Nils ANDRÉ-CHANG
e4f90337f2
Treat hiding_enabled as bool throughout
2019-06-08 12:37:57 +01:00
qarmin
8d993f6357
Fix crash with get_keywords_color
2019-06-06 12:59:29 +02:00
Rémi Verschelde
774a9fde84
Merge pull request #26848 from ptrojahn/utf8navigation
...
Support UTF-8 in TextEdit and LineEdit navigation
2019-06-03 22:28:54 +02:00
Rémi Verschelde
556ee71277
Merge pull request #29174 from Chaosus/fix_line_wrap_output
...
Fix "Index out of size" TextEdit's spam to output (when using Expression nodes in the visual shaders)
2019-05-28 10:21:54 +02:00
Tomasz Chabora
90ea9dfede
Fix TextEdit blocking scroll without scrollbar
2019-05-26 20:51:08 +02:00
Chaosus
e5f5a71d27
Fix "Index out of size" TextEdit's spam to output
2019-05-25 20:57:32 +03:00
Rémi Verschelde
71c784f796
Merge pull request #29078 from KoBeWi/scroll_stuff
...
Improvements to scroll handling
2019-05-24 19:56:15 +02:00
Rémi Verschelde
f173d242a2
Merge pull request #28811 from iwek7/editor_remove_spaces_to_closes_indention
...
Change rules of indenting for spaces
2019-05-24 16:21:04 +02:00
Tomasz Chabora
01491aaf32
Improvements to scroll handling
2019-05-24 14:56:39 +02:00
Michael Alexsander Silva Dias
de378ef012
Fix 'TextEdit's line wrapping being highlighted incorrectly
...
Fixes #22867 .
2019-05-22 18:45:24 -03:00
Ibrahn Sahir
d8a5fcd3d1
Initialize readonly/editable in LineEdit and TextEdit controls
2019-05-21 21:50:02 +01:00
Rémi Verschelde
63e7d2db08
Merge pull request #28218 from KoBeWi/b00km4rk5
...
Add bookmarks for easier code navigation
2019-05-20 22:39:19 +02:00
Rémi Verschelde
fdea3d48b0
Merge pull request #26809 from KoBeWi/undo_set_text_like_a_boss
...
Allow to undo TextEdit.set_text
2019-05-20 22:00:39 +02:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
...
Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
Max Hilbrunner
ee5ba3e097
Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor
...
Add feature to show spaces in code editor
2019-05-17 20:38:40 +02:00
Paulb23
a8a0392c12
Fix text_edit drawing incorrect chars when syntax highlighting enabled
2019-05-16 22:32:06 +01:00
Tomasz Chabora
3bc0445e05
Allow to undo TextEdit.set_text
2019-05-16 23:05:17 +02:00
miwanczuk
cbc68a3e04
Change rules of indenting for spaces
...
Now indentations and deindentations of spaces attemt to align text to
closest full indent level. It works with tab/tab+shift (both with
selection and no selection) as well as backspace. Also fixes bug where
selection and cursor position were mispaced after (un)indenting selected
text.
2019-05-11 10:30:40 +02:00
Tomasz Chabora
0bfcf8bc2f
Add bookmarks for easier code navigation
2019-05-05 18:57:53 +02:00
megalike
c6310e9a7e
Support Mac OS default delete char hotkeys
2019-05-04 17:15:32 +03:00
megalike
39398f173e
Fix Mac OS move cursor behaviour
2019-05-02 21:13:41 +03:00
Rémi Verschelde
2f74e6b854
Merge pull request #28559 from megalike/mac_os_move_cursor_hotkeys
...
Support Mac OS default move cursor hotkeys
2019-05-01 15:08:30 +02:00
megalike
17d14fe511
Support Mac OS default move cursor hotkeys
...
Add missing FALLTHROUGH define
2019-05-01 13:45:00 +03:00
miwanczuk
c86b03abd8
Expose TextEdit's drawSpaces feature to GDScript
2019-05-01 11:32:54 +02:00
Rémi Verschelde
f3eafcec1a
Merge pull request #25350 from Connall/master
...
Fix "Auto Brace Complete" inserting extra quotation character sometimes in a string.
2019-05-01 10:32:41 +02:00
Rémi Verschelde
59b553b2af
Merge pull request #28493 from mitchcurtis/mac-line
...
Make Command + Left go to first non-whitespace character
2019-05-01 08:25:40 +02:00
Rémi Verschelde
5f3dd5fdc7
Merge pull request #28481 from iwek7/issue28446/highlighingOfWhitespaces
...
Disable higlighting all occurences of selection in editor if it contains only whitespaces
2019-04-30 18:31:53 +02:00
miwanczuk
fda3a568ef
Issue-28355 - show spaces in editor
2019-04-30 14:57:48 +02:00
Rémi Verschelde
2cc8848c3c
Merge pull request #26224 from hilfazer/autocomplete
...
Working autocomplete for $" and $'
2019-04-30 13:32:37 +02:00
Rémi Verschelde
9916319df8
Merge pull request #27693 from YeldhamDev/method_brackets_smart
...
Make brackets only be inserted when necessary when autocompleting methods
2019-04-30 11:11:08 +02:00
Rémi Verschelde
ea30bcdfef
Merge pull request #28287 from YeldhamDev/text_editable_contextmenu
...
Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
2019-04-30 10:15:47 +02:00
Rémi Verschelde
d0e628fa55
Merge pull request #28334 from YeldhamDev/popup_buttons_scale
...
Make buttons that trigger popups have the same scale
2019-04-30 10:15:02 +02:00
miwanczuk
1001c7fdde
issue-28446 - disable higlighting all occurences of string in editor if only whitespaces are selected
2019-04-30 09:59:59 +02:00
Michael Alexsander Silva Dias
f7a45eb0de
Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
...
Fixes #28243 .
2019-04-29 14:03:31 -03:00
Rémi Verschelde
23147ae2c3
Merge pull request #28101 from MunWolf/debugger_cursor
...
Added a marker in text_edit that tells which row is executing.
