Commit Graph

1560 Commits

Author SHA1 Message Date
Ignacio Etcheverry 94debea0a9 Make C# bindings generator ignore disabled classes
(cherry picked from commit 92c7fe422b)
2018-07-28 16:06:30 +02:00
Aaron Franke c6a48e11e9 [Mono] Update about/warning text
I've removed the section about being unable to export games using C# - as you are now able to do this, as long as the export templates are installed. Also, I've made a few minor grammar tweaks.

(cherry picked from commit 69530ef614)
2018-07-28 16:06:30 +02:00
Mads Ynddal 327452cb09 Added path for Mono installed through Homebrew
On macOS, it is common to install packages like Mono through the third-party
package-manager Homebrew. This commit simply adds an additional path to
where Homebrew installs the Mono framework.

(cherry picked from commit 39aabba0a9)
2018-07-28 16:06:30 +02:00
Kelly Thomas c751b66d38 convert unicode mono root path to ascii string
(cherry picked from commit 753230c275)
2018-07-28 16:06:30 +02:00
Aaron Franke 68bfea5aa0 [Mono] Rename Fposmod to PosMod
[Mono] Rename Fposmod to PosMod

(cherry picked from commit 5b2b23c9a9)
2018-07-28 16:06:30 +02:00
Rémi Verschelde c709dff1a2 Style: Format code with clang-format 6.0.1
(cherry picked from commit 7c9f7452f4)

Travis: Update style checks to clang-format 6.0.1

(cherry picked from commit 003ac67df1)
2018-07-18 16:37:23 +02:00
Hein-Pieter van Braam b5338b640f Bump to 3.0.6-devel 2018-07-09 14:32:35 +02:00
Kelly Thomas e86ef017f2 allow undefined GODOT_DEBUG_MSBUILD environment variable
(cherry picked from commit 17516822f9)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry d4a226500b Mono: Add 'View log' button to open the MSBuild log of a build
(cherry picked from commit 4a021fa7a2)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry 16550339ba Mono: Fix passing wrong logger assembly path to MSBuild
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1

(cherry picked from commit 25f10b3c40)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry 84e1551c64 Mono: Null checks when marshaling from MonoArray* and managed Dictionary
(cherry picked from commit 7933a6cc9f)
2018-07-08 15:39:15 +02:00
Nathan Warden af902dc042 Lerp now consistent with Godot API. InverseLerp fixed.
(cherry picked from commit c2315e3291)
2018-07-08 15:39:15 +02:00
= 64bcefb7cd Mono: Fixes annotated signal loading in exported binaries
(cherry picked from commit 489c9adf03)
2018-07-08 15:39:15 +02:00
Hein-Pieter van Braam 4bf441c32b Bump to 3.0.5
And onwards!
2018-06-23 17:05:45 +02:00
Rhody Lugo 2f3e4c1a7a add NoCache wrapper to Command
(cherry picked from commit 920224a535)
2018-06-22 14:42:14 +02:00
Marc Gilleron 4d7aa0b762 Make heightmap shape usable from PhysicsServer
- Fixed bad size check
- Fixed bad member initialization
- Removed unused cell_size (Bullet expects us to use localScaling)
- Accept precomputed min/max height, will be calculated if not provided

(cherry picked from commit a66e1af168)
2018-06-14 15:50:15 +00:00
Hein-Pieter van Braam 98609279b6 Bump version to 3.0.4
And onwards!
2018-06-14 15:37:51 +00:00
Hein-Pieter van Braam e649ec71df Fix some missed changes from a cherrypick 2018-06-13 12:21:29 +00:00
bruvzg 518a691231 Mono: Allow loading `mscorlib` from resources.
(cherry picked from commit b3ddf12fb1)
2018-06-13 11:57:40 +00:00
Hugo Locurcio 403f7dc35f Change ".." punctuation for "..." in editor strings (#16507)
(cherry picked from commit 1c419531a0)
2018-06-05 21:42:33 +02:00
Hein-Pieter van Braam f640639867 Fix Mono static linking on Mingw 2018-06-01 21:45:21 +02:00
Hein-Pieter van Braam d24f77be99 Fix documentation version strings 2018-06-01 18:19:33 +02:00
Kelly thomas f697b53eba round / ceil methods for c sharp vectors
(cherry picked from commit a6bd2c6e72)
2018-06-01 18:08:52 +02:00
Adam Cigánek b95cc40640 Set current SynchronizationContext before the game loop starts
This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.

