Guilherme Felipe
6319d662af
[StateMachine] Fix play position
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Continuation of 771fbd282a
(cherry picked from commit 0fcbf4da8f
)
2019-09-24 09:00:44 +02:00
Guilherme Felipe
be47e0546d
Show play position of sub state machine
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Sub state machine now show the play position of the current state
playing.
(cherry picked from commit 771fbd282a
)
2019-09-24 09:00:44 +02:00
UziMonkey
cb0e500d27
Add sub-resource name when available to script editor
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(cherry picked from commit 7056c825a3
)
2019-09-24 09:00:44 +02:00
Mateus Felipe C. C. Pinto
8946ac9616
Make AnimatedSprite.animation complain when invalid animation name
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(cherry picked from commit 2933ef42f7
)
2019-09-24 09:00:44 +02:00
mellondill
3078f723a8
https://github.com/godotengine/godot/issues/31297 - HTML5: this.rtenv.callMain is not a function when using latest-upstream backend
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Added needed changed for normal compiling with emscripten 1.38.41 and later
(cherry picked from commit 3c176827d6
)
2019-09-24 09:00:44 +02:00
Emmanuel Barroga
45e4f467e7
Fix ProgressBar Wrong Value with Border
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Closes : #30969
The FG rectangle of the progressbar is incorrect when dealing with a non-zero border. This issue stems from wrong order of operations when drawing the rectangle: int p = r * get_size().width - mp;
(cherry picked from commit 7db96e22dd
)
2019-09-24 09:00:44 +02:00
Rémi Verschelde
b7e2266dc5
jpgd.h: Backport security vulnerabilities fixes from Google Android
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Squashed version of https://github.com/richgel999/jpeg-compressor/pull/10
with the line endings fixed (DOS to Unix).
See https://github.com/richgel999/jpeg-compressor/pull/10 and #30952
for details. Relates to CVE-2017-0700.
Fixes #30952 .
(cherry picked from commit 5c333270ed
)
2019-09-24 09:00:44 +02:00
Fabio Alessandrelli
2a837d525f
Add NULL-terminator the string passed to strtol.
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This is actually expected by the function although it was apparently
working in GCC without the terminator, it breaks (at least some) clang
versions.
(cherry picked from commit 2f91e250f6
)
2019-09-24 09:00:44 +02:00
Rémi Verschelde
8acaac10b6
Merge pull request #30864 from enzogupi/patch-1
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HTML5 default loader: small bugfix
2019-09-03 13:32:40 +02:00
Rémi Verschelde
0db32ced78
Merge pull request #31712 from volzhs/fix-vibrate-3.1
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Suppress MissingPermission warning for Android vibration
2019-08-27 17:42:24 +02:00
volzhs
3178dee53c
Suppress MissingPermission warning for Android vibration
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It does check its permission every `vibrate_handheld()` calls.
Vibrate permission is added by checking it on export settings.
And there are some changes for deprecated method.
2019-08-27 22:02:22 +09:00
Enzo Ferrari
a5a413c7e9
Fixed javascript code to remove animateStatusIndeterminate callback when the game is loaded.
2019-08-23 21:33:18 +02:00
Rémi Verschelde
2c63c27ef1
Merge pull request #31438 from volzhs/vibrate-mobile-3.1
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Support vibration for Android and iOS
2019-08-21 21:10:46 +02:00
volzhs
081751172a
Support vibration for Android and iOS
2019-08-22 00:05:11 +09:00
Rémi Verschelde
bac75bf0c2
Merge pull request #31493 from aaronfranke/mono-3.1-serial-ign
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[3.1] [Mono] Backport serializable attributes and backport gitignore files
2019-08-20 13:04:11 +02:00
Aaron Franke
3a7aa3a0e4
[3.1] [Mono] Make all structs serializable
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Manually cherrypicked from https://github.com/godotengine/godot/pull/31191
2019-08-19 19:23:18 -04:00
Aaron Franke
329817edad
[3.1] [Mono] Backport gitignore files
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This avoids seeing files generated on master when switching to the 3.1 branch.
2019-08-19 19:19:21 -04:00
Rémi Verschelde
76776d181f
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@Anutrix, @hbina, @santouits
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 6d6b9ccc9a
)
2019-08-02 09:44:54 +02:00
Rémi Verschelde
d84e9f2948
Update AUTHORS and DONORS list
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New contributor added to AUTHORS:
@aqnuep
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit ab1cb10317
)
2019-08-02 09:44:50 +02:00
Rémi Verschelde
a5082c010a
doc: Fix invalid tags or properties introduced in recent cherry-picks
2019-07-29 17:55:20 +02:00
Chris Bradfield
2a9c2d95f5
[DOCS] Correct "fixed process" reference in KinematicBody doc
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(cherry picked from commit 7f4059ceb7
)
2019-07-29 17:47:46 +02:00
Michael Alexsander Silva Dias
eef5dc98fa
Update some dead links in the codebase
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(cherry picked from commit 12ae7a4c02
)
2019-07-29 17:47:46 +02:00
FlamyAT
5a8fad0f4e
Documents the need for input_pickable in _input_event
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Update CollisionObject2D.xml
Added member tags to missing docs
(cherry picked from commit 9a84cef4fc
)
2019-07-29 17:47:46 +02:00
Hugo Locurcio
61eb6b5180
Improve the Variant class documentation
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Taken from
https://docs.godotengine.org/en/latest/development/cpp/variant_class.html .
