Rémi Verschelde
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7bb0d39da4
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Merge pull request #46327 from hilfazer/prevent_change_type_on_foreign_nodes
Prevent 'Change Type' on nodes from a foreign scene
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2021-02-26 14:37:14 +01:00 |
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Rémi Verschelde
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6c75e814c3
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Merge pull request #46448 from KoBeWi/savenexit
Save ProjectSettings on editor restart
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2021-02-26 14:35:27 +01:00 |
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Rémi Verschelde
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4ddf5caa90
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Merge pull request #46447 from Faless/fix/4.x_threaded_array
Fix ThreadedArrayProcessor init when NO_THREADS.
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2021-02-26 14:34:58 +01:00 |
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kobewi
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59e1c007a7
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Save ProjectSettings on editor restart
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2021-02-26 13:33:08 +01:00 |
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Fabio Alessandrelli
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dfbeb5ae29
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Fix thread_process_array when NO_THREADS.
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2021-02-26 12:13:20 +01:00 |
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Rémi Verschelde
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d7e6c20c82
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Merge pull request #46443 from timothyqiu/doc-bsearch
Fixes typo in Array::bsearch_custom doc
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2021-02-26 11:28:32 +01:00 |
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Haoyu Qiu
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31243e377f
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Fixes typo in Array::bsearch_custom doc
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2021-02-26 18:01:08 +08:00 |
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Rémi Verschelde
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d02535f509
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Merge pull request #46429 from VedatGunel/add-guide-outline
Add outline to dragged guide text
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2021-02-26 10:53:50 +01:00 |
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Rémi Verschelde
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9e995e081e
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Merge pull request #46432 from nmrkr/uncreatable-type-scene-load
Fix crash when loading a scene containing an uncreatable type
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2021-02-26 07:51:28 +01:00 |
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Rémi Verschelde
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1f702e35d8
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Merge pull request #46430 from kuruk-mm/fix_profile_type
SCons: Fix profile type. It is a string
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2021-02-26 07:44:50 +01:00 |
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hilfazer
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e28cc34db8
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Prevent 'Change Type' on nodes from an instanced scene
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2021-02-26 07:18:21 +01:00 |
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Vedat Günel
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929da94e2c
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Add outline to dragged guide text
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2021-02-26 03:12:50 +03:00 |
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Delf Neumärker
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04a4828c5e
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Fix crash when loading a scene containing an uncreatable type
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2021-02-25 23:58:30 +01:00 |
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Mateo Kuruk Miccino
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42f6d7a401
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SCons: Fix profile type. It is a string
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2021-02-25 19:45:36 -03:00 |
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Rémi Verschelde
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94f78f276b
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Merge pull request #45061 from razonixx/Add_warning_when_dir_is_inaccesible
Add descriptive error message when trying to access a dir fails
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2021-02-25 22:39:59 +01:00 |
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Rémi Verschelde
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f3f6c62b14
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Merge pull request #46424 from RandomShaper/fix_no_threads
Fix SafeNumeric::conditional_increment() for NO_THREADS
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2021-02-25 22:31:32 +01:00 |
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Rémi Verschelde
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b7b70004bc
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Merge pull request #46379 from ThakeeNathees/signal-idf-not-found-fix
GDScript: False positive "Identifier not found" error on signals fixed
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2021-02-25 22:30:22 +01:00 |
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Carlos Cabello
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edb8c11970
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Add descriptive error message when trying to access a dir fails
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2021-02-25 22:24:21 +01:00 |
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Pedro J. Estébanez
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b1edb69249
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Fix SafeNumeric::conditional_increment() for NO_THREADS
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2021-02-25 21:22:01 +01:00 |
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Rémi Verschelde
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3ad5aa8ce3
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Merge pull request #43279 from Calinou/doc-opensimplexnoise-seamless-contrast
Document seamless noise having a lower contrast than non-seamless noise
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2021-02-25 21:18:59 +01:00 |
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Rémi Verschelde
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6ef0538f18
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Merge pull request #38929 from touilleMan/exit-status-on-godot-error
Fix Godot returned status code on unexpected error
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2021-02-25 21:16:34 +01:00 |
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Emmanuel Leblond
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60d2c1fd47
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Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead
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2021-02-25 18:34:50 +01:00 |
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Hugo Locurcio
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2e8e6e26a8
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Document seamless noise having a lower contrast than non-seamless noise
See #41787.
