Commit Graph

23538 Commits

Author SHA1 Message Date
Rémi Verschelde
712a82a6f6
Merge pull request #32134 from IronicallySerious/fix-global-class-list
Add correct class selection in Select VCS menu
2019-09-20 17:28:39 +02:00
Rémi Verschelde
77ec3ec0a3
Merge pull request #32129 from YeldhamDev/fix_track_removal_errors
Fix errors in the animation editor when removing tracks via undo/redo
2019-09-20 17:28:15 +02:00
Rémi Verschelde
34f9a4b765
Merge pull request #32127 from skyace65/skeletonupdate
Remove outdated information from skeleton class reference
2019-09-20 17:27:57 +02:00
Rémi Verschelde
d21b73779f
Merge pull request #32180 from KoBeWi/nein_patsch_rekt
Fix region editor for NinePatchRect
2019-09-20 17:26:52 +02:00
Rémi Verschelde
48db920f4a
Merge pull request #32190 from KoBeWi/undo_redo_stuff
Fix autocompletion undo
2019-09-20 17:22:11 +02:00
Rémi Verschelde
c74b54f229
Merge pull request #32197 from YeldhamDev/fix_multiple_modals_dim
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-20 17:13:44 +02:00
Rémi Verschelde
d364e88c2a
Merge pull request #32209 from YeldhamDev/fix_connection_type_hints
Fix incorrect typing when creating methods via the connection dialog
2019-09-20 17:10:33 +02:00
Rémi Verschelde
a80407fe31
Merge pull request #32173 from Calinou/improve-3d-light-gizmos
Improve the 3D light gizmos
2019-09-20 17:09:50 +02:00
Rémi Verschelde
fdc2463a1b
Merge pull request #32150 from luzpaz/typos
Fix misc. source comment typos
2019-09-20 17:09:05 +02:00
Rémi Verschelde
6f10e994fb
Merge pull request #32220 from KoBeWi/them_overrides
Load overrides if getting style from current class
2019-09-20 16:42:51 +02:00
Rémi Verschelde
2ed98669b6
Merge pull request #32207 from Calinou/improve-inspector-folding-appearance
Improve folding appearance in the editor inspector
2019-09-20 16:41:11 +02:00
Tomasz Chabora
a28d18f554 Load overrides if getting style from current class 2019-09-20 13:48:24 +02:00
Hugo Locurcio
ba566dff2e
Distinguish editor-originating messages in the editor log
This fades out messages originating from the editor to make messages
printed by the project stand out more.

This also tweaks wording in some editor messages for consistency.
2019-09-20 01:59:02 +02:00
fhuya
a7712cc9e4 Add new events and accompanying logic to notify when the app is paused and resumed on Android devices. 2019-09-19 13:29:49 -07:00
Hugo Locurcio
04f43116d6
Improve folding appearance in the editor inspector
The arrow is now displayed at the left to be consistent with
other places where folding is used. The arrow icons used are now
consistent with the rest of the editor. The `arrow_up` icon is
no longer used anywhere, so it was removed.

