093d6a03 Only include emission when enabled in material during VoxelGI bake 2023-02-16 14:29:17 -08:00
Tecelli Akıntuğ 1ba05b4b3a
Fix AnimatedTexture inconsistency when setting frame 2023-02-16 22:34:10 +01:00
James Mintram aa024296d1
Fix error spam when hovering minimap in the script editor 2023-02-16 22:03:01 +01:00
Rémi Verschelde 25da47edd6
Merge pull request #73396 from KoBeWi/sorry
Fix crash with AspectRatioContainer and TextureRect
2023-02-16 18:34:41 +01:00
Rémi Verschelde f9dbbc3d72
Merge pull request #73426 from RandomShaper/label_strikes_again
Fix width determination of non-trimmed, non-wrapped labels
2023-02-16 18:33:12 +01:00
bruvzg 4dfa161120
Add dash and step size checks to draw_dashed_line. 2023-02-16 17:49:18 +02:00
kobewi a12921ca2c Fix crash with AspectRatioContainer and TextureRect 2023-02-16 14:35:09 +01:00
smix8 8be4af38e4 Tweak NavigationAgent3D defaults
Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
2023-02-16 14:26:39 +01:00
Pedro J. Estébanez 73b6c0b972 Fix width determination of non-trimmed, non-wrapped labels
In other words, exclude trimmable labels from the special logic used for non-wrapping ones, since they are not expected to dictate their width authoritatively.
2023-02-16 11:54:57 +01:00
Rémi Verschelde 953383328a
Merge pull request #73229 from smix8/navlink_global_positions_4.x
Add NavigationLink helper functions for global positions
2023-02-16 11:02:17 +01:00
Rémi Verschelde e178042866
Merge pull request #73370 from timothyqiu/tiles-i18n
Add missing i18n in tiles editor
2023-02-16 11:01:43 +01:00
Rémi Verschelde 2874961309
Merge pull request #73343 from RandomShaper/labels_are_evil
Make label sizing algorithm more robust
2023-02-15 22:34:21 +01:00
Pedro J. Estébanez 4f7f1ef60b Make label sizing algorithm more robust 2023-02-15 18:00:29 +01:00
Yuri Sizov f2aae8fa5c
Merge pull request #73349 from dalexeev/fix-tab-bar-redraw
Fix `TabBar` not redrawing on locale change
2023-02-15 18:23:25 +03:00
Haoyu Qiu ccc3bdebb3 Add missing i18n in tiles editor 2023-02-15 23:08:03 +08:00
Danil Alexeev 1cdf3398a0
Fix `TabBar` not redrawing on locale change 2023-02-15 14:51:31 +03:00
Yuri Sizov d2b1474da7
Merge pull request #73293 from RedMser/rich-text-label-fixes
RichTextLabel: Unexpose internal ItemType enum, improve `push_meta` docs
2023-02-15 12:58:23 +03:00
Rémi Verschelde 0ddbd9bd2d
Merge pull request #73344 from MewPurPur/yeet-empty-line-error-spam
Fix autocomplete persisting at the beginning of a line and throwing errors
2023-02-15 09:52:22 +01:00
Rémi Verschelde 174925e55c
Merge pull request #73262 from chutchinson/bug/73201-immediate-mesh-create-outline-crash
Prevent crash in ImmediateMesh.create_outline
2023-02-15 09:50:37 +01:00
VolTer d16df33021 Fix autocomplete persisting at the beginning of a line 2023-02-15 09:24:13 +01:00
Chris Hutchinson d842d215df Prevent crash in ImmediateMesh.create_outline by ensuring
that when no indices are specified, the number of vertices is
at least a factor of 3. Fixes #73201
2023-02-14 22:42:07 -05:00
smix8 d87f124768 Add NavigationLink helper functions for global positions
Adds helper functions to set the links start and end position with global positions or get them as global positions.

Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
2023-02-14 21:56:58 +01:00
clayjohn 081b31d200 Clear Window before blitting Viewport in gl_compatibility renderer 2023-02-14 10:30:02 -08:00
RedMser 22dd621cf9 RichTextLabel fixes
- Unexpose ItemType enum, since it is not used in public API.
