Commit Graph

504 Commits

Author SHA1 Message Date
Błażej Szczygieł a827734e03 Don't crash in "_process_hdr()" if "framebuffer.luminance" is empty
If "glFramebufferTexture2D()" fails on old drivers the Vector is empty.
Don't allow to read from empty Vector (NULL pointer).

(cherry picked from commit 7b8fe97888)
2016-10-09 17:22:01 +02:00
Błażej Szczygieł f4f5855168 Don't crach when OpenGL version is unsupported
(cherry picked from commit ca3b8deb78)
2016-10-09 17:21:48 +02:00
Błażej Szczygieł f4da1e9ed2 Add compatibility with old OpenGL 2.1 drivers
If ARB_framebuffer_object is not supported, try to fall-back to
EXT_framebuffer_object if present.

In current version of godot, the way framebuffers are used is backward
compatible with the older EXT_framebuffer_object extension.

Fixes #6591
Done with SuperUserNameMan

(cherry picked from commit a27fafb273)
2016-10-09 17:21:41 +02:00
knd b9399e93ad removed redundant assign operation in mesh_add_surface: elem_count is reassigned a value before the old one has been used.
(cherry picked from commit 708a028ce8)
2016-10-09 17:20:20 +02:00
Błażej Szczygieł d2aa006ddb Vorbis: Don't compile unnecessary encoder files
(cherry picked from commit 222bc07874)
2016-09-18 23:21:36 +02:00
Pedro J. Estébanez c44757c2b7 Expose light shadow color to canvas item shaders
(cherry picked from commit 0960887625)
2016-09-18 23:11:08 +02:00
Pedro J. Estébanez ffe5ecd67d Rename misleading define
The macro USE_LIGHT_SHADOW_COLOR actually was being defined when the shader used SHADOW (the output shadow color), not the shadow color set for the light so it's better named USE_OUTPUT_SHADOW_COLOR. In 3D there's not that difference but renaming as well for consistency.

(cherry picked from commit b69e422af9)
2016-09-18 23:10:26 +02:00
Rémi Verschelde a155342eca GLES2: Check for GPU capabilities to display an error
The engine will still segfault, but the error message should be displayed by the
OS in a blocking manner, so that it will only crash once users have acknowledged
the error dialog.

Closes #1162.
2016-07-25 23:08:46 +02:00
Rémi Verschelde c1ab343f02 RtAudio: Update to upstream version 4.1.2
The only differences we have with the upstream tarball are marked with
`// -GODOT-` comments for clarity. The changes we currently have are
just some defines for cross-platform configuration, and could likely be
moved to the SCons buildsystem (ideally in a sub-environment to avoid
having RtAudio-specific defines pollute the whole build log).

