Rémi Verschelde
41677df7cf
Merge pull request #5218 from djrm/new_icons
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Some theme icons and better exporter
2016-06-15 13:43:56 +02:00
Rémi Verschelde
0f1ae03626
Merge pull request #5149 from m4nu3lf/master
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TimeSeek node in AnimationTreePlayer now propagates filters
2016-06-15 08:14:35 +02:00
Daniel J. Ramirez
131cd1399c
Added some theme icons and its sources
2016-06-14 21:40:24 -05:00
Juan Linietsky
333de40180
does not fix the bug reported in #4326 and #4818 ,
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but at least make sure it throws and error and does not crash
2016-06-14 08:57:00 -03:00
Juan Linietsky
c204170232
correctly wrap lines longer than width in richtextlabel, fixes #4735
2016-06-14 08:10:25 -03:00
Juan Linietsky
37ed2bae69
Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838
2016-06-13 22:46:18 -03:00
Juan Linietsky
944c7e2603
fix crash when clearing dynamicfontdata, closes #4877
2016-06-13 22:24:11 -03:00
Juan Linietsky
4866713bc3
added a function CanvasItem.get_item_and_children_rect() , fixes #4738
2016-06-13 21:37:04 -03:00
Juan Linietsky
26d63b5594
propagate theme changes properly even through 2D nodes, fixes #4754
2016-06-13 21:11:24 -03:00
Juan Linietsky
d03f1131d7
Merge pull request #5058 from neikeq/pr-issue-1461
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Preserve signal connections when replacing target node
2016-06-13 15:50:31 -03:00
Juan Linietsky
28034190a9
Merge pull request #5176 from marcelofg55/master
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Fixed overloaded virtual functions with const vs none warning
2016-06-13 15:45:13 -03:00
Juan Linietsky
f0abda999e
resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759
2016-06-12 19:33:07 -03:00
Juan Linietsky
be223c91f9
fixed tile map editor plugin, all previews are now the same size, closes #4983
2016-06-12 17:10:34 -03:00
Juan Linietsky
4667f9e61e
Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907
2016-06-12 16:52:22 -03:00
Juan Linietsky
c1056a9bfb
Fixed ancient bug that prevented proper theme editing, closes #4924
2016-06-12 15:31:38 -03:00
marcelofg55
3787856563
Fixed overloaded virtual functions with const vs none warning
2016-06-12 13:31:22 -03:00
Juan Linietsky
83bf8036de
rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992
2016-06-12 12:05:21 -03:00
Juan Linietsky
1555608276
fix how some display values are shown, fixes #4953
2016-06-11 22:16:40 -03:00
Juan Linietsky
ef9720c8f0
fix crash in SamplePlayer, closes #5005
2016-06-11 21:18:19 -03:00
Juan Linietsky
ef2f6a18d2
make sure tab is not visible in RichTextLabel, closes #5079
2016-06-11 20:04:00 -03:00
Juan Linietsky
f860915ae0
Made many built-in gdscript functions return more descriptive errors, closes #5150
2016-06-11 19:43:38 -03:00
Juan Linietsky
d5e2b59c84
Added options to keep scale and keep aspect centered to TextureFrame, closes #5114
2016-06-11 18:49:35 -03:00
Juan Linietsky
b75fb6674b
do not allow picking in captured mode, closes #5134
2016-06-11 17:44:52 -03:00
Juan Linietsky
db1e9bac79
better rewording
2016-06-11 17:25:43 -03:00
Juan Linietsky
375fbe5c7c
Show descriptive errors when look_at is improperly used, closes #5131
2016-06-11 17:22:48 -03:00
Juan Linietsky
b5f2ea542a
Merge pull request #5161 from neikeq/pr-imp-sc-tooltip
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BaseButton: Add identifier for shortcut in tooltip
2016-06-11 17:01:15 -03:00
Ignacio Etcheverry
90b3f702bd
BaseButton: Add identifier for shortcut in tooltip
2016-06-11 21:53:48 +02:00
m4nu3lf
048f5a6b75
TimeSeek node in AnimationTreePlayer now propagates filters
2016-06-10 23:23:09 +01:00
Juan Linietsky
c5a2aff6db
fixes wrong bool return, closes #5037
2016-06-09 22:30:34 -03:00
Juan Linietsky
6b7ddce183
Fix last line of label being deleted by line spacing
2016-06-09 22:16:13 -03:00
Juan Linietsky
678563a3b9
Merge branch 'master' of https://github.com/godotengine/godot
2016-06-09 22:07:19 -03:00
Juan Linietsky
8266cf46b5
Reverted a PR i don't understand how to find but fixes #5097
2016-06-09 22:05:41 -03:00
Juan Linietsky
45d1ffd611
Revert "Fix min size bug of Label"
2016-06-09 21:57:38 -03:00
Ignacio Etcheverry
dc2ea39f24
Preserve signal connections when replacing the target node
2016-06-09 16:47:34 +02:00
Juan Linietsky
beabefe432
port changes from AnimatedSprite to AnimatedSprite3D
2016-06-08 18:03:06 -03:00
Paulb23
e260e3872c
Caret blink no longer updates when hidden, issue 5100
2016-06-08 14:02:39 +01:00
Juan Linietsky
47944098c2
Merge pull request #5007 from bojidar-bg/asset-store