2019-04-29 18:38:38 +02:00
Michael Alexsander Silva Dias
b8e09f98c4
Make buttons that trigger popups have the same scale
2019-04-29 13:07:47 -03:00
Rémi Verschelde
6822ee37dd
Merge pull request #28281 from zqyoung1/fix-selection-undo
...
Fix selection undo
2019-04-29 17:25:14 +02:00
Rémi Verschelde
1af18ab235
Merge pull request #28399 from YeldhamDev/textedit_expose_tab_fold
...
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-29 17:04:46 +02:00
Mitch Curtis
b0956915c9
macOS: make Command + Left go to first non-whitespace character
...
Instead of going to column 0. This matches the behaviour of other
popular IDEs.
Fixes #28462 .
2019-04-28 17:51:47 +02:00
Michael Alexsander Silva Dias
350bcce041
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-24 12:42:12 -03:00
Michael Alexsander Silva Dias
4bca3236d1
Make small changes to the new connection info on script feature
2019-04-24 03:13:25 -03:00
Rikhardur Bjarni Einarsson
9bfa63496a
Added a marker in text_edit that tells which row is executing.
2019-04-23 21:51:01 +01:00
hilfazer
17166f5640
autocomplete for $" and $'
2019-04-22 12:53:24 +02:00
Rémi Verschelde
22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
...
Display connection information in the script editor
2019-04-22 11:52:13 +02:00
Zach Young
516b80cd65
Fix completely #14835 -proper selection reset on undo
2019-04-21 17:20:58 -04:00
Paulb23
a6562cd004
Display connection information in the script editor
2019-04-20 13:13:54 +01:00
griant
eb5807984c
fix improper uncommenting behavior in TextEditor
2019-04-19 15:39:57 +08:00
Paulb23
6ea253aa77
Restore script editor state between sessions
2019-04-13 13:07:12 +01:00
Juan Linietsky
9f4b5a91c0
Reorganized connection dialog for much improved ease of use.
...
-Removed dest path field
-Added a "Source" signal
-Added an "Advanced" button to hide complexity
-Fix bug on Tree to make sure "ensure visible" works on hidden trees
-Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-11 23:23:24 -03:00
Rémi Verschelde
fc370b3feb
Fix -Wimplicit-fallthrough warnings from GCC 8
...
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.
The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.
Fixes #26135 .
2019-04-05 15:14:53 +02:00
Michael Alexsander Silva Dias
24137f423a
Make brackets only be inserted when necessary when autocompleting methods
2019-04-04 23:06:44 -03:00
Paul Trojahn
8851e16f75
Support UTF-8 in TextEdit and LineEdit navigation
...
This allows jumps over whole non ASCII words with Ctrl+Left/Right in
a LineEdit or TextEdit.
Fixes #25681
2019-03-09 20:08:40 +01:00
Vasiliy Makarov
a3d9b7d916
Check cursor line and column
...
Added a trivial check if cursor.line and cursor.column are valid.
Fix #26245
2019-03-05 18:27:37 +03:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
...
Fixes #25316 .
2019-02-20 19:44:12 +01:00
ianb96
39f537e481
Fix word wrap cutoff and tab wrapping issue
2019-02-20 08:52:33 -05:00
qarmin
7a254b303b
Fix copy text when TextEdit is readonly
2019-02-16 07:56:24 +01:00
Paulb23
69374cd378
Fixed selection being activated when using scroll lines
2019-02-04 10:55:45 +00:00
Connall Lindsay
11f4b5efc5
Brace completion for quotation marks was introducing another quotation mark at the end of the
...
string, I think because it wasn't checking that the quotation mark didn't exist at the current
cursors position. Simple change, that fixed the issue and stood up to testing. Issue #25084
2019-01-26 17:03:11 +00:00
Michael Alexsander Silva Dias
9c69d7f339
Appease some CppCheck warns for files in the "scene" directory
2019-01-16 12:59:18 -02:00
bruvzg
55bc004a73
Update IME text only for focused input controls.
2019-01-08 22:52:56 +02:00
Timo Schwarzer
3b2e03cf0b
Fix jumping when scrolling down fast with smooth scroll enabled
...
Fixes #24773
2019-01-06 10:22:38 +01:00
Paulb23
411df08711
Fix text edit wrapping beyond control size, issue 23896
2019-01-05 16:58:54 +00:00
Rémi Verschelde
65a86ae17c
Merge pull request #24683 from SoIAS/autocompletion_menu_position_24674
...
Fixed autocompletion menu vertical position
2019-01-03 21:33:12 +01:00
Dawid Wdowiak
615ca1d59e
Fixed autocompletion menu vertical position
2019-01-03 07:11:40 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
...
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
e86418f7a9
Merge pull request #24566 from thomasruiz/fix/completion-box-center-text-vertically
...
Center lines vertically in completion box
2018-12-27 08:55:17 +01:00
Thomas Ruiz
d2fa0658a2
Fix caret size with font smaller than row height
2018-12-23 14:29:33 +01:00
Thomas Ruiz
7fb0853c68
Center lines vertically in completion box
2018-12-23 12:19:27 +01:00
Paulb23
f1c6947702
Fix Word wrap cache desync causing crash
2018-12-18 13:12:46 +00:00
Rémi Verschelde
2f31d31c23
Revert "Use more subtle indentation guides in the script editor"
2018-12-13 19:57:34 +01:00
Rémi Verschelde
4c41e29c8e
Merge pull request #23923 from bruvzg/ime_gdscript
...
Changes IME to make it possible to use it from gdscript/gdnative
2018-12-11 18:00:48 +01:00
Rémi Verschelde
3a312dbd32
Merge pull request #20725 from Calinou/textedit-subtle-indent-guides
...
Use more subtle indentation guides in the script editor
2018-12-09 23:10:32 +01:00
allkhor
7831cd76ab
TextEdit: added redo option to the context menu
2018-11-29 23:21:43 +06:00
Kanabenki
99ffd748f1
Add suggestions ignoring case at the end of the code autocomplete
2018-11-26 16:36:46 +01:00
allkhor
594e0261f3
TextEdit: remove selection when clear happens.
