Hugo Locurcio
67e9ccdbc4
Display the build date in the editor and when starting the engine
...
This can be used to quickly see how recent a development build is,
without having to look up the commit date manually.
When juggling around with various builds (e.g. for benchmarking),
this can also be used to ensure that you're actually running the
binary you intended to run.
The date stored is the date of the Git commit that is built, not
the current date at the time of building the binary. This ensures
binaries can remain reproducible.
The version timestamp can be accessed using the `timestamp` key
of the `Engine.get_version_info()` return value.
2024-02-27 20:39:17 +01:00
Rémi Verschelde
8f3e2a6113
Merge pull request #88912 from AThousandShips/tile_drag_fix
...
[TileSet] Fix crash when deleting dragged polygon point
2024-02-27 16:37:10 +01:00
Rémi Verschelde
21e3b2111e
Merge pull request #88862 from smix8/split_physics_classes
...
Split monolithic physics class files
2024-02-27 16:37:07 +01:00
Rémi Verschelde
9dceb626d6
Merge pull request #88817 from Mickeon/plugin-list-black
...
Fix toggling a plugin makes its name black
2024-02-27 16:37:04 +01:00
Rémi Verschelde
cfe344f12f
Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life
...
Direct3D 12: Enhance management of texture data life cycle
2024-02-27 16:36:59 +01:00
Rémi Verschelde
33bc762680
Merge pull request #87478 from AThousandShips/tile_thread_fix_2
...
Prevent threading problems in `TileMap`
2024-02-27 16:36:52 +01:00
Pedro J. Estébanez
d47021ac6c
Direct3D 12: Enhance management of texture data life cycle
2024-02-27 15:45:19 +01:00
A Thousand Ships
fe203d7003
Prevent threading problems in `TileMap`
2024-02-27 15:38:25 +01:00
A Thousand Ships
0ba7463803
[TileSet] Fix crash when deleting dragged polygon point
2024-02-27 15:16:27 +01:00
smix8
35dafc9fa8
Split monolithic physics class files
...
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Rémi Verschelde
a586e860e5
Merge pull request #88895 from smix8/navobstacle2d_debug_transform
...
Fix NavigationObstacle2D debug being affected by Node2D transform
2024-02-27 10:18:50 +01:00
Rémi Verschelde
10c3b00bd7
Merge pull request #88890 from clayjohn/SurfaceTool-tangent-hash
...
Include tangent in SurfaceTool vertex compare operator
2024-02-27 10:18:46 +01:00
Rémi Verschelde
0499b57d9e
Merge pull request #88876 from dalexeev/gds-fix-type-highlighting-after-whitespace
...
GDScript: Fix type highlighting after whitespace
2024-02-27 10:18:42 +01:00
Rémi Verschelde
0df286fde0
Merge pull request #88875 from aaronfranke/doc-textedit-gutter-type
...
Explain gutter types in the TextEdit documentation
2024-02-27 10:18:39 +01:00
Rémi Verschelde
b38d5efd6a
Merge pull request #88873 from clayjohn/GLES3-compositor-free
...
Add `compositor_free` branch in Compatibility scene renderer free function
2024-02-27 10:18:35 +01:00
Rémi Verschelde
8b9a6cfa9f
Merge pull request #88870 from dsnopek/gdextension-fix-runtime-class-ancestor-methods
...
GDExtension: Fix calling ancestor methods on runtime classes
2024-02-27 10:18:31 +01:00
Rémi Verschelde
26e3fe86f1
Merge pull request #88866 from akien-mga/pre-commit
...
Replace hand-written pre-commit hooks with `pre-commit` Python tool
2024-02-27 10:18:27 +01:00
Rémi Verschelde
f8b2faadac
Merge pull request #88865 from akien-mga/adb-ywz
...
Don't attempt shutting down adb on exit if not started
2024-02-27 10:18:24 +01:00
Rémi Verschelde
592d2cb316
Merge pull request #88856 from AThousandShips/tween_fix
...
[Animation] Improvements to `Tween` memory management
2024-02-27 10:18:21 +01:00
Rémi Verschelde
6d8ca17139
Merge pull request #88829 from ryevdokimov/institate_message-2d
...
Show instantiating or inherit message when using drag to instantiate in 2D
2024-02-27 10:18:17 +01:00
Rémi Verschelde
4a4937318b
Merge pull request #88825 from adamscott/add-create-folder-icon
...
Add create folder icon
2024-02-27 10:18:13 +01:00
Rémi Verschelde
bbe263d329
Merge pull request #88823 from jsjtxietian/limit-NoiseTexture3D
...
Do overflow check in when generating NoiseTexture3D
2024-02-27 10:18:09 +01:00
Rémi Verschelde
04e16a27cf
Merge pull request #88821 from lyuma/preserve_initial_pose
...