With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.

Fixes #18849

(cherry picked from commit f25240cfe6)
2018-06-01 18:07:32 +02:00
Michele Valente 9294978596 fixes build error on Linux after its introduction in #18949
The function expects now a return value. Returning NULL seems to work in
this case.

(cherry picked from commit 6c74f3de6d)
2018-06-01 18:06:44 +02:00
Ignacio Etcheverry 3d3e4e62af Mono: Project building fixes
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild.
- Set Mono's MSBuild as the default build tool on Windows.
- Generate projects with portable DebugType instead of full.

(cherry picked from commit 01397a10d9)
2018-06-01 18:06:42 +02:00
Kelly Thomas d00926894e mono: add Slerp method to vector classes, expose Cross method for Vector2, and fix unnecessary casts in Basis
(cherry picked from commit b335274bcd)
2018-06-01 18:05:28 +02:00
Carter Anderson 5d2ad1e5c7 Reduce allocations when converting mono arrays to pool arrays
(cherry picked from commit 56262ceafe)
2018-06-01 18:04:54 +02:00
Ignacio Etcheverry 9945da3efc Mono: Improve 'script class not found' error
No longer printed when using using placeholder script instances (for non-tool scripts in the editor).
Print different error if the project assembly is not loaded

(cherry picked from commit c8945fe7d8)
2018-06-01 18:04:12 +02:00
Kelly Thomas 8461d6b5f9 Mono: Basis constructor for euler parameter
(cherry picked from commit c26d30986a)
2018-06-01 17:46:38 +02:00
Kelly Thomas 0febfa9eea mono: New Color methods: Darkened, Lightened and ToRgba32
(cherry picked from commit 88bd33f451)
2018-06-01 17:45:49 +02:00
Kelly Thomas 232a3a524b mono: Plane, expose Normal, and D
(cherry picked from commit 16e1b4bacf)
2018-06-01 17:44:56 +02:00
Kelly Thomas 6224f02c56 Fix index out of range error in string.Extension()
(cherry picked from commit c7e98eef67)
2018-06-01 17:37:43 +02:00
Ignacio Etcheverry 94b4bb2a12 Mono: Fix MonoImage filename being set to an invalid path
(cherry picked from commit 97fb999976)
2018-06-01 17:33:51 +02:00
Paul Joannon 81eb60434a [mono] fix signals parameter retrieval
(cherry picked from commit 7a72395412)
2018-05-16 12:27:45 +02:00
Leon Krause 9dc5ca0e7c Fix duplicate definitions with FreeType
(cherry picked from commit b8c35b4078)
2018-05-13 22:46:11 +02:00
Anish 9a0a40042e Adds keywords to autocomplete predictions.
Adds keywords to the autocomplete prediction in GDScript so
they are not replaced by irrelevant predictions.

Fixes: #5972
(cherry picked from commit 6e32157a65)
2018-05-13 22:35:19 +02:00
Brian Richardson ae32bcf4c3 Fix a crash when trying to run Godot debugger on a release build.
The GDScriptLanguage::enter_function is wrapped in #ifdef DEBUG but the exit_function is not, resulting in a stack underflow error.

