Rémi Verschelde
8c70344596
Merge pull request #21161 from Noshyaar/inspector-text
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Fix args count mismatch in property_changed signal
2018-08-18 22:44:04 +02:00
Poommetee Ketson
f19446622a
Fix args count mismatch in property_changed signal
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...when editing Dictionary/Array property
2018-08-19 03:35:51 +07:00
Rémi Verschelde
fcab86a71e
Merge pull request #21159 from DualMatrix/label_reverse
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Fixed text entry is going in reverse
2018-08-18 21:38:51 +02:00
DualMatrix
8ad251b331
Fixed text entry is going in reverse
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Fixed text entry is going in reverse, this undoes what seems to be a mistake in #20400 and fixes #21061
2018-08-18 20:23:54 +02:00
Thomas Herzog
b4ce1e3005
Merge pull request #20965 from dragmz/gles2_batching
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Batch GLES2 draw calls
2018-08-18 18:37:52 +02:00
pesets
15af0e9ec8
Fix AtlasTexture with NinePatchRect and TextureProgress
2018-08-18 23:06:38 +07:00
ordigdug
17b439844d
Fixes colorpicker popup immeditately closing when interacting with colorpicker property in a subinspector. Fixes #19559
2018-08-18 11:47:14 -04:00
DualMatrix
2b13938459
Fixed !is_inside_tree() errors in file dialog
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Fixed !is_inside_tree() errors appearing when current_file has a . in it.
2018-08-18 16:52:15 +02:00
Rémi Verschelde
ff8e6f920c
Merge pull request #21149 from godotengine/revert-21146-import-export-editorinspector
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Revert "Port ImportDock and ProjectExport to new property editor"
2018-08-18 15:25:01 +02:00
Rémi Verschelde
b3246f13d1
Revert "Port ImportDock and ProjectExport to new property editor"
2018-08-18 15:24:31 +02:00
Rémi Verschelde
bfcc3e7a00
Merge pull request #21146 from akien-mga/import-export-editorinspector
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Port ImportDock and ProjectExport to new property editor
2018-08-18 15:16:55 +02:00
Andrea Catania
9826456f2e
Improved move_and_slide function to stay on slope and fall on steep slope
2018-08-18 15:11:51 +02:00
Rémi Verschelde
0a3d874efd
Port ImportDock and ProjectExport to new property editor
2018-08-18 15:07:23 +02:00
Rémi Verschelde
0fbc5b3bbf
Merge pull request #21085 from akien-mga/physical_material_ext
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Change PhysicsMaterial extension to phymat
2018-08-18 15:02:05 +02:00
Rémi Verschelde
487073d4c0
Merge pull request #21130 from cbscribe/kcc_class_updates
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[DOCS] Updates to assorted class descriptions.
2018-08-18 15:01:36 +02:00
Rémi Verschelde
5acb309d61
Merge pull request #21115 from quendera/quendera-typo
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Fixed typo in detect.py
2018-08-18 15:01:06 +02:00
Rémi Verschelde
461d1bcb80
Merge pull request #21117 from akien-mga/itemlist_custom_fg_color
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Bind ItemList's item_custom_fg_color methods
2018-08-18 15:00:57 +02:00
QbieShay
bb14ef5623
added spring arm node.
2018-08-18 14:34:42 +02:00
Thomas Herzog
f3c09b5088
Merge pull request #21134 from dumitru-stama/fix_black_screen
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Removed the lines forcing black screen on android GLES2
2018-08-18 12:40:34 +02:00
dumitru.stama
5a74b15b3d
Removed the lines forcing black screen on android GLES2
2018-08-17 22:26:30 -07:00
neonsoup
42dc2ec080
Fix errors during removing files or folders and fix for latin symbols
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This commit adds support for unicode strings in OS_Windows::move_to_trash.
Also reverts commit 6188388c5a
as it did not add extra null character to the path string (SHFILEOPSTRUCTA and SHFILEOPSTRUCTW require path to be double null-terminated).
2018-08-18 01:30:22 +03:00
Chris Bradfield
23b7edb214
[DOCS] Updates to assorted class descriptions.
2018-08-17 14:55:19 -07:00
Hugo Locurcio
442029b1c0
Fix the 3D grid flickering when the origin is enabled
2018-08-17 23:22:03 +02:00
Guilherme Felipe
72104161db
[Texture Importer] Add option to invert color
2018-08-17 13:55:33 -03:00
Ignacio Etcheverry
c93888ae71
Merge pull request #21116 from neikeq/improve-cs_files
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Mono: Improve C# core files (glue/cs_files) buildsystem
2018-08-17 14:16:47 +02:00
Ignacio Etcheverry
7287300433
Mono: Improve C# core files (glue/cs_files) buildsystem
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- Search C# files recursively in 'glue/cs_files'.
- Determine a version for the C# core files automatically. The latest modified time will do for now.
2018-08-17 13:51:55 +02:00
Rémi Verschelde
099f74584a
Bind ItemList's item_custom_fg_color methods
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Fixes #21086 .