Additional spacing was also added for a better visual appearance.
2019-09-19 22:29:25 +02:00
luz.paz
91ecd7b6a6 Fix misc. source comment typos
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
Rémi Verschelde
2add51d082
Merge pull request #31964 from nekomatata/fix-animation-player-error
Fixed switching back to AnimationPlayerEditor with empty animation list
2019-09-19 20:32:05 +02:00
Rémi Verschelde
c3d5c96494
Merge pull request #31921 from bojidar-bg/28978-uninitialized-array-value
Fix uninitialized arrays and dictionaries retaining value
2019-09-19 20:31:12 +02:00
Rémi Verschelde
f9db6ad8c5
Merge pull request #31919 from m4gr3d/use_aar_for_custom_build
Leverage Android archive (AAR) file for Godot custom build
2019-09-19 20:22:09 +02:00
Rémi Verschelde
af51fbd994
Merge pull request #32174 from Calinou/2d-editor-display-zoom
Display the current zoom percentage in the 2D editor
2019-09-19 20:14:26 +02:00
Rémi Verschelde
d55c840a0d
Merge pull request #32153 from Calinou/doc-improve-image-get-pixel
Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation
2019-09-19 20:13:50 +02:00
Rémi Verschelde
a385c8506c
Merge pull request #32151 from Calinou/improve-custom-cursor-documentation
Mention more caveats for custom mouse cursors in the documentation
2019-09-19 20:13:31 +02:00
Rémi Verschelde
291f408fcf
Merge pull request #32100 from SaracenOne/gdscript_parent_const_types
Fix const deceleration for inherited scripts above immediate parent
2019-09-19 20:11:37 +02:00
Rémi Verschelde
e23cb2c715
Merge pull request #32004 from raphael10241024/fix_shader_uniform
Fix gles3 shader uniform vec3 error
2019-09-19 20:09:04 +02:00
Rémi Verschelde
093c1c1a69
Merge pull request #31985 from nekomatata/fix-builtin-script-resource
Fixed resource loading when editing built-in script from resource
2019-09-19 20:07:41 +02:00
Rémi Verschelde
fc9985b770
Merge pull request #31961 from YeldhamDev/info_messages
Add informational messages to various editors
2019-09-19 20:06:44 +02:00
Rémi Verschelde
b5f14cc6f7
Merge pull request #31934 from mitchcurtis/28187
Produce an error when a class has the same name as a Singleton
2019-09-19 20:05:41 +02:00
Rémi Verschelde
1e73a44e24
Merge pull request #31904 from byfron/styleboxflag_uvcoords
Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
2019-09-19 20:04:46 +02:00
Rémi Verschelde
28265fb526
Merge pull request #31202 from azagaya/light-data
Create shadow_vec for altering shadow computation
2019-09-19 20:03:04 +02:00
Rémi Verschelde
fae14153f7
Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts
Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit
2019-09-19 19:56:59 +02:00
Rémi Verschelde
318ac6ee13
Merge pull request #31142 from mitchcurtis/assert-message
GDScript: add an optional message parameter to assert()
2019-09-19 19:56:05 +02:00
Rémi Verschelde
996e30ee94
Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materials
FBX Importer - Maya material PBR path is read properly now
2019-09-19 19:02:27 +02:00
Rémi Verschelde
b3ae7c3da3
Merge pull request #31997 from RevoluPowered/feature/fix-blend-shape-disappearing
Fixed blend shapes disappearing in FBX Importer
2019-09-19 18:38:06 +02:00
Michael Alexsander Silva Dias
8c3bb69e72 Fix incorrect typing when creating methods via the connection dialog 2019-09-19 13:22:05 -03:00
RevoluPowered
269ba00fd3 Implemented maya stingray support 2019-09-19 16:45:33 +01:00
RevoluPowered
efd6f6dbad Implemented basic texture mapping for PBR material definitions
This reads materials properly from Maya and expands on existing functionality to make this work properly.

aiTextureType_SHININESS no longer used as not appropriate for PBR texture as it is legacy.

This fix will be also present in assimp soon.
2019-09-19 16:45:33 +01:00
RevoluPowered
ff8864e020 Fixed blend shapes disappearing
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-09-19 16:34:14 +01:00
Michael Alexsander Silva Dias
53c9eaf933 Fix editor dimming being disabled when a dialog is closed even when others are open 2019-09-19 00:46:10 -03:00
Yuri Roubinsky
a1fcac6400
Merge pull request #32191 from Chaosus/fix_typos
Some formatting fixes in visual_shader_nodes.cpp
2019-09-18 19:21:59 +03:00
Yuri Rou
6dcd4379ca Some formatting fixes in visual_shader_nodes.cpp 2019-09-18 19:04:40 +03:00
Tomasz Chabora
d630472b98 Fix autocompletion undo 2019-09-18 16:26:33 +02:00
Michael Alexsander Silva Dias
706f3d1aca
Merge pull request #32096 from Eoin-ONeill-Yokai/bug32089
Fix RichTextLabel Sanitization Runtime Error
2019-09-17 20:56:51 -03:00
Hugo Locurcio
95f6f81dc2
Display the current zoom percentage in the 2D editor
This makes it possible for the user to know precisely the current
zoom level. The zoom percentage can be clicked to reset it to 100%
(similar to Firefox).
2019-09-17 20:36:10 +02:00
Tomasz Chabora
cf2ae78956 Fix region editor for NinePatchRect 2019-09-17 19:26:20 +02:00
Fabio Alessandrelli
1399262ffa
Merge pull request #32176 from Faless/js/fix_export_js
Fix HTML5 export after #30864
2019-09-17 15:22:56 +02:00
Yuri Roubinsky
2861fd9552
Implement shader array support for varyings (#30925)
Implement shader array support for varyings
2019-09-17 09:01:45 +03:00
Hugo Locurcio
bfa246cda8
Improve the 3D light gizmos
OmniLight and SpotLight gizmos were tweaked to better represent
their depth in the 3D world.

The default light gizmo color was changed to match the gizmo
icon color closely.
2019-09-17 06:01:21 +02:00
Ignacio Roldán Etcheverry
3e782c78ae
Merge pull request #32161 from Chaosus/fix_rect
[Mono] Corrected rectangle intersection
2019-09-16 18:11:19 +02:00
Chaosus89
46bb523db7 [Mono] Corrected rectangle intersection 2019-09-16 09:49:04 +03:00
Hugo Locurcio
46d71ee2a1
Improve the Image.get_pixel() and Image.get_pixelv() documentation 2019-09-15 21:57:35 +02:00