(cherry picked from commit 9149b11973)
2018-05-13 22:14:44 +02:00
Peter Folkins 31c4b743cb Fix enums without class name not opening docs page
(cherry picked from commit ccd986f53e)
2018-05-13 22:04:37 +02:00
Ignacio Etcheverry 736e574a5e Fix editor detecting msbuild with a msvc 'tools only' install
(cherry picked from commit 93d13bee8b)
2018-05-13 22:00:53 +02:00
Ignacio Etcheverry 664052824e Fix MSVC check when building with mono
(cherry picked from commit a1aa98e05a)
2018-05-13 22:00:20 +02:00
Pedro J. Estébanez c8ce9c0080 Fix Variant leak in call_native
(cherry picked from commit 474eda9e30)
2018-05-13 21:55:19 +02:00
bruvzg db76c54117 Fix Linux/X11 build on ARMs.
(cherry picked from commit ce64c2a32e)
2018-05-13 21:45:09 +02:00
Hein-Pieter van Braam cd9b0d7cc3 Fix msbuild with a msvc 'tools only' install
Taken from https://github.com/Microsoft/vswhere/wiki/Find-MSBuild
without '-products *' vswhere does not locate msbuild when installing a
tools-only (no IDE) version of the microsoft compilers.

(cherry picked from commit 0ec912a79e)
2018-04-30 12:54:51 +02:00
Hein-Pieter van Braam 8e301c69cb Fix lto builds on clang compilers
This needs to go to master also
2018-04-30 00:52:42 +02:00
Hein-Pieter van Braam 3ee4d6af2e Hand-merge API hash fixes #18514
This hasn't made it into master yet but is important for mono support.
If this turns out to be the wrong call we'll revert and merge whatever
next version of this becomes available.
2018-04-29 20:44:48 +02:00
Ignacio Etcheverry c358e4c728 Add option to link mono statically on Windows
(cherry picked from commit b5e6e142ef)
2018-04-29 16:16:26 +02:00
Wilson E. Alvarez 7417b6adb4 Comment out some debugging messages when playing Theora files
(cherry picked from commit 9590282ae8)
2018-04-29 14:56:52 +02:00
Fabio Alessandrelli 66b36235c9 Fix IPhone and OSX cross compilation
(cherry picked from commit e7b9e2f970)
2018-04-29 14:46:03 +02:00
Max Hilbrunner 90bf0b7aec [DOCS] Net.MultiplayerEnet: List returned errors
(cherry picked from commit ec3f5218e8)
2018-04-29 14:23:04 +02:00
Xavier Cho 1da969736f Remove duplicated declaration of RoundToInt() from Mathf
(cherry picked from commit 9e2e6bb1e2)
2018-04-29 14:15:09 +02:00
Paul Joannon 486f4d2769 [mono] add the 'Facades' subfolder to the searched directories in _preload_hook
(cherry picked from commit 22606a7bec)
2018-04-29 13:54:16 +02:00
Ignacio Etcheverry 199a54d5ac Mono: BindingsGenerator enum fixes
- Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods.
- Make type resolver fallback to int if a type is not found and it's an enum.

(cherry picked from commit fbc808012f)
2018-04-29 13:49:27 +02:00
Xavier Cho 57c281557a #18051: Fix indentation issues introduced during clean up
(cherry picked from commit 6b611e6431)
2018-04-29 13:40:15 +02:00
Xavier Cho d330bee1c2 #18051: Do not use `var` in a for-loop, or where type is not obvious
(cherry picked from commit e59fad3924)
2018-04-29 13:40:09 +02:00
Xavier Cho 72bcacf2b6 #18051: Use common name for Color type argument
(cherry picked from commit 94edd92248)
2018-04-29 13:40:04 +02:00
Xavier Cho 3876a8776e #18051: Remove redundant verbatim prefixes
(cherry picked from commit f0bf5532fa)
2018-04-29 13:39:51 +02:00
Xavier Cho 37ce381e3d #18051: Use default parameter value
(cherry picked from commit 85787776a5)
2018-04-29 13:39:40 +02:00
Xavier Cho 939d50243b #18051: Use array initializer when applicable
(cherry picked from commit b765c051cb)
2018-04-29 13:39:34 +02:00
Xavier Cho 57f18194f5 #18051: Remove redundant parenthesis
(cherry picked from commit 9097c71255)
2018-04-29 13:39:28 +02:00
Xavier Cho 58f2953ddf #18051: Remove unnecessary variable assignments
(cherry picked from commit 93dd59d763)
2018-04-29 13:39:22 +02:00
Xavier Cho 31171ea5a2 #18051: Use 'var' when applicable
(cherry picked from commit fdfc478c88)
2018-04-29 13:39:08 +02:00
Xavier Cho e7b97af276 #18051: Remove redundant casts and 'using', 'else', 'this' statements
(cherry picked from commit 0ef3e0577b)
2018-04-29 13:38:58 +02:00
Ignacio Etcheverry 3f6ea30f8d Mono: Fix '!t' error messages when generating bindings
This error wasn't affecting the bindings generation process.