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Update asset library editor plugin, adding a bit new functionality and fixes
2016-06-08 07:58:06 -03:00
Juan Linietsky
32fa1e3ee6
Merge pull request #5088 from Paulb23/breakpoint_marker_scaling
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Improved breakpoint marker position, and scales with font size
2016-06-08 07:55:29 -03:00
Juan Linietsky
040c87ea7b
Merge pull request #5093 from DimOkGamer/more_translatable_strings
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Fixed localization in file dialogs
2016-06-08 07:54:05 -03:00
Juan Linietsky
d61b91cbe0
-Heavily improved editor startup and exit performance
2016-06-07 22:10:09 -03:00
DimOkGamer
9c762fef0f
rtr instead ttr
2016-06-07 23:24:32 +03:00
DimOkGamer
ceae11ee29
Fixed localization in file dialogs
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and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Bojidar Marinov
e4a24812cd
Update asset library editor plugin - new functionality and fixes
2016-06-07 21:49:19 +03:00
Paulb23
d66b034bd1
Improved breakpoint marker position, and scales with font size
2016-06-07 16:59:16 +01:00
Pedro J. Estébanez
3df26825b4
Remove found dead code
2016-06-07 13:46:31 +02:00
Rémi Verschelde
0729c852b4
Fix indentation issues in last commits
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Ping @reduz.
2016-06-07 07:39:40 +02:00
Juan Linietsky
06bc4e20d3
Merge pull request #4101 from SaracenOne/listener
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Added New Listener Spatial Node.
2016-06-06 22:13:23 -03:00
Juan Linietsky
aec5506414
properly pass events to parent controls, closes #4701
2016-06-06 22:03:29 -03:00
Juan Linietsky
e535c942f3
Merge branch 'master' of https://github.com/godotengine/godot
2016-06-06 21:15:13 -03:00
Juan Linietsky
2b9cab25c0
-Fix small bug regarding to canvas layer detection, closes #4381
2016-06-06 21:14:25 -03:00
Juan Linietsky
736b65e566
Merge pull request #4977 from SaracenOne/scripting_expose
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Expose extra methods and constants to scripts
2016-06-06 20:27:40 -03:00
Juan Linietsky
be830d10c2
Merge pull request #5026 from Geequlim/patch9frame-extension
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Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Juan Linietsky
9df4c18853
Merge pull request #5056 from SaracenOne/bitmask_import_plugin
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Bitmask import plugin
2016-06-06 20:07:30 -03:00
Paulb23
a0eb297cfc
Fix error tab index out of size print, issue 4997
2016-06-06 20:25:19 +01:00
Saracen
1dab0aab7c
Bitmask import plugin
2016-06-05 19:14:39 +01:00
volzhs
f792f63b03
Fix min size bug of Label
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caused by #5030
2016-06-06 00:09:02 +09:00
Juan Linietsky
cee94b6119
changed TTR for RTR
2016-06-05 00:25:15 -03:00
Juan Linietsky
c1028b9011
fix for travis
2016-06-04 21:45:50 -03:00
Juan Linietsky
007efb6a20
-customizable shortcuts in editor
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-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
Geequlim
5894060abb
Enhanced StyleBoxTexture:
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Add texture region support for StyleBoxTexture.
Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05 00:45:53 +08:00
Geequlim
9546b2ffd4
Add plugin to pick texture region and patch margins for Patch9Frame
2016-06-05 00:45:53 +08:00
Geequlim
dc3cef7c4d
Add texture region support for Patch9Frame
2016-06-05 00:45:53 +08:00
Geequlim
fdf914e53e
Add texture region support for stylebox render
2016-06-05 00:45:53 +08:00
Juan Linietsky
3ae61f2292
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
Saracen
b160a26abd
Expose control theme element and override detection methods to scripting side.
2016-06-04 16:42:07 +01:00
Rémi Verschelde
280e3611b9
Merge pull request #5032 from akien-mga/pr-defaut-linear-damp
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Physics2D: Rename default_density to default_linear_damp
2016-06-04 16:08:37 +02:00
Rémi Verschelde
f1cd33b539
Merge pull request #5030 from sanikoyes/Pr-fix-label-minsize
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fix line_edit&label get min size bug&draw problem
2016-06-04 16:08:25 +02:00
Rémi Verschelde
cbba9c4506
Merge pull request #4300 from leezh/control_focus_mode
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Exposed Control::focus_mode to the scene editor
2016-06-04 14:41:36 +02:00
Rémi Verschelde
a068152ba0
Physics2D: Rename default_density to default_linear_damp
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Also adds a proper deprecating warning and tries to do some porting automatically.