2018-11-25 23:24:49 +06:00
bruvzg
4554c682e6
Changes IME input to use notification instead of callback, exposes IME methods to gdscript/gdnative.
2018-11-23 14:07:48 +02:00
Juan Linietsky
f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
...
-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
zhagsenkk
67ba4dc8cd
Remove no longer necessary "raise_from_completion" in TextEdit
...
This is no longer needed to fix #1257 because the code-autocomplete hint stops
at the script editor’s edge now.
And #6690 will not arise because it is just caused by "raise_from_completion".
Fixes #22504 and fixes #16064 .
2018-10-26 19:29:51 +02:00
Rémi Verschelde
1169196f04
Merge pull request #22779 from Superwaitsum/LimitSettings
...
Limit several project settings
2018-10-25 11:38:06 +02:00
Superwaitsum
e5041ad0f5
Add some limits on the Editor Settings
2018-10-24 19:46:33 -05:00
OsamaElHariri
317f7c91a2
A colon ending a comment line no longer indents the next line
2018-10-10 00:36:12 +03:00
Rémi Verschelde
dda6d80598
Merge pull request #22742 from YeldhamDev/textedit_margin_scroll
...
Fix TextEdit margin start spacing with two scrollbars
2018-10-06 13:32:08 +02:00
Kellam Spencer
f51ce0f7b1
Fix to scrolling, rounding error on max_v_scroll
2018-10-05 16:50:49 -04:00
Michael Alexsander Silva Dias
8a64a44e0e
Fix TextEdit margin start spacing with two scrollbars
2018-10-04 19:38:08 -03:00
Hugo Locurcio
9c1d4f9da2
Use more subtle indentation guides in the script editor
2018-10-03 00:00:25 +02:00
Rémi Verschelde
01e1c6e8b6
Merge pull request #22560 from lupoDharkael/clipboard
...
TextEdit: prevent the copy of an empty string
2018-09-30 22:49:45 +02:00
lupoDharkael
f5f948210c
TextEdit: prevent the copy of an empty string
2018-09-30 17:17:29 +02:00
Paulb23
f08eead3a2
Fix code folding taking into account empty lines, issue 15689
2018-09-29 18:08:56 +01:00
elasota
9cf689183d
Fix some wchar_t truncations
2018-09-28 00:31:15 -04:00
Rémi Verschelde
d95bbb8922
Fix warnings about set but unused variables [-Wunused-but-set-variable]
...
Fixes the following GCC 5 warnings:
```
drivers/gles2/rasterizer_canvas_gles2.cpp:814:8: warning: variable 'rt_size' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:2270:11: warning: variable 'vp_height' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:2673:22: warning: variable 'e' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:715:7: warning: variable 'no_cull' set but not used [-Wunused-but-set-variable]
drivers/gles2/shader_gles2.cpp:693:14: warning: variable 'cc' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_canvas_gles3.cpp:1226:8: warning: variable 'rt_size' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_scene_gles3.cpp:3039:10: warning: variable 'contrib' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_scene_gles3.cpp:4504:32: warning: variable 'vp_height' set but not used [-Wunused-but-set-variable]
editor/editor_inspector.cpp:272:9: warning: variable 'guide_color' set but not used [-Wunused-but-set-variable]
editor/editor_themes.cpp:1067:14: warning: variable 'alpha3' set but not used [-Wunused-but-set-variable]
editor/editor_themes.cpp:263:8: warning: variable 'script_bg_color' set but not used [-Wunused-but-set-variable]
editor/plugins/collision_shape_2d_editor_plugin.cpp:326:11: warning: variable 'cpoint' set but not used [-Wunused-but-set-variable]
editor/plugins/mesh_editor_plugin.cpp:72:9: warning: variable 'size' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:471:12: warning: variable 'mpos' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:89:8: warning: variable 'basetype_color' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:90:8: warning: variable 'type_color' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:92:8: warning: variable 'string_color' set but not used [-Wunused-but-set-variable]
modules/visual_script/visual_script_editor.cpp:2521:7: warning: variable 'seq_connect' set but not used [-Wunused-but-set-variable]
platform/android/export/export.cpp:580:12: warning: variable 'styles_count' set but not used [-Wunused-but-set-variable]
platform/android/export/export.cpp:584:12: warning: variable 'styles_offset' set but not used [-Wunused-but-set-variable]
platform/osx/export/export.cpp:464:9: warning: variable 'zerr' set but not used [-Wunused-but-set-variable]
scene/2d/tile_map.cpp:260:10: warning: variable 'tcenter' set but not used [-Wunused-but-set-variable]
scene/3d/light.cpp:166:7: warning: variable 'editor_ok' set but not used [-Wunused-but-set-variable]
scene/3d/navigation.cpp:566:11: warning: variable 'closest_navmesh' set but not used [-Wunused-but-set-variable]
scene/gui/rich_text_label.cpp:869:8: warning: variable 'size' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:705:14: warning: variable 'xform' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:706:8: warning: variable 'ss' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:726:14: warning: variable 'xform' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:727:8: warning: variable 'ss' set but not used [-Wunused-but-set-variable]
scene/resources/material.cpp:430:7: warning: variable 'using_world' set but not used [-Wunused-but-set-variable]
servers/visual/shader_language.cpp:2026:7: warning: variable 'all_const' set but not used [-Wunused-but-set-variable]
servers/visual/visual_server_scene.cpp:1383:28: warning: variable 'z_max_cam' set but not used [-Wunused-but-set-variable]
```
Also fixes two [-Wunused-value] warnings:
```
scene/gui/text_edit.cpp:4405:20: warning: statement has no effect [-Wunused-value]
servers/visual/visual_server_scene.cpp:905:48: warning: value computed is not used [-Wunused-value]
```
Some of those are bugs and need further work, they are identified with
`// FIXME` comments.
2018-09-27 16:25:24 +02:00
Rémi Verschelde
cda5b0bfe1
Fix warnings about unused variables [-Wunused-variable]
...