(cherry picked from commit ff7fe9e771)
2018-04-28 22:59:38 +02:00
Ignacio Etcheverry 58918b629d Mono: Do not spam script class not found error
Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts.

(cherry picked from commit f8ce412560)
2018-04-28 22:59:25 +02:00
Ignacio Etcheverry 736d8db007 Mono: Fix crash on script load if the scripts domain isn't loaded
(cherry picked from commit 89e84185e8)
2018-04-28 22:59:11 +02:00
Will Vincent d49fc76ab8 Remove incorrect & potentially confusing references to Euler
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.

e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.

(cherry picked from commit b6b8c7b215)
2018-04-28 22:47:43 +02:00
Andrea Catania 739c14b07d Fixed wrong function call
(cherry picked from commit df2a626b49)
2018-04-28 22:35:25 +02:00
Pedro J. Estébanez 20fa30bde6 Use radio-button-like menu entries where applicable
(cherry picked from commit a6dc160d5c)
2018-04-28 22:16:53 +02:00
Andrea Catania 3b57b95efb Fixed area overlap cleaning
(cherry picked from commit 45b778c7f8)
2018-04-28 22:10:29 +02:00
Alexander Alekseev cf3c1d878d Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to exit without releasing the 'shapeInterface' pointer.
(cherry picked from commit b569251110)
2018-04-28 20:18:03 +02:00
Andrea Catania 640063334d physics area added monitorable check
(cherry picked from commit fe768f4f00)
2018-04-28 20:15:24 +02:00
Andrea Catania ac9e87aae3 Fixed physics server area cleaning
(cherry picked from commit 776942981b)
2018-04-28 20:14:28 +02:00
Andrea Catania 5e09cf3e89 Corrected physics query max result checking
(cherry picked from commit 444b8471a3)
2018-04-28 20:13:28 +02:00
Jorn Van denbussche 80fbea28fb Fixes importing hdr files with extra header info
(cherry picked from commit 886156da2c)
2018-04-28 16:42:27 +02:00
Poommetee Ketson a3ba1b0280 Fix script template on `_ready` behavior
(cherry picked from commit 01ec06d9ae)
2018-04-15 01:18:49 +02:00
Chaosus a29680c25a [Mono] Improve Mathf
(cherry picked from commit 655a4e6540)
2018-04-15 00:57:14 +02:00
Alexander Alekseev 3a430e46b9 [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet
(cherry picked from commit 5677aed175)
2018-04-15 00:56:14 +02:00
Nikodem Lokatelj b4733a1da9 Fixed _issue_activated to take the correct issue id from the list
(cherry picked from commit 4fdee1d9f1)
2018-04-15 00:55:25 +02:00
Wilson E. Alvarez 8ebd4bb874 Move GodotSharp and MonoBuildTab member variables to initializer list
(cherry picked from commit 3f86fefb64)
2018-04-15 00:54:00 +02:00
Chaosus 63a88c69ac Added wrap functions to C#
(cherry picked from commit d52722c6da)
2018-04-15 00:52:29 +02:00
Ignacio Etcheverry bfc94dd4c9 Mono: Runtime main args and assembly search fixes
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.