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2021-02-25 18:33:11 +01:00 |
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Rémi Verschelde
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494e1cb148
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Merge pull request #38918 from EricEzaM/fix-slider-focus-on-scroll-input
Fixed issue with slider focus and scroll input
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2021-02-25 18:09:04 +01:00 |
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Emmanuel Leblond
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0e4abcb77f
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Fix Godot returned status code on unexpected error
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2021-02-25 18:01:37 +01:00 |
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Rémi Verschelde
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9e24ad5a3f
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Merge pull request #41575 from kotelifelif/31627
Chorus effect inspector update voices automatically
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2021-02-25 17:50:00 +01:00 |
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Rémi Verschelde
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5d8025ec66
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Merge pull request #38844 from hbina/patch-5
Avoid copying vector in constructor of PathMD5
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2021-02-25 17:49:47 +01:00 |
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booer
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65975b9a08
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Update Inspector when changing AudioEffectChorus voice_count
Fixes #31627.
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2021-02-25 17:32:50 +01:00 |
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Rémi Verschelde
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ee5ea64e83
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Merge pull request #40276 from Taywee/master
remove invalid codeLensProvider value from lsp
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2021-02-25 17:26:26 +01:00 |
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Rémi Verschelde
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f01e95eb55
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Merge pull request #46416 from nekomatata/draw-collision-outline-option
Added option in project settings to draw Shape2D outlines
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2021-02-25 17:15:22 +01:00 |
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Rémi Verschelde
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369dffc217
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Merge pull request #46399 from YeldhamDev/import_defaults_another_fix
Fix heap-use-after-free in Import Defaults Editor
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2021-02-25 16:05:28 +01:00 |
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Rémi Verschelde
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68ebcb915e
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Merge pull request #46398 from iatenine/master
Added GridMap description to get_bake_meshes()
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2021-02-25 15:57:27 +01:00 |
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Rémi Verschelde
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6e7f5c7c44
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Merge pull request #46400 from Calinou/improve-editor-html-template-2
Improve the editor HTML template
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2021-02-25 15:56:15 +01:00 |
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Rémi Verschelde
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4d0f01a786
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Merge pull request #46418 from Calinou/doc-os-environment
Improve the `OS.get_environment()`/`OS.set_environment()` documentation
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2021-02-25 15:55:53 +01:00 |
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PouleyKetchoupp
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c4b116cff7
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Added option in project settings to draw Shape2D outlines
Disabling collision outlines can be useful for performance when the game
is running and many collision shapes are displayed.
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2021-02-25 07:52:50 -07:00 |
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Michael Alexsander
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f2ad7c5f12
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Fix heap-use-after-free in Import Defaults Editor
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2021-02-25 11:50:10 -03:00 |
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Jack Linhart
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03fd2b4c86
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Added GridMap description to get_bake_meshes()
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2021-02-25 15:42:49 +01:00 |
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Hugo Locurcio
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355803db1b
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Improve the OS.get_environment() /OS.set_environment() documentation
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2021-02-25 15:38:51 +01:00 |
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Rémi Verschelde
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58cb152565
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Merge pull request #45424 from aaronfranke/cs-bindings
Fix C# bindings generator for default value types
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2021-02-25 15:31:37 +01:00 |
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Aaron Franke
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4b4721f5bd
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Fix C# bindings generator for default value types
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2021-02-25 08:30:48 -05:00 |
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Rémi Verschelde
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ba048b8b6e
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Merge pull request #46414 from RandomShaper/fix_thread_self_join
Prevent thread wait on itself for finish
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2021-02-25 14:27:20 +01:00 |
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Rémi Verschelde
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a61fbe3b32
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Merge pull request #46415 from BastiaanOlij/set_environment_gdscript
Expose set_environment to GDScript
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2021-02-25 14:26:31 +01:00 |
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Rémi Verschelde
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2032960a09
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Merge pull request #46403 from m4gr3d/fix_android_resources_inclusion_master
Update the filtering logic to properly handle directories with `.gdignore` files
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2021-02-25 14:14:47 +01:00 |
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Bastiaan Olij
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4c8f5b998f
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Expose set_environment to GDScript
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2021-02-25 23:36:14 +11:00 |
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Pedro J. Estébanez
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afc5af8dfa
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Prevent thread wait on itself for finish
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2021-02-25 13:16:27 +01:00 |
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Rémi Verschelde
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2adacd751c
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Merge pull request #46402 from nekomatata/natvis-local-vector
Added LocalVector to Visual Studio debugger visualization
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2021-02-25 07:22:08 +01:00 |
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Rémi Verschelde
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c0614bc059
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Merge pull request #46401 from kleonc/geometry2d_make_atlas_crash_fix
Geometry2D::make_atlas Fail is passed invalid rect size
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2021-02-25 07:18:39 +01:00 |
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Fredia Huya-Kouadio
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eda18fcc1f
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Update the filtering logic to properly handle directories with .gdignore files.
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2021-02-24 18:40:36 -08:00 |
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PouleyKetchoupp
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27d5e1fff0
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Added LocalVector to Visual Studio debugger visualization
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2021-02-24 18:35:39 -07:00 |
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kleonc
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988f4cdc90
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Geometry2D::make_atlas Fail is passed invalid rect size
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2021-02-24 23:38:30 +01:00 |
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