Fixes the following GCC 5 warnings:
```
drivers/gles2/rasterizer_scene_gles2.cpp:1139:15: warning: unused variable 'offset' [-Wunused-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:1205:39: warning: unused variable 'multi_mesh' [-Wunused-variable]
drivers/gles2/rasterizer_storage_gles2.cpp:359:7: warning: unused variable 'srgb' [-Wunused-variable]
drivers/gles2/shader_gles2.cpp:1016:45: warning: unused variable 'texture_hints' [-Wunused-variable]
editor/animation_track_editor.cpp:776:9: warning: unused variable 'keys_to' [-Wunused-variable]
editor/editor_inspector.cpp:273:7: warning: unused variable 'vs_height' [-Wunused-variable]
editor/editor_themes.cpp:202:10: warning: unused variable 'begin_time' [-Wunused-variable]
editor/editor_themes.cpp:239:10: warning: unused variable 'end_time' [-Wunused-variable]
editor/plugins/animation_blend_tree_editor_plugin.cpp:726:17: warning: unused variable 'an' [-Wunused-variable]
editor/plugins/script_text_editor.cpp:1278:8: warning: unused variable 'fold_state' [-Wunused-variable]
main/main.cpp:132:13: warning: 'use_vsync' defined but not used [-Wunused-variable]
modules/cvtt/image_compress_cvtt.cpp:231:8: warning: unused variable 'y_end' [-Wunused-variable]
modules/cvtt/image_compress_cvtt.cpp:311:6: warning: unused variable 'shift' [-Wunused-variable]
modules/gdscript/gdscript_editor.cpp:58:7: warning: unused variable 'th' [-Wunused-variable]
modules/gridmap/grid_map.cpp:1084:6: warning: unused variable 'ofs' [-Wunused-variable]
modules/theora/video_stream_theora.cpp:442:9: warning: unused variable 'tr' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2606:6: warning: unused variable 'count' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2829:6: warning: unused variable 'seq_count' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2844:24: warning: unused variable 'vnode_function' [-Wunused-variable]
modules/websocket/lws_peer.cpp:122:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:135:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:63:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:91:12: warning: unused variable 'peer_data' [-Wunused-variable]
platform/android/export/export.cpp:763:16: warning: unused variable 'node_size' [-Wunused-variable]
scene/gui/rich_text_label.cpp:850:10: warning: unused variable 'x_ofs' [-Wunused-variable]
scene/gui/text_edit.cpp:653:8: warning: unused variable 'tab_w' [-Wunused-variable]
scene/resources/bit_mask.cpp:186:6: warning: unused variable 'i' [-Wunused-variable]
scene/resources/mesh.cpp:549:20: warning: '_array_name' defined but not used [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:107:10: warning: unused variable 'v2' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:108:10: warning: unused variable 'v3' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:109:10: warning: unused variable 'v4' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:110:10: warning: unused variable 'v5' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:111:10: warning: unused variable 'v0n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:112:10: warning: unused variable 'v1n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:113:10: warning: unused variable 'v2n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:114:10: warning: unused variable 'v3n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:115:10: warning: unused variable 'v4n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:116:10: warning: unused variable 'v5n' [-Wunused-variable]
servers/visual/default_mouse_cursor.xpm:2:21: warning: 'default_mouse_cursor_xpm' defined but not used [-Wunused-variable]
```
2018-09-27 16:25:24 +02:00
Rémi Verschelde
1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
...
Misc. typos
2018-09-13 10:59:00 +02:00
luz.paz
08bde5b2de
Misc. typos
...
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Guilherme Felipe
51e854846e
Fix default_cursor_shape for TextEdit
2018-09-12 13:26:51 -03:00
Rémi Verschelde
06667b2fcf
Merge pull request #21219 from AlexHolly/fix-textedit-shows-nothing
...
TextEdit update cache.size on ENTER_TREE
2018-09-12 17:41:12 +02:00
Rémi Verschelde
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
...
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
Rémi Verschelde
e883edfac9
Merge pull request #21872 from Paulb23/fix_backwards_search
...
Fix backwards search in TextEdit selecting non-whole words, issue 15677
2018-09-10 18:52:35 +02:00
Rémi Verschelde
87e0563116
Merge pull request #21491 from AlexHolly/fix-textedit-uncomment-spamm
...
Uncommenting a selection was not updating the selection.
2018-09-10 18:48:41 +02:00
Paulb23
e474b4a444
Fix backwards search in TextEdit selecting non-whole words, issue 15677
2018-09-08 14:54:41 +01:00
Paulb23
f051f5110e
Fixed scientific notaion not highlighting correctly, issue 21435
2018-09-08 13:42:11 +01:00
Alexander Holland
5cb66b2776
Uncommenting a selection was not updating the selection.
...
Also adds uncomment lines(ctrl+u) where # is not in first place
2018-09-08 14:21:15 +02:00
Alexander Holland
f2da51620d
TextEdit replaced cache.size with get_size()
2018-08-25 16:21:47 +02:00
Rémi Verschelde
6ce4078c5f
Merge pull request #20586 from AlexHolly/text-edit-auto-completion
...
text_edit auto_completion
2018-08-24 20:48:01 +02:00
Rémi Verschelde
52466d57e9
Make some debug prints verbose-only, remove others
2018-08-24 14:59:01 +02:00
Alexander Holland
6d684aae8a
text_edit auto_completion
...
replaced "similarity filter" with "sequential checks" this give more control over the desired filtering.
2018-08-14 22:45:10 +02:00
Rémi Verschelde
a3d0b89892
Merge pull request #20876 from ttencate/cursor_blink
...
Reset caret blink when Ctrl+moving the cursor
2018-08-14 15:42:19 +02:00
James
109028f52b
Editor autocomplete: prefer same case candidates
2018-08-13 20:45:33 +02:00
Rémi Verschelde
9ce33978db
Merge pull request #20666 from Calinou/script-editor-underline-hidpi
...
Scale underlines in the script editor with the editor scale
2018-08-13 12:21:23 +02:00
Juan Linietsky
0fc1c4eda8
Merge pull request #20149 from Overblob/shader_float_typing
...