Allow preserving the initial bone pose in rest fixer
2024-02-27 10:18:04 +01:00
Rémi Verschelde
3780604d79
Merge pull request #88819 from lyuma/import_nodes_as_skeleton_bones
...
Add new scene import option to import as Skeleton
2024-02-27 10:18:00 +01:00
Rémi Verschelde
6ed4a279d9
Merge pull request #88774 from ryevdokimov/instantiating-message
...
Show instantiating message with position when using to drag to instantiate in 3D
2024-02-27 10:17:55 +01:00
Rémi Verschelde
415a334f5f
Merge pull request #88745 from clayjohn/GLES3-system-fbo
...
Consistently use `system_fbo` instead of binding 0 as it is needed for iOS devices
2024-02-27 10:17:51 +01:00
Rémi Verschelde
e770a38d00
Merge pull request #88742 from MajorMcDoom/text-editor-zoom
...
Fix the text editor theme not being applied on editor start
2024-02-27 10:17:47 +01:00
Rémi Verschelde
8f98ed65f7
Merge pull request #88738 from clayjohn/mesh_compression-tangents
...
Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Rémi Verschelde
b21328d465
Merge pull request #88725 from clayjohn/GLTF-binormal-sign
...
Properly calculate binormal when creating SurfaceTool from arrays
2024-02-27 10:17:39 +01:00
Rémi Verschelde
730ef374b4
Merge pull request #88652 from RobProductions/fix-hover-margin
...
Fix editor hover style margins when Draw Extra Borders is enabled
2024-02-27 10:17:34 +01:00
Rémi Verschelde
e8b94e65bb
Merge pull request #88575 from davthedev/itemlist-no-separators
...
Hide separators in ItemList in editor theme
2024-02-27 10:17:30 +01:00
Rémi Verschelde
991394230b
Merge pull request #88574 from Malcolmnixon/openxr_1_0_34
...
OpenXR: Update to version 1.0.34
2024-02-27 10:17:25 +01:00
Rémi Verschelde
2b7513ac2b
Merge pull request #88368 from Muller-Castro/value2ref-editor
...
Add const lvalue ref to `editor/*` container parameters
2024-02-27 10:17:20 +01:00
Rémi Verschelde
915f176903
Merge pull request #87973 from flooxo/master
...
Remove duplicate `ARRAY_CUSTOM_RGBA8_UNORM` ref in Mesh docs
2024-02-27 10:17:15 +01:00
Rémi Verschelde
7c0461af48
Merge pull request #82968 from Calinou/doc-physics-bounce-damping
...
Document Bounce = 1.0 not being sufficient for infinite energy conservation
2024-02-27 10:17:11 +01:00
Rémi Verschelde
e1be09145c
Merge pull request #80372 from Mickeon/doc-peeves-engineering
...
Overhaul Engine singleton documentation
2024-02-27 10:17:07 +01:00
Rémi Verschelde
7eddf84e5d
Merge pull request #68649 from Mickeon/doc-peeves-sweet-tree-scenery
...
Tweak SceneTree Documentation
2024-02-27 10:17:01 +01:00
smix8
b044905547
Fix NavigationObstacle2D debug being affected by Node2D transform
...
Fixes NavigationObstacle2D debug being affected by Node2D transform.
2024-02-27 07:13:36 +01:00
Robert Yevdokimov
8875ff0a14
Show instantiating or inherit message when using to drag to instantiate in 2D
2024-02-27 01:09:13 -05:00
jsjtxietian
3d17aaca71
Do overflow check in when gererating NoiseTexture3D
2024-02-27 12:20:03 +08:00
clayjohn
57f8b885de
Add compositor_free branch in Compatibility scene renderer free function
2024-02-26 17:56:55 -08:00
clayjohn
2b2f957543
Include tangent in SurfaceTool vertex compare operator
2024-02-26 17:52:24 -08:00
Micky
c11b52b1e5
Overhaul Engine documentation
2024-02-26 20:59:47 +01:00
Hugo Locurcio
7ff1704b1b
Document Bounce = 1.0 not being sufficient for infinite energy conservation
2024-02-26 19:30:43 +01:00
Muller-Castro
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
A Thousand Ships
92814bafb7
[Animation] Improvements to `Tween` memory management
...
Using `ObjectID` instead of manually breaking reference cycles.
2024-02-26 18:58:03 +01:00
Danil Alexeev
a10241bfe4
GDScript: Fix type highlighting after whitespace
2024-02-26 20:49:05 +03:00
Aaron Franke
8a3e1dfa02
Explain gutter types in the TextEdit documentation
2024-02-26 11:03:29 -06:00
David Snopek
3335528954
GDExtension: Fix calling ancestor methods on runtime classes
2024-02-26 10:23:23 -06:00
Micky
03400d0326
Tweak SceneTree Documentation
2024-02-26 16:27:58 +01:00