Commit Graph

54204 Commits

Author SHA1 Message Date
João Pedro Braz
670b7bec9a Add the "inner_item_margin" Theme constant to the Tree control
This PR adds the "inner_item_margin" Theme constant to the Tree Control.
It behaves like a horizontal padding (in CSS), but only in the active
writing direction (So on LTR it'll apply a left padding and on RTL right
padding).

The Editor Theme has been updated to make use of this and a result items
in Trees and ItemLists no longer "hugs" their border, expressing a proper
spacing instead.
2023-06-02 11:32:40 +02:00
Rémi Verschelde
150acefb39
Merge pull request #77221 from hakro/fix-animation-frames-editor
Hide Animation Frames section when there are no animations
2023-05-19 10:11:50 +02:00
Rémi Verschelde
9dfae0eb0f
Merge pull request #77217 from hakro/disable-nodepath-auto-translate
Do not translate node name when assigned to an exported field
2023-05-19 10:11:26 +02:00
Rémi Verschelde
9a0e250638
Merge pull request #77184 from KoBeWi/all_scene_sub-resources,_not_other_scene's,_not_external,_only_this_scene's
Filter extraneous resources from sub-resource list
2023-05-19 10:11:02 +02:00
Rémi Verschelde
aaa77d0d8f
Merge pull request #77132 from bruvzg/tts_disable
Add `audio/general/text_to_speech` project setting to enable/disable TTS.
2023-05-19 10:10:38 +02:00
Rémi Verschelde
b4584c08f9
Merge pull request #75769 from lyuma/msvc_node_debug_fix
Fix libwebp Node struct shadowing Godot's Node class in MSVC debugger
2023-05-19 10:10:13 +02:00
Rémi Verschelde
9b1b50f2eb
Merge pull request #75465 from RedworkDE/signal-disconnect-error
Improve error message when disconnecting callable from signal it was not connected to
2023-05-19 10:09:47 +02:00
Rémi Verschelde
32d7915da4
Merge pull request #73388 from myaaaaaaaaa/workertest-series
Streamline `WorkerThreadPool` tests and make them more robust
2023-05-19 10:09:20 +02:00
Rémi Verschelde
7951252e42
i18n: Sync translations with Weblate
(cherry picked from commit acc82a1d05)
2023-05-19 08:57:37 +02:00
Rémi Verschelde
57c49a4447
i18n: Sync translations with Weblate
(cherry picked from commit 9cd9a07c27)
2023-05-19 08:57:25 +02:00
Hakim
9cf2d0f058 Hide Animation Frames section when there are no animations and show message 2023-05-19 01:14:11 +02:00
Hakim
f2383b7c19 Do not translate node name when assigned to an exported field 2023-05-18 22:10:52 +02:00
Yuri Sizov
5bb7d585a5
Merge pull request #51448 from SaracenOne/animation_tree_parallel_state_machine_fix
Allocate unique `track_blends` vector for animation states
2023-05-18 21:54:35 +02:00
SaracenOne
18c792fe42 Allocate unique track_blends vector for animation states.
Quick fix for a bug which occurs when blending the result of multiple instanced state machines outputting the same animation, but using filter tracks.
2023-05-18 20:02:43 +01:00
Yuri Sizov
2dc3294ad4
Merge pull request #77083 from Jess3Jane/stringname-docs
Accurately document StringName comparisons
2023-05-18 20:53:46 +02:00
Yuri Sizov
0032c1c0c2
Merge pull request #77161 from AThousandShips/touch_texture_fix
Make `TouchScreenButton` connections reference counted
2023-05-18 19:19:31 +02:00
bruvzg
5b9984b5a2
Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-18 20:16:03 +03:00
Yuri Sizov
91f3cdfde0
Merge pull request #77171 from rburing/support_thresholds_3d
Restore edge and face support thresholds in 3D
2023-05-18 19:10:19 +02:00
Yuri Sizov
e9ba45e12e
Merge pull request #77174 from FranckRJ/improve-parallaxlayer-mirroring-doc
Replace "mirror" by "repeat" in doc of `ParallaxLayer::motion_mirroring`
2023-05-18 19:01:43 +02:00
Yuri Sizov
ca8bbf24ae
Merge pull request #77194 from lyuma/pose_global_no_override
Fix get_bone_pose_global_no_override()
2023-05-18 18:55:00 +02:00
jess3jane
2f9121dea6 Accurately document StringName comparisons 2023-05-18 18:44:28 +02:00
Yuri Sizov