Shader language - Add optional float typings
2018-08-10 18:21:28 -03:00
Thomas ten Cate
44d761e55c
Reset caret blink when Ctrl+moving the cursor
...
There was a hardcoded exception to never reset caret blinking if Ctrl
(`command`) was pressed. This broke on Ctrl+arrows,
Ctrl+Home/End/PgUp/PgDn, Ctrl+C, Ctrl+V, Ctrl+Backspace and Ctrl+Delete.
Resetting blink only for those Ctrl operations that actually touch the
cursor somehow would clutter the code a lot, so I removed the check
entirely. That means we now also reset blinking on unrelated operations
like Ctrl+O, but that seems pretty harmless. I actually like the
additional bit of feedback even in that case (most of these will
immediately defocus the editor anyway, so you never see it).
Fixes #18100
2018-08-10 11:23:13 +02:00
Hugo Locurcio
501fc98c63
Scale underlines in the script editor with the editor scale
2018-08-02 09:38:56 +02:00
Rémi Verschelde
7056dc6011
Merge pull request #20498 from Calinou/caret-width-hidpi
...
Make the caret thicker in TextEdit and scale it with the editor scale
2018-07-27 09:01:58 +02:00
Hugo Locurcio
f8a2cb3e15
Multiply TextEdit line spacing by the editor scale
...
This makes sure the default line spacing in the script editor
is consistent with the editor scale in use.
2018-07-26 23:50:16 +02:00
Hugo Locurcio
8d05f89bc1
Make the caret thicker in TextEdit and scale it with the editor scale
...
The caret in LineEdit is still 1 pixel thick, but it will become
2 pixels thick at editor scales higher than or equal to 150%.
2018-07-26 23:43:43 +02:00
Hein-Pieter van Braam
0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
...
This commit makes operator[] on Vector const and adds a write proxy to it. From
now on writes to Vectors need to happen through the .write proxy. So for
instance:
Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;
Failing to use the .write proxy will cause a compilation error.
In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.
_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
2018-07-26 00:54:16 +02:00
Wilson E. Alvarez
a22e746bc3
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
George Marques
03746da73f
Add editor highlight for type-safe lines
...
The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
Overblob
e6ad5e23b4
* Small hex/float/integer parsing refactoring
...
* Potential bug fix on hex (cannot be used atm)
* Added optional typing for floats, eg:
"1f" -> "1.0"
"1.f" -> "1.0"
"1.99f" -> "1.99"
"1." -> "1.0"
2018-07-15 14:58:23 +02:00
Max Hilbrunner
16f1a77319
Merge pull request #19735 from Paulb23/text_offset_issue_15688
...
Fixed text drawing too high in TextEdit, issue 15688
2018-07-05 04:04:39 +02:00
Max Hilbrunner
e3c8ac43c6
Merge pull request #19187 from Zirak/editor-autocomplete-quote
...
Editor autocomplete won't insert unnecessary quotes
2018-07-05 02:33:33 +02:00
Max Hilbrunner
edc63a2f60
Merge pull request #18028 from gabrii/18026
...
Fix #18026 . Expose TextEdit::set_draw_breakpoint_gutter.
2018-07-05 02:30:18 +02:00
Max Hilbrunner
fbff1804d2
Merge pull request #17438 from Deluvi/get-word-pos-quote-fix
...
get_word_at_pos considers simple and double quotes
2018-07-03 18:28:47 +02:00
Paulb23
8a168637fe
Fixed text drawing too high in TextEdit, issue 15688
2018-06-24 10:38:53 +01:00
robojumper
4ba6755324
Re-enable scrolling via selecting code beyond edges in text_edit.cpp
2018-06-14 21:29:39 +02:00
Saracen
c5bdb5b1d8
IME context detection.
2018-06-11 17:22:11 +01:00
Max Hilbrunner
e949230837
Merge pull request #18298 from gabrii/TextEditScaledSelection
...
TextEdit scaled selection
2018-06-09 19:35:48 +02:00
Gabriel Gavilan
b7b63fe034
Improve breakpoints and breakpoint gutter API in TextEdit
...
Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026 .
2018-05-30 14:39:44 +02:00
Zirak
c329780ea7
Editor autocomplete won't insert unnecessary quotes
...
When autocompleting a string (e.g. emit_signal or connect), e.g.
emit_signal('visibility_c')
^
where "^" is the cursor, hitting <tab> would insert an unnecessary
quote, breaking the string:
emit_signal('visibility_changed'')
This commit adds a small lookahead, so the end result will be as the
user probably expected:
emit_signal('visibility_changed')
2018-05-26 21:13:42 +00:00
Ibrahn Sahir
2abec59db9
fix for TextEdit::set_text firing signals it shouldn't.
...
Removing some _changed signals in set_ functions.
Includes revert of commit 384625aa31
2018-05-19 19:38:13 +01:00
Rémi Verschelde
d6c15bd96a
Merge pull request #19017 from toger5/fix_no_a_input_script_editor_osx
...
fixed capital A osx
2018-05-18 20:04:31 +02:00
toger5
6476b708d9
fixed capital A osx
2018-05-18 19:46:40 +02:00
Rémi Verschelde
69cafb6044
Merge pull request #18910 from PJB3005/18-05-15-fix-textedit-param
...
Fix missing registration for new param of TextEdit::cursor_set_line.
2018-05-16 02:38:21 +02:00
Pieter-Jan Briers
0f303c9f43
Fix missing registration for new param of TextEdit::cursor_set_line.
...
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
ianb96
ce434bca82
fix get_char_width for non-latin characters
2018-05-15 15:32:09 -04:00
Ian
e1fff4bc09
TextEdit word wrap
2018-05-14 16:17:48 -04:00
Rémi Verschelde
dd2aba021c
Merge pull request #18853 from YeldhamDev/gui_cppcheck_fixes
...
Fixed some warnings found with Cppcheck
2018-05-14 07:39:54 +02:00
Michael Alexsander Silva Dias
7f72d6476b
Fixed some warnings found with Cppcheck.