2018-08-17 13:46:33 +02:00
Tiago Quendera
aa594614db
Update detect.py
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Fixed a typo in detect.py
2018-08-17 12:08:17 +01:00
Natrim
6ad0f4ebe8
Particles2D: fix editing Visibility Rect from inspector
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+ renamed generate_aabb to generate_visibility_rect to prevent future confusions
2018-08-17 12:25:48 +02:00
Rémi Verschelde
1f65ed6a7d
Merge pull request #21108 from akien-mga/export-error-color
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Export dialog: Fix error color and link alignment
2018-08-17 11:54:12 +02:00
Rémi Verschelde
5542d4a830
Export dialog: Fix error color and link alignment
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Also fix extraneous "- " line when there are more than 2 messages.
2018-08-17 11:35:05 +02:00
Rémi Verschelde
985ed5e55a
Merge pull request #21099 from Chaosus/fix_error_icon
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Fix error icon color for light themes
2018-08-17 10:41:19 +02:00
Chaosus
0d16ffbcaa
Fix error icon color
2018-08-17 09:19:44 +03:00
Rémi Verschelde
68676c774d
Merge pull request #21091 from hpvb/fix-removing-popup-menu-item
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Call minimum_size_changed() in PopupMenu::remove_item()
2018-08-17 02:27:16 +02:00
Markar
e46c2dbf74
Fix bucket fill behaviour when selecting multiple tiles
2018-08-17 01:55:21 +02:00
Rémi Verschelde
6936cbc24e
Merge pull request #21089 from hpvb/fix-linux-debugger-foreground
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Replace XRaiseWindow with a _NET_ACTIVE_WINDOW ClientRequest
2018-08-17 01:13:23 +02:00
Juan Linietsky
d7b892294b
Merge pull request #21090 from hpvb/fix-19842-redux
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Delay emitting pressed signals in PopupMenu
2018-08-16 17:44:51 -03:00
Hein-Pieter van Braam
2d032c1562
Call minimum_size_changed() in PopupMenu::remove_item()
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When removing an item from a PopupMenu we need to update the control's
size cache otherwise the size of the PopupMenu itself lags behind by 1
item size. Meaning the PopupMenu will remain too large.
2018-08-16 21:51:41 +02:00
Hein-Pieter van Braam
fa7eac8a0d
Delay emitting pressed signals in PopupMenu
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When processing items we may actually delete the item we're processing
in the callback for the signal. To avoid this, call the signal after
we're done processing the items. But before hiding the popupmenu itself.
Thanks to @reduz for writing the whole solution.
This fixes #19842
2018-08-16 21:44:18 +02:00
Hein-Pieter van Braam
827cadafc8
Replace XRaiseWindow with a _NET_ACTIVE_WINDOW ClientRequest
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This fixes the editor on X11 not getting put on the foreground when a
debugged project hits an error or breakpoint.
2018-08-16 21:36:37 +02:00
Rémi Verschelde
968b31e971
Merge pull request #20561 from willnationsdev/script-class-ns
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Add NativeScript support for script classes via exported script properties.
2018-08-16 20:03:49 +02:00
Rémi Verschelde
69694dde75
Merge pull request #21084 from akien-mga/theora-webm-loading
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Fix Theora/Webm loaders declaring binary extension
2018-08-16 19:23:28 +02:00
Rémi Verschelde
17b2d808de
Change PhysicsMaterial extension to phymat
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All other binary extensions are lowercase.
2018-08-16 19:19:23 +02:00
Rémi Verschelde
333999c24f
Fix Theora/Webm loaders declaring binary extension
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RES_BASE_EXTENSION is only to declare our proprietary binary formats
(e.g. "scn", "res", etc.).
Fixes #20395 .
2018-08-16 19:17:24 +02:00
Rémi Verschelde
a2abe760c8
Merge pull request #21047 from gotnospirit/fix_tween_reversed_duration
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Tween: Always remove the desired InterpolateData when finished
2018-08-16 18:30:41 +02:00
Rémi Verschelde
134d071ca7
Merge pull request #21046 from DualMatrix/recent_custom_type
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Fixed custom nodes not working with favorites and recently used
2018-08-16 18:28:03 +02:00
Rémi Verschelde
e06825ba4b
Merge pull request #21067 from natrim/Particles2D_AABB
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Particles2D: set emitting if not set before generating Visibility Rect
2018-08-16 18:27:23 +02:00
Rémi Verschelde
b83f72ce12
Merge pull request #21081 from akien-mga/fix-19289
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Fix crash assigning script to a Resource
2018-08-16 18:27:03 +02:00
DualMatrix
9896b7bbf9
Fixed custom nodes not working properly with favorites and recently used in create node window.
2018-08-16 17:14:52 +02:00
Tristan Porteries
e5bfa98d0f
Expose bullet shape margin to UI.
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The margin value is exposed into the UI for shape ressource.
This value can be modified through set_margin and get from get_margin
or by using the property margin. Each time the margin is modified
the associated collision shape is recreated and the margin value is
used in ShapeBullet::prepare.
2018-08-16 16:58:15 +02:00