Supersedes #4109 .
2016-06-04 14:05:53 +02:00
sanikoyes
5f7b42cb87
fix line_edit&label get min size bug
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fix line_edit draw char(x ofs_max)
2016-06-04 18:10:11 +08:00
J08nY
dd4eaa1005
Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.
2016-06-03 18:03:12 +02:00
Juan Linietsky
33bb0491f8
Merge pull request #4952 from sanikoyes/Pr-fix-stb-font-prop
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fix stb font property names
2016-06-01 10:33:28 -03:00
Juan Linietsky
df139f57b3
Some cleanup to GDScript
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separated GDFunction (VM) from GDScript in two different files
2016-05-31 22:33:43 -03:00
sanikoyes
21bcf4a8aa
fix stb font property names
2016-05-31 21:23:51 +08:00
Rémi Verschelde
9418b81c74
Merge pull request #4916 from Paulb23/current_line_highlighting
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Current line highlighting draws behind line numbers and breakpont gutter
2016-05-31 07:35:27 +02:00
Juan Linietsky
4d6d6fcbfc
Merge remote-tracking branch 'origin/master'
2016-05-30 19:53:19 -03:00
Juan Linietsky
0eb6c644b2
changed font system to use fallbacks
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this way more than 64k characters can be used
2016-05-30 19:41:32 -03:00
Rémi Verschelde
78b4dcf84d
Merge pull request #4920 from neikeq/pr-search-bar-fix
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Fixed and improved search bar
2016-05-30 22:33:01 +02:00
Ignacio Etcheverry
7e4c58c563
Fixed and improved search bar
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- Search no longer selects the results
- Return focus to the text editor when hiding the bar
- Fix connecting to invalid signal
- Update/redraw the text editor after searching
2016-05-30 18:15:41 +02:00
Paulb23
6ae126ef9b
Current line draws behind line numbers and breakpont gutter
2016-05-30 16:28:31 +01:00
Geequlim
dde995a513
Make dialogs translatable
2016-05-30 22:23:53 +08:00
Juan Linietsky
9b1f8230ec
-Some fixes to OSX retina scaling for window functions
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-Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
Rémi Verschelde
c2b1315689
Merge pull request #4847 from Hinsbart/fix_icon_scale_new
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Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29 18:39:05 +02:00
Rémi Verschelde
e8d5ff5169
Merge pull request #4823 from Paulb23/fix_backspace_selection_redo_crash
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Fix crash when redoing backspace to clear selection
2016-05-29 18:34:31 +02:00
Rémi Verschelde
d3b46b6bf2
Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
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Added breakpoint markers, issue 4750
2016-05-29 18:34:13 +02:00
Rémi Verschelde
6a7530c718
Merge pull request #4812 from neikeq/pr-search-bar
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ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 18:32:06 +02:00
Juan Linietsky
3e8eb396d7
Finalized DynamicFont implementation
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-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Ignacio Etcheverry
51be9beec9
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 14:26:19 +02:00
Ignacio Etcheverry
aba972238e
TextEdit: Improve search method to avoid overlapping results
2016-05-28 18:23:49 +02:00
Ignacio Etcheverry
65fa8f91ca
TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hint
2016-05-28 18:22:54 +02:00
Bojidar Marinov
ab97718d8a
Reorder tiles into nice columns
2016-05-27 22:42:51 +03:00
Juan Linietsky
8be2fabbe5
Changed import workflow
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-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
Andreas Haas
7c1594ee5a
Use scalar to scale TileMap icons
2016-05-27 18:54:46 +02:00
Paulb23
4a5997ec1c
Fix crash when redoing backspace to clear selection
2016-05-26 14:45:11 +01:00
Paulb23
72fda444d1
Added breakpoint markers, issue 4750
2016-05-26 14:17:14 +01:00
Andreas Haas
677b77036a
Allow ItemList icons to stretch to max size.
2016-05-24 20:36:46 +02:00
Rémi Verschelde
15e9f66a1a
Merge pull request #4798 from Paulb23/caret_color_not_setting
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Fixed caret colour not changing though properties
2016-05-24 17:09:46 +02:00
Paulb23
6dd538a7ae
Fixed caret color not changing though properties
2016-05-24 15:21:34 +01:00
Rémi Verschelde
98e73429af
Merge pull request #4792 from djrm/better_property_ranges
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Better property ranges
2016-05-24 07:35:42 +02:00
Juan Linietsky
e843e74d39
General docks clean up
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-Moved path box above in fs dock
-Remove up/down button and added reordering with DND of favorites
-Changed zoom icon to be centered vertically
-Made filter for files always visible
-Added some options to TextureFrame for better alignment/stretching
2016-05-23 23:24:32 -03:00