(cherry picked from commit fa1d656af4)
2018-04-15 00:48:15 +02:00
Andreas Haas 6472d8c7d4 Mono: Avoid invalid class names.
Disallow reserved keywords as class names and prefix base class with the Godot
namespace if it's the same as the class name.

Fixes #12483

(cherry picked from commit 700d07cf7c)
2018-04-15 00:48:11 +02:00
Hein-Pieter van Braam e4fadebc3b Fix a merge error 2018-04-15 00:43:26 +02:00
Ignacio Etcheverry 9e4d34aebb Mono: Add project export plugin
(cherry picked from commit 9fd606c549)
2018-04-15 00:04:14 +02:00
Paul Joannon d02c891a4b [mono] write classes with no constructor as abstract
(cherry picked from commit ef5672d3f9)
2018-04-14 23:54:11 +02:00
Paul Joannon 3bd414786c [mono] rename functions to conform to PascalCase
in:
* StringExtensions.cs
* Transform.cs

(cherry picked from commit d7020aef8d)
2018-04-14 23:53:56 +02:00
Carter Anderson c7adcc8dca Fix mono basis GetEuler bug and marshalling/unmarshalling
(cherry picked from commit 91f271fa9e)
2018-04-14 23:20:33 +02:00
Aaron Franke 577f3ccaf9 Replace float with real_t, default Vectors, other misc C# improvements
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.

(cherry picked from commit ff97c97c93)
2018-04-14 23:20:03 +02:00
Leon Krause b5a55810c5 Disable FreeType SIMD in HTML5 builds
SIMD is currently unsupported in WebAssembly.

(cherry picked from commit 315983c90d)
2018-04-14 21:15:37 +02:00
Lars Kokemohr 30b5265417 completed-signal is emitted by all GDScriptFunctionStates of a coroutine now, allowing to yield for completion of a function with more than one yield inside.
(cherry picked from commit 3dfef37628)
2018-04-14 20:42:44 +02:00
Poommetee Ketson 3b200c55b6 GridMap: fix next/prev plane text, fix meta not found
(cherry picked from commit 89323f94bb)
2018-04-14 20:10:02 +02:00
Rado'sPC\aRaGaR ef44ed93a7 For-in loop variable added to autocompletion
Fix for #16494

(cherry picked from commit f97ebdcab3)
2018-04-14 19:19:47 +02:00
Wilson E. Alvarez 42f351db0d Fixed leak in BulletPhysicsServer
(cherry picked from commit e5ae9750ed)
2018-03-29 00:24:09 +02:00
robfram 5042d0c30a Fix silent failure of importing OGG Vorbis files
When importing non-valid OGG Vorbis audio files, now the filesystem
navigation tree shows the correct sad red-face icon, as it does with
non-valid PNG, JPG or WAV files.

Fix #9793.

(cherry picked from commit a8d37de461)
2018-03-29 00:11:46 +02:00
ShyRed 27f5e404a7 Update libwebm
Update of libwebm.

Up-to-date version of libwebm contains several bugfixes that allow playback of files that would crash Godot otherwise.

(cherry picked from commit e71f109910)
2018-03-29 00:06:05 +02:00
poke1024 dfb739aff0 Fix grid mesh tile panning bug (issue 16524)
Fix basic function and interference of touch pad pan with mesh tile delete (shift + right click on touch pad) in grid map editor (fix 16524)

(cherry picked from commit b90810ce8e)
2018-03-28 21:11:38 +02:00
Poommetee Ketson 3e1716b2c3 GridMapEditorPlgn: fix a leak
(cherry picked from commit 5cf331588a)
2018-03-28 21:02:51 +02:00
Max Hilbrunner 93e99846b0 [DOCS] NetworkedMultiplayerENet
(cherry picked from commit 5aae17a6fb)
2018-03-03 01:55:27 +01:00
Rémi Verschelde 87476c057a NativeScript: Fix initialization in wrong scope
Regression from d702d7b335 which broke javascript build.

(cherry picked from commit 08cadc3d87)
2018-03-02 02:08:50 +01:00