- Fix documentation for meta tag, since it has no BBCode equivalent.
2023-02-14 17:20:05 +01:00
Rémi Verschelde 830eff64a7
Merge pull request #68027 from ktxyz/window-on-top
Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP
2023-02-14 13:40:24 +01:00
Rémi Verschelde 34b8f42118
Merge pull request #73278 from ttencate/fix/issue_70984
Some fixes for initial window position and size
2023-02-14 13:36:25 +01:00
Thomas ten Cate 8a17f94ab2 Some fixes for initial window position and size
- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
  startup

Fixes #70984
2023-02-14 12:15:14 +01:00
Rémi Verschelde 78ccf71dfb
Merge pull request #73269 from bruvzg/ed_prog2
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14 11:06:16 +01:00
Rémi Verschelde 44ad635505
Merge pull request #73261 from smix8/fix_tilemap_invalid_rid_error_4.x
Fix TileMap NavigationServer 'Invalid ID' error
2023-02-14 11:05:05 +01:00
bruvzg 39b69e6f76
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss. 2023-02-14 09:23:40 +02:00
smix8 fef6ffabe5 Fix TileMap NavigationServer 'Invalid ID' error
Fixes NavigationServer 'Invalid ID' error of the TileMap.
The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-14 01:39:21 +01:00
Hugo Locurcio 8b1de103a8
Clamp Decal size to positive values
This prevents using negative size, while also preventing
error messages from being spammed if one of the decal's dimensions
is set to exactly 0.
2023-02-13 22:01:49 +01:00
QbieShay 7881422901 make particle billboard take into account non-uniform scale 2023-02-13 21:18:55 +01:00
bruvzg a000c64eea
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object. 2023-02-13 20:39:17 +02:00
Pedro J. Estébanez 3ccabee9ae Fix blank non-autowrapping labels 2023-02-13 18:46:56 +01:00
Rémi Verschelde 848c910227
Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x
Fix navigation support for multilayered TileMaps
2023-02-13 12:58:39 +01:00
Rémi Verschelde c144919a74
Merge pull request #73208 from smix8/fix_navigationregion2d_debug_4.x
Fix 2D navigation debug visuals ignoring half the ProjectSettings
2023-02-13 12:58:09 +01:00
Rémi Verschelde 98d5e0b72f
Merge pull request #73191 from KoBeWi/some_color_picker_stuff
Fix HSV Rectangle Wheel values
2023-02-13 12:56:32 +01:00
smix8 2b19c70664 Fix 2D navigation debug visuals ignoring half the ProjectSettings
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display.
2023-02-13 11:42:23 +01:00
Rémi Verschelde b7723a01d9
Merge pull request #66745 from EricEzaM/66453-popupmenu-shortcut-shape-fix
Ensure PopupMenu item is shaped when the shortcut is set.
2023-02-13 09:29:41 +01:00
Rémi Verschelde a90bbc3544
Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug
Mark dirty flags when shaped texts are invalidated
2023-02-13 09:13:27 +01:00
Rémi Verschelde 428bf1188d
Merge pull request #72387 from RandomShaper/avoid_infinite_2
Enhance label sizing algorithm (a.k.a. prevent infinite GUI re-layout)
2023-02-13 09:13:00 +01:00
Silc Renew ae5dadc8d1 Refactor NodeTransition/OneShot to handle seek/filter correctly 2023-02-13 10:04:51 +09:00
kobewi 3542d24fda Fix HSV Rectangle Wheel values 2023-02-13 01:18:44 +01:00
kobewi 17fe5c2b23 Fix tween_method() type validation 2023-02-12 22:08:25 +01:00
Rémi Verschelde 77b415ab6d
Fix SurfaceTool crash with invalid bone/weight count
Fixes #53191.