One change for WinRT was not kept, if it is needed it should ideally be
integrated upstream:
```
 #if defined(__WINDOWS_DS__) || defined(__WINDOWS_ASIO__) || defined(__WINDOWS_WASAPI__)
-#ifdef WINRT_ENABLED
-  #define MUTEX_INITIALIZE(A) InitializeCriticalSectionEx(A, 0, 0)
-#else
   #define MUTEX_INITIALIZE(A) InitializeCriticalSection(A)
-#endif
```
2016-07-23 13:25:25 +02:00
Rémi Verschelde b13f430853 zlib: Update builtin version to upstream 1.2.8
Our only differences to the upstream distribution are:
- The `gz*.c` files are not included
- Z_PREFIX and Z_SOLO are defined in zconf.h
2016-07-23 13:06:54 +02:00
Rémi Verschelde 1d41a070f6 rg_etc1: Upstream version 1.04
From https://github.com/richgel999/rg-etc1
2016-07-23 12:44:40 +02:00
Rémi Verschelde 4d4cb1bfab FreeType: Update to upstream version 2.6.5
The only diffs to the upstream sources are to be found in `include/ft2build.h`
and `include/freetype/config/ftoption.h`.
2016-07-22 23:29:25 +02:00
Rémi Verschelde b13bbcecc3 FreeType: Remove unnecessary subfolder
Also sort sources alphabetically for clarity.
2016-07-22 22:01:16 +02:00
Rémi Verschelde 6b70676306 FreeType: Reduce diff with upstream 2.5.0 version
The Godot specific changes to ftoption.h are indicated with a
`// -Godot-` comment for clarity.
See #5859 for details.
2016-07-22 21:51:30 +02:00
Rémi Verschelde 9698571d61 Fix multichar character constant warning
Multi-character character constants are implementation defined,
and therefore they are risky to use for use when trying to be compatible
with so many different platforms. Fixes #2540.
2016-07-18 21:34:50 +02:00
Rémi Verschelde 22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Rémi Verschelde 1f2110956b Merge pull request #5592 from volzhs/libwebp-0.5.1
Update webp driver to 0.5.1
2016-07-14 09:03:14 +02:00
Rémi Verschelde 68fbb8f8ac Drop obsolete "webpold" backup of previous webp version
Fixes #5252
2016-07-14 08:36:06 +02:00
George Marques 2c6d0d4905
Fix builtin OpenSSL configuration
Fixes a bug that happens on Windows 64-bits.
2016-07-09 20:13:35 -03:00
volzhs e55c6f8232 Modified webp source codes for godot 2016-07-08 22:10:25 +09:00
volzhs ddd446f274 Update webp driver to 0.5.1 (upstream) 2016-07-08 21:44:40 +09:00
Rémi Verschelde 3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Rémi Verschelde b6ac91c0e6 Removed unused variables (first pass)
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:03 +02:00
Rémi Verschelde a28bf56ef9 GH linguist: properly detect .inc files as C++
Also drop two unnecessary speex buildsystem files.
2016-07-03 15:17:25 +02:00
Juan Linietsky f9bd038ca7 Removed no longer needed check 2016-07-02 13:32:07 -03:00
Juan Linietsky ffbc2e56c9 Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
Juan Linietsky f56a0435f2 Turn on SNI in OpenSSL 2016-06-29 11:20:17 -03:00
Juan Linietsky 620da09b87 try to fix windows build 2016-06-25 15:20:37 -03:00
Juan Linietsky 8dac3bf3b1 Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
Rémi Verschelde 9bf3ee7acc png: Do not output warnings as errors 2016-06-23 08:23:45 +02:00
J08nY f0290e643b
libpng: New version 1.6.27
Warning: libpng 1.6 is strict about iCCp chunks being incorrect,
solution is to fix the profile. On *nix ImageMagicks "convert" works
on windows optiPNG.
2016-06-22 20:57:30 +02:00
Juan Linietsky 93441d6119 properly initialize loops to 0 in eventplayer 2016-06-20 14:46:17 -03:00
Juan Linietsky 8f7a1367fe fix loop counter for eventstream, closes #4493 2016-06-20 14:43:20 -03:00
J08nY 214f316cf9
libtheora: New version 1.1.1 2016-06-19 15:37:58 +02:00
J08nY 644e9076bb
libvorbis: New version 1.3.5 2016-06-19 15:37:49 +02:00
J08nY 98f23d27a4
libogg: New version 1.3.2 2016-06-19 14:39:38 +02:00
Daniel J. Ramirez 422fac5066 Removed lots of prints 2016-06-18 18:01:06 -05:00
Rémi Verschelde bb3362fd12 Drop useless 3rd party files from nedmalloc and png
Part of #5272
2016-06-18 20:27:58 +02:00
Rémi Verschelde 80727b6896 Drop empty .cpp files for header-only classes
Part of #5272
2016-06-18 20:00:08 +02:00
George Marques e048d1e0a2
Fix make_dir for long paths on Windows 2016-06-18 12:28:11 -03:00
Juan Linietsky e3905a084e -made get_space_left() return values more homogenous, also for script, converted to mb, closes #4617 2016-06-18 11:32:45 -03:00
Juan Linietsky 61655d6dc2 Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 2016-06-18 11:13:03 -03:00
Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Błażej Szczygieł aebad5de5f Fix Theora video playback without a Vorbis stream
- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.

(cherry picked from commit 763b29f34e)
2016-06-18 00:49:55 +02:00
Juan Linietsky 7f02627290 -Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760 2016-06-13 10:10:50 -03:00
Juan Linietsky 3d95c82669 Merge pull request #5090 from akien-mga/glew-1.13.0
Upgrade embedded GLEW to version 1.13.0
2016-06-08 07:54:31 -03:00
J08nY 39260f9dca
RtAudio: proper under/overflow warning
fix #5102
2016-06-08 12:25:40 +02:00
Rémi Verschelde 5bed0af65e GLEW: Update to upstream version 1.13.0 (pristine)
This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087).

The added source files are as provided in the upstream tarball.
2016-06-08 00:17:54 +02:00
Rémi Verschelde 768e925271 GLEW: Define static + enabled and includes via SCons
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.

For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
Rémi Verschelde 4c658dc523 Haiku: Do not define GLEW_ENABLED to undefine it later
Partial revert of f61eb5fd8e.
2016-06-08 00:10:30 +02:00