2018-05-14 02:14:56 -03:00
toger5
d927e972d1
fixed a input not registered in osx script editor
2018-05-11 04:30:05 +02:00
Gabriel Gavilan
b0069bb118
Apply viewport scale to selection update methods. Changed to propper fix sugested by reduz
2018-05-09 20:37:50 +02:00
Charly Mourglia
b09e0454bb
Consider TextEdit paste operation complex.
...
Not considering a paste operation as a complex one ends up
adding an unneeded extra step when pasting over a selection.
This fixes issue #18325
2018-05-09 14:07:06 +02:00
Deluvi
215150cfbf
get_word_at_pos considers simple and double quotes
...
When using the get_word_at_pos function in TextEdit, the function would
return a full string only if this string is surrounded by double quotes
and not by simple quotes.
With this fix, get_word_at_pos will return the full string, whether be a
string surrounded by simple or double quotes.
Fixes #17437
2018-05-09 08:33:57 +02:00
Ruslan Mustakov
5cd12f6649
Perfect FreeType-based outlines for DynamicFonts
...
- Implement outlines based on FreeType Stroker API. This allows
artifact-free results, similar to what you will see in Web or any text
editing tools. Outline is a part of DynamicFont rather than Label,
because outlines have to be baked into the font's atlas. Font has a
default outline_color and a Label can specify font_outline_modulator
that will be multiplied with the Font's color to get the final result.
- draw_char now has to be called twice to fully render a text - first
with p_outline == true for each character and then with
p_outline == false for each character.
- Number of draw-calls is reduced from 5 to 2 per outlined character.
- Overall cleanup of DynamicFont code, extracted duplicated code pieces
into separate methods.
- The change is backward-compatible - Labels still have outline
properties that work exactly as they worked before.
Closes #16279 .
2018-05-08 13:45:24 +07:00
Juan Linietsky
dff3a2f378
Merge pull request #18003 from sherjilozair/patch_macosx_shortcuts
...
Add additional macos shortcuts for going to start/end of line
2018-05-07 15:59:22 -03:00
Max Hilbrunner
f9733b5cee
Merge pull request #18397 from KidRigger/working_te
...
Support of CMD+Backspace and CMD+Delete on MacOS.
2018-05-04 11:19:09 +02:00
Unknown
4e26e5e268
Script Editor now displays positional column
...
This solves #17931 and makes the script editor consistent with other text editors(Sublime, Gedit, Vim) in displaying the position rather than the raw number of characters.
2018-05-03 18:03:20 +01:00
Hugo Locurcio
0eb2f6c223
Tweak the property hint ranges of caret blink and line length guideline
...
This allows for more precise adjustments.
2018-04-28 19:13:30 +02:00
Anish
515f2200fb
Support of CMD+Backspace and CMD+Delete on MacOS.
...
Adds support for CMD+Backspace, to delete all text
before the cursor in the line and CMD+Delete to delete
all text after the cursor in line following the typical
MacOS text editing workflow
Fixes : #18059
2018-04-24 18:53:04 +05:30
Hugo Locurcio
1c419531a0
Change ".." punctuation for "..." in editor strings ( #16507 )
2018-04-22 19:36:01 +02:00
sersoong
a1cfc89108
Fixed context menu TTR bugs
2018-04-19 15:31:38 +08:00
Rémi Verschelde
fbc61374ca
Use internal physics processing for Nodes' internal logic
2018-04-11 09:28:14 +02:00
Paulb23
aba4247910
Fixed color region calculation for the first line
2018-04-10 20:42:28 +01:00
Paulb23
b571a29df5
Fixed color regions and added local color region cache
2018-04-07 14:14:19 +01:00
Sherjil Ozair
166c7fdc9d
Add additional macos shortcuts for going to start/end of line
2018-04-05 15:44:25 -04:00
Paulb23
f7c727e6c3
Abstracted the syntax highlighter from text edit
2018-04-02 12:41:44 +01:00
Rémi Verschelde
88c1430613
Merge pull request #17314 from robfram/complete-path-15813
...
Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)
2018-03-13 12:16:51 +01:00
Alexander Holland
e36dd4282b
auto-completion edge jump
...
arrow up/down jumps to end/start on edges
2018-03-09 17:31:07 +01:00
robfram
95f186b621
Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)
...
If you had a tree like Node2D->Sprite->Camera2D and you write a
code like $Node2D/Spr and chose the autocompletion sugested
Node2D/Sprite, the resulting string was $Node2D/Node2D/Sprite
instead $Node2D/Sprite. If you chose Node2D/Sprite/Camera2D, then
you ended with $Node2D/Node2D/Sprite/Camera2D.
Fix #15813 .
2018-03-06 19:25:14 +01:00
luz.paz
612ab4bbc6
Fix typos with codespell
...
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Rémi Verschelde
6ee4298ee3
Merge pull request #16652 from aragar/FixQuotationInString
...
Fix quotation in string
2018-02-19 22:12:53 +01:00
Rémi Verschelde
2551db44e1
Merge pull request #15618 from ianb96/fold_comment
...
TextEdit folding over unindented comments
2018-02-14 16:36:42 +01:00
Rado'sPC\aRaGaR
f38e819fc1
Fix quotation in string
...
fix for #16404
2018-02-12 23:01:36 +02:00
binbitten
ba8c5bff69
Fix TextEdit current line highlight horizontal offset
2018-01-31 19:04:50 +01:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
...
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Ian
1b837125ce
TextEdit fix get_mouse after many folds
2018-01-18 12:18:06 -05:00
Paulb23
386c57cfad
Fixed current line highligting with horizontal clipping, issue 15427
2018-01-14 16:06:27 +00:00
Paul Joannon
8ae0624c80
Deselect on undo/redo in TextEdit
2018-01-13 11:46:53 +01:00
Juan Linietsky
419705db6e
Add special coloring to members, to make shadowing more obvious.
2018-01-12 11:01:09 -03:00
Ian
d327f75392
TextEdit folding over unindented comments
2018-01-12 00:25:04 -05:00
Bojidar Marinov
9b8e8b2220
Bind many more properties to scripts
...