(cherry picked from commit 4840d36654
)
2019-07-29 17:47:46 +02:00
unknown
dbbbf7a7f4
AStar and AStar2D examples fixed to not use 'as' keyword and also removed error causing code
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(cherry picked from commit d7cf3c8e72
)
2019-07-29 17:47:46 +02:00
FlamyAT
4e07bab968
Added missing InputEvent documentation
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(cherry picked from commit 2046d7b87a
)
2019-07-29 17:47:46 +02:00
Meriipu
81ac9c9afb
Document Tree column behaviour of min_width in conjunction w expand
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(cherry picked from commit 94c5e6a97e
)
2019-07-29 17:47:46 +02:00
Nathan Warden
0d4f6463f9
Completed documentation for BakedLightmap node.
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(cherry picked from commit 643ea41c68
)
2019-07-29 17:47:46 +02:00
Hugo Locurcio
1f8470eaf2
doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux
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(cherry picked from commit f4e99e2e39
)
2019-07-29 17:47:46 +02:00
hbina085
f45b8c36fd
Clarify what %APPDATA% expands to in Windows
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Linux users should be familiar with "~" so I think it might be unnecessary.
Also changed the file separator in the description to use Windows' instead.
(cherry picked from commit 5f68ae93b5
)
2019-07-29 17:47:46 +02:00
lmp
f011721a6e
Clearify how hex_to_int expects a '0x' prefixed string. Provide a small hex_to_int example
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(cherry picked from commit cebb38e0b3
)
2019-07-29 17:47:46 +02:00
Remi Rampin
417f223e63
DOC: Fix spelling
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See also https://github.com/godotengine/godot-docs/pull/2595
(cherry picked from commit ddfd67401f
)
2019-07-29 17:47:46 +02:00
Tomasz Chabora
6891c942a1
Clarify better what Node.raise does
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(cherry picked from commit a26f52db33
)
2019-07-29 17:47:46 +02:00
Marco Costa
e9f4886253
Document constants in Transform/Transform2D
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(cherry picked from commit f99e84d180
)
2019-07-29 17:47:46 +02:00
Hugo Locurcio
d81ca21a6c
Fix Nintendo buttons in the @GlobalScope documentation
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These were mistakenly referred to as DualShock buttons.
(cherry picked from commit 398219a80e
)
2019-07-29 17:47:46 +02:00
Rémi Verschelde
0cccb6b4fa
doc: Complete GlobalScope documentation
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(cherry picked from commit 5aafc62a9b
)
2019-07-29 17:47:46 +02:00
unknown
7dd98f3de7
Added descriptions to OS.get_splash_tick_msec() and OS.get_window_safe_area()
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(cherry picked from commit f2fd5dfb91
)
2019-07-29 17:47:46 +02:00
tree786
37e9ec842c
doc: UPNP: Add example on how to open/close a port
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I have added a small code sample to show how to automate the process of port forwarding (and closing after you are done).
Thanks to @mhilbrunner for explaining how to achieve t0his (see #18780 )
(cherry picked from commit 2a63853720
)
2019-07-29 17:47:46 +02:00
Zak
3e8b2d2063
Document SpinBox node
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(cherry picked from commit f9cbd34fe0
)
2019-07-29 17:47:46 +02:00
Zak
baebe22ab0
Document PopupMenu node.
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(cherry picked from commit 316931998c
)
2019-07-29 17:47:46 +02:00
Tomasz Chabora
e7899b9e35
Clarify docs for _ready and request_ready
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(cherry picked from commit b71a339160
)
2019-07-29 17:47:46 +02:00
Rémi Verschelde
383c678a1e
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
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(cherry picked from commit bc82781f7d
)
2019-07-29 17:32:54 +02:00
Rémi Verschelde
7a97fd99c7
Properly expose all Error constants to scripting languages
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(cherry picked from commit 1bf448dd87
)
2019-07-29 17:32:54 +02:00
Rémi Verschelde
755896b036
doc: Complete and harmonize all _MAX constant descriptions
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(cherry picked from commit 86ed7a9884
)
2019-07-29 17:32:53 +02:00
tree786
128eaa2718
Added example on how to use RandomNumberGenerator
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(cherry picked from commit 68c6790baf
)
2019-07-29 16:37:29 +02:00
Rémi Verschelde
055f9f075f
doc: Proofread and complete various nodes
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All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.
Also fixed some en_GB occurrences as the reference spelling is en_US.
(cherry picked from commit 867dda1124
)
2019-07-29 16:35:23 +02:00
Rémi Verschelde
ef5b885492
doc: Document NodePath.
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(cherry picked from commit 6e9272eea8
,
without the Node logic changes)
2019-07-29 16:26:42 +02:00
Rémi Verschelde
558e268edd
doc: Document EncodedObjectAsID, expose its property
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(cherry picked from commit a9cff880d6
)
2019-07-29 16:20:25 +02:00
Marc Gilleron
021347e178
Document VisualServer.instances_cull_ray
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(cherry picked from commit cb5233ee12
)
2019-07-29 16:19:36 +02:00
Rémi Verschelde
b8d29b5c66
doctool: Fix writing theme_item descriptions
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We already had support for parsing and saving theme_item descriptions
in DocData, and displaying it in the editor, but doctool would drop the
changes as it was not writing them back to the XML.
Part of #29868 .
(cherry picked from commit 615ffb3507
)
2019-07-29 16:18:48 +02:00