2023-02-12 14:14:03 +01:00
Rémi Verschelde de31545f64
Merge pull request #73137 from Geometror/graphedit-hotzone-snapping-fix
Fix GraphEdit port hotzone snapping
2023-02-12 10:43:25 +01:00
Rémi Verschelde c3a04f71fd
Merge pull request #73136 from clayjohn/LightmapGI-exr
Set Default compression to VRAM uncompressed for LightmapGI
2023-02-12 10:35:58 +01:00
Hendrik Brucker 3aab79914c Fix GraphEdit port hotzone snapping 2023-02-12 01:31:58 +01:00
clayjohn 340c3b84fd Set Default compression to VRAM uncompressed for LightmapGI
This increases the speed to be near instant and removes the perceived lightmap bake speed regression

We need to investigate the speed and quality issues with BPTC and re-enable compression when we can
2023-02-11 16:26:09 -08:00
Rémi Verschelde 9075d5e932
Merge pull request #73120 from TokageItLab/fix-transition-reset-fade
Fix remaining fade doesn't clear when reset in AnimationNodeTransition
2023-02-11 22:03:35 +01:00
Silc Renew 7bf83a8603 Fix NodeOneShot fade-out doesn't blend animations correctly 2023-02-12 04:32:40 +09:00
Silc Renew 2a0beb1ef3 Fix remaining fade doesn't clear when reset in AnimationNodeTransition 2023-02-12 04:12:15 +09:00
Rémi Verschelde beab9a7cf2
Merge pull request #73069 from brianwinterpixel/bugfix/linebuilder_box_uvs
Fix Line2D UVs when using BOX end cap mode
2023-02-11 14:40:09 +01:00
Rémi Verschelde ab2952580c
Merge pull request #73040 from Rindbee/popup_centered_consider_current_size
Calling popup_center* with the default size will use the current size
2023-02-11 14:37:54 +01:00
Rémi Verschelde 38d7583f86
Merge pull request #73063 from KoBeWi/it_exited_the_tree_but_changed_its_mind_and_broke_instead
Fix camera reparenting
2023-02-11 14:36:41 +01:00
Rémi Verschelde f7c177b972
Merge pull request #73083 from timothyqiu/nav-agent-debug-properties
Strip name prefix of navigation agent debug properties in the inspector
2023-02-11 14:36:17 +01:00
Rindbee 593598c592 Calling popup_center* with the default size will use the current size 2023-02-11 18:53:53 +08:00
Haoyu Qiu 65223e98de Strip name prefix of navigation agent debug properties in the inspector 2023-02-11 16:34:08 +08:00
Aaron Franke be916233f9
Check for CanvasItem instead of Control and Node2D 2023-02-11 02:18:10 -06:00
Brian Semrau 53b4d85072 Fix Line2D UVs when using BOX end cap mode 2023-02-10 20:44:39 -05:00
kobewi 3f31c64300 Fix camera reparenting 2023-02-10 23:46:55 +01:00
smix8 f2c31965c0 Fix navigation support for multilayered TileMaps
Fixes support for multilayered TileMaps by creating dedicated navigation maps for each layer.
2023-02-10 17:13:40 +01:00
Rémi Verschelde cac4cda89b
Merge pull request #73024 from TokageItLab/fix-transtition-first-frame
Fix broken first frame of `NodeTransition`/`NodeOneShot` when xfade is 0
2023-02-10 15:08:34 +01:00
Rémi Verschelde 008cafc103
Merge pull request #72378 from maximkulkin/line-edit-consume-events
Fix LineEdit not consuming events
2023-02-10 15:08:28 +01:00
Rémi Verschelde 29d89caafe
Merge pull request #72714 from DarkMessiah/fix-unlimited-text-in-tree
Fix unlimited text rendering in Tree if width <= 0
2023-02-10 15:07:18 +01:00
Rémi Verschelde 97afa41da3
Merge pull request #73000 from Sauermann/fix-editor-viewport-size-zero-crash
Fix crash in editor when setting `SubViewport.size` to zero
2023-02-10 15:06:57 +01:00
Haoyu Qiu 26581ca574 Add some missing translatable editor strings 2023-02-10 16:55:50 +08:00
Silc Renew 836d62f0c6 Fix broken first frame of NodeTransition/NodeOneShot when xfade is 0 2023-02-10 13:57:11 +09:00
Markus Sauermann d249370cd7 Fix crash in editor when setting `SubViewport.size` to zero
`Viewport::_set_size` now verifies, that the minimum size is at least 2x2.
Also fix `RendererViewport::viewport_set_size` fail condition.
2023-02-10 00:25:45 +01:00