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
poke1024
c1db81b9ed
Fixes empty line selection when scrolling
2018-01-11 06:51:20 +01:00
Bernhard Liebl
3af5dfbbf3
Fix whole word search missing occurences
2018-01-08 22:50:33 +01:00
Ian
b3ad2538d0
fix center viewport out of size error, #15411
2018-01-06 18:06:09 -05:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
...
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
32bb236f24
Merge pull request #15334 from poke1024/textedit-mousepos
...
Fix TextEdit::_get_mouse_pos rounding errors
2018-01-04 19:53:43 +01:00
Bernhard Liebl
cc64679a20
Fix TextEdit::_get_mouse_pos rounding errors
2018-01-04 18:30:15 +01:00
Rémi Verschelde
023c04689e
Merge pull request #15308 from ianb96/horizontal_scrolling
...
TextEdit horizontal scrolling with shift
2018-01-04 01:35:38 +01:00
Rémi Verschelde
f9f6f250e6
Merge pull request #15191 from Jerome67000/z_renaming
...
renames "z" Node2D property to "z_index"
2018-01-04 00:41:45 +01:00
Ian
ae6b7c0b41
TextEdit horizontal scrolling with shift
2018-01-03 17:21:54 -05:00
Jerome67000
42ae3525a3
#15078 renamed "z" -> "z_index" property in Node2D
2018-01-03 13:02:26 +01:00
Rémi Verschelde
e3c744f9f1
Merge pull request #15127 from poke1024/smooth-scroll-play
...
Remove some lagginess from TextEdit's smooth scrolling
2018-01-03 11:34:42 +01:00
Rémi Verschelde
592b0fc068
Merge pull request #15063 from poke1024/textedit-select-last-line
...
Fix key down on last line in TextEdit
2018-01-03 10:30:51 +01:00
Rémi Verschelde
d7d8fc6c20
Merge pull request #14983 from Paulb23/keyboard_selection_issue_14675
...
Fixed keyboard word selection when at the start/end of line, issue 14675
2018-01-02 11:19:34 +01:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
...
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Noshyaar
97d7f689e1
Merge pull request #14972 from poke1024/fix-unindent-col-0
...
Fix unindent (shift-tab) on column 0
2018-01-01 18:52:06 +07:00
Noshyaar
a6328011d8
Merge pull request #14973 from poke1024/docs-word-selection
...
Double-click word selection for RichTextLabel (i.e. docs)
2018-01-01 18:51:35 +07:00
Bernhard Liebl
2897523d12
Fix unindent (shift-tab) on column 0 and more
2017-12-28 17:48:40 +01:00
Bernhard Liebl
b80bc553dd
Double-click word selection for RichTextLabel (i.e. docs)
2017-12-28 17:44:22 +01:00
Bernhard Liebl
d640542f6d
Remove some lagginess from TextEdit's smooth scrolling
2017-12-28 15:49:37 +01:00
Ian
19c3f4c4c1
fix indent selection crash
2017-12-26 12:13:17 -08:00
Bernhard Liebl
076a5f35fc
Fix shift-key down on last line in TextEdit
2017-12-26 08:32:30 +01:00
Poommetee Ketson
6c897707ca
Add missing parameter names
2017-12-25 21:19:56 +07:00
Paulb23
a11a691b17
Fixed keyboard word selection when at the start/end of line, issue 14675
2017-12-23 14:47:04 +00:00
MattUV
a55870cd81
Adds an option to move cursor with right click in TextEdit
...
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
- If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
- The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
- The option is available in the script editor and the shader editor via the editor settings
- The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
Bernhard Liebl
abfcce0067
Fix cut-copy-line breaking paste (issue 14539)
2017-12-17 16:24:23 +01:00
Rémi Verschelde
d03f35f1bc
Bind TextEdit.deselect and update documentation
2017-12-16 21:08:31 +01:00
MattUV
db020f3cea
Modifies indentation behaviours
...
Partially fixes #14559 (see the issue for details);
Removes some code redondancy ;
Adds the possibility to indent left and right without selecting text ;
Adds the entries to the context menu when text is not selected ;
Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ;
Unifies context menus of shader text editor and script text editor.
2017-12-15 10:04:56 +01:00
MattUV
e669ca2576
Modify shortcuts and menus to fold/unfold code
...
Fix #13180
As the same shortcut cannot be assigned to two actions, I removed the ability to fold (fold_line()) or unfold (unfold_line()) via menu (still possible by code), and there is a single fold/unfold action (toggle_fold_line()).
The new default shortcut is now Alt+F
2017-12-08 19:21:48 +01:00
Paulb23
48ad133cf9
Changed current line draw order and added code folding color
2017-12-07 19:17:43 +00:00
Rémi Verschelde
8a07cb0b69
Merge pull request #14352 from ianb96/get_hidden_width
...
Fixes horizontal scrolling over hidden lines
2017-12-07 07:52:01 +01:00
Rémi Verschelde
46ac939a74
Merge pull request #13362 from groud/fix_folding
...
Fixes folding of blank lines
2017-12-07 07:20:41 +01:00
Ian
1c1a6723d0
fixes horizontal scrolling over hidden lines
2017-12-06 19:04:47 -05:00
Rémi Verschelde
7b557a4e1f
Merge pull request #13409 from YeldhamDev/textedit_disabled
...
Add disabled theme to TextEdit
2017-12-06 23:42:54 +01:00
Michael Alexsander Silva Dias
2773c12156
Add disabled theme to TextEdit.
2017-12-01 01:32:26 -02:00
Ian
d1c7ed4117
last line scroll fix when scroll_past_last_line is disabled
2017-11-28 16:52:52 -05:00
Gilles Roudiere
e13ff74c09
Fixes folding of blank lines
2017-11-28 20:03:46 +09:00
Paulb23
565809e736
Fixes adjust viewport to cursor when line is to long, issue 13190
2017-11-26 19:10:05 +00:00
Paulb23
f6f475e6ba
Fixed not be able to unfold the last line
2017-11-23 20:37:08 +00:00
ianb96
19c92c69c3
code folding scrolling fixes
2017-11-21 17:09:04 -05:00
Rémi Verschelde
fee2f367af
Merge pull request #13134 from Chaosus/fixinvalidscroll
...