77991a048c
Merge pull request #77197 from AThousandShips/string_name_cmp
Fix `StringName` comparison
2023-05-18 18:42:19 +02:00
Yuri Sizov
dca343aabb
Merge pull request #77198 from paulloz/dotnet-fix-real-t-is-double
Link the right build property to REAL_T_IS_DOUBLE
2023-05-18 18:36:11 +02:00
Yuri Sizov
f167a3af02
Merge pull request #77201 from mhilbrunner/fix-the-docs
Small docs syntax fixes
2023-05-18 18:33:58 +02:00
Yuri Sizov
e6c90b919f
Merge pull request #77205 from akien-mga/ci-godot-cpp-base-branch
CI: Use GODOT_BASE_BRANCH for the godot-cpp checkout
2023-05-18 16:46:59 +02:00
Rémi Verschelde
a28c9701ed
CI: Use GODOT_BASE_BRANCH for the godot-cpp checkout 2023-05-18 16:22:25 +02:00
Max Hilbrunner
a521b85976 Small docs syntax fixes 2023-05-18 14:20:53 +02:00
Paul Joannon
178cd046bb
Link the right build property to REAL_T_IS_DOUBLE 2023-05-18 13:37:34 +02:00
Ninni Pipping
d2ddd8b228 Fix StringName comparison 2023-05-18 13:25:40 +02:00
Max Hilbrunner
b40b35fb39
Merge pull request #77103 from voidshine/doc_midi_note_velocity_quirk 2023-05-18 12:52:19 +02:00
Lyuma
565803ce3d Fix get_bone_pose_global_no_override() 2023-05-18 03:14:45 -07:00
Bastiaan Olij
18112ba368
Merge pull request #77187 from BastiaanOlij/fix_typo_debug_shadow_splits
Fix a typo in the debug shadow split renderer
2023-05-18 16:26:29 +10:00
Bastiaan Olij
dae58dd187 Fix a typo in the debug shadow split renderer 2023-05-18 10:36:12 +10:00
kobewi
e729c46b19 Filter extraneous resources from sub-resource list 2023-05-18 01:15:27 +02:00
RedworkDE
9c9fd9ffbf Improve error message when disconnecting callable from signal it was not connected to 2023-05-18 00:46:27 +02:00
FranckRJ
4e06f611b8 Replaced "mirror" by "repeat" in doc of ParallaxLayer::motion_mirroring
Also added a warning explaining that despite its name the texture isn't mirrored.
2023-05-18 00:09:46 +02:00
myaaaaaaaaa
c996863464 Streamline WorkerThreadPool tests and make them more robust 2023-05-17 17:33:08 -04:00
Ninni Pipping
0648cc65b2 Make TouchScreenButton connections reference counted
Prevents errors when assigning the same texture to both slots
2023-05-17 22:51:42 +02:00
voidshine
06d02928b7 Document MIDI zero velocity quirk 2023-05-17 12:19:25 -07:00
Ricardo Buring
8812d27bc7 Restore edge and face support thresholds in 3D 2023-05-17 20:14:19 +02:00
Rémi Verschelde
da21cb7042
Merge pull request #77165 from bitsawer/fix_clang_build
Fix for Clang dev_mode Windows build
2023-05-17 19:11:34 +02:00
Rémi Verschelde
72e98fc8e4
Merge pull request #77163 from ChibiDenDen/gles_verify_shader_cache
Verify that GLES3 cached shader load is successful
2023-05-17 19:11:28 +02:00
ChibiDenDen
14e9a61ebc Verify gles3 cached shader load successful 2023-05-17 19:36:30 +03:00
Rémi Verschelde
05cc281e4d
Merge pull request #77154 from RPicster/raffa/particles-noise-improvement
Reworked Particle Turbulence
2023-05-17 18:36:08 +02:00
bitsawer
68da61e74c Fix for Clang dev_mode Windows build 2023-05-17 19:35:37 +03:00
Rémi Verschelde
6d3935d42d
Merge pull request #77160 from KoBeWi/Control_is_invertebrate
Fix crash when trying to create bones from Control
2023-05-17 15:59:28 +02:00
Rémi Verschelde
6e1fec0abc
Merge pull request #77156 from mhilbrunner/docs-gdscript
Docs: Point to @GDScript in GDscript (script impl)
2023-05-17 15:59:25 +02:00
Rémi Verschelde
d803304c62
Merge pull request #77145 from RandomShaper/enh_fix_mt_proc
Enhance/fix MT-processing related things
2023-05-17 15:59:21 +02:00
Rémi Verschelde
26f96aec9d
Merge pull request #77143 from RandomShaper/fix_wtp_deadlocks
Avoid multiple possibilites of deadlock in resource loading
2023-05-17 15:59:18 +02:00
Rémi Verschelde
b9c93ac78f
Merge pull request #77134 from jpcerrone/fix_input_maps_on_project_conversion
Fix Input Map key assignments missing after project conversion
2023-05-17 15:59:14 +02:00