Fix invalid scroll
2017-11-21 14:25:15 +01:00
Chaosus
9240b7f2d1
Fix invalid scroll
2017-11-21 12:52:46 +03:00
Bernhard Liebl
80ad8afc85
Native pan and zoom for macOS
2017-11-21 09:11:39 +01:00
Daniel J. Ramirez
e5de5b4908
Visual fixes
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Added some icons (Including the onion one)
Fixed text editor ellipsis style and editor tabs
2017-11-20 13:03:22 -06:00
Rémi Verschelde
414b388499
Fix TextEdit::cursor_set_line bindings
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As spotted by @neikeq - fixes #13068 .
2017-11-20 08:11:31 +01:00
Ian
1e59169d2d
scrolling fixes
2017-11-18 20:07:53 -05:00
Ian
d350f506a0
TextEdit code folding
2017-11-17 21:49:43 -05:00
Rémi Verschelde
139a957802
Merge pull request #12763 from remorse107/Code-Complete
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Modified code completion for better tabbing with immediate hints.
2017-11-17 00:33:27 +01:00
Bojidar Marinov
443ce6fef2
Allow underscores in GDScript numeric literals
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Closes #12928
2017-11-15 22:53:08 +02:00
Rémi Verschelde
4685674389
Merge pull request #12842 from ianb96/shader_editor_fix
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Shader Editor context menu and line operations and style fix
2017-11-14 07:33:04 +01:00
Robert Morse
3372413037
Modified code completion for better tabbing, and removal of need to backspace and re-enter '(' to get code completion hints.
2017-11-13 18:19:11 -06:00
Michael Alexsander Silva Dias
2a26931246
Made text in TextEdit a property.
2017-11-12 13:10:26 -02:00
Michael Alexsander Silva Dias
920f3f6546
Added "is_readonly()" to TextEdit and made it a property.
2017-11-11 22:14:14 -02:00
Ian
94b3e786cd
shader editor context menu and line operations and style fix
2017-11-11 14:46:59 -05:00
Ian
fc299b4f37
add context menu enable getters, setters, and properties in LineEdit and TextEdit
2017-11-11 03:30:59 -05:00
Paulb23
6f6afde0c5
Changed line and word mouse selection
2017-11-05 15:54:00 +00:00
Paulb23
e03a054714
Remove text on enter, issue 12494
2017-10-31 20:42:53 +00:00
Unknown
7683ff3e42
Fix get_node() and $ autocompletion when using single quotes
2017-10-30 21:58:32 +01:00
Paulb23
45670df354
Added setting to toggle current line highlighting
2017-10-22 13:42:08 +01:00
Paulb23
c594c8001b
Fixed current line highlighting and visual indication of empty selected lines
2017-10-21 21:35:50 +01:00
Rémi Verschelde
0c9d201044
Merge pull request #11407 from toger5/selection_override_color
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added option to keep font color on selection + use consistent selection color in help (fixes : #11501 )
2017-10-15 20:49:38 +02:00
Paulb23
b07dfd75ea
Consistant scroll when using members overview, issue 11648
2017-10-08 14:29:27 +01:00
Andreas Haas
5303efb2fa
Merge pull request #11659 from AndreaCatania/prephysics
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Renamed fixed_process to physics_process
2017-10-02 23:10:36 +02:00
AndreaCatania
4537977d6d
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
toger5
8c087e046d
fixed coustom bg weired offset for code editor
2017-09-29 17:00:17 +02:00
toger5
e49ac08c24
do not overlap current line with selection color
2017-09-28 16:12:12 +02:00
toger5
d58a159e38
keep font color on selection as default
2017-09-28 14:17:14 +02:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde
cc161dcd6f
Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2
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autocomplete logic attempt 2, fixes #10695
2017-09-18 08:58:18 +02:00
Marcelo Fernandez
31ba932e3b
Fix crash when using key+u on a line with only a #
2017-09-17 17:07:42 -03:00
Rémi Verschelde
0953c8fd55
Merge pull request #11314 from marcelofg55/master
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Fix possible crash with ctrl-u on script editor
2017-09-17 12:56:13 +02:00
Daniel J. Ramirez
d84c79d349
Fixed compilation with tools=no
2017-09-16 23:33:44 -05:00
Marcelo Fernandez
a2837360d0
Fix possible crash with ctrl-u on script editor
2017-09-16 04:20:20 -03:00
Daniel J. Ramirez
ba11dc3f48
Added adaptive text editor theme, this includes the shader editor
2017-09-15 16:08:22 -05:00
Paulo Gomes
9b72f08042
second take at autocomplete logic, using a TextOperation check.
2017-09-06 19:23:09 +01:00
Paulb23
cfa5f37ee7
Added support for brace auto indent and fixed indent above
2017-09-02 15:59:30 +01:00
Paulb23
93f6fbd7b2
Fixed jitter when scrolling up
2017-09-02 13:45:21 +01:00
Hein-Pieter van Braam
9c63ab99f0
Fix use of unitialized variables
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The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
Paulo Gomes
2eb46801cb
second attempt on fixing the indent glitch.
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I've reverted the first attempt (https://github.com/godotengine/godot/pull/10653 ).
I was very naive and didn't consider that the glitch happens also if you're not in the first column, ex. if you have 2 tabs and press return in between them.
Hope this will solve the problem without messing anything else.
2017-08-30 19:35:38 +01:00
Rémi Verschelde
213887f209
Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529
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Fixed offset view when removing text, issue 10529
2017-08-28 00:07:02 +02:00
Rémi Verschelde
7ad14e7a3e
Dead code tells no tales
2017-08-27 22:13:45 +02:00
Paulb23
ae26f8e015
Fixed offset view when removing text, issue 10529
2017-08-27 18